Bagiennik

Kevin Ramos's page

354 posts. Alias of ♣♠Magic♦♥.




Does anyone have a link to one? I can't seem to find a character sheet that will load to my docs but not have a bunch of confusing automated stuff I don't know how to fill out. I need to be able to fill it out and link it to a GM on a pbp recruitment here.

Or is there an app that I could use and then be able to link it as a document here?


So, I was wondering something, obviously, as the question is the thread title.

Does Dream Feast the spell provide nourishment for a full day's worth of energy such that you only need to drink water? Well, whether it requires water is a different question, as it only lists a full meal, but states drinks in the flavor text:

Quote:

The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her favorite foods and drinks. When she awakens, she is sated as if she had eaten a nutritious meal, regardless of what she dreamed she ate. The target must sleep for at least 1 hour to gain the benefits of this spell. Being awakened during this period interrupts the spell and cancels its effects.

If you sleep with this spell prepared, you may automatically expend it while you sleep to gain the spell's benefit. This expenditure does not count as spellcasting for the purpose of determining available spell slots (you could go to sleep at midnight, expend this spell during an 8-hour period of sleep, and still prepare your full allotment of spells in the morning).

I haven't found a helpful answer on this, and it could go either way. Nothing in Pathfinder says "3 meals a day" that I've seen, and no game of mine has stopped three times a day to eat. On the other hand, is the one meal it states enough to cover an adventuring life style? Let's discuss!


The sun hangs lazily over an uncharacteristically warm English day. It's about 3 in a lazy autumn afternoon.

It's the third day of Fall Break, and the six remaining students of the Liddell School for Youth have serendipitously chosen the same willow tree to pause and shelter from the unusually warm weather.

The large and arching branches hang down in a curtain along the outside of the circular tree, almost as if to separate this tree as a small pocket away from the rest of the world.

The students may remember that five o clock is the last call back to the building. While the school is usually rather strict, they are down on staff right now due to vacationing during the break. However, these students are the only six left, as all the others have gone on their own fall travels. The students likely at first lamented their unfortunate circumstances that prevented them from also leaving, but after three days, it's occurred that there's really nothing to be done about it.

Meanwhile on the tree a little beetle buzzes through the curtain of leaves to land on an outstretched branch.


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Feel free to chat. There's tea and scones on the table.


Like it says on the tin.

I think an Alice type campaign would be fun.

Characters would start as children from the same age group, probably 12-15 range. Something happens, be it rabbit hole or looking glass, you all wind up in Underland and acquire the abilities you made characters with.

Obviously, we'll be ignoring the "no class levels as children" rule, and probably multiple other rules along the way. I'll keep things fair, because this is for fun. I'm fine with people making stuff up sometimes, but if you're making it unfun for others, we'll have to talk.

I'm not here for power building. I just want to have fun. So, if you see rules light and your first thought is "he'll let make Stabby McDeathKill who can kill stuff in one swipe," please don't apply.

I also won't be super strict on posting schedule. We have lives. This is a hobby and not a chore for most people, so I won't require certain amounts of correspondence. If you haven't said anything in a while, we can ssume you're staring at the fantastic landscape. If you dissapear entirely, you'll be missed and I may or may not find someone else as the game requires. I'm going to be making this up as I go along, mostly, with suggestions from the players of course.

Preliminary character build is 20 point buy, 1st level, one class, human, no age modifier to ability scores. Just keep in mind that you are kids, even if you are super cool. 5 players. Two traits. 1 drawback.

So, what do you think? Does this sound fun, or have I gone mad? ;)

Let me know if you have any questions.


So this weekend I'm playing an AD&D game for the first time. Problem is, I've only ever play Pathfinder.

Can you help me understand this game and how it's different from pathfinder?


So, just a few:

1 Does the caster keep his feats in the new body?

2 The turn you use magic jar, or in this case marionette possesion, do you get to try to take over the person as part of your standard action? Or is it standard to enter the jar and then your next full round for a possesion. The answer to this may be different between magic jar and marionette possesion.

3 If a character using the spell is neutrally aligned, is the spell still blocked by protection from evil?

4 Do continual spell effects like Protection From Evil/etc follow the soul or the caster's body?

Answers are helpful, thanks. ^_^

And Merry Christmas.


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Hello there.
I had what I feel would be a well used idea.
I am almost a strictly mobile user, so I generally have a hard time keeping a character sheet with me.
I feel like it would be lovely to have a button in alias creation that adds boxes for a full character sheet. Like a "change to full sheet" button you can toggle for your characters.
It wouldn't need to be extensive, but would help many of us quite a bit. It wouldn't need an a addition or auto add function or anything, though that could be nice as a future update. The main thing is that it would be nice to have a full list of boxes instead of disorganizedly jamming things into the description box.
Some possible options:
A breakdown of AC bonuses, no need for a math function to add them, though it would be nice.
An expandable spell list option with dot checks next to the spell line to show prepareds. Players could put their own URL links to the pfsrd for the spells.

I don't know much about coding and I know you're busy people, so feel free to disregard, but I feel like this is something many players would appreciate. It would really help with society play where you need a full sheet.

Thanks a bunch for reading!


I have a character in a lvl 16 gestalt game. He uses poisons.
He has the poison conversion discovery for alchemist, so the affliction type doesn't matter. Money is also not an object.

My question: Are there any poisons that are actually interesting? Most of it seems to either be "this much ability damage this many times." Or unconsciousness.
Is there a more interesting poison than that?
If not, do you have a favorite poison?


Here we are.
Just a dot.
nothing fancy.


OK. Discussion is up and all of the characters have been approved.
Once I have everything ready, I'll put up gameplay and we can get started.
The city has a ward put over it that everyone born in it has an arcane mark in the shape of an M inside a circle, to distinguish citizens, but it also gives you away to the smaller cities that bear a grudge against you.


Your town is overrun!
A wave of undead monsters of every rotting description have destroyed your kingdom. Though you have some skill, you are no match for their numbers. Through some miracle, your own cunning or strength, you have escaped the burning wreckage of your homes with whatever you can carry.
You begin play as level one characters the morning after the destruction a few miles away from the tower of smoke that was your town.
You get max starting gold for your class.
This campaign will be using a few new systems and changes that greatly effect magic, weaponry, and also makes a few new classes!
These are outlined in campaign info. (Or will be if you get here before I figure that out.)
More to come about me, the game, the system, and my Co-DM Icehawk333!


So, I'm starting out a druid at level one and this is the first time I've played a prepared caster.

I'm doing the easy thing and putting most of my point buy into Wisdom.

I have a wisdom of 18 and am playing a druid at level 1.
It says you get all the bonus spells you are capable of casting. And to cast a spell you must have Wis of at least spell level+10.
So if I had the spells per day of it, I could concievably cast level 8 spells.

With the bonus spells per day, I get extras of 1 first, 1 second and 1 third.

Do I only get the extra first level spell because that's as far as my normal spells per day go or do I get a single second and third level spell a day?

If the former, it seems kind of lame (even at lvl 1) that a druid can cast a grand total of 2 useful spells a day.


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Hello all. I just had a suggestion you could possibly use. It might already be a thing I just haven't found yet.

I am an almost strictly mobile user, so by either a quirk in the site or a combination of large thumbs and small link buttons, I have gone and somehow dotted a large number of threads I have nothing to do with. Like, the discussion pages of games I'm not in, things I don't remember looking at, etc.

I was wondering if there could be a function to list and edit your dotted threads. It could be a tab under your main alias only visible for you, like the private message tab.

This might already exist, so if it does a link or instructions would be magnificent.

Thanks for running a great site and a great game. :)


I know that Anti magic Field removes summons that fail the spell resistance vs. Caster level check, but if you have spell resistance higher than their check (since AMF is still a spell, after all) can you cast as though unaffected by it?


I needed a place where three of us could talk. Mostly for those involved to talk. You can post if you want. Not like I could stop you. :)