Keeper Myre

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Organized Play Member. 238 posts (2,253 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 16 aliases.


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Grand Lodge

My son and I will come up with something

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I would be interested.

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I would join you in this adventure.

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I would be willing to take over the Oracle.

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Rataji the Disgraced

Self preservation is the only thought on Rataji's mind. Grabbing as much as he can stuff into his pockets and back, he looks for the exit.

"I must get this evidence back to redeem myself or I might as well die here"

Grand Lodge

Rataji the Disgraced

Rataji slides left and says, "Let's try something else."

Slamming his palms together, lightning arcs out from his outstretched fingers. It flashed between Zurnzal and Thestil to hit Zaweeb in the chest.

Lightning Bolt: 8d6 ⇒ (6, 4, 6, 5, 1, 4, 1, 3) = 30

DC 18 Reflex save for half

Grand Lodge

Rataji the Disgraced

Seeing that Zaweeb's mental prowess is too strong for him to penetrate, Rataji changes tactics.

"What do you say we speed this up a little? We have important things to do."

Rataji moves along the catwalk and then casts Haste on himself, Thestil, and Zurnzal.

Grand Lodge

Rataji the Disgraced

All this math hurts my head sometimes. LOL

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Rataji the Disgraced

AGH! Where did all those bonuses come from? (rhetorical question)
I thought the -4 from Inflict Pain would give me a chance.
Oh well, I got another one where that came from.

Grand Lodge

Rataji the Disgraced

Spellcraft: 1d20 + 19 ⇒ (6) + 19 = 25

Staggered by the scream, Rataji points at and Zaweeb and says, "That was not funny but maybe this will be!"

Cast Hideous Laughter. Will save at DC 18.

Grand Lodge

Rataji the Disgraced

Spellcraft: 1d20 + 19 ⇒ (8) + 19 = 27

Moving along the catwalk Rataji casts a spell targeting Zaweeb.

"I can play mind games too."

Inflict Pain. Needs a Will Save DC19

Grand Lodge

Rataji the Disgraced

Spellcraft: 1d20 + 19 ⇒ (10) + 19 = 29

"The webs are not real. It is an illusion. Let me clear your mind of the effects." Rataji whispers to Eramay and Zurnzal.

He reaches out and attempts to dispel the magic holding Eramay.

Dispel Magic: 1d20 + 8 ⇒ (13) + 8 = 21

Knowledge Arcana on KZ: 1d20 + 16 ⇒ (12) + 16 = 28

Grand Lodge

Rataji the Disgraced

Spellcraft: 1d20 + 19 ⇒ (12) + 19 = 31

Sure that his invisibility will protect him, Rataji moves forward to look into the room. He watches as the creature cast its spell and tries to discern what it was.

Grand Lodge

Rataji the Disgraced

"I would not touch anything until we know what it does. He could be setting traps for us."

With that said Rataji cast invisibility on himself and moves through the room to see where the laughter is coming from.

Grand Lodge

Rataji the Disgraced

Rataji examines the items that the group found.

Spellcraft on the chain: 1d20 + 19 ⇒ (4) + 19 = 23
Spellcraft on the statuette: 1d20 + 19 ⇒ (12) + 19 = 31
Spellcraft on the petrified leg: 1d20 + 19 ⇒ (11) + 19 = 30
Spellcraft on the sheathe: 1d20 + 19 ⇒ (10) + 19 = 29

"The chain and the leg will require more extensive examination later. The sheathe will put a keen edge on any sword put it in. You can also activate it to cause the wounds inflicted not to heal causing you enemy to bleed out. The statuette is a figurine of wondrous power for a viridium moonbeast."

Grand Lodge

Rataji the Disgraced

Rataji steps away from Zurnzal as he down the elixir and continues to look for evidence.

Knowledge Arcana: 1d20 + 16 ⇒ (19) + 16 = 35
Knowledge Nature: 1d20 + 16 ⇒ (7) + 16 = 23

Grand Lodge

Rataji the Disgraced

The wizard moves along the maze of rooms looking for evidence. Grabbing anything that he thinks might help clear his name.

Knowledge Arcana: 1d20 + 8 ⇒ (15) + 8 = 23
Knowledge Nature: 1d20 + 8 ⇒ (9) + 8 = 17

Grand Lodge

Rataji the Disgraced

Rataji points at two of the creatures below and unleash bolts of searing light.

Searing Light at S and V2

Range Touch on S: 1d20 + 5 - 2 ⇒ (16) + 5 - 2 = 19
Damage on S: 4d6 ⇒ (3, 3, 2, 6) = 14

Range Touch on V2: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23
Damage on V2: 4d6 ⇒ (3, 2, 5, 4) = 14

Grand Lodge

Rataji the Disgraced

Save vs Confusion: 1d20 + 10 ⇒ (8) + 10 = 18
Save vs Dazed: 1d20 + 10 ⇒ (5) + 10 = 15

Rataji snaps out of confusion and shakes off the effects of the bloodcurdling howl.

Grand Lodge

Rataji the Disgraced

Will Save: 1d20 + 10 ⇒ (5) + 10 = 15

WHAT?

Confusion: 1d100 ⇒ 27
Confusion: 1d100 ⇒ 39

"Babble Babble"

Will Save: 1d20 + 10 ⇒ (5) + 10 = 15

Drool as a free action

Grand Lodge

Rataji the Disgraced

Knowledge Arcana: 1d20 + 16 ⇒ (4) + 16 = 20

Rataji follows the others to the pavilion.

Grand Lodge

Rataji the Disgraced

Rataji points a finger at Joliryn.

Too many people in the way to kill you with my bare hands.

Cast Magic Missile

Magic Missile damage: 4d4 + 4 ⇒ (4, 1, 3, 4) + 4 = 16

Grand Lodge

Rataji the Disgraced

Will Save: 1d20 + 10 ⇒ (17) + 10 = 27

Rataji steps behind Eramay, chants a few words, and with both hands shoves her forward. She flies though the air and lands next to Joliryn.

Casting Telekinetic Charge. Eramay should get immediate attack at +2 to hit.

"Now kill her for me!" Rataji says in a calm voice.

Grand Lodge

Ability Score: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Ability Score: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Ability Score: 2d6 + 6 ⇒ (6, 6) + 6 = 18
Ability Score: 2d6 + 6 ⇒ (5, 4) + 6 = 15
Ability Score: 2d6 + 6 ⇒ (6, 1) + 6 = 13
Ability Score: 2d6 + 6 ⇒ (1, 2) + 6 = 9

Grand Lodge

Rataji the Disgraced

Rataji cast Dispel Magic on the door as Shohiraj gets out her tools.

Grand Lodge

Rataji the Disgraced

"I can remove the arcane lock but you will have to disable the trap and unlock the door."

Grand Lodge

Rataji the Disgraced

Rataji continues to look at the door as he answers Shohiraj, "I think blood is the answer. Lend me your dagger and I will see."

He takes her dagger and makes a small cut on is left arm and lets the blood drip onto the door.

Grand Lodge

Rataji the Disgraced

At work but will post in about 4 hours

Grand Lodge

Rataji the Disgraced

"Let me have a look and see what they have done."

Rataji looks over the runes to see if he can decipher the ritual.

Spellcraft: 1d20 + 19 ⇒ (2) + 19 = 21

If he cannot figure that the ritual he will resort to the time honored tradition of just casting Dispel Magic on the door.

Grand Lodge

Rataji the Disgraced

Rataji sees Shohiraj move into the room down the hall. He heads to that way to see what is happening.

Grand Lodge

Rataji the Disgraced

Rataji shrugs at all the speculation and moves forward into the room where he can see down both hallways.

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Rataji the Disgraced

Rataji watches the chandelier for any sign of movement and calmly states, "Theletos aeons have the ability to grant creatures a glimpse of their future by touching them and showing them a telepathic vision. I believe these mirrors are a way for them to communicate without touching you. I saw a coin with a Mwangi face on it and then I saw the compound in chaos. I hope this scene comes true after we find the information we need."

Grand Lodge

Rataji the Disgraced

Rataji studies the mirror for a few moments and the says, "I think that what we are seeing in the mirror is a telepathic projections of images. I recall that this is a form of communication often used by aeons. In fact chandelier looks rather looks very similar to a theletos aeon."

Grand Lodge

Rataji the Disgraced

Seeing Shohiraj rattled for the first time since he has known her surprises Rataji.

So ice water does not flow through her veins as rumored

"Let me have a look."

Rataji goes up and looks into the mirror. If he sees anything strange he will attempt to see what magic it holds.

Spellcraft: 1d20 + 19 ⇒ (13) + 19 = 32

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Rataji the Disgraced

"I can cast the spell if anyone wants to go after her."

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Rataji the Disgraced

It takes all of Rataji's efforts not to blast the Halfling on sight.

So she was in on it. Now I know who was working against us in the raid. She will pay for that.

Remember that he is disguised and that Joliryn probably does not recognize him he stand quietly behind Thestil and lets her handle the situation.

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Rataji the Disgraced

I will grab the healer roll and get something up later tonight or early tomorrow. Off to work for now.

Grand Lodge

If you are committed to this I would love to play any of those AP's with you.

I enjoy role playing on PbP because it gives me a little more time to organize my thoughts.

Grand Lodge

It is harder than it sounds. Run something small like a game day module. It will be a short time commitment that will give you a lot of experience as a PbP GM. After you have the bugs worked out of your system then go for an AP.

Grand Lodge

3 people marked this as a favorite.
The Pale King wrote:
I have a Halfling Medium in the works. It's a match made in heaven.

A small medium at large. lol

Grand Lodge

Rataji the Disgraced

As Rataji looks over the courtyard he says, "The crows should have eaten those scraps by the door but they seem to be avoiding them."

He quickly cast detect magic on the gate and extends his senses into the courtyard towards the door.

Grand Lodge

Do you need a healer? I have a couple ideas for that.

Grand Lodge

I am interested

Grand Lodge

Rataji the Disgraced

Before heading to the manor. Rataji will cast Disguise Self so that he looks more official. Besides he might be recognized by the someone from his last encounter with the Korholm Agenda.

Grand Lodge

Rataji the Disgraced

"We need to get them to let us in. Posing as prospective buyer for the products they offer should get us an audience with someone. Merchants are a vain lot. Appeal to their greed and ego. Asking for a tour of the facility to check quality control and production capacity would be a reasonable requests."

As Rataji looks around the group he suggests "Lady Thestil could be the buyer and I will be her arcane advisor. The rest of you will need roles to play. Guards, Ladies-in-Waiting, Advisors, or even just play toys."

Grand Lodge

Rataji the Disgraced

Rataji turns to Eramay, "Do you think these warehouse workers know anything more about the underground facility or how to get into it?"

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Rataji the Disgraced

Rataji waits impatiently at the rendezvous point.

"Where are these people they should have been back by now? My guess is that everything is going well since no alarm has been raised and nothing is on fire yet. Very unConsortium like if you ask me. Maybe we can pull this off.

Grand Lodge

Rataji the Disgraced

Sneaking around is not Rataji's style. He watches the compound from a distance waiting for the others to return.

Looking for guards and other people.

Perception: 1d20 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Rataji the Disgraced

I don't have a plan for approaching at this time. What does everyone else think?

Grand Lodge

Rataji the Disgraced

Rataji stiffens that the accusation and glares at Ratarion.

"I was never a member of the Kornholm Agenda. I received order and a promotion to lead that raid on the Pathfinders. One does not question orders from Aspis Consortium with consequences. There was no way any of us could have known that the orders were false. We should have been warned that the Agenda was out there working against us and using Consortium members as pawns."

Calming himself he leans back in his chair and picks up his wine glass.

"This time will be different. I have no reason to doubt the orders I am receiving. I know who is using me as a pawn today and why. I will have my revenge on those who played me for a fool."

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