If you have no preference, then, I am inclined to run The Consortium Compact. There is a possibility that that table could conclude prior to PaizoCon, although I think it doubtful.
If that works for you, I will get a recruitment thread up for The Consortium Compact shortly.
He gives a laugh as he starts to fil the space. "Doubt you have to worry about the opera starting up again. I'm willing to bet it's been cancelled for a few days at least. I mean the blood stains alone would make take a few days to clean."
"Blasphemous," mutters Kavendell, though it is not entirely clear whether the statement is with regard to the dreaded boulder or the thought of cancelling a performance due to a single, unfortunate incident.
"Neither this opera house nor this grand city should endure such a malignancy any further." Kavendell notes, giving his ascent to destroying the altar.
He heads over to Enta, utilizing her wand enough times to bring her to consciousness.
CLW:1d8 + 1 ⇒ (5) + 1 = 6 CLW:1d8 + 1 ⇒ (5) + 1 = 6 CLW:1d8 + 1 ⇒ (1) + 1 = 2
He then undertakes the grim task of retrieving the bodies of the fallen Pathfinders for passage to a nearby church, assuming that the clergy of the Master of the First Vault have the means and sufficient desire for coin to see the task to completion.
"Well done," Kavendell says, quickly congratulating Arbiscar, "but is there not something your god can do to return our fallen ally? If not, we will be forced to give this shell of a body a permanent rest."
Knowledge (religion) re any way to cure/revive Asuran:1d20 + 6 ⇒ (12) + 6 = 18
He reaches out to touch the zombie with his [i]wand of cure light wounds[i], not wishing to mutilate the dead.
Kavendell finishes summoning a feathered affiliate, then attempts to move cautiously through the slippery mess on the floor in an effort to encircle the cleric.
Acrobatics:1d20 + 4 - 1 ⇒ (12) + 4 - 1 = 15
Seeing the horror occurring before him, Kavendell mutters an obscenity. Focusing his arcane power, he summons a fiendish eagle to confront the cleric.
Cast summon monster I
Any chance you have the glitterdust spell Kavendel? Even if just a scroll or something?
Alas, he neither has it on his spell list nor on any scroll.
He has some ink and sealing wax that he could try to toss about in hopes of hitting the cleric. He could light a few candles and see if the cleric causes them to flicker or blow out as he flies by...
Alternatively, he could summon a dolphin, which has echolocation (blindsight) 120 feet. Mechanically, there is no indication that this ability requires it to be in water. Communicating with it may be an issue, as I doubt comprehend languages would be much help.
I could summon a dog, as I don't think invisibility negates scent, though communication is still an issue. Can I summon a pointer?
Kavendell shoots a quick glance to where he heard the shattered vial and prepares to make a move.
Readied action: When cleric's location is identified, Kavendell will move towards that position.
Hearing the cursed mumblings (and assuming they are enough to allow Kavendell to target the cleric's square...) Kavendell moves forward and lunges where he believes the cleric to be.
"The cad has gone invisible!" cries Kavendell as his foe disappears behind the pillar. Rather than take his chances stabbing at the air and knowing that the alchemist's bombs are good for ferreting out the cleric, the bard taps the wound Abiscar with his wand.
CLW:1d8 + 1 ⇒ (4) + 1 = 5
He brandished his blade, hoping to prevent the cleric from escaping.
Kavendell moves cautiously into the greasy area.
Move at half speed Acrobatics:1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20
Drawing his blade as he does so, he calls out to the worshipper of evil. "Soon, you will be joining the ogre-thing in death. Pray that your soul finds more peace and that your body remains unadulterated." Inspire courage +1
Kavendell has an idea, and makes motion to move accordingly. However, he starts sliding in place.
Unable to reach his intended, undead target, Kavendell looses a charge of his wand on the injured Asuran as he urges on his allies. "Where there is hope, there is life."
Inspire courage +1 Wand result was 7 above (since no IC)
He stands protectively over Etna's body and calls out, "Tend to the undead and I will see our companion makes it through. The Pathfinders shall prevail!" Inspire courage +1
"Now, now," Kavendell rebukes Arbiscar, as the dwarf appears to rifle through supplies. "It would not do for a member of the audience to expose the workings of stagecraft. One wouldn't want to lose the awe and wonder that comes with experiencing the performance."
"Besides, we have come here in search of cultists and a missing Pathfinder," he continues. "I think it unlikely that you will find either among props and costumery."
The bard moves cautiously through the room towards the well-lit door.
Assuming the crates are difficult terrain, double move at half speed to maintain balance. Acrobatics:1d20 + 4 ⇒ (18) + 4 = 22 Perception:1d20 - 1 ⇒ (17) - 1 = 16
"Your grave eagerly awaits your return." Kavendell informs the undead bugbear as he approaches it and attempts to separate it's head from it's body.
Continue Inspire courage +1
Menarul looks over at Kavendell, "Mind if I move where you're standing? Of not I can take a step back but I'm not sure how that column will help."
"By all means, the pleasure is yours." Kavendell gestures to Menarul as he steps ahead. Urging his allies, he brings his sword against the remaining zombie.
Updated tokens on map. Continue Inspire courage +1
Kavendell seizes the opportunity, "The day belongs to the living!" Inspire courage +1
Dropping his bow, the bard dashes past the dwarf, draws his blade and aims for the head of the other zombie.
Melee (mwk longsword):1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 Damage (S):1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Kavendell continues to urge his allies, "We shall save the living and deny the undead!" Inspire courage
Unable to reach an opponent with his blade, Kavendell draws his short bow and fires into the melee.
Ranged (short bow) v blue, into melee, IC:1d20 + 6 - 4 + 1 ⇒ (14) + 6 - 4 + 1 = 17 Damage (P):1d6 ⇒ 1
Hearing the commotion, Kavendell moves toward the door. Upon spying the undead, he says to his allies, "Dispatch them quickly." Move; Inspire courage +1
Once the outfits of the newer zombies is pointed out to him, Menarul points up stage and towards the curtains. "We should probably check out the place the orchestra was playing from earlier.... but if these were the people playing the songs why didn't we hear them getting eaten?"
"Taldans are a well-mannered and civilized people with decorum." Kavendell interjects. "Even in undeath, I would expect a scion of Taldor to chew politely and quietly."
He follows Arbiscar to the area he suspects is the changing room, though he keeps some distance behind the dwarf, an effort to avoid an onlooker associating the two, and makes a point of appearing more proper and upstanding in his approach to the area to mask his prurient curiosities.
"Well, that was unexpected. Still, it may have been the diversion we need to begin our investigation," declares Kavendell. "If we are to searching for a 'dig', then we should be on the lookout for a stairwell or some other means of entry to any substructure."
He searches for some path below ground.
Perception:1d20 - 1 ⇒ (20) - 1 = 19
For some reason, I wasn't getting updates for this thread.
GM Chyro wrote:
Kavendell, how have you been since visiting the city of strangers?
He's gained a level, all early season 0 and 1 scenarios, mostly in Absalom. Also, got him set up in Hero Lab (because math is hard).
I had actually tried to play this scenario via PbP earlier with this PC, but the table fizzled before we got through the first combat. Should I be looking around for foxes?
Player Name: Lysle
Character Name: Kavendell Octavianus
PFS: 90900-19
Faction:Taldor! Sovereign Court
Day Job Roll:Perform (sing):1d20 + 13 ⇒ (5) + 13 = 18 Experience Gain: Standard
Finally, any chance of getting the old Taldor faction handout for this scenario? I know they have no impact on the adventure, but I think they are fun (and sometimes informative)?
"We have them now!" cries Kavendell.
Maintain inspire courage +1
He heads through the aisles and brings his blade to bear against one of the undead.
Melee (mwk longsword) v yellow:1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10 Damage:1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
"This performance is amateuristic at best," mutters Kavendell. "Far from what one would expect in a famous opera house such as this."
When the undead appear, the bard rises to his feet. [b]"I'll admit that it was not the liveliest performance, but I certainly did not expect an audience this dead."
Were we checked for weapons upon entering the opera house? If so, Kavendell would have attempted to conceal his.
"These undead must be stopped!" Kavendell shouts in an effort to rouse his allies to action. "The show must go on!" Inspire courage +1
If he still have movement after standing, Kavendell move as indicated by the dotted, yellow line on the map.
If he was able to bring his longsword into the building with him, he will draw it.
Menarul gives a shake of his head and counters, "I wasn't calculating the accessories in. If you're working with things that would ruin metal you should have proper protective equipment on anyways as it's also liable to ruin your skin. Fabric ruins easier."
"Second, I've not known a hedge wizard comfortable with trying to remove chemical stains from clothes and as often as I am liable to spill things, such expenses would rapidly rival if not exceed the initial cost of materials in the first place."
He stands and gives a stretch. "Would a courtier's outfit work as well, or do I have to get an obnoxiously ostentatious nobles outfit? I don't have a signet for a signet ring and making one without proper permissions sounds like a recipe for getting accused of impersonating a noble."
Kavendell gives a shrug. "I highly doubt that one could ever accuse you of being a noble."
At the opera, Kavendell shows up in his full, gaudy nobleman's outfit. His garish, over-sized jewelry glints under the house lights.
Spying Menarul, a smug smirk forms on the face of the Taldan noble and he gives a slight shake of his head. "Well, well, you certainly made an effort to clean yourself up."
"Indeed," he continues, "You look absolutely...adequate."
Poor Sedoriku keeps ending up at the tables with my more contemptible PCs! I have plenty of PCs that are pleasant to adventure with--some are quite noble even! Alas, neither Kavendell nor Golthwur are among them.
"For what I do most of the time, this is proper attire. Spending 75 gold on something that you then stain with that strontium salts the next day is a waste at best."
Kavendell let's out a chuckle. "Seventy-five gold would merely account for material. You would need at least twice that amount in addition to cover the required cost of the signet ring and other jewelry and accessories."
Kavendell is referring to his own noble's outfit.
"As for the stains, one should always let the help handle the--what did you call them?--salty-things," he further explains. "And if one does happen to get a stain upon one's cape, then simply take the garment to the local hedge wizard or mage for a few castings of prestidigitation and the like."
"Does our quarry have any distinguishing features by which we may recognize him? A birthmark, perhaps?" Kavendell inquires of the Venture-Captain. He strokes his beard for a moment, then inquires, "Do you happen to have a portrait of Pathfinder Bodriggan Wuthers?"
"Buy some fancy clothing? But I just bought this chainmail. I don't know if I have enough of a budget for some expensive clothes..."
"Proper attire should always be a priority." notes a well-groomed, sharply-dressed nobleman. The grin framed by his well-cropped beard reveals his pleasure in draw of assignments. "The Gilded City has much to offer."
Arbiscar wrote:
A serious dwarf with a big silver hammer steps up to engage with the Venture Captain "You made well to reach a dwarf for this mission. No one knows more than my people about tunnels and such"
"Do you know about any contact Bodriggan Wuthers might have had at Oppara that we can contact once there?"
"You did better to reach one of Taldor's native sons." Kavendell interjects. "As for contacts within the City of Empire, I happen to have an 'in' with more than a few."
Not really. Though, he does have a high Diplomacy to Gather Information.
Kavendell is a smug, overly-confident Taldan noble, who believes he is entitled to nearly everything. Feel free to correct him or otherwise put him in his place.