Azmur Kell

Marc Jorstad's page

502 posts. Organized Play character for Matt Wilson 710.


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Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc spends the few days tending to the needs of the town, or what's left of it. He weaves Erastil's power of community to help weave new bonds of connecting. The cleric uses his skills of building and engineering to talk with the towns folks about what structures are no longer safe, which can be repaired and which should be salvaged and completely rebuilt.

As they plan to leave he whispers as small pray for Erastil's blessing on them all: to help healing of mind and body and to keep them all safe until the Huntsmen return.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc stays close to their new charges. He keep everyone together and watches for straggles or those who are grief stricken and just need a moment.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc pulls John aside as promises to look after his family. both alive and dead, while he is gone.

Marc spends the time the party is away assisting with any needs the Frontier folks need. They are, after all, his type of people.
if needed marc will expend healing as needed.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc tries slow the masses as they rush down in their grief. He does what he can to sperate the dead from the living. He is not a natural Shepard to a flock but he does his best to manage the chaos and grief.

diplo: 1d20 + 9 ⇒ (16) + 9 = 25

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc is unsettled. "This soul that now shares your body will not rest. It will wear you down. I never sleeps. It will not be satisfied until it controls you and it can get into a body more powerful than yours."

The dark shadow on his face passes and he let's out a sigh. "We must get this thing out of you as quickly as possible. Until that happens, we must support Tessaria as much as we can. She will be carrying a heavy load."

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc is aghast. "What have you done?" He is shaken. He knows something about the evil that is in that eye...
Kn: religion: 1d20 + 7 ⇒ (15) + 7 = 22

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc ponders the eye. is it dangerous? Does it have a purpose? is it evil? Can it be destroyed if so?
religion take 20?: 20 + 7 = 27

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc activates his divine weapon to add fire to it's blade. The holy green flame and the red flame dance amongst themselves; occasionally mixing to add a hint of yellow.

attack!: 1d20 + 17 ⇒ (10) + 17 = 27
damage? (good and fire): 2d6 + 12 + 1d6 + 1d6 ⇒ (2, 4) + 12 + (6) + (6) = 30

attack!: 1d20 + 17 ⇒ (14) + 17 = 31
damage? (good and fire): 2d6 + 12 + 1d6 + 1d6 ⇒ (1, 6) + 12 + (6) + (3) = 28

Attacks of Opportunity:

1st
attack!: 1d20 + 17 ⇒ (15) + 17 = 32
damage? (good and fire): 2d6 + 12 + 1d6 + 1d6 ⇒ (6, 4) + 12 + (3) + (1) = 26
2nd
attack!: 1d20 + 17 ⇒ (15) + 17 = 32
damage? (good and fire): 2d6 + 12 + 1d6 + 1d6 ⇒ (6, 2) + 12 + (1) + (3) = 24
3rd
attack!: 1d20 + 17 ⇒ (9) + 17 = 26
damage? (good and fire): 2d6 + 12 + 1d6 + 1d6 ⇒ (2, 3) + 12 + (6) + (1) = 24

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

the good damage I forgot to ask. thanks Trex! good damage: 1d6 ⇒ 3

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc becomes EXTREMELY worried about Unrak rushing into combat, The warpriest follows him into the room to support him.
"Be careful of this creatures touch. It will make you helpless!"

swift action to cast fates favorer via Fervor, double move

Marc hopes to surprise the thing if it comes close, but he knows magic is where this thing's power resides...

AoO

Attacks of Opportunity:

1st
attack on green: 1d20 + 16 ⇒ (14) + 16 = 30
damage?: 2d6 + 11 ⇒ (1, 1) + 11 = 13
2nd
attack on green: 1d20 + 16 ⇒ (4) + 16 = 20
damage?: 2d4 + 11 ⇒ (1, 2) + 11 = 14
3rd
attack on green: 1d20 + 16 ⇒ (5) + 16 = 21
damage?: 2d4 + 11 ⇒ (1, 1) + 11 = 13

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc tried to figure out what the heck this is...
kn: religion: 1d20 + 11 ⇒ (17) + 11 = 28

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc's polearm glows a emerald green color as holy power emanates from it.
Good blessing: 1d6 extra damage vs evil and counts as "good" vs DR

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc adds prayer to the stack of blessings.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc Asks for Erastil's bless on all of them. He looks at the group and nods to show that he is ready.

bless on the party.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc sighs and then gathers the group together.

burst heal: 3d6 ⇒ (1, 1, 6) = 8
burst heal: 3d6 ⇒ (4, 4, 4) = 12

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc hopes to end this enemy with two quick swings...
attack!: 1d20 + 15 ⇒ (13) + 15 = 28
damage?: 2d4 + 10 ⇒ (2, 4) + 10 = 16

attack!: 1d20 + 10 ⇒ (7) + 10 = 17
damage?: 2d4 + 10 ⇒ (1, 4) + 10 = 15

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

marc reads the druid easily. "water elemental in the fountain?" He questions with a crooked smile.

Marc looks around the room for any dangers
perception: 1d20 + 6 ⇒ (17) + 6 = 23

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

"Aye, it makes me wonder what the purpose of all this is..."
sorry for the pun ;-)

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc takes a look at the room
perception: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc takes a moment to check on everyone's injuries...
Channel to heal: 3d6 ⇒ (1, 5, 5) = 11

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

take 10 on Heal: 10 + 8 = 18
Marc inspects the body...
"roughly 10 days dead... and the wounds seem to be caused by a large axe of some sort.'

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc moves to keep the ghost at proper range and attacks
(5ft step and full attack. Good damage)

attack!: 1d20 + 13 ⇒ (16) + 13 = 29
damage?: 2d4 + 16 ⇒ (2, 2) + 16 = 20

attack!: 1d20 + 8 ⇒ (7) + 8 = 15
damage?: 2d4 + 16 ⇒ (4, 4) + 16 = 24

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc tries to recall what that is floating in front of him:
kn:religion: 1d20 + 11 ⇒ (10) + 11 = 21

Marc imbues his weapon with holy power (holy strike) and advances with weapon at the ready...
if knowledge check affirms it's evil, Marc will attack.

attack!(good for DR): 1d20 + 13 ⇒ (9) + 13 = 22
damage?( +1d6 if target is evil): 2d8 + 16 + 1d6 ⇒ (5, 7) + 16 + (2) = 30

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

he leads the Huntsfolk through the catacombs. "Let us see who this poor soul was."

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc spends a few minutes looking around the room. Defeated, he sighs and does what he can to clean the bodies. When things are ready, he collects the huntsmen and moves up/down the stairs (or into the odd shaped room that look like it hasn't been checked all the way).

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc stands stoically as the man burns his rage out on the floor. He has seen this response a few times on the frontier. He whispers to the group, " It's best to let this pass through him. We will need to watch him closely. This rage can destroy a man from the inside. He will need help before this is over..." His voice trails off as the man's eye rest on the fellow holy man of Erastil.

When the room is calm again. Marc walks over to the body of Casper. He says a quiet prayer of the body. "Rest easy in the hall of Erastil. You can now ride in the Eternal Hunt at his side."

He will make sure that all the bodies are clean and buried properly. if not possible, he will build a pyre or a way to preserve the bodies until they can be put to rest properly.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

concentration check: 1d20 + 12 ⇒ (1) + 12 = 13

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

delay until everyone moves please,
then bless on the group.
then moving into the crowd to get AoO if possible.

plan is to get the undead close for channel damage?

Attacks of Opportunity:

1st
attack on green: 1d20 + 11 ⇒ (2) + 11 = 13
damage?: 2d4 + 15 ⇒ (4, 4) + 15 = 23
2nd
attack on green: 1d20 + 11 ⇒ (1) + 11 = 12
damage?: 2d4 + 15 ⇒ (2, 4) + 15 = 21
3rd
attack on green: 1d20 + 11 ⇒ (15) + 11 = 26
damage?: 2d4 + 15 ⇒ (4, 1) + 15 = 20

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

[/b]"What is the nine hells is going on here?"[/b]

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

reflex: 1d20 + 5 ⇒ (14) + 5 = 19
fort: 1d20 + 7 ⇒ (20) + 7 = 27

Marc then tries to attack the zombie with his bow!
attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d8 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc moves into the room, drawing his longbow as be moves. (double move)

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

"We poke something in the eye and we get teleported somewhere?"

Marc shakes his head. "seems suspect"

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc backs up Augrym as them move through the door at the end of the hallway.

perception: 1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc grips his weapon and follows Bytor through the door.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

HP level 8: 1d8 ⇒ 5

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

cast divine favor and strike the same target as Toth.

attack!: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20
damage?: 2d4 + 16 ⇒ (3, 3) + 16 = 22

haste
attack!: 1d20 + 12 + 1 ⇒ (19) + 12 + 1 = 32
damage?: 2d4 + 16 ⇒ (1, 1) + 16 = 18

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

"whelp, we aren't out of the woods yet."

Marc takes stock of the groups injuries. He channels one last time.
channel: 2d6 ⇒ (5, 4) = 9

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

marc is, for a moment shocked at the pure violence this evil creature commits on poor Augrum. He tries desperately to understand what exactly this undead thing is...

Kn:religion: 1d20 + 10 ⇒ (10) + 10 = 20

He speaks a pray that Erastil me help in the fight!
+1 to things for the good guys, -1 one to things for bad guys. for 7 rounds

Marc then moves to try and close the distance with Augrum, it hopes of healing him...

Attacks of Opportunity:

1st
attack on green: 1d20 + 11 ⇒ (5) + 11 = 16
damage?: 2d4 + 15 ⇒ (1, 4) + 15 = 20
2nd
attack on green: 1d20 + 11 ⇒ (20) + 11 = 31
damage?: 2d4 + 15 ⇒ (1, 1) + 15 = 17
3rd
attack on green: 1d20 + 11 ⇒ (6) + 11 = 17
damage?: 2d4 + 15 ⇒ (2, 3) + 15 = 20

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc stays close to young Centaur. He's not so sure about her...
sense motive: 1d20 + 12 ⇒ (10) + 12 = 22

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

"Please, can you tell us about the one eyed skeleton again?"
kn:religion: 1d20 + 9 ⇒ (12) + 9 = 21

After the tale, he continues, "We have a fair number of weapons with us, would one of these serve you better than that sword?"

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc helps the woman right herself on all four...hooves. He then takes a moment to inspect her wounds. The wands does most of the work but he decides to look anyway,"These wands are convenient, but nothing beat the care of the living person, hmm.?

After a once over, marc becomes concerned."do you wear armor or wield a weapon? If you are able, we will need you to fight with us. we have already seen one person fall to this place..."

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc pushes to the front of the group. "Give the Man Horse some room!"

Marc quickly looks over the Man.
heal: 1d20 + 7 ⇒ (14) + 7 = 21

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

"engineering you say? Let me take a look at this."

kn:eng: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc just smiles at joke about his death.
"Death is just one stage of our lives. As Tess has now experienced."

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

when it is my turn
channel to heal: 2d6 ⇒ (3, 2) = 5

AoO

Attacks of Opportunity:

1st
attack on green: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
damage?: 2d4 + 16 + 2 ⇒ (1, 2) + 16 + 2 = 21
2nd
attack on green: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34
damage?: 2d4 + 16 + 2 ⇒ (4, 1) + 16 + 2 = 23
3rd
attack on green: 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20
damage?: 2d4 + 16 + 2 ⇒ (4, 3) + 16 + 2 = 25

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

marc asks Erastil for more favor for himself and strikes just to the right of Tess' shoulder and the zombie

divine favor as swift action

attack (white): 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
damage?: 2d4 + 16 + 2 ⇒ (1, 1) + 16 + 2 = 20

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc quickly asks for Erastil's blessing on the group and steps to protect Augrym's back.

Cast bless and move to location.

Attacks of Opportunity:

1st
attack on green: 1d20 + 11 ⇒ (10) + 11 = 21
damage?: 2d4 + 15 ⇒ (4, 3) + 15 = 22
2nd
attack on green: 1d20 + 11 ⇒ (19) + 11 = 30
damage?: 2d4 + 15 ⇒ (3, 4) + 15 = 22
3rd
attack on green: 1d20 + 11 ⇒ (10) + 11 = 21
damage?: 2d4 + 15 ⇒ (1, 2) + 15 = 18

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23

Marc asks for Erastil's blessing on the group and then moves up to form a defensive line with Unrak.

cast bless, move, ready or AoO

Attacks of Opportunity:

1st
attack on green: 1d20 + 11 ⇒ (3) + 11 = 14
damage?: 2d4 + 15 ⇒ (2, 1) + 15 = 18
2nd
attack on green: 1d20 + 11 ⇒ (11) + 11 = 22
damage?: 2d4 + 15 ⇒ (4, 1) + 15 = 20
3rd
attack on green: 1d20 + 11 ⇒ (20) + 11 = 31
damage?: 2d4 + 15 ⇒ (4, 4) + 15 = 23

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23
Augrym Ko’Charr wrote:

Looking around:

"Auggie...? Clearly Erastil bless healing friend Marc has not learned his lesson about disrespecting one's name."

Marc looks over his should and raises an eyebrow.

"HURMP." he grunts.

Grand Lodge

Male Human Male Warpriest 8 (HP: 62/62), Init: +4, AC: 22 T: 12, FF: 20, Perception +6, F: +8, R: +5, W: +11, CMB: +8, CMD: 23
Taranis Redleaf wrote:

"The bracelet! This is it. This really is the answer to the mystery. We must be extremely careful my friends."

[dice=Perception]d20+13

" All we know is that this bracelet was found by the river. What answer does this give us?"

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