Truthspeaker Akram

Mu Ping's page

548 posts. Organized Play character for Pathmaker.


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Grand Lodge

Monk 5

Phew! A great run Bold! Mu will make you some tea.

Grand Lodge

Monk 5
GM Bold Strider wrote:

"-then so can I!"

::Aiya...::

Grand Lodge

Monk 5

Mu comes over to Baern and jabs his healing wand at the wounds hoping it heals up. "Hoi, wake up, it dead."

UMD: 1d20 + 6 ⇒ (15) + 6 = 21 >>damage: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Monk 5

Mu continues the flurry of attacks.

Sansetsukon Flurry 1 of 2: 1d20 + 5 ⇒ (5) + 5 = 10 @1d10 + 4 ⇒ (5) + 4 = 9
Sansetsukon Flurry 2 of 2: 1d20 + 5 ⇒ (7) + 5 = 12 @1d10 + 4 ⇒ (10) + 4 = 14

Grand Lodge

Monk 5

Mu tries to distract Quint with a series of attacks. ”You smell rlike my undapants! And I don't weah any! WHOOHAAAA!”.

Sansetsukon Flurry 1 of 2: 1d20 + 5 ⇒ (8) + 5 = 13 @1d10 + 4 ⇒ (3) + 4 = 7
Sansetsukon Flurry 2 of 2: 1d20 + 5 ⇒ (14) + 5 = 19 @1d10 + 4 ⇒ (5) + 4 = 9

Sansetsukon, Ki Flurry, use 1 Ki: 1d20 + 5 ⇒ (19) + 5 = 24 @1d10 + 4 ⇒ (3) + 4 = 7
threat: 1d20 + 5 ⇒ (10) + 5 = 15 @1d10 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Monk 5

”Bah!”, Mu tucks the scepter away and engages the ghoul, leading with a fist, ”Shakaka!”.

Def fight AC25, stunning fist

fist: 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3 >>damage: 1d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Monk 5

”HaaHaah!”, Mu pops up from behind cover, pointing the scepter at the re-dead, ”Eat this!”.

No idea what's going to happen but sounds fun.

Use Magic Device: 1d20 + 6 ⇒ (15) + 6 = 21
Use Magic Device: 1d20 + 6 ⇒ (14) + 6 = 20

Grand Lodge

Monk 5

”Som Tum Goong!”, Mu curses and pulls out a potion.

Potion Prot Evil

Grand Lodge

Monk 5

Mu looks back and gives Poo the signal to smack the gnome.

Grand Lodge

Monk 5

Mu leaps up on the coffin and takes the scepter.

-Posted with Wayfinder

Grand Lodge

Monk 5

Fort: 1d20 + 6 ⇒ (16) + 6 = 22

”Hoi, that egg taste rlike two-hunded yeas old!”, Mu wipes his mouth of the lunch that came back up and reengages the golem.

mwk sansetsukon flurry flanking: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21 >>damage: 1d10 + 4 ⇒ (10) + 4 = 14
mwk sansetsukon flurry flanking: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12 >>damage: 1d10 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Monk 5

Need some smelling salts!

Grand Lodge

Monk 5

Mu goes airborne, his shadow blotting out the sun rays for moment and he leaps into the fray, "WASSSSHSSSAAHHHHHH!"

mwk sansetsukon, flanking: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 >>1d10 + 4 ⇒ (8) + 4 = 12

Grand Lodge

Monk 5
Gob Master of Greed wrote:
I figured Mu Ping was a Tiger Balm kind of guy.

Tiger Palm. He doesn't use sparingly, gets the wrinkles out.

Grand Lodge

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Monk 5

BenGay

Grand Lodge

Monk 5

"Holry clrappp, holry clrappp,holry clrappp", Mu almost sings his panic, as he tried to keep composure and activate some defenses. He hands the wand to Shu thereafter.

Use Magic Device wand Mage Armor: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Monk 5

Mu stealthily slides his pickled 100-year-old egg jar from view.

Grand Lodge

Monk 5

High Perception, thats what I was concluding too after going back to re-read mission Tulwin
Hoped for a Nat20, if that even helps: 1d20 + 3 ⇒ (10) + 3 = 13

Mu knocks on the golden door, more hoping it would just open rather than being answered, "Herllo! Herrllooooh?!".

Use Magic Device: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Monk 5

Is this a permanent fatigue condition due to altitude? or recoverable after 8 hr rest?

Grand Lodge

Monk 5

"Rlest heah foh now", Mu barely manages to get out before he flops down, tired from the climb and the undead bashing.

I think we can afford 8 hours?

Grand Lodge

Monk 5

Mu soldier-dives over a goddess's head dragging Shu along with him. Hustavan may be the most annoying person he's ever met, but Mu knows a pansie always knows when trouble is coming. He slides out a wand and waves it over himself.

UMD Mage Armor: 1d20 + 6 ⇒ (15) + 6 = 21

Grand Lodge

Monk 5

Work demands, will start catching up tonight, thanks guys

Grand Lodge

Monk 5

Mu takes the climb beneath Shu. "That - monkey - no - help - at - all", each move wracked with effort.

Fort: 1d20 + 6 ⇒ (13) + 6 = 19

Grand Lodge

Monk 5

"Yah yah verly funny", Mu scoffs as he pulls out a six inch spike from his shoulder and let's Shu heal it, "Wake me up latah. I take nap, you watch foh moh hawny rlions".

Grand Lodge

Monk 5

"Fiahhhhh!", Mu cranks back another shot!

MW Sling: 1d20 + 6 ⇒ (10) + 6 = 16 >>1d4 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Monk 5

Mu pops up and fires off another slingshot!

1d20 + 6 ⇒ (17) + 6 = 23 >>1d4 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Monk 5

Mu chugs down a healing potion!

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Monk 5

Any cover available?

Mu looks for anything to get behind and launches off metal sling shot.

MW Sling: 1d20 + 6 ⇒ (9) + 6 = 15 >>1d4 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Monk 5

Mu activates a wand of Armor over himself!

1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

Monk 5

Mu spews a mouthful of tea at the sudden attack, "Frlying Lrion! Wait til come closah then glab it!"

Readied Stunning Fist DC15: 1d20 + 6 ⇒ (20) + 6 = 26 >>1d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Monk 5
Bevek Verdade wrote:
Geez, Gob, you were supposed to step here, not there.

Come on!

Fort: 1d20 + 6 ⇒ (12) + 6 = 18

The group sees Mu's first act of non-bickering kindness for his old pal as Mu lends the gnome his furs to sit on, "Hoi, these aah good plants", noticing some outgrowth, "I make some tea foh everlybody."

Cook: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

Monk 5

So 20 to follow Hustavan? Easier to follow Bearn?

Perc: 1d20 + 3 ⇒ (13) + 3 = 16
Acro: 1d20 + 9 ⇒ (5) + 9 = 14

Grand Lodge

Monk 5

Pre-game purchased for Among the Gods

used in Among the Dead:
wand mage armor 3 charges
wand CLW 22 charges
shuriken 3

replen for Among the Dead:
potion hide undead 50gp
oil of magic weapon 50gp
potion of protection from evil 50gp

additional:
antiplague 50gp
antitoxin 50gp

Grand Lodge

Monk 5

lol

"Humirlriating!", Mu ties himself off to Hustavan, and hisses at Shu, "Wheah you go to ninja school?! -Tha fish mahket?! He clrimb fastah than you!".

Take 10 and 10' tie off: 10 + 3 + 2 = 15

Grand Lodge

Monk 5

Plrease not him, plrease not him, plrease not him- Mu was praying silently as the captain yammers on.

GM wrote:
"Sebastus Hustavan"

Mu slaps his face and squeaks out, ”Oh shiiiiaaatt”, then peaks out from behind his hand veil. Finally, slumping his shoulders as he grabs his gear.

Grand Lodge

Monk 5

Mu will replen used items in Part 2, otherwise, ready to go if GM wants to start Part 3.

Grand Lodge

Monk 5

Mu acknowledges Shu's thoughts with a nod as he looks back at Hustavan, ...you won't be so lucky.

Grand Lodge

Monk 5

”Oh you betcha! Sno must melt ovah the sprling frlog, granfatha always say.”, Mu says cryptically to urge Hustavan with a nod.

aid Shu: 1d20 ⇒ 16

Grand Lodge

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Monk 5

Mu had recalled a perfect recipe for Hustavan... But then, he sees Pu watching him cook from nearby, On second thawt... ”I coming! I coming!”, he furiously swings the ladle like a temple sword across the wok, turning and churning.

Cook: 1d20 + 7 ⇒ (15) + 7 = 22

”Special special dish! Foh tha special guest!”, Mu slams the hot dish down in front of Hustavan with a pair of chopsticks, "P-! Mu's Heavenly Steamers! You eat!"

Grand Lodge

Monk 5

...unexpected. Thought we were going to die.

"Haha! Destloyed by Shu's balls!", Mu cheers in victory.

GM Bold Strider wrote:
Your beloved friend Hustavan is overjoyed to have ingratiated himself into the Society and promises to visit Masters Shu and Mu everyday for tea.

Lol! Wah-wah-wah...(doozie)

Grand Lodge

Monk 5

Mu takes Bearn's distraction and waves the wand of Mage Armor over himself.

UMDevice: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

Monk 5

"Ahh!", Mu suddenly looks at Pu, "Smell rlike undead!".

Grand Lodge

Monk 5

"Gah! Smell rlike Pu's poo!", Mu pinches his nose shut at the creature.

Grand Lodge

Monk 5

Mu taps Shu on the head, and points at his shredded breeches, "I down, now heal."

Grand Lodge

Monk 5

”You shadup! I kno acid down theah, trlick Mu!”, nonetheless Mu leaps down and quickly wades through the acid, ”Hot hot hot!”.

Slow Fall

Grand Lodge

Monk 5

Mu was clearing rocks with Bearn.

Grand Lodge

Monk 5

”Aiya...”, Mu sighs, seeing Brews swan dive into a rock face, ”Somebody get Brlewsree! I go around!”. He then assists Bearn in removing the cave in.

Grand Lodge

Monk 5

Looks like there's some line of sight

"Hoi - a$$hoe!", Mu flings a couple of shurikens across the pit at the cultist

cold iron shuriken flurry 1/2: 1d20 + 5 - 2 ⇒ (3) + 5 - 2 = 6 >>1d2 + 3 ⇒ (1) + 3 = 4
cold iron shuriken flurry 1/2: 1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14 >>1d2 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Monk 5

”Hoi! Get tha rlope you fool! Whea you going?!”, Mu waits to pull Bevek up.

I was confused about the altar (its in the spoiler for Bevek)

Grand Lodge

Monk 5

Mu takes hold of the rope with Brews and helps pull up Bevek.

STR: 1d20 + 3 ⇒ (14) + 3 = 17

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