Knight Thornrose
|
"Yes, I will do what I can to free you from here." the knight says and follows Kurik to other room
Papa Òxọ́lé
|
Sword drawn, Òxọ́lé waits at the next door for his allies to arrive.
Kageryu Takeda
|
Kageryu advances with Oxole, covering his left hand side, scimitar drawn.
"Oops" Singebottom
|
Are these slaves of the Blackrose family or slaves of someone or something from the shadow plane? Oops would look for any identifying marks or try to look s for something expensive on them. Clothes, rings, glasses. To find anything relating to nobility. Oops tattoo flares up and Jinx pops out again. He says in Sylvan:
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Appraise: 1d20 + 6 ⇒ (19) + 6 = 25
[After a quick once over Oops catches up to the group.
| DoubleGold |
They are just regular slaves as far you can tell.
Heroes open the door, it is cold in here like 30 degrees fare height.
They see a snake made of iron.
Dozens of mannequins dominate this room, each decorated in the trappings of distant Tian Xia. Ceremonial armor of samurai from Minkai and the silk gowns of courtly ladies catch the eye, but the delicate tea sets in long glass display cases seems out of place next to the strange shadowy figures leaning against the fan-decorated walls. Humanoid bodies encased in ice stand scattered throughout the room, and a glaze of dark rime covers the floor.
init: 1d20 + 2 ⇒ (12) + 2 = 14 Iron snake.
Papa Òxọ́lé
|
Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Kageryu Takeda
|
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13
@GM: To save time making his 2 Knowledge checks to determine anything about the nature of the opponent, the humanoid bodies, and the floor. Defenses first, particularly DR, SR, immunities and/or resistances.
Knowledge (Arcana): 1d20 + 7 ⇒ (9) + 7 = 16
Knowledge (Planes): 1d20 + 7 ⇒ (17) + 7 = 24
Kurik
|
Initiative: 1d20 + 0 ⇒ (9) + 0 = 9
"Oops" Singebottom
|
Initiative: 1d20 + 2 ⇒ (3) + 2 = 5
Kageryu Takeda
|
[dice=Initiative]1d20+2
Geeze is he ever awake?!?! ;)
Knight Thornrose
|
Init: 1d20 + 2 ⇒ (15) + 2 = 17
Thornrose positions himself inside the room and prepares to slash the strange snake.
bastard sword: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 1d8 + 3 ⇒ (4) + 3 = 7
Knight Thornrose
|
The knight continues attack after studying targets weak points.
bastard sword: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
slashing: 1d8 + 4 ⇒ (3) + 4 = 7
Kurik
|
"Another... thing attacking us? Sarenrae, bless my sword arm!"
Kurik hustles into the room and behind the snake. (provoking an AoO, see map)
He swings his sword in a powerful overhand chop.
Greatsword with Power Attack, flank: 1d20 + 6 - 1 + 2 ⇒ (4) + 6 - 1 + 2 = 11 Meh. :-/
Slashing: 2d6 + 6 + 3 ⇒ (4, 4) + 6 + 3 = 17
It seems, Sarenrae is currently occupied with something else...
Kageryu Takeda
|
Kageryu relays the information to the rest of the group and then moves into the room to attack the iron cobra, channeling arcane energy into the blade!
Swift to use Arcane Pool to make his scimitar +1, move action to move into the room, standard action to attack.
Scimitar Empowered: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 141d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Papa Òxọ́lé
|
Òxọ́lé will follow Kurik in, studying the creature in hopes of finding a weakness.
Knowledge (Arcana): 1d20 + 10 ⇒ (1) + 10 = 11
But is not convinced that it isn't a real snake.
He will take up an advantageous position and hack at the snake.
Mithral Longsword: 1d20 + 5 ⇒ (15) + 5 = 20
Slashing Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Drin Sholm
|
Drink takes a step toward the door, but hears Kageryu's warning and takes a scroll of magic weapon out of his scroll case, then uses it to enchant his falchion.
Kageryu Takeda
|
Drink takes a step toward the door,.
Which door, the door to the bar? Drinking on the job again! ;)
Kageryu Takeda
|
Now with flank from Oxole, Kageryu attempts to strike the cobra!
Scimitar Empowered, Flank: 1d20 + 3 + 1 + 2 ⇒ (6) + 3 + 1 + 2 = 121d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Yikes these rolls STINK!
Kurik
|
Kurik tries again...
Greatsword with Power Attack, flank: 1d20 + 6 - 1 + 2 ⇒ (6) + 6 - 1 + 2 = 13 :-/
Slashing: 2d6 + 6 + 3 ⇒ (4, 2) + 6 + 3 = 15
Come on, dice bot... :-(
Kageryu Takeda
|
Kurik tries again...
[dice=Greatsword with Power Attack, flank]1d20+6-1+2 :-/
[dice=Slashing]2d6+6+3Come on, dice bot... :-(
We're cursed! I blame Oops; he keeps falling asleep on the job.
Kurik
|
We're cursed! I blame Oops; he keeps falling asleep on the job.
Yeah, those sorcerers are suspicious people, with questionable reputation... :-P It's in their blood(line). ;-)
(That's what a paladin would say, right? ;-))
Papa Òxọ́lé
|
"Maybe I just need to hack harder..."
Mithral Longsword: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
Slashing Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Knight Thornrose
|
Fort: 1d20 + 7 ⇒ (6) + 7 = 13
The Knight ignores bite and continues striking.
bastard sword: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
slashing: 1d8 + 4 ⇒ (4) + 4 = 8
Papa Òxọ́lé
|
No reason to stop hacking.
Mithral Longsword: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Slashing Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Knight Thornrose
|
Fort: 1d20 + 7 ⇒ (15) + 7 = 22
After hitting the snake, Thornrose looks pretty withered.
bastard sword, study, flank: 1d20 + 6 + 1 + 2 ⇒ (17) + 6 + 1 + 2 = 26
slashing: 1d8 + 4 ⇒ (7) + 4 = 11
Kurik
|
"Stop moving so fast!"
Kurik swings his sword again...
Greatsword with Power Attack, flank: 1d20 + 6 - 1 + 2 ⇒ (3) + 6 - 1 + 2 = 10 L.O.L.
Slashing: 2d6 + 6 + 3 ⇒ (4, 3) + 6 + 3 = 16
...but again he fails to connect.
"It's too fast! I cannot hit it, it seems!"
So far I rolled 4, 6 and 3 for attack in the first three rounds of combat. That's a harsh treatment, dice bot...
Kageryu Takeda
|
Kageryu attempts to strike the iron cobra - once damnit! :(
Scimitar Empowered, Flank: 1d20 + 3 + 1 + 2 ⇒ (17) + 3 + 1 + 2 = 231d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
A hit, a very palpable hit!
"Oops" Singebottom
|
Oops draws his wand lol f cute wounds and prepares to heal up his allies.
Drin Sholm
|
Drin steps past Kagyru, attempting to avoid a strike by the iron cobra, and attacks it with his enchanted falchion.
Acrobatics: 1d20 + 1 ⇒ (13) + 1 = 14
Falchion + Magic Weapon: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 2d4 + 4 ⇒ (1, 3) + 4 = 8
| DoubleGold |
Heroes finally take down the Iron cobra.
You search the area and find a masterwork parade armor. And a masterwork composite shortbow.
You see a bunch of frozen corpses in here.
Kageryu Takeda
|
Kageryu will take 10 on his Perception for a 17.
"This body over here is someone I've heard of named Khizan Ortash."
Everyone can read the spoiler to see if it's of interest to your PC.
Kurik
|
find what remains of Khizan Ortash among the frozen corpses; his long blond, braided beard identifies his body. Factions are interested in his body. DC 15 Sleight of Hand check to move the delicate ceramic cups and protect them in transport.
Everyone can read the spoiler to see if it's of interest to your PC.
How would I know that? Are there any faction missions I am currently not aware of?
| DoubleGold |
Only certain factions are interested in it, if you belong to that faction, then you know that. Even if it isn't your faction, you all belong to different factions, one or more of you would have been told of it. As you work together as a team, even if your character is not interested, I'm sure someone could say please remove ceramic cups, I don't have the steady hand to do so and the person with the sleight of hand does it.
Kageryu Takeda
|
Does anyone have Sleight of Hand? Kageryu has a +3 Dex bonus but that means he'd have to roll to make the DC 15.
Kageryu Takeda
|
Looked up all the characters, nobody has sleight of hand and it is trained only so only dc of 10 is the highest. Where to now? Or what shall you do now? Healing, rest, push on?
Thanks for checking the other PC's sheets. :) It's on to the next room with Oxole leading the way and searching.
"We should continue the search. There's a door in this room or we go back to the main hall and down to the room at the end of the hall."
Papa Òxọ́lé
|
"Best check this one first. No sense getting pinned down."
Òxọ́lé puts words into action.
Perception: 1d20 + 6 ⇒ (12) + 6 = 18
If he notices nothing untoward, he waits for the group to join him, then opens the door.
Kageryu Takeda
|
Kageryu shadows Oxole with his scimitar at the ready.
Kurik
|
Kurik stands right next to Oxole, his greatsword drawn.
Not that it would be of any use with these rolls... ;-)
| DoubleGold |
You open the door to room 3 and peeking in you can probably see a few tables and chairs around the corner. Does any character whether temporary or permanent have any special senses right now I'm not aware of other than the obvious lowlight/darkvision. Like Infrared vision or a strong sense of smell or xray vision, etc.
Kurik
|
No special senses here.
Kageryu Takeda
|
You open the door to room 3 and peeking in you can probably see a few tables and chairs around the corner. Does any character whether temporary or permanent have any special senses right now I'm not aware of other than the obvious lowlight/darkvision. Like Infrared vision or a strong sense of smell or xray vision, etc.
No sir.