Hey guys,
We have recently started playing pathfinder, I am considering some options for my babarian (name is Kadaverius). I've rolled the following stats:
STR: 19 (+2 human bonus)
Con: 17
Dex: 16
INT: 14
WIS: 14
CHA: 9
I took the Invulnerable Rager and Urban Barbarian archetype and the alternate human trait Heart of the Fields (ignore fatigue once a day)
The reason I want to multiclass or better put dip into another class is for flavor mostly although getting new powers is always interesting. My ideal build is the following with a level dip in Fighter:
Level 1 feats: Extra rage power x2: Superstition and Lesser Beast Totem
Level 2 RP: Witch Hunter and Invulnerability DR
Level 3 Fighter feats: Power Attack and Combat Reflexes
Level 3 Barbarian feat: extra rage power and Extreme Endurance
Level 4 RP: Reckless Abandon
Level 5 feats: Improved Sunder
Level 6: RP: Spell Sunder and Beast Totem
Level 7 feat: Combat Expertise
Level 8 RP: Strength Surge
Level 9 feat: not sure yet
Level 10 RP: Beast totem greater
Level 11 feat: not sure yet
Level 12: RP Come and get me
Our campaign will probably not go further than this but this is the general idea. My barbarian already has a Lucerne Hammer as reach weapon and claws as close range weapon. The fighter dip fits in nicely with my backstory:
I used to be a Captain in the army and had my own squad. One day we had to deal with a powerful wizard who managed to dominate me at will and forced me to kill my own squad members. I managed to escape after a while, abandoned my career and became a drifter. The pain that I experienced over time has grown into a powerful rage. Given that I've rolled a high intelligence score, a tactical fighting barbarian seems a viable option.
Another option would be, given the lack of a cleric (the party consists of a rogue, cavalier, Summoner and me the barbarian), to dip 2 levels into cleric for healing spells, selfbuffs and faster movement.
What do you think about this idea? I'm still relatively new to pathfinder, so maybe multiclassing isn't the best option but I like the variety and flavor. Is this a plausible build or perhaps too much power gaming?
Be advised I'm limited to the CRB and APG (I've managed to convince the GM that Spell sunder is awesome so I can take it).
I'm very interested in other player's opinions.