Nolzur's Orb

Nail Aeon's page

20 posts. Alias of Grandlounge.


RSS


Nail casts bless for the group.


Planes Bird: 1d20 + 14 ⇒ (15) + 14 = 29

Planes Shadow: 1d20 + 14 ⇒ (19) + 14 = 33

Aura of Hope 30ft around Tak +2 morale to will save. Nail will provide any additional information (if there is any) to the group as mental projections of the past, present and future. (weak saves, or special attacks)


Planes: 1d20 + 15 ⇒ (5) + 15 = 20 I will leave the most usful information to the gms discression.

Nail will release a 30ft aura of hope give +2 morale to will saves.


Bless is released from the ioun stone.


The aeon casts bless for group.


Arcana: 1d20 + 14 ⇒ (10) + 14 = 24

Dungeoneering: 1d20 + 14 ⇒ (6) + 14 = 20


Cast bless from an Ioun Stone.


Arcana: 1d20 + 14 ⇒ (8) + 14 = 22

Everybody's mind is filled with a vision of dragon breathing fire on a solid wall and that wall magically opening.


Nail release the spell bless from the ioun stone hovering around it.


Arcana: 1d20 + 13 ⇒ (19) + 13 = 32

Nail identifies on going magical effects.


A pulse of energy emanates from Nail.

Everyone gets a +2 to Will save with in 30ft of Tak.


Knowledge _______ for Warpac: 1d20 + 13 ⇒ (19) + 13 = 32


Nail casts bless from an ioun stone.


Religion: 1d20 + 13 ⇒ (8) + 13 = 21

Nail fills everyone within 30ft with hope giving a +2 morale to will saves.


GM Elan Morin how do you rule misfortune and persistent working together?


Special attacks, weak save, special defences?

Do you count type and subtype as info? I usually assume if you know what a bear is you know it is an animal but the rules are not clear.


Nail attempts to recall.

Religion: 1d20 + 13 ⇒ (20) + 13 = 33

Nail also release the energy stored in their ioun stone.

Bless is cast on the group


Aid from Nail
aid: 1d20 + 7 ⇒ (19) + 7 = 26


Religion: 10 + 17 = 27

Let's see what memories Nail will fill our minds with.


Nail has his own profile now

Full Name

(Sir) Janos D’Larant Vin Donner

Race

Human (Civilized, Solomnic)

Classes/Levels

(Crusader) Cleric

Gender

Male

Size

Medium

Age

30

Special Abilities

None

Alignment

Lawful Good

Deity

Paladine

Location

Abanasia

Languages

Common & Solomnic

Occupation

Healer, Medic, and Knight

Strength 16
Dexterity 12
Constitution 14
Intelligence 11
Wisdom 15
Charisma 15

About "Sir" Janos Donner

Basics:
Sir Yanos D’Larant Vin Donner, Male Human (Solomnic) Cleric (Crusader) of Paladine 1

Combat:

HP: 10 / Init +2 / Perception +2 / Speed 30ft
Longsword: +3 Att / 1d8+3 / 19-20/x2 S
Longspear: +3 Att / 1d8+4 / 20/x3 P
Mourningstar: +3 Att / 1d8+3 20/x2 B & P
-----------------------------------------------------------------------
AC: 15, T: 11, FF: 14
Armor: Solomnic Parade Armor
Shield: Light Wooden Shield
-----------------------------------------------------------------------
Fort +5, Ref +2, Will +5
+2 vs. Charm and Compulson
BaB: +0, CMB: +3, CMD: 14

Skills:

Diplomacy +7 (+9 to gather information., +9 vs Solomnia)
Heal +6
Know Nobility +5
Sense Motive +6

Spells:

Orisons:
1.) Enhanced Diplomacy (+2 Diplomacy
2.) Guidane +1 to most d20 checks

1st level:
1.) Bless
D.) Sanctuary

Special Abilities:

Aura: Law and Good
Channel Positive Energy: 5/Day, 1d6 (DC: 12)
Resistance Tocuh: 5/Day grant ally Resistance Bonus to Saves for 1 Min
Divine Spells

Feats/Traits:

1.) Additional Traits
B.) Improved Shield Bash
H.) Warrior Priest
3.)

Affable: +1 Diplomacy and 1/2 time to Gather Info
Armor Expert: -1 ACP for Armor
Birthmark: +2 Charm/Compulsion and am Divine Focus
Solomnic Noble: Noble and +100 starting GP

Gear:

Parade Armor
Light Wooden Shield (with Shield Sconce)
Longspear
Longsword
Morningstar
Masterwork Backpack
Bedroll & Blanket
Belt Pouch
Candle (x10)
Canteen
Chalk (x10)
Crowbar
Earplugs
Flint and steel
Silk Rope (x50ft) & Grappling Hook
Hammock
Holy Symbol
The Oath and the Measure
Inkpen, Ink, Journal, & Parchment (x5)
Sack
Scroll Case
Sealing wax & Signet Ring
Soap
Spell Component Pouch
Weapon Cord
Whetstone

StP: 67, SP: 7 CP: 4