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"Oops" Singebottom's page

118 posts. Organized Play character for xXCrusaderXx.


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The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops moves behind Drin and attempts to help him hit the fletching. If my Familiar is out can he take the aid action as well? Aid Attack: 1d20 + 1 ⇒ (8) + 1 = 9

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops moves up and lobs a ball of Acid at the target.
Acid Splash vs Touch: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 31d3 ⇒ 2

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Initiative: 1d20 + 2 ⇒ (13) + 2 = 15 Oops finally manages to get his way out of the dinosaur exhibit and catches up to the group. What have I missed? Oops draws his Wand of Curr Wiunds and prepares to heal his Allies.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops draws his wand lol f cute wounds and prepares to heal up his allies.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Boon: 1d20 ⇒ 8 Im sorry everyone I just lost my motivation to post for this game, I don't know why...but you guys didn't deserve that and I sincerely apologize.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Initiative: 1d20 + 2 ⇒ (3) + 2 = 5

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Are these slaves of the Blackrose family or slaves of someone or something from the shadow plane? Oops would look for any identifying marks or try to look s for something expensive on them. Clothes, rings, glasses. To find anything relating to nobility. Oops tattoo flares up and Jinx pops out again. He says in Sylvan:

Sylvan:
Hey Jinx do you see anything important on them?

Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Appraise: 1d20 + 6 ⇒ (19) + 6 = 25
[After a quick once over Oops catches up to the group.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Good work team, an undead dinosaur and a dog of shadows, guess it will only get weirder from here. We need to keep going if your not too injured, we have a lot to explore Say Papa or Kageryu, do you believe these creatures were summoned here, or do you think there is some sort of rift the are coming in through? Oops ponders on this while he waits for the others to move on

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops 5ft steps back out the door to let his companions finish the beast.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Well you're all about to see how I got my nickname... He says with a shrug. He dashes off next to the Viny knight. You may want to step back! Oops let's forth a gout of flames in the room, around the new creature, with an extended hand.
Burning Hands: 4d4 + 4 ⇒ (2, 2, 1, 3) + 4 = 12

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Initiative: 1d20 + 3 ⇒ (4) + 3 = 7 Oops will continuously keep light cast on his dagger.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Huh? Oh, nice work everyone! Oops continues in behind Kageryu. Whatcha looking at?. Perception: 1d20 + 3 ⇒ (16) + 3 = 19

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3 Considering the circumstance that's pretty accurate lol Completely unaware Oops begins scratching his backside and stares at the ceiling.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Sorry guys I've been battling a serious migraine and have had trouble looking at my phone. I will try to post tomorrow.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Well that was odd I wonder what caused that to attack us?
Oops will look around for an exit to another room. Perception: 1d20 + 3 ⇒ (3) + 3 = 6

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops' familiar reverts to a shiny blue tattoo on his master's neck. Oops will try to detect Magic on the fossil's and plaques as the group points them out to him. Oops keep's his eyes peeled in anticipation for a fight to break out.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops recalls his Raven to his shoulder and brings out his dagger and casts light on it until it succeeds, then follows in behind Kurik.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops moves in behind Kurik to assist if light is needed. Jinx look around to see if people have been here.He'll have Jinx fly up and scan around the house looking for any signs of forced entry or sign of people.
Perception: 1d20 + 6 ⇒ (6) + 6 = 12

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops has the light cantrip.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Very well I guess we'll just wing it, thanks for your time. I'd like to pick up a wand of magic missile for 2pp.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Speaking up is a handsome gnome with golden hair and orangish skin and yellow eyes. His outfit matching with orange and golds intertwined. Perched on his shoulder is a bluish black, almost spectral, raven. What can you tell us about the Onyx alliance, do you have any books or ledgers on them, do you have the agreement? Could we maybe find a loophole or clause or maybe try to find a new arrangement? The few dealings my family has had with other merchants is that you always leave wiggle room to back out of a one sided deal. Could be a long shot but it may help us to see the agreement if you have one.

The Exchange

So it's looking like we have, a level 2 Fighter/ Slayer, a level to Enchanter Wizard, a level 2 Occultist, a level 2 Sorcerer( Blasty), a level 2 Paladin, and possibly a level 2 Magus? Sounds pretty good, only class I'm not too familiar with is the Occultist. If we all get accepted in to the game I look forward to adventuring with you all!

The Exchange

It's looking like low tier so I'll submit this character. Oops Singebottom level 2 Draconic sorcerer. (29609-15)

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Player:xXCrusaderXx
Character: Ogdin P. Singebottim
Pathfinder Society #: 29609-15
Day Job: None
Faction: The Exchange

Oops has Varisian Tattoo and Pyromaniac Gnome trait, so his fire Evocation spells are cast as if two levels higher.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Chronicle looks good thanks DM! I also enjoyed this scenario it was definitely a strange one but also memorable.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Boon: 1d20 ⇒ 16

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Know Nature: 1d20 + 6 ⇒ (6) + 6 = 12
Oh wait guys I can take care of these it’s my specialty!
I’m on mobile right now in the booney’s so I’m having trouble viewing the map.
Burning Hands DC:16: 4d4 + 4 ⇒ (4, 4, 4, 1) + 4 = 17
Oops will use as much movement as he can to get both swarms if possible and avoid his teammates.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Hello Mr. Darkfur sir, I'm Oops, and we were sent out here by Nelket to try and find out what happened, and see if there is anything we can do to help the surviving members of the Farheaven clan. She told us how, and what we needed to summon you, and figure who better to start with than you. So what happened here? Do you know what caused this to happen to these people? A curse perhaps?
Diplomacy: 1d20 + 4 ⇒ (12) + 4 = 16
Oops tries his best to not be too pushy and sound sympathetic.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Know Religion: 1d20 + 1 ⇒ (7) + 1 = 8
Huh? It’s a what now? Okay umm maybe this will work?
Oops pulls out his wand of Cure Light Wounds, and tries to activate it.
UMD: 1d20 + 8 ⇒ (5) + 8 = 13
Ack! Come on work?!
Oops tried to activate the wand on the haunt.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Yep no re rolls either

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oh no!? What’s going on in there? Is this a bad place???
Oops will move 2 squares south of Ouita and look for what’s going on.
Perception: 1d20 + 2 ⇒ (17) + 2 = 19

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Hmm, I guess we should be careful not to touch anything. I’ve heard of souls lingering in places to torment others that come in contact with them. Oops has Jinx fly around the room looking for any artifacts.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Oops will also cast detect magic on the area.
Let me know if you find something Jinx.
Oops’ blue raven tattoo flashes to life and flies around the room looking for something he thinks could be one of the artifacts Nelket told us about.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

I hope you understand these are important religious artifacts to the people whose home you are staying in. I understand you are using it but we may not be able to give this back.
Oops looks at the rest of the party.
Well they seem to be okay let’s check out the rest of these houses and keep out for more artifacts.
Oops starts to head back outside.
Thanks for your hospitality.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Like I was saying, we were sent here by Nelket to gather information of the events that took place when she fled. We are here to figure out what the mist is, what may’ have caused it, how to fix it if possible. So please any information you can give us will help not only us but you and your clan as well.
Diplomacy: 1d20 + 4 ⇒ (14) + 4 = 18

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Hello?! Anyone out here? We are here to try and help if we can. Nelket sent us here, we are allies! Oops will speak in Sylvan as well trying his best to sound friendly.
Diplomacy: 1d20 + 4 ⇒ (5) + 4 = 9Well if you think we need in and no one answers I guess Theridin or Jomal could knock the door down...

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Sorry guys my page didn’t update I can let Jinx take a look around see if he sees any locals? Jinx flys up and takes a wide circle around the homes trying to see if he sees any signs of people, and possibly berries if he has the chance.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Knowledge Nature: 1d20 + 6 ⇒ (1) + 6 = 7 Hmm, a yellow mist? That’s beyond anything of my understanding. Thank you for your information I agree with Jormal we should look for these totems.
Wow two rolls and two nat 1’s gonna be a good game...lol

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Happy New Year everyone!

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

That sounds awful, I am very sorry what’s happened to you and your clan. If there are answers we are sure to find them. What can you tell me of Dolok? What are some of his tenants, or principles he follows? You said a tree exuded a mist and had a strange rotting smell to it? Was there any sound or was it a certain color? Can I make a Knowledge Nature check to see if Oops can recall any plants that have a similar type of secretion or to rule out anything natural.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops stares the woman down looking for any indication she may be hiding information.
Sense Motive: 1d20 ⇒ 5
Hi I’m Oops, I think what my friend is trying to say is we are expecting to meet Nelket here at this inn and do to it being society business she may want us to discuss the mission before you guys are open for business.
Diplomacy: 1d20 + 4 ⇒ (16) + 4 = 20
Huh? Oh Nice to meet you Therin, you haven’t missed anything our compatriots have got word that our Contact Nelket runs this Inn here.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Ugh, excuse me? I couldn’t help but over hear you guys are looking for Nelket as well. Hi, I’m Oops, mind if I tag along? I’m assuming you guy are my partners for this mission. I had no luck trying to find out about this Nelket, most people just ignored me like I was just some child. Oops gives a friendly nod to the two ladies as he offers his hand.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

A young looking gnome can be seen wandering the streets, with a jet black raven on his left shoulder eating a berry. The Gnome is wearing an orange vest with a thin white silk shirt underneath and tan leather pants. He has burnt orange skin, golden yellow hair and eyes. Well, this is the correct area, you think I should ask around for our contact? He says to Jinx in a soft tone.
diplomacy: 1d20 + 4 ⇒ (1) + 4 = 5
Thats the way to start the game!

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Player Name: Jacob
Character Name: Ogdin P. Singebottom
Class: Tattooed Sorcerer Lvl 2
Character Number: 29609-15
Faction: The Exchange
Progression: Normal
No Day job...
Character note Oops has pyromaniac gnome trait, as well as Varisian Tattoo so my fire evocation spells are cast at +2 spell level.

The Exchange

I am interested with this character a lvl 2 tattoo sorcerer.
Player Name: Jacob
Character Name: Ogdin P. Singebottom
Class: Tattooed Sorcerer Lvl 2
Character Number: 29609-15
Faction: The Exchange
No Day job...

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Woohoo! Boon: 1d4 ⇒ 4

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Thanks for another great game GM Zebeev, I enjoy your games a lot and the pace you keep the game at.
Boon: 1d20 ⇒ 20

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Spellcraft: 1d20 + 6 ⇒ (2) + 6 = 8
Oops turns to Teraren. Agreed, I mean they are like half mule right? When they arrive to the tribe again, Oops speaks to the chief in Sylvan again.

Sylvan:

Listen, I know you don't trust the goblins, and have had your trouble with them, but we will not hand them over for you for your sense of justice. There is no justice to be gained because it is not their fault for these fires. It was this magical stone, my Nagaji friend Shilak'ho over there deactivated it. Everyone has lost their homes, maybe even some loved ones, and all have to rebuild just like you. We come here willing to help in anyway possible again and hope that our show of good faith is enough for you to trust us and believe what we say when we say they did not cause this.

Diplomacy: 1d20 + 4 ⇒ (14) + 4 = 18

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

My Archetype is Tattoo Sorcerer which grants me Mages Tattoo as a bonus feat.
http://www.d20pfsrd.com/feats/general-feats/mages-tattoo/

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops moves in front of cactus, and casts burning hands on the creature C.
Ugh, I dunno if this is a good idea but here goes nothing?
Burning hands: 4d4 + 4 ⇒ (4, 1, 4, 3) + 4 = 16I cast this spell as though it’s 2 lvls higher, does it increase my DC as well or not? I don’t think it does. Oops angles it to keep Eniac safe from the flames.

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Apologies guys! Kept trying to post but the second I’d type something out i’d Be needed lol.
Oops will move 30ft NE for his turn.

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