Larur Feldin

Lande Striden's page

207 posts. Organized Play character for Michael Hallet.


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Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande concentrates on the last opponent and circles around before striking.

◆ Hunt Prey
◆ Stride
◆ Strike

Attack (flank): 1d20 + 11 ⇒ (13) + 11 = 24
Slashing: 2d12 + 4 + 4 + 1d8 ⇒ (7, 11) + 4 + 4 + (2) = 28

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande uses a bit of magic to make his axe even heavier.

◆ Cast a Spell (Gravity Weapon)

He then slashes with his axe

◆ Strike (red)
Attack: 1d20 + 11 ⇒ (4) + 11 = 15
Slashing: 2d12 + 4 + 4 ⇒ (12, 7) + 4 + 4 = 27

Hero Point
Attack: 1d20 + 11 ⇒ (7) + 11 = 18

◆ Strike (red or blue)
Attack: 1d20 + 11 - 5 ⇒ (1) + 11 - 5 = 7
Slashing: 2d12 + 4 + 1 ⇒ (4, 10) + 4 + 1 = 19

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande advances to help Hyphy.

◆ Stride
◆ Hunt Prey
◆ Strike (white)
Attack OG: 1d20 + 11 ⇒ (18) + 11 = 29
Slashing+Precision: 2d12 + 4 + 1 + 1d8 ⇒ (1, 9) + 4 + 1 + (6) = 21
Crit for 42

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

I'm discussing this with GM Tiger. This part of the infiltration makes zero sense and I suspect either an editing error or the author not understanding the subsystem. Why would multiple people have to unlock the same door. The examples even show unlocking a door should be a group activity.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande tries to slip past.

Stealth: 1d20 + 7 ⇒ (17) + 7 = 24

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Dwarves weren't typically known for treading lightly, but in Lande's case it wasn't all that much different than sneaking up on prey while hunting.

Stealth: 1d20 + 7 ⇒ (4) + 7 = 11 Might as well use an edge.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande tries to go over the wall.

Athletics: 1d20 + 10 ⇒ (8) + 10 = 18

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Should be, yes...

Survival: 1d20 + 8 ⇒ (14) + 8 = 22

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande, giving into his scouting nature, will take some time to case the warehouse.

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

He then tries to impress the Silver Devils with his strength.

Athletics: 1d20 + 10 ⇒ (3) + 10 = 13

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

A ghoran, a kobold, and a goblin walked into a shop... "I'm sure I've heard this joke somewhere," muses the dwarf with the unkempt red beard and bald head. He is dressed for exploration rather than the city and carries very few items besides his pack, a few medical supplies. A broad dagger stored in a sheathe at his side, and the well balanced axe in his hands that looks like it would be equally comfortable swung in one hand or two.

"My name is Lande." he says. (Pronounced just like land. Nobody knows whey there is an e at the end. Probably some bad translation from dwarven that got copied onto the official Pathfinder roster.)

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

1 glyph as well.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Why'd you have to go and hurt an innocent tree like that?"

Precision (first hit): 1d8 ⇒ 3

◆ Strike Axe: 1d20 + 11 ⇒ (11) + 11 = 22
Slashing: 2d12 + 4 ⇒ (2, 6) + 4 = 12

◆ Strike Axe: 1d20 + 11 - 5 ⇒ (10) + 11 - 5 = 16
Slashing: 2d12 + 4 ⇒ (12, 3) + 4 = 19

◆ Strike Axe: 1d20 + 11 - 10 ⇒ (17) + 11 - 10 = 18
Slashing: 2d12 + 4 ⇒ (6, 4) + 4 = 14

If the first strike missed, hero point
Axe: 1d20 + 11 ⇒ (5) + 11 = 16

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Someone once told me, tofu doesn't taste like anything. Is that right Mrs. Crinkle?"

◆ Stride
◆ Hunt Prey
◆ Strike Axe: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29
Slashing: 2d12 + 4 + 1 ⇒ (12, 12) + 4 + 1 = 29Precision: 1d8 ⇒ 7

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande moves to get and optimal position for attack. Studying the wire jug he states, "hope no one was planning to drink this."

He then swings his axe with purpose.

◆ Stride
◆ Hunt Prey
◆ Strike Attack (flank): 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Slashing: 2d12 + 4 + 1 ⇒ (8, 2) + 4 + 1 = 15
Precision: 1d8 ⇒ 4

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande wanders into the room with both hands already on his axe.

"Stunts like this are precisely why I don't drink on the job!"

Lande then brings his axe down on Akira.

◆ Stride
◆ Hunt Prey (yellow)
◆ Strike Axe: 1d20 + 11 ⇒ (18) + 11 = 29
Slashing: 2d12 + 4 ⇒ (3, 7) + 4 = 14
Precision: 1d8 ⇒ 6

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"I'm not one for drink until our job is done."

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

One of the local art studios here as a Bob Ross Inc. certified instructor. It's a pretty rigorous course from what I understand. Not that he's the inventor of the technique, but Bob Ross Inc. is very protective of the Bob Ross name and they will go after you if you try to associate your painting classes with the Bob Ross name without being certified.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Land surveys the scene of horror...

Medicine: 1d20 + 10 ⇒ (17) + 10 = 27
Religion: 1d20 + 8 ⇒ (8) + 8 = 16

"Cut down, what a pity."

Lande starts trying to clean the place up...

Athletics: 1d20 + 10 ⇒ (8) + 10 = 18

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande carefully treads over the slick floor. With his free hand, he tries to keep the tengu from fleeing.

◆ Stride
◆ Stride
◆ Grapple Athletics vs Fort DC: 1d20 + 10 ⇒ (4) + 10 = 14

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande moves closer, skirting around the wax on the floor. This, time the spark in his hand elongates and becomes like a javelin.

◆ Stride
◇ Weapon Infusion (Range 20, thrown)
◆◆ Elemental Blast
Attack: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18
Electricity: 1d6 + 4 + 3 + 1 ⇒ (1) + 4 + 3 + 1 = 9
Precision: 1d8 ⇒ 8

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Since this is a GM eval, I'll post this publicly.

I think you should have given Lande and Onye rolls to spot the trap/hazard at the beginning of the encounter rather than Mrs Crinkle as those were the two PCs using the Search exploration activity according to the macro sheet.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande eyes the halfling at the far end of the room, he lobs an orb of electricity over Mrs Crinkle.

◆ Hunt Prey (yellow)
◇ Weapon Infusion (Range 50 + Propulsive)
◆◆ Elemental Blast

Attack: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
Electricity: 1d6 + 2 + 3 + 1 ⇒ (5) + 2 + 3 + 1 = 11Precision: 1d8 ⇒ 5

Attack (Hero Point): 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande keeps swinging.

Precision: 1d8 ⇒ 1 to first hit.

◆ Strike
Axe, flank: 1d20 + 11 ⇒ (16) + 11 = 27
Slashing: 2d12 + 4 + 4 ⇒ (2, 5) + 4 + 4 = 15

◆ Strike
Axe, flank: 1d20 + 11 - 5 ⇒ (5) + 11 - 5 = 11
Slashing: 2d12 + 4 ⇒ (12, 11) + 4 = 27

◆ Strike
Axe, flank: 1d20 + 11 - 10 ⇒ (9) + 11 - 10 = 10
Slashing: 2d12 + 4 ⇒ (6, 7) + 4 = 17

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande focuses on the remain creature and hacks with his axe.

◆ Hunt Prey
Precision: 1d8 ⇒ 4 to the first attack that hits this round.
◆ Strike
Axe: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
Slashing: 2d12 + 4 + 1 + 4 ⇒ (6, 7) + 4 + 1 + 4 = 22
◆ Strike
Axe: 1d20 + 11 + 1 - 5 ⇒ (10) + 11 + 1 - 5 = 17
Slashing: 2d12 + 4 + 1 ⇒ (8, 8) + 4 + 1 = 21

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |
johnsedwa wrote:

My bad, long week of the big boss finally making an appearance and doing everyone’s performance evals has had me stressed out- I definetly haven’t been posting as I should! Or adding level bumps, etc. Will fix shortly.

GM Tiger: Tirion is using a longbow. 1st attack each round adds 1d8 precision damage for precision edge Ranger.

Also, not that this matters, but GM Tiger ran my 1st ever PFS game, so I’ll give them 10 stars towards their eval!

Precision

"The first time you hit your hunted prey in a round, you also deal 1d8 additional precision damage."

So you have to use Hunt Prey first (one action) and the damage applies the first time you hit in a round, not necessarily your first attack.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande has Rugged Mentor which boosts saving throws if he wants that one.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Bad kitty!" Lande screamed as he was mauled. He then focuses both primal energy and a hunter's precision to try to behead the creature.

◆ Cast a Spell (gravity weapon)
◆ Hunt Prey (red)
◆ Strike (red)
Attack: 1d20 + 11 ⇒ (16) + 11 = 27
Slashing: 2d12 + 4 + 4 + 1d8 ⇒ (5, 1) + 4 + 4 + (6) = 20

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande uses his connection to the air to create a fly swatter made out of pure electricity.

Elemental Blast (Weapon Infusion): 1d20 + 10 ⇒ (7) + 10 = 17

"Ack! Too many of them!"

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande exhales as the air slowly churns around him. He uses cues from the Land to determine his bearings.

Survival: 1d20 + 8 ⇒ (20) + 8 = 28

Nothing to help see through fog, but Lande's kinetic aura is active.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Wasn't much of a thief, more of a fearful soul. Have you seen him since then? It's been a few years."

Horizon Hunters

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male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Just keep to the path and watch out for the trees!"

With no further questions, Lande takes a Lesser Healing Potion and waits for the others.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"Place sounds haunted,"[b] states the dwarf with red hair bluntly. "[b]"So I guess the name checks out."

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

I have 1 glyph

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande advances and strikes.

◆ Stride
◆ Stride
◆ Strike
Axe: 1d20 + 11 ⇒ (16) + 11 = 27
Slashing + Precision: 2d8 + 4 + 1d8 ⇒ (8, 4) + 4 + (3) = 19

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande focuses on the farther leshy. He then conjures a bolt of lightning and tosses it at the creature like a javelin.

◆ Hunt Prey (green)
◇ Weapon Infusion (thrown 20 feet)
◆◆ Elemental Blast
Attack (green): 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
Electricity/Precision: 1d6 + 4 + 3 + 1d8 ⇒ (2) + 4 + 3 + (2) = 11

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande hunts the creature in front of him and tries to cut it down.

◆ Hunt Prey (red)
◆ Strike
Waraxe: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
Slashing+Precision: 2d12 + 4 + 1d8 ⇒ (4, 2) + 4 + (4) = 14

Taking a hand off the axe, Lande calls upon the Lord of the air to gather the winds to him.

◇ Release
◆ Channel Elements

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Giving it the dwarven side-eye, Lande steps up to the pursuer and strikes!

◆ Hunt Prey (White)
◆ Step
◆ Strike

Waraxe: 1d20 + 11 ⇒ (1) + 11 = 12

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Survival: 1d20 + 8 ⇒ (20) + 8 = 28

Lande finds a shortcut...

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Survival: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18

I guess we can use a CP on this.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande looks for a path...

Survival: 1d20 + 8 ⇒ (12) + 8 = 20

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande is not fast. Lande is maybe a little quiet.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande just swings his axe...

Axe: 1d20 + 11 ⇒ (20) + 11 = 31
Axe: 1d20 + 11 ⇒ (4) + 11 = 15

"This all you got?"

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande will step forward. Finally something he should be good at.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande tries to work with the Captain.

Athletics: 1d20 + 10 ⇒ (1) + 10 = 11
Well, I guess I get to use all my hero points.
Athletics: 1d20 + 10 ⇒ (8) + 10 = 18

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Medicine: 1d20 + 10 ⇒ (1) + 10 = 11
Hero Point
Medicine: 1d20 + 10 ⇒ (19) + 10 = 29

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

The cough was getting to Lande. He decided to try to see if there was some way to help.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande, a bit of a individualist, decides to test this host.

"Why would we want a table at your feast? Just who are you?"

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

"The First World, a primal domain. Someone will be in charge of this place it bends to their will."

Ranginori's gift might help me here...

Wind begins to swirl around the dwarf.

Channel Elements

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

As the centaur is led away, another dwarf with bald pate and red beard growing wild joins the meeting. He carries a hefty axe and wears armor of tightly woven chain links.

"What did I miss?"

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande regains his feet, gathers the winds about him and tries to shock the critter in front of him.

◆ Stand
◆ Channel Elements
◆ Kinetic Blast
Attack: 1d20 + 8 ⇒ (17) + 8 = 25Electricity: 1d6 + 4 + 1d8 ⇒ (5) + 4 + (8) = 17

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