M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
"You folks search, I'm going to see about getting Patros to safety while I'm still embiggened." Metalwhiz is more downbeat than usual get it? at having lost their target. He carries Patros ahead to scout for the exit.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Blessing of Fervor to AC, etc. "Oh what a tangled web we weave... When we dare to challenge METAL!!!" Metalwhiz tries to lob his alchemist's fire at a blob of web directly next to the caster. RTA on a square: 1d20 + 8 ⇒ (16) + 8 = 24 "All right then, deploy the bone bag, I'll have a Liberating Command spell ready to help it get past the last of these webs."
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
"No web can hold me cretin, your death comes soon." Intimidate to demoralize: 1d20 + 14 ⇒ (16) + 14 = 30 Then he draws an alchemist's fire.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Is it possible for Metalwhiz to reach 10' through the web and drag the Xill corpse next to our resident necromancer? Reflex save: 1d20 + 3 ⇒ (2) + 3 = 5
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
I'm confused? Did the wall of force go down? Or did the Web somehow pass through it?
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz also takes advantage of evil speed, and squeezes against the Wall of Force. Is the Wall of Force Visible? Do we know if it extends beyond the stone on either side of it? If not Metalwhiz is going to sunder the stone wall to the left of the Wall of Force. Sunder, Vital Strike, Power Attack, Furious Focus, Squeezing, Furious Weapon +4, Raging Song Str +1, Enlarged Sunder: 1d20 + 11 - 4 - 3 + 1 ⇒ (10) + 11 - 4 - 3 + 1 = 15 Damage: 6d6 + 9 + 6 + 4 ⇒ (1, 3, 6, 1, 2, 6) + 9 + 6 + 4 = 38 That -3 is a mistake, as I forgot Furious Focus, so 18 total. 8 hardness, 15 hp per inch, so I punch through 2 inches. Not sure if I can make a gap; if I do, that could grant line of effect.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Quote: Alain's attack breaks the last part of the Earth Elemental's core, causing it to fall to pieces and dissipate. Ok. That was cool. Thanks for killing it Alain, I think this combo was the coolest thing this character has ever done, that succeeded.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Assuming that succeeds at all, Metalwhiz can squeeze into the 2 square gap between himself and Alain, and Alain gets an AoO. If I exceed the DC by 5 or 10, the elemental is in danger of falling in the pit, no? And that, ladies and gentlemen, is metal!!! And I also haved Greater Bullrush, hence the AoO.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz smiles, time for some fun. IMPROVED BULLRUSH!!!, Charge 1d20 + 20 ⇒ (14) + 20 = 34
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
GM 7thGate wrote: The Xill was called with planar binding, rather than summoned, so its body and affects don't fade when it is killed. Does that mean it could be animated as a zombie?
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Inspired Rage (Su) At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz drinks his enlarge person potion and moves into position to do more next turn.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
With regard to the implants, wouldn't they go away with the creature that placed them? Most summoned things left by summoned creatures do, don't they?
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Will Save: 1d20 + 5 + 3 ⇒ (8) + 5 + 3 = 16 Metalwhiz steps out of view, restarts drumming, then draws a potion of Enlarge Person. Song back up, move to draw potion.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz moves, vowing to take another level of Skald just to learn the Triple Time Masterpiece.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz runs down the hall as fast as his stumpy legs allow him to. Unfortunately, he finds his way blocked and cannot reach his full movement.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz moves around the corner, then prepares to take a at for it.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz stops playing, letting the effect linger for now, then he moves on...
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
"I will pay? I have chunks of people like you coming out in my stool." Intimidate to demoralize: 1d20 + 14 ⇒ (16) + 14 = 30 Then he heads around for the long route, cursing his stumpy legs...
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Two nat 1s out of 4 attacks... Also note, Metalwhiz can use Saving Finale and will if the situations seems serious.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
As the annoying, burning, beast holding him explodes in a puff of horrible smelling burnt flesh, Metalwhiz begins ominously banging his drum with his club handle. Smiling, he steps to the side, completely trapping the adept in the corner. Maintain Raging Song "You think you are so fancy with your multiple yous, do you? Well, here's my trick..." Power Attack, Furious Focus, Furious Weapon: 1d20 + 17 ⇒ (12) + 17 = 29 for 2d8 + 20 ⇒ (7, 5) + 20 = 32 damage. Power Attack, Furious Weapon: 1d20 + 9 ⇒ (1) + 9 = 10 for 2d8 + 20 ⇒ (3, 5) + 20 = 28 damage "Smash 'em all!!!"
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Sorry, I think I accidentally shuffled the map. So I'm not sure where things should be.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
You can't use Liberating Command on yourself, as it's an immediate action to cast the spell, which grants an immediate action to then make the escape artist check. Maintaining his song, Metalwhiz drops his club to take his greatclub back into two hands. But now, the real threat is just five feet away, and only has one illusion left... Attacking the adept #1, Power Attack, Furious Focus, Furious Weapon: 1d20 + 17 ⇒ (15) + 17 = 32 for 2d8 + 20 ⇒ (5, 6) + 20 = 31 Attacking the adept #1, Power Attack, Furious Focus, Furious Weapon: 1d20 + 9 ⇒ (1) + 9 = 10 for 2d8 + 20 ⇒ (2, 1) + 20 = 23 Well, maybe one hit. In theory, if I hit the real her on attack one, even a natural 1 might be close enough to dispel the other image.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Still holding his Great club in one hand, Metalwhiz draws a perfectly ordinary one-handed club with the other. He tries to brain the Xill. Power Attack, Furious Focus, Vital Strike: 1d20 + 11 ⇒ (7) + 11 = 18 for Damage: 2d6 + 9 ⇒ (1, 5) + 9 = 15
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Is the paralysis a poison effect? Do I still get the +3? Fort save: 1d20 + 12 ⇒ (8) + 12 = 20 Take the +2 to hit, AC and Reflex saves. I assume that AC bonus would also add to CMD? Very, very, annoyed, Metalwhiz has little choice but to try to escape the Xill's grasp. Escape Grapple: 1d20 + 11 ⇒ (16) + 11 = 27 Then, he steps forward, trying to keep an eye on the tricky mage.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Take the +30 speed. Struggling through the tentacles, Metalwhiz manages to reach the Xill, but can't take a swing.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Using my previous round move action to move in on #1. Choosing the extra attack from Blessing. Swinging twice. If I kill #1 in the first hit, I will 5' step and aim the second at #4. Attacking: 1d20 + 14 ⇒ (2) + 14 = 16
Attack 2: 1d20 + 14 ⇒ (20) + 14 = 34
Crit confirm: 1d20 + 14 ⇒ (12) + 14 = 26
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Will save: 1d20 + 5 ⇒ (10) + 5 = 15 +3 if it's a spell-like ability, not supernatural. Looks like it doesn't matter. Metalwhiz snags Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves, from BoF. Whatever this horrible mockery of a dog-thing is, Metalwhiz attempts to smash it. Vital Strike, Power Attack, Furious Focus: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21 for Damage: 4d8 + 17 ⇒ (8, 8, 8, 5) + 17 = 46
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Fort Save DC 14: 1d20 + 13 ⇒ (12) + 13 = 25
IMMEDIATE Activate Saving Finale on Donahan. Raging Song is down. Choose 30' speed boost from Blessing of Fervor. Metalwhiz sees his comrades in grave jeopardy and moves to give what aid he can. Move up, Attack #1 Vital Strike, Power Attack, Furious Focus: 1d20 + 14 ⇒ (5) + 14 = 19 for damage: 4d8 + 17 ⇒ (4, 7, 7, 6) + 17 = 41 Magic, bludgeoning, silver
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz takes +30' speed Charged by divine energy Metalwhiz zooms forward at super-dwarf speed. "Feel the wrath of METAL!!!" Raging song is up. Raging Song: Inspired Rage (Su)
At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
"We better hope we find them, and a way out, soon. I've heard some bad things about prisons in Rhahadoum."
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz could have used a CLW wand a few times. He moves to the stairs, peering down, looking for traps, etc.
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
Metalwhiz looks at the ratfolk. "Are you crazy? The Pure Legion are on their way. I'm surprised they aren't already here. We need to move!"
M, Dwarf, Titan Fighter 8/War Drummer 1 - Init + 1 - AC 25, T12, FF 25 - HP 94/94 - Raging Song 0/11, Fort 12, Ref 3, Will 5 (+3 Dwarf stuff) Perception +13, Sense Motive +0 Buffs: Heightened Awareness (Wand-10 minutes) REROLL USED
"Scum like these usually have a back door. We need to get downstairs, rescue who we can, and find it. If we can't we're going to be in big trouble. Can anyone help Yolanda recover? Or know how long this might last?" |
