Kullen

Kal the Giant's page

66 posts. Alias of terok.


RSS

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>

Male Half-Orc BBN 1/Fighter 11 (FC)

Working on my guy. Have the basics sketched out, should have a more complete guy to post by tomorrow.


Male Half-Orc BBN 1/Fighter 11 (FC)

The Magus has some knowledge skills but little social...so as per Kal I will relying on the rest of you to talk our way through stuff. At least I know some stuff now...


Male Half-Orc BBN 1/Fighter 11 (FC)

Fine with me...let me ponder the class.

You okay with Magus? Would be fun to still be a fighter, but Drow males seem to be good Magic User's as well?


Male Half-Orc BBN 1/Fighter 11 (FC)

There have been several seemingly dead ends but I am not ready to give up yet. Not all mysteries are easy to solve, although Kal is not the best character to try and solve them unless it involves breaking something :].

I agree that we should try a couple of divinations and maybe hit the streets again. We haven't really tried anything except for asking around and got ourselves into trouble for it. We can set a trap, continue to search for recent missing person's...much more paths to follow.

Let's get the spells, try them out and go from there, it can't hurt.

Ready to keep going. And don't worry about being a central character...I am playing in quite a few PBP's and am a central character in several so I wanted to pick a character who wouldn't take the stage as much for a change, so keep going, I enjoy it at least and the longer you know Kal the more he will probably interact when the opportunity presents itself.


Male Half-Orc BBN 1/Fighter 11 (FC)

I wouldn't mind having another person, 4 is a good number.


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal smash if you try to take Aldon's stuff...I protect him even if he leave group! :]


Male Half-Orc BBN 1/Fighter 11 (FC)

Sorry to see you go!

We going to recruit another player? My vote is for someone with healing :)


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal stays with Bungo, not wanting to let the little man out of his sight and knowing his abilities do not lie with interacting with most folk, just crushing them.


Male Half-Orc BBN 1/Fighter 11 (FC)

Let's go talk to the Paladins, maybe they know something. Kal says offhand while he stuffs his face...


Male Half-Orc BBN 1/Fighter 11 (FC)

I thought we had decided to just go to the place where they found Bungo and then the Paladins?


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal is the type of humanoid that believes in eat all you can vs. all you can eat...he enjoys a huge breakfast betting that it could be a long day...


Male Half-Orc BBN 1/Fighter 11 (FC)
Damien Miles wrote:
Bungo Brockhouse wrote:
No, at the time I had the mental faculties of a tavern stool. I doubt that anything or anybody is left. Paladins busted in and broke up the joint. I doubt anything is left or any body has gone back. I think we should try and find out if the Paladins have any prisoners we can question.
"I think we should go back anyway. There may be clues there. Visiting the paladin is also a good idea."

Agreed, holy warriors are good fighters, but like me they don't have the keenest eyes. Let's go check.

Then maybe we should get good days rest and go see priests.


Male Half-Orc BBN 1/Fighter 11 (FC)

So is Bungo just ignoring us or are you not catching our questions?


Male Half-Orc BBN 1/Fighter 11 (FC)

So far I think we made two initial mistakes:

1. We split up.
2. We attacked first without letting them make the first move. If we are going down the investigation angle, we need to make sure we can try to put some things on our terms. We don't have a cleric and we don't have a lot of extra money for those kinds of spells so we may be stuck going down the mundane angle at the moment. I thought of Commune or divination, but Kal isn't smart enough for that so don't expect him to suddenly think of that type of stuff :].

We know two things by now. They think us a threat. Bungo may be able to tell us some useful facts or clues.
We could force them to act against us by possibly setting up some kind of ruse...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal is waiting on Bungo to tell us what happened to him. To be honest though with 8 int he is not going to have many ideas and would be looking for the rest of you to point him in the right direction, tes I will be playing his 8 int! :]

Bungo, you are alive!! he grabs the little man and shakes him a little in glee, I was sure we would not find you...or if we did it would be your little corpse. Where have you been and what happened to you!

After any feedback from Bungo.

We should rest and start to look into this again. When they see we are not giving up they will probably move against us as well. As long as they start the fight...we can finish it!


Male Half-Orc BBN 1/Fighter 11 (FC)

And here Kal had a fool-proof way of getting you out...it starts with Kal building a large wooden Badger...they will never see what hit them...

Vote for skip ahead, Kal is going to be beside himself that you guys are in trouble and he can't protect you, he may end up doing something foolish..


Male Half-Orc BBN 1/Fighter 11 (FC)

Badges, he don't need no stinking badges...sorry I couldn't resist...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal follows them at a distance, more than a little paranoid that as soon as they disappear from sight so will he...


Male Half-Orc BBN 1/Fighter 11 (FC)

The biggest issue was attacking the other group without provocation...so far they had not broken any laws, they were just acting suspiscious and you attacked them killing one. As far as they are concerned, if they are even the same group that kidnapped Bungo, they can possibly get you out of the way by just having you put in prison at this point.

To Kal's point a random man appears and says he is arresting 3 of his group based upon his namesake....he can expect some backtalk :)


Male Half-Orc BBN 1/Fighter 11 (FC)

The big man considers killing the man just for his arrogance...but he knows this is his Orc blood calling to him. In the end his hammer droops to his side resting on the floor.
He seems dejected and defeated saying...You might as well arrest me too because once I get a chance I plan to kill the men that caused this...every last one of them.


Male Half-Orc BBN 1/Fighter 11 (FC)
Bungo Brockhouse wrote:
sdfoi sodif whuid asdfou soduf

It's just the feeblemind talking, never mind him.


Male Half-Orc BBN 1/Fighter 11 (FC)

This is wrong! Kal bellows, These are probably the same men who have been kidnapping people around here and they attacked us to slow down our investigation or take us!
They have been following us most of the day!
Kal assumes...
They have already taken our friend and yet you do nothing about it but question us!
Maybe you should use magic to question if you are doing the right thing. We are trying to help this city...what about you?

Kal small mind starts to wir, possibly causing more issues...
Oh and by the way, you are not taking him unless you produce some city officials to back up your claim to who you are. We have already lost one friend tonight, as you can imagine we are not going to let just anyone take him claiming to be the King of Taldor or some such nonsense.
I would like to know how you know this information and who claims that these men ambushed them? How do you know it wasn't the other way around?

Sorry, there is no way Kal is going to let him be taken away on some strangers word. I would hope that a legitimate official would understand that...especially with all of the people disappearing around here. But maybe not we will see.


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal looks at the rest of the group in a questioning manner...


Male Half-Orc BBN 1/Fighter 11 (FC)

Plus if he is counterspelling he is not casting Feeblemind at us :)


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal reluctantly nods in agreement with his companions although it is obvious that he is worried about Bungo.

He leads them back to the ally and then draws his Earthbreaker and begins to look around for danger...

That's why you take a 10 :]


Male Half-Orc BBN 1/Fighter 11 (FC)

+1 on Haste.
If we want more stealth then invisibility sphere is a nice one for the team. The only issue is that Kal has little stealth so you are only as stealthy as your weakest link. Since the bard doesn't have inspire courage then Good Hope is another excellent buff spell to pick up.

Walls of "X" are also good to split up enemies and line of sight.


Male Half-Orc BBN 1/Fighter 11 (FC)

You could use your magic to get us next to him and then I could grab him or smash him? he whispers.


Male Half-Orc BBN 1/Fighter 11 (FC)

Throw a couple of spells on Kal and then stay behind him...your touch of rage every once in a while would be pretty devastating...enlarge would be a nice one for someone to have but I did pick up a few potions just in case.
Large, enraged Kal will deal out some damage on a full round attack. Regular damage should be in the 100-130 point range. With a crit around 200 points.


Male Half-Orc BBN 1/Fighter 11 (FC)

Missed your save Damien...+14 is about on par for our level for a decent save.


Male Half-Orc BBN 1/Fighter 11 (FC)

No problem, just wanted some privacy. Well be leaving, here is a gold for use of the table. he gets up to leave placing a gold piece on the table and begins to move to the exit to show his friends where he last saw Bungo...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal growls at barmaid, Were busy, come back in a few minutes. tossing her a gold piece for the trouble...

You sense the big man's anger is on the edge. You know he hates to lose those he is looking after more than anything.


Male Half-Orc BBN 1/Fighter 11 (FC)

I was just curious about party strength's/weaknesses and noticed that the fighter has the best willpower save in the group by a large margin. In fact most of the group has like a +6 to +8 on their save. It's going to be relatively easy for enemy clerics and wizards to disable most of you in combat as we found out from Bungo's experience.
If someone has magic circle of prot from evil, you might want to have it handy and start with it in combat and hope that they are evil...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal arrives without Bungo at the Inn later that evening.
I failed to protect Bungo. He said we were being followed. He wanted to get a look at them so he told me to move around a corner while we held back using magical invisibility. The people never came around the corner.
I waited then called out to him and he never answered. Not sure what happened to him but my guess would be that the people following us may have took him somehow. I waited near where we tried to spot them but he never appeared. We must get him back. Do you have a way of magically finding him?
he says in his simplistic but protective manner.
Did you find out anything?


Male Half-Orc BBN 1/Fighter 11 (FC)
Aldon Longstrider wrote:
it's +1 per caster level to a maximum of +5. I am a 9th level caster.

A wands level is based on the crafter's level not yours so unless you paid for a 5th level wand it would have been crafted at 1st. Sorry to rules lawyer you, I will disappear now until we meet up :)


Male Half-Orc BBN 1/Fighter 11 (FC)

I think a wand of CLW is 1d8+1 not +5. Might take a few more charges. Smart move on getting out of there though.


Male Half-Orc BBN 1/Fighter 11 (FC)

Manyshot is just one roll, either they both hit or both miss.


Male Half-Orc BBN 1/Fighter 11 (FC)

Yeah, that is going to happen pretty quickly once their fighters get to you without your tank to keep them at a distance.


Male Half-Orc BBN 1/Fighter 11 (FC)

Ouch, you are now less intelligent than Kal...

Kal stands in the middle of the busy thoroughfare, his patience settling in. He get's a number of odd looks just standing there like a statue but he doesn't budge.
After a few hours and darkness settling in, Kal shakes his head and assumes the little man has gotten himself into more trouble than he can handle. He sticks to the original plan and goes to the Harpy's Virtue to meet up with the others and inform them of Bungo's disappearance.


Male Half-Orc BBN 1/Fighter 11 (FC)

And thus the intrepid adventurers make the fatal flaw of splitting up and fighting an enemy...lol, I am not laughing at anyone in particular, just more of a statement that bad things always seem to happen when a party splits up.


Male Half-Orc BBN 1/Fighter 11 (FC)

After several rounds he calls out when no one comes into the alley, Bungo, where are you? when he get's no reply he curses and moves back into the street and looks for any sign of them.

With his limited skills he decides his best course of action is to stay where he is and wait for the moment looking for signs of being watched.

Take a 20 for a total of a 27...still won't spot them but he doesn't know that.


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal looks a little confused but settles on a response.
Okay...just don't put yourself in danger. Better to just have a look at them than get into any kind of fight.


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal shakes his head...you know the man to be a little dense but has seemed to have a lot of street smarts in the past, We should find the others and coordinate finding why someone is following us.

You also know that if you throw a lot of details at the brute he has a tendency to agree...

Just an FYI, I am trying to add a little depth to an 8 INT fighter...so I will probably throw up some of this stuff periodically since we are supposed to know each other.


Male Half-Orc BBN 1/Fighter 11 (FC)
Bungo Brockhouse wrote:

Gather information 1d20+10

1d4 hours

Perception 1d20+17

Perception 1d20+17

Rats so close

Those 32's are 34's wit my assists. So you possibly spotted something twice...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal just assists Bungo if possible, pointing ou anything he sees as well. Kal only has crush information from the enemy...so no help to Bungo there :)
perception 1d20 + 7 ⇒ (16) + 7 = 23
perception 1d20 + 7 ⇒ (19) + 7 = 26
perception 1d20 + 7 ⇒ (17) + 7 = 24 that's 3 assists, too bad I wasted all of those good rolls...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal has no shot at that DC, he sees nothing.


Male Half-Orc BBN 1/Fighter 11 (FC)

@ Bungo, Maybe if we can find a few locals who disappeared, we can figure out where they were last seen to see if it is happening in the same area. The docks are huge here.


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal nods his head at Bungo, and then follows him to their destination.


Male Half-Orc BBN 1/Fighter 11 (FC)

Although you have heard it from the big half-orc before, he states it plainly again.
If we split up I can't protect you. I also think we should stay together in case any of you run into trouble.


Male Half-Orc BBN 1/Fighter 11 (FC)

People get scared when I come around. I will stand back and let you do the asking...


Male Half-Orc BBN 1/Fighter 11 (FC)

Kal nods his head in acceptance of the initial offer.

He gives Bungo a disapproving glance at his counter before putting another neutral look on his face but let's it play out without saying a word.

1 to 50 of 66 << first < prev | 1 | 2 | next > last >>