Rakshasa

Merle Barer's page

1,685 posts. Alias of Kevin Mack.


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Female catfolk sorceror 13

"So uh we sure thats everything in here none of these are gonna start moving are they?" Merle indicating all the statues


Female catfolk sorceror 13

"Uh considering it's head is currently flying through the air I'm gonna go with a yes?"


Female catfolk sorceror 13

An annoyed looking Merle makes another attempt to dispel the tentacles

1d20 + 12 ⇒ (1) + 12 = 13


Female catfolk sorceror 13

1d20 + 12 ⇒ (3) + 12 = 15


Female catfolk sorceror 13

"Gah fine fine Make me do all the work why dont you?"

Merle casting dispel magic on the black tentacles


Female catfolk sorceror 13
Dungeon Monkey wrote:
Merle Barer wrote:

"CRAPCRAPCRAPCRAP.......Wait hold on a sec.." Merle as she realises she can cast haste on herself and get there faster.

"NOT ONE WORD TO THE WIZARD." She growls to Seph as casts and dashes

I believe wurg haste I'll get there in 1 round after this one and still be able to take an action.

Fair

Merle becomes a whirlwind as she speed races down the twisting stairs

OK. So you’ll be at the end of the stairs at rd 2 - with one action left, correct?

I believe so


Female catfolk sorceror 13

"CRAPCRAPCRAPCRAP.......Wait hold on a sec.." Merle as she realises she can cast haste on herself and get there faster.

"NOT ONE WORD TO THE WIZARD." She growls to Seph as casts and dashes

I believe wurg haste I'll get there in 1 round after this one and still be able to take an action.


Female catfolk sorceror 13

okay doing the math pretty sure it's 3 rounds if Merle goes flat out.


Female catfolk sorceror 13

"Oh for.......C'mon seph we better go save them." Merle begins to head down into the darkness

Even with sprinter and using the run action if available (and kinda seems like a bad idea in the pitch black but what the hey) I believe it will take Merle 4-5 rounds to get down there?


Female catfolk sorceror 13

Init 1d20 + 7 ⇒ (4) + 7 = 11


Female catfolk sorceror 13

Merle is still upstaies should she roll init?


Female catfolk sorceror 13

"Give a scream if you encounter anything nasty down there." Merle yelling into the darkness after Justin


Female catfolk sorceror 13

"You know what sure why not." Merle trying not to facepalm


Female catfolk sorceror 13

"Ewwww." Merle after hearing the comment

"Whats wrong with what he said?" Seph

"I'll tell you wneh your older." Merle


Female catfolk sorceror 13

"Okay...I'm about to do something thats either going to go really well or be a complete disaster." Merle takes a deep breath "HEY KARRIN IM GONNA THROW YOU AT THAT ONE!!!!!"

casting Telekinetik charge on Karrin and sending her flying towards the closest construct assuming that will have the least chance of AoO from others

Meanwhile if Seph were in humanoid form he would be crossing his fingers for luck as Merle attempts to use her mind to throw Karrin across the room


Female catfolk sorceror 13

"On it."

Merle casts a grease and a quickend grease spell aiming to get as many of these sword dancer things while avoiding the rest of the party

Dc 16 Reflex


Female catfolk sorceror 13

"How about no?"

Merle hastes the group and takes cover behind them.


Female catfolk sorceror 13

Init: 1d20 + 7 ⇒ (14) + 7 = 21

"Oh come on."


Female catfolk sorceror 13

"Huh what uh okay yeah tight schedule." Merle immediatly begins to stand again.


Female catfolk sorceror 13

".........................." Merle slowly takes an offerd seat her eyes never leaving the women


Female catfolk sorceror 13

"A." Merle

"B" Seph


Female catfolk sorceror 13

"Hmph typical wizard spending to much time with there noses in the booouchh?" Merle as Seph smacks her in the back of the head with a paw "Aw c'mon I havent done it in a while I should get a free one."


Female catfolk sorceror 13

"So maybe try all that jewelry we gatherd up? Could be what were looking for."


Female catfolk sorceror 13

wisdom Merle: 1d20 ⇒ 18

wisdom Seph: 1d20 + 1 ⇒ (10) + 1 = 11


Female catfolk sorceror 13

"Eh luck..." Merle mumbling as she takes one of the glyph papers from justin.


Female catfolk sorceror 13

"Guess that's a no to the flying then." Merle follows Alessia


Female catfolk sorceror 13

"Could always fly?"


Female catfolk sorceror 13

"Anyother place that might seem a little strange" Merle mumbles more to herself as the group walks along


Female catfolk sorceror 13

Merle rolls her eyes a bit at Justins excitement over a silly demi-plane.

"Well if we cant find his phylactery couldent we just break the two way portal on the way out and just strand them here?"


Female catfolk sorceror 13

"Electricity it is."

Merle blasts at the ting with a lightning bolt

lightning bolt: 10d6 ⇒ (4, 1, 5, 3, 6, 4, 1, 1, 6, 5) = 36

spell resistance: 1d20 + 15 ⇒ (14) + 15 = 29

Dc 18 for half


Female catfolk sorceror 13

Merle casts a fly spell on herself as well as a quickend magic missile at the thing

magic missile: 5d4 + 5 ⇒ (2, 1, 3, 1, 1) + 5 = 13

overcoming sr: 1d20 + 15 ⇒ (10) + 15 = 25


Female catfolk sorceror 13

reflex save: 1d20 + 7 ⇒ (14) + 7 = 21


Female catfolk sorceror 13

test to overcome sr 1d20 + 16 ⇒ (8) + 16 = 24


Female catfolk sorceror 13

Merle unleashes another magic missile barrage

Magic Missile: 5d4 + 5 ⇒ (1, 1, 1, 4, 1) + 5 = 13


Female catfolk sorceror 13
Karrin Kind wrote:
'Well you know what would be a great cap to this adventure? Food. Let's go to that Ogre place and get the whole roasted boar. I think it's stuffed with onions, chestnuts, and other secret ogre seasonings."

"Food sounds good to me."


Female catfolk sorceror 13

"Oh for would you lot quit playing around." Merle unleashed a barrage of magic missiles on the thing

Magic missile + Quikend magic missile combining for ease: 10d4 + 10 ⇒ (3, 4, 3, 1, 1, 3, 1, 1, 2, 1) + 10 = 30


Female catfolk sorceror 13

Merle goes for a haste/quikend grease combo attempting to slip up the closest retriever


Female catfolk sorceror 13

Merle will begin by hasting the group.


Female catfolk sorceror 13

Initative: 1d20 + 7 ⇒ (10) + 7 = 17


Female catfolk sorceror 13

Init: 1d20 + 7 ⇒ (16) + 7 = 23


Female catfolk sorceror 13
Justin Case wrote:
Karrin Kind wrote:

Karrin scratches her head.

"I thought the right was always right?"

"The Right IS always right. Unless it's a Left. Remember, Two Wrongs don't make a right. BUT three Lefts do!"

Let's keep it simple for us to keep track of, at first. L-L-L please? :)

"Wait that actually worked?" Merle as they came to the cavern

perception: 1d20 + 5 ⇒ (7) + 5 = 12


Female catfolk sorceror 13

"Seriously how have you lunatics survived this long?" Merle facepalming as the two jump in


Female catfolk sorceror 13
Justin Case wrote:
Karrin Kind wrote:
"He was the old party leader" Karrin says, "Until we voted Justin into power."

"Yep. He had eyes like a hawk."

Justin does a double-take.

"Wait, what?!? When did we 'vote'?!?"

"News to me." Merle responded with a shrug.


Female catfolk sorceror 13

Merle will take a ready action and wait and see what the others do.


Female catfolk sorceror 13

Merle will do her usual hasting of the group


Female catfolk sorceror 13

Init

Init: 1d20 + 7 ⇒ (7) + 7 = 14


Female catfolk sorceror 13

overcoming spell resistance: 1d20 + 15 ⇒ (4) + 15 = 19

overcoming spell resistance: 1d20 + 15 ⇒ (13) + 15 = 28


Female catfolk sorceror 13

Merle double taps an ooxe with a barrage of magic missiles

Magic missile: 5d4 + 5 ⇒ (4, 2, 1, 1, 1) + 5 = 14

quickend magic missile: 5d4 + 5 ⇒ (1, 4, 1, 2, 2) + 5 = 15


Female catfolk sorceror 13

Merle will haste the party (Including Justin if she can.) plus blast out a quikend magic missile at the blod eating Justin

magic missile: 5d4 + 5 ⇒ (3, 1, 1, 1, 1) + 5 = 12


Female catfolk sorceror 13

Init

1d20 + 7 ⇒ (18) + 7 = 25

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