Pixie Doll

Mr. Splinters's page

51 posts. Alias of Doug Hahn.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

…AND I WANT BE HERE WHEN THE LAST OF THE LAST FALL. LAUGHING.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

SHHHHHH.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Thanks all. Imp. Familiar it is.

I would like to swap based on days but it's a bit too much effort. If we know we have a lot of downtime coming up I will probably run a different setup though.

Profiles updated shortly, I'll add Intimidation to Ephie's and note it's Mr. Splinters.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

HELLO FRIENDS.

I need to review familiar/master abilities. Hero Lab doesn't not seem to count them correctly. Anyone mind checking my abilities here?

Abilities
- Improved Familiar Attunement: 3 + 1
- Familiar Master: 2

- Mr. Splinters always has Master's form: Manual dexterity, speech, Master's form. This costs 3, meaning I have 3 to play with.
- Skilled familiar (intimidation) = 1
- Cantrip Connection = 1

Not sure what to do with the last one. Mr. splinters has valet familiar so I can take familiar focus if anyone thinks they would want a refocus in battle. Otherwise maybe Climb because dolls climbing on the ceiling is always creepy.

I think next level Ephie will definitely take Spell Battery.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters perches on Ephie's shoulder, laughing and smiling as he looks down upon the humanoids.

Intimidation, Skilled familiar: 1d20 + 9 ⇒ (4) + 9 = 13


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters stares at Ruanna and laughs and laughs.

Intimidation, Skilled familiar: 1d20 + 9 ⇒ (13) + 9 = 22


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters lies on the ground, very still, grinning and making plans.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

1d20 + 7 ⇒ (3) + 7 = 10

OF COURSE.

Which side? :O


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

EPHRIAM DO NOT DARE I WILL KNIFE YOU IN YOUR —


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

YES EPHIE… YOU DO NOT WANT TO EAT. DO NOT WANT TO DRINK. MORE AND MORE LIKE A MANNEQUIN AS THE DAYS GO BY.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

The dummy's eyes snap left, right, then he reaches over with a jerking motion to cut the deck.

After the reading, his wooden mouth hinges open and he speaks in Ephie's voice.

THE CHAINS TWIST TIGHTER DAY BY DAY. THE RABBIT WEARS FOX'S FACE.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

WELL THAT WAS… FUN?

I feel like we should push on as the wolves are coming nightly, or similar.


4 people marked this as a favorite.
Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

"GIVE US A DISCOUNT IF WE ARE GOING TO MAKE LITTLE TOWN SAFER."

— Ephie tries to shove Mr. Splinters into his backpack and winces as he holds in a cry of pain. Somehow the doll has carved a sharp little knife!


4 people marked this as a favorite.
Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters blinks his eyes at Ephie. "YES WE ARE. COME CLOSER EPHRIAM I WANT TO GIVE YOU A HUG."


2 people marked this as a favorite.
Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

I AM HAPPY WITH EPHRIAM JUST AS HE IS.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters hungrily eyes the treasure, waiting to discover what it is!


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

WHAT COULD GO WRONG.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters chuckles as the Quasit explodes.

WOW YOU GUYS SAVED THE GOOD STUFF FOR… THAT LITTLE GUY!? NOT FOR THE XULGATHS!? AMAZING.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

CUT IT OUT


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Fort: 1d20 + 8 ⇒ (17) + 8 = 25 4 damange
Fort: 1d20 + 8 ⇒ (10) + 8 = 18 4 damange

OWWWWW WHHYYY

Half of Mr. Splinters' face bubbles away; one porcelaion eyeball pops out on a spring.

Immune to Sick


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

I LOVE ALL THE HORRIBLE SURPRISES THIS COMBAT IS THROWING AT US.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters hops off Ephie's shoulder. The wooden poppet bobs around in the water, grinning up at Ephie.

We all float down here. You'll float, too.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters imagines the smell of burning hair just for fun. immune to Sickened


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

On cleaning day Mr. Splinters's face is transformed into an unnatural, grinning facsimile of Ephie's. Master's form

His eyes never blink while he digs grime out from tiles with an awl and sweeps away cobwebs with a brush.

Somehow, he always seems to be kicking up dust and making annoying little noises wherever Nabi is trying to daydream.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr., Splinters pokes his head out from Ephie's bag.

SO WHAT WAS THE GENIUS PLAN HERE? WHERE IS THE BLOODSHED? ARE YOU GOING TO SPLATTER THESE FOOLS ALL OVER THE FLOOR OR WHAT?

He giggles as he ducks back under.

Kicking it off as it seems that's the way to go here and to keep moving!


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

YOU WILL BE OUR CAPTIVES.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters sits atop Ephie's backpack and pantomimes stabbing motions.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

AN IMPRESSIVE VOLUME OF BLOOD YOU ARE LEAVING BEHIND.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

SO YOU ARE GOING TO THE PLACE LITERALLY NAMED AFTER LIGHTNING AND YOU PREPPED ELECTRIC ARC THIS MORNING? WHO IS THE REAL DUMMY HERE, EPHRIAM?


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters hacks up another feather.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

The doll coughs up a dove's feather.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

DO YOU SEE THE DUMB SMILE PLASTERED ACROSS MY FACE? Mr. Splinters turns his painted-on grin toward the circus wagons.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

THE BIRD POISONS WITH IT BITE — LIKE THIS.

Ephie jumps and clutches his bleeding ear. Ow!


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

OHH. AWKWARD.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

EPHRIAM HAS A WORD-OF-THE-DAY CALENDAR. GUESS WHAT TODAY'S WAS.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

oops, persistent for Ephie: 1d20 ⇒ 20

HAHA. Mr. Splinters chuckles at only something only he can see. Perhaps he knows the dicebot just ate a crit!


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

As Ephie starts to splutter and blush, Mr. Splinters peeks over his shoulder.

OH THE MISTRESS NEEDS YOUR PERMISSION BEFORE SENDING HELP? I WILL TELL HER THAT.

Intimidate, Skilled Familiar: 1d20 + 6 ⇒ (15) + 6 = 21

When he smiles, he chatters his sharp little teeth.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Mr. Splinters looks nervously at all the flammable materials.


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

CHOP CHOP.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

DON'T YOU WANT TO WORK ON OUR act, EPHRIAM? WE BETTER WORK ON OUR act OR ELSE.

Mr. Splinters instructs Ephie to give him Skilled Familiar (intimidate) instead of Cantrip connection for tomorrow.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

LUCKY you DIDN'T KILL HER, EPHRIAM.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

A WHOLE CIRCUS OF FOOLS.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

HAH!

looks like shield blocking would have done no good.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22
Poppet wrote:
Your poppet is immune to bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious.

Not sure if that was a Harm spell, but it may be Splinters is immune.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Fort: 1d20 + 6 ⇒ (8) + 6 = 14


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

Reflex: 1d20 + 6 ⇒ (11) + 6 = 17

Half of Mr. Splinter's face gets blasted away. One glass eye, above a fractured grin, rolls up and stares at Ephie.

"YOU SHOULDN'T HAVE PUT ME HERE, EPHRIAM. YOU'LL PAY."

--

If it's empty:
"SAFE."

If it's not empty:
Mr. Splinters will relay what he sees under the armoire.


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

TELL THEM WHY YOU RAN AWAY… TELL THEM OR I WILL……… HEHEHE!


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

"NO. KILL."


Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

The doll watches the boar flee.

NO FUN!


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Friendly Ventriloquist Dummy | HP 30/30 | F: +11 R: +13 W: +12 | 25' | AC 22

YES! CHOP CHOP CHOP!

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