Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Staggering under the beating applied by the pendulum, Muluk tries again to take down the elf. Muluk vs. Abysiel: 1d20 + 10 ⇒ (13) + 10 = 23
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk snarls, no longer encumbered by the slowing effect of the spell. Freed from the invisible bonds holding him, he vents his rage on the elf. Muluk vs. Abysiel: 1d20 + 10 ⇒ (13) + 10 = 23
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Whoops! Nope. didn't see the ladders. Instead of drawing the shortbow, then, let's have Muluk draw his scimitar as he moves (very slowly) towards the nearest ladder.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
"Any... thoughts... on... how... to... reach... him?" Muluk asks, unlimbering his own shortbow and loosing an arrow. Muluk vs. Abysiel: 1d20 + 6 ⇒ (6) + 6 = 12
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk makes a quick sweep of the room, looking for evil emanations. Sense Motive: 1d20 + 7 ⇒ (15) + 7 = 22 If Muluk detects no evil:
If Muluk detects evil from the individual:
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
"Well, that can't be good," Muluk mutters, examining the door. Perception: 1d20 + 2 ⇒ (8) + 2 = 10
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk, once his vision returns, will apply healing to Talwin via his wand of cure light wounds. CLW: 1d8 + 1 ⇒ (4) + 1 = 5
And, I don't know if it will work, but my lay on hands removes sickness effects, in addition to healing 1d6 ⇒ 5 damage.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk swings wildly at the area where the creature was last seen. Muluk vs. Creature: 1d20 + 10 ⇒ (16) + 10 = 26
Shwing and a miss!
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
I give you my word as a paladin of Sarenrae; I will fall beside you, or you will come with us.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Unfortunately, the rules state that when your negative hit point total equals your Constitution score, you are dead. If I were asked to make a judgement call, I would have to say that since the rules do not explicitly state otherwise, this is your current Constitution score.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
If Talwin is still breathing: Muluk lays a hand on Talwin's body and invokes a quick prayer to Sarenrae. Lay on hands to heal 1d6 damage. If Talwin is not breathing: Muluk attacks with renewed vigor. Muluk vs. Creature: 1d20 + 10 ⇒ (6) + 10 = 16
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk sighs and walks across the chain to the center platform, not quite able to reach the combatants this turn.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
"Let's go this way," Muluk says, attempting to follow the morlocks' trail. Survival: 1d20 + 4 ⇒ (12) + 4 = 16 +2 if to avoid becoming lost
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Sense Motive: 1d20 + 7 ⇒ (11) + 7 = 18 "They hunger for our flesh and are irredeemably evil. The best thing that we can do for them is to put them out of their misery."
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
"Perhaps, but they seem only nominally intelligent, not that such makes our position any more just," Muluk offers. CLW wand: 1d8 + 1 ⇒ (1) + 1 = 2
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk swings again, in hopes of finishing off the morlock. Muluk vs. Morlock: 1d20 + 10 ⇒ (8) + 10 = 18
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
"I grow tired of this!" Muluk grunts as the morlock and the beetle dig in. He slashes at the greater threat (the morlock). Muluk vs. Morlock: 1d20 + 10 ⇒ (11) + 10 = 21
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk slashes with his scimitar at the morlock attacking him. Muluk vs. Morlock: 1d20 + 10 ⇒ (7) + 10 = 17
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
I am going to be taking a little vacation starting Thursday and through Saturday the 25th. I expect to be able to post regularly during this time, but if I get behind, please bot me as necessary. If you are in one of my games, just be patient, please. I shall try to check in daily, at a minimum.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk slashes at another beetle. Muluk vs. Beetle (blue): 1d20 + 10 ⇒ (5) + 10 = 15
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Oh, this is going to hurt! Muluk withdraws, slashing at the orange beetle as he does so. Muluk vs. Orange: 1d20 + 10 ⇒ (5) + 10 = 15
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk stops before a large patch of fungus (sand?), poking at the substance to be certain there is solid ground beneath.
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk considers carefully for a moment before nodding his agreement. Of course he's looking to collect. He always collects, and Dreng seems as unhappy about having to deal with him as I do. I paid him well for some information once, rather than owe him a favor, and I dislike being in his debt again. "I should like to pick up a few things before I leave. I'll meet you back here within the hour," Muluk tells his companions, taking his leave. GM, purchasing marker dye in red, yellow, and blue, 5 pieces of chalk, 10 sunrods, 10 candlerods, and spent 2 PP on a second wand of cure light wounds. (I also previously purchased a pair of spring-loaded wrist sheathes into which the wands are loaded.)
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk moves forward, tapping himself with the wand of cure light wounds as he goes. CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Muluk grimaces, realizing that he is outclassed. He uses his last lay on hands and withdraws. "Hold it, my friends, and I will return." As he goes, he draws his wand of cure light wounds. Lay on Hands: 1d6 ⇒ 1
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
As a swift action (and afterthought), Muluk does indeed lay hands on himself to heal a few of his wounds. Lay on Hands: 1d6 ⇒ 2
Male Human (Keleshite) Cavalier 2/Paladin of Sarenrae 3 || 44/44 hp (44/44 nonlethal) || AC 19/Tch 12/FF 18 || Fort +11 Ref +4 Will +6 (+4 in hot conditions, +1 vs. fire) || CMB +8 CMD 19 || Init +1 || Perception +2
Tywin-RK wrote:
Thanks! Always forget that is a swift action.
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