M Damya Lashunta Envoy 2
"On the order of the civilized beings of our part of space, you can go suck sewage." He'll fire his Arc Pistol at the one Ghiv is not threatening. Pistol vs EAC: 1d20 + 2 ⇒ (10) + 2 = 12
---- For Round 1, the Lashunta will attempt to misdirect the same Azlanti. Clever Feint
Should be good enough to KEEP him flat-footed against everyone!
M Damya Lashunta Envoy 2
Yes, I go after Lilo, but before anyone else, so, posting while I'm looking. "Yeah, whatever. We're here to remove you as an obstacle. Nothing personal. Maybe you'll even enjoy getting to go home." Clever Feint: 1d20 + 9 ⇒ (8) + 9 = 17 Unless it is a CR1 with a Sense Motive modifier of 7 or less, that fails. It is flat-footed to me only until the end of my next turn.
M Damya Lashunta Envoy 2
Sorry, work went late yesterday, getting me home basically in time to leave for my Boy Scout Troop meeting, and then when I got home my wife had passed out and I had to be on formal grandchild watching duty until Mom got back from work, and by that time it was 2 hours after my bed time . . .. Today I'm just tired. Glad to see you got past that fight without more form me.
M Damya Lashunta Envoy 2
Oops! If Ghiv is in melee with them, then I probably caught him in the grenade blast, too. Is 4 of 14 SP right? Assuming it is . . .. "C'mon, Ghiv! The universe IS on your side! Let's get these guys cleaned up so we can finish this. I'll make you some fudge when we're done. I know how much you like fresh fudge!" Envoy Inspiring Boost to restore 6 SP to Ghiv. Again, assuming 4 of 14 isn't a typo.
M Damya Lashunta Envoy 2
The Lashunta pulls a grenade and tosses it near the feet of whomever represents the center of their line. Rules say TN 5 to target a grid intersection. 20' range increment, so, right on it, and 15' explosion radius. Throw Grenade: 1d20 + 1 ⇒ (8) + 1 = 9 Explosion, piercing physical damage: 1d6 ⇒ 2 And I think the low damage is the trade-off for the ease of placement.
M Damya Lashunta Envoy 2
The Envoy tries to shift position slightly before attempting to distract the little ape-thing which bit Threign. Clever Feint (Bluff): 1d20 + 9 ⇒ (9) + 9 = 18 Success makes it flat-footed (-2 AC is all that means in Starfinder) to everyone until the end of my next turn. Hey. I'm carrying an electric weapon . . .. <shrug>
M Damya Lashunta Envoy 2
Strafinder Rules reminder - Flat-footed means a flat -2 to AC and no reactions Surprise Round Static Arc Pistol Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Regular Round Move into an appropriate position to attract attention . . .. Clever Feint vs (10+Sense Motive bonus) or (15+{1.5xCR}) whichever is higher.: 1d20 + 9 ⇒ (1) + 9 = 10 Success means flat-footed vs everyone until the end of my next action. Failure means flat-footed vs me only until the end of my next action. Pretty bad set of d20 rolls above, ain't it?
M Damya Lashunta Envoy 2
"I don't know about the rest of you, but I would rather avoid them if we can. Want to try, or do you just want to jump 'em?" Stealth rolls in case the group accepts my preference. Let's see how bad this goes. Stealth: 1d20 + 6 ⇒ (14) + 6 = 20
Okay, that's a really good set.
M Damya Lashunta Envoy 2
After double-checking the arrangement of his stuff in his pack and making sure the closures are all sealed, Oettel checks the battery charge on his suit and weapon while he tries to remember what special spices or delicacies can be found on Nakonois. Oh, and idly considering that big building, too. Culture: 1d2 + 8 ⇒ (1) + 8 = 9 "Okay, so who's got point? We should get moving."
M Damya Lashunta Envoy 2
As Vetch continues to claim to be so much more important than he really could be, Oettel just covers his face with his left hand as he turns to return to the bridge. "Well, for now we're supposed to be delivering some cargo, yes? Let's see if we can't get back to that while these two take the drones apart."
M Damya Lashunta Envoy 2
Trusting in his shipmates, Oettel makes a show of trying to get to a more advantageous position, working to pull the drone's attention away from them. Clever Feint: 1d20 + 9 ⇒ (15) + 9 = 24 10+Sense Motive bonus OR 15+1.5xCR, whichever is greater, success makes flat-footed to everyone, failure makes flat-footed to just me, until end of my next turn in both cases.
M Damya Lashunta Envoy 2
The daydream of spending more time in a pastry shop with Cedona broken by the sudden invasion of the ship, Oettel pulls his girth out of the captain's chair and heads back with the others, pulling his Arc Pistol as he goes. The hostile intent of the drones made clear, Oettel decides to try to make things easier for his companions, and feints at the drone which fired first. Clever Feint: 1d20 + 9 ⇒ (8) + 9 = 17 10+Sense Motive bonus OR 15+1.5xCR, whichever is greater, success makes flat-footed to everyone, failure makes flat-footed to just me, until end of my next turn in both cases. |