Valeros

"Long" Beau's page

173 posts. Organized Play character for Lawrence Smith 2.


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Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Mine populated as soon as I hit 'print' and then 'save as pdf.'

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Hmm, a linnorm head," 'Long' Beau says after investigating the cause of all the commotion.

Hand on the head of his celestial mountain lion companion, he explains. "It seems Thira Ash-Eyes has announced her claim to her father Linnorm King Sveinn Blood-Eagle's throne."

"Poor linnorm," 'Long' Beau sighs, sketching the antler sign of Erastil in the air with his fingers.

"And may Old Deadeye have pity on the good people of Kalsgard... "

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Thanks, nightdeath, for bailing out our game and seeing us through to the finish.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

*EDIT*

'Long' Beau does, in fact, have a Day Job. (I'd forgotten about the very expensive boon I'd purchased a while back.)

From the “Blakros Family Member” boon (20PP). Married into the Blakros family and gained a townhouse in Absalom’s Ivy district and a small staff of servants to care for it. Gained a +1 bonus on Knowledge (Nobility) checks and use that skill for Day Job rolls.

Day Job: Take 10 Knowledge (nobility) for 16 = 10gp.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Happy New Year, guys!
May 2020 usher into your lives more meaning, more happiness, and more prosperity.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Just checking in. Happy New Year's Eve, everybody.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Merry Christmas, friends. The leisure and luxury to play this game is a gift.

Glad tidings and great joy this day!

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau has no day job.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau draws a humanoid-shaped fetish made of bones from his spell component pouch. Muttering a prayer to Erastil, the cleric points at Ellux the necromancer and casts boneshaker. "Try a taste of death magic yourself, gnome!"

'Long' Beau takes control of the gnome’s skeleton, rattling it within his flesh, causing him grievous harm.
Damage, DC16 Fortitude for half: 6d6 ⇒ (1, 3, 5, 6, 2, 3) = 20

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

The icon with the turquoise border is Hercules the Hound Archon, 'Long' Beau's sacred summons.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau slips out of the reach of the black tentacles, taking a position against the cavern's northern wall.

"Erastil, heed my sacred summons, and answer me!" the cleric calls out to his deity, casting summon monster IV.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

If anyone's having difficulty moving their icon on the map, please let us know. Happy to help.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Periel, Mely Ara, you guys going to join us in here?" 'Long' Beau asks, uncertain if the paladin and cleric can even hear him all the way back near the entrance to the undead mole warrens.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Spellcraft DC18: 1d20 + 4 ⇒ (20) + 4 = 24
'Long' Beau enters the necromancer's lair, Scratch at his heels, just in time to see the necromancer cast his spell. "He's casting haste!"

The cleric casts prayer, "Erastil, your servant prays you aid us against this evil!"

Prayer: Allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; while each of our foes takes a -1 penalty on such rolls.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

When the Korfu projects his tactical thoughts regarding targeting the necromancer with black tentacles, 'Long' Beau nods.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Can Korfu share his plan with the rest of the team, before he sneaks in? Might help us plan our own actions in advance.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Ready to go.

Looks like Brenden and I have positioned ourselves forward, but we're still waiting for the rest of the team to move up...

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau and Scratch take up a position near the entrance to the necromancer's lair, ready to follow Brenden and Periel inside.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau listens carefully to Korfu's report of his reconnaissance.

"Friends, I ask that we wait until Scratch's sickness passes, before we confront the necromancer."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Slay the foul beast, Brenden!" 'Long Beau encourages the paladin, a little frustrated that neither he nor Scratch can reach the undead mole.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

In the cramped space of the tunnels, 'Long' Beau drops his light steel shield and tries to reach the pumpkin-colored undead mole with his longspear.
+1 Longspear, Bless, Blessing of Fervor (+2 Attacks/AC/REF saves), Squeezing, Cover; Damage: 1d20 + 8 + 1 + 2 - 4 - 4 ⇒ (16) + 8 + 1 + 2 - 4 - 4 = 191d8 + 4 ⇒ (4) + 4 = 8

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau follows Periel into the tunnels again and signals to Scratch to go down the left side tunnel and attack the moles.

The cleric squeezes through the narrow corridors, until he reaches Brenden. There, he calls upon the power of Old Deadeye, channeling the deity's energy.
Positive Energy to Harm, Will DC16 for half: 4d6 ⇒ (3, 6, 5, 3) = 17

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Lots to be thankful for this Thanksgiving. Wishing everyone a blessed day with great friends and loving family.

Go Bears!

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Brother Periel, you seem rooted to the ground. Is something wrong? If you need us to move first, please let me know."

'Long' Beau and Scratch crouch, ready to move into the tunnels as soon as the paladin enters...

(Delay)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Placed 'Long' Beau and Scratch outside the lair, because they were waiting for Brenden and Periel to enter before following them in from the very outset of this encounter.

Not sure what's going on with the team for the last few days. Have we lost contact with some of the players?

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau signals Scratch to wait until Periel and Brenden finally move past them before advancing farther into the tunnel complex.

(He and Scratch delay. The map still depicts everyone other than Korfu standing outside the entrance to the tunnels.)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"I think Korfu wants us to wait here, while he looks for the mole."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer
Periel the Pure wrote:
What map are we? I am confused!

Scroll all the way to the top of the page in the Gameplay or Discussion threads, where the GM has a link called 'maps'. Click on that.

Then find the map that is currently Slide 2.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau clutches his holy symbol and channels positive energy to harm the undead mole.
Positive Energy, Will DC16 for half: 4d6 ⇒ (2, 3, 6, 2) = 13

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer
"Long" Beau wrote:

'Long' Beau and Scratch had waited for Piriel and Brenden to enter the tunnels, before entering themselves.

I think their icons just haven't been moved yet. They should be somewhere between Korfu and Scratch.

Still waiting for Piriel and Brenden to place themselves in the tunnels. If they didn't yet enter the tunnels, then neither did 'Long' Beau and Scratch.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

My condolences for your loss, Korfu.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau and Scratch had waited for Piriel and Brenden to enter the tunnels, before entering themselves.

I think their icons just haven't been moved yet. They should be somewhere between Korfu and Scratch.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Knowledge (religion): 1d20 + 4 ⇒ (20) + 4 = 24
Fortitude DC18: 1d20 + 8 ⇒ (17) + 8 = 25
"That thing is a dire mole ghast! It's special attacks and special defenses include ____________." (Resistances, too, if the result is high enough.)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Stealth: 1d20 + 1 ⇒ (19) + 1 = 20

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau nods, agreeing with Roudantaimi. "A wise suggestion. Scratch and I will follow Periel and Brenden."

(Icons in the first two squares of the tunnel, waiting for Korfu and the others to position themselves.)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Good idea, Korfu. It's going to be a tight squeeze in there." 'Long' Beau says, reading the wayang's thoughts. "We'll be right behind you. What's our march order, friends? With Korfu scouting ahead, perhaps Periel should lead the rest of us. Scratch and I can follow the paladin. Unless someone would prefer to be closer to the front."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau is waiting to learn what he saw when he peered into the hole in the hillside, before entering.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"Thanks, Mely Ara!" 'Long' Beau says, "Scratch has never had better friends."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Thanks, Korfu. I'm good, but Scratch could use it, for sure."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

"May Erastil bless you, Humush Mum," 'Long' Beau says, "And may he watch over you and your loved ones. They are safe now, and we will deal with this necromancer, Ellix."

The cleric asks the ghost, "Is there more you can tell us about Ellix? Does he have allies? What sort of undead minions does he command?"

Once he's listened to Humush and the rest of the team has had a chance to ask questions of their own, the aasimar follows the trail to the necromancer's lair.

'Long' Beau peers into the small, rough opening in the side of the hill.
Detect magic, Darkvision, Take 20 Perception for 29, or: 1d20 + 9 ⇒ (16) + 9 = 25

The cleric blesses everyone before the team passes inside. (Duration: 7 minutes)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Upon Arrival at the Inn

'Long' Beau finds the Blushing Valkyrie quite to his liking. The cleric offers the gnome tavern-owner Lueven Qorlipur a warm, thirsty smile and the blessing of Erastil. "A fine taproom you have here, and a fitting place of rest. A meal, a few drinks, and a cabaret show. It doesn't get any better than that."

At the Knocking on the Door

'Long' Beau stumbles out of bed, pulls on his small clothes and answers the door. Unselfconscious of his state of undress, he ushers the pretty gnome lady into the bedchamber and listens to her plea. "Of course, we will help you, Risoflen Chebs. Just give us a moment to suit up."

Graveyard
Upon arriving at the grave site just outside of the city proper in a small copse of snow-laden trees, 'Long' Beau refreshes the protective spells on Scratch and then begins to search the area.
Detect magic, Take 20 Perception for 29, or: 1d20 + 9 ⇒ (1) + 9 = 10
If tracks are found, Take 20 Survival for 24, or: 1d20 + 4 ⇒ (17) + 4 = 21

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Guidance, Heal DC15: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
"My name is 'Long' Beau, and this is my companion, Scratch. My friends and I are Pathfinders helping Quil Tabberdash figure out what's happening to the gnomes in this community."

"You and your family are safe now, Teevin Hamush. Please, allow me to examine any injuries you might have sustained during your captivity."

With a prayer to Erastil for guidance, the cleric's inspection is quick and thorough. "Do you suffer from the Bleaching, Teevin Hamush?"

"One might think experiencing an abduction would be excitement enough," 'Long' Beau smiles to lighten the mood. "Even for a gnome."

"Yes, as my friend says," the aasimar indicates Brenden, "any information you can give us about your abductors will help us bring them to justice and ensure their wickedness ends now."

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau steps into the basement and moves behind Periel the Pure. Then the cleric raises his holy symbol and channels energy again.
Positive Energy to Harm, Will DC16 for half: 4d6 ⇒ (3, 5, 3, 3) = 14

"Scratch, attack!"

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

All the magic missiles strike as usual. Each trip attempt is a separate CMB roll. At least that's how I've always seen it handled and handled it myself.

It's a great move, if you're willing to invest in the feat and use up a higher level spell slot. I never thought it any more OP than a barbarian's Power Attack chain or a rogue's sneak attacks.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

'Long' Beau steps down toward the undead gnome. "Behold, the power of Erastil!" he says, channeling the positive energy of his god.
Positive Energy to Harm, Will DC16 for half: 4d6 ⇒ (1, 3, 6, 3) = 13

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Though 'Long' Beau's Knowledge check might be too low to identify the creature, can we get a physical description of the creature and any equipment it's visibly carrying?

For your Perception and Initiative templates, Scratch has a Perception bonus of +6 and an Initiative bonus of +5. (Her Intelligence is 3.)

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Before Entering the House
Before entering the home where the team believes the hostages are being held, 'Long' Beau prepares to face unknown dangers. The cleric calls Scratch to him and casts barkskin and shield other on the celestial mountain lion.

Map & Images

Inside the House
Having determined the main floor is empty and having seen the wicked gouges in the door to the cellar, 'Long' Beau he raises a fist, calling on the team to halt. The aasimar casts bless on the team.

Then he nods, indicating he's ready for someone to open the door. He can see some sort of creature in the chamber below, off to his left. What is that thing?
Knowledge (religion): 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Take 20 Perception for 29 or: 1d20 + 9 ⇒ (6) + 9 = 15
'Long' Beau approaches the house on Martin Lane, taking in its dilapidated and abandoned appearance, listening for anything out of the ordinary.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Ready to resume the mission.

Silver Crusade

LG male aasimar cleric of Erastil 7 [Medium outsider (native)] | HP 52/52 | AC 25 / 15 T / 21 FF | CMD 22 | Fort +9, Reflex +9, Will +11; Resist acid 10/cold & electricity 5 | Init +2 (+4 during surprise rounds) | Perception +8, Darkvision; Sense Motive +7 | Speed 30 ft. | Enlarge 6/6 per day | Bramble Armor 6/6 rounds per day | Channel Positive Energy 4d6, 4/6 day, DC16 | Daylight 1/1 per day |Conditions: Bless, Prayer

Thanks for stepping in the complete this, nightdeath.

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