Tweiford Shenk

Mike DMPC's page

9 posts. Alias of Dramatis Personae.


RSS


<Screaming into the radio: "NORTH STAIRWELL NORTH STAIRWELL."


<Grunts and throws the heavy IED about the size of a small frozen turkey onto the landing between 4th and 5th.>

1d20 ⇒ 7

Miss 1d8 ⇒ 6 Rolls to D6.

<Screams at Judd and Jonnie: "NORTH STAIRS. EXIT STAGE LEFT DUDES!"

<Runs like hell>

Shiny:

Spoiler:
Timer set for 20 seconds? You never asked: bomb looked to Mike like home made plastic explosive mixed with screws, nuts, nails, and bolts. Anything on the stairs or line of sight with the stairwell opening is gone. Plus windows for a few floors.


<Mike stagger for a moment from some unseen force.>

"Fire in the HOLE!"

<But still gets the pipe bomb away toward I15>

To hit 1d20 ⇒ 4

Miss 1d8 ⇒ 3 lower left one square left.

*BOOM*

2d6 ⇒ (4, 4) = 8
2d6 ⇒ (1, 6) = 7
2d6 ⇒ (4, 5) = 9
2d6 ⇒ (1, 3) = 4
2d6 ⇒ (3, 4) = 7
2d6 ⇒ (5, 5) = 10
2d6 ⇒ (3, 3) = 6
2d6 ⇒ (4, 3) = 7
2d6 ⇒ (3, 6) = 9
2d6 ⇒ (2, 2) = 4
2d6 ⇒ (4, 4) = 8

<Ignoring Cord's screaming and oblivious to the creature lurking at K2, for his second action Mike removes his bag/pack and pulls out the 30 lb IED he found at Mosquito creek, poking at the watch timer.>


<Mike pushes through and steps out into the hall J9, looking around the corner.>

"That is... just... fnckin sick!"

<He pulls out a pipe bomb and starts flicking at the fuse with a lighter.>

No rules for pipe-bombs either so I'm making it a move action hassle to light one if that sounds reasonable. He can throw next round.


"Fnck. Let's go. Something's coming downstairs. We go up. If we can't fncking climb out we keep going up. At least on the roof they only come from one direction, right? And we have the smoke nades. Two fncking colors even and you can see this place from pretty well the whole inlet where we came in on Rae Anne... and a chopper is for sure gonna see us. So if you geniuses want to stop and pry open elevators or jump out the windows and splat go ahead, but count me out."

Tactics 1d20 + 10 ⇒ (15) + 10 = 25
Perception 1d20 + 3 ⇒ (20) + 3 = 23


<While the others talk, Mike rifles through his backpack, slipping a couple of pipe bombs into pockets where he can get them quickly. He half recites half sings a tune to himself quietly while he works.>

"...If I saw your body burning in the street
I'd put you out with gasoline
When the garbage piles up past my knees
And the rats are running free
I'll say we're even -
You'll know it's the end of something

Touch our fear
Don't be afraid..."

<After the redistribution he pats Wassabi on the head and pulls from his backpack what looks like a home made bomb with a timer on it. He fiddles with the wiring, checking connections, then slips it back into his bag.>

"So you guys gonna hug and s#+@?"

SHIIIIIIINEEEEEEEEEEEEEEEEEEEEY


Mike tries to jab I2... if it's still alive after Sam AoOs)

1d20 + 1 ⇒ (7) + 1 = 8 >>> 1d4 + 1 ⇒ (4) + 1 = 5


To J1, pick up the knife.


Mike draws a knife and hurls it at one of their heads.

1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18

1d4 ⇒ 1