Lion Blade

Kaijitsu Tenchi's page

53 posts. Alias of Vrog Skyreaver.


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HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"A bath would be nice."


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi cleans his blade and then says "A decent fight, but Goblins are not exactly foes that will lead to an epic."

At Mitsuru's question, Tenchi says "I am able to continue."


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi climbed down the ladder and moved into melee with the chief.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Having shoved the Goblin in his way, Tenchi sighed as it still stood in his path. Swinging his blade, he hoped to drop it so he could continue moving.

Attack Roll: 1d20 + 4 ⇒ (15) + 4 = 19
Damage Roll: 1d8 + 1 ⇒ (2) + 1 = 3


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Realizing there were more enemies below, Tenchi moved up and tried to shove Yellow out the hole in the wall.

I'm provoking cause I'm bullrushing.

Bull Rush: 1d20 + 4 ⇒ (10) + 4 = 14


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

AoO + Power Attack and Flank: 1d20 + 5 ⇒ (1) + 5 = 6
Damage Roll: 1d8 + 4 ⇒ (5) + 4 = 9

Perception: 1d20 + 5 ⇒ (9) + 5 = 14

Missing with his attack, Tenchi swung again.

Attack Roll w/Power Attack and Flank: 1d20 + 5 ⇒ (10) + 5 = 15
Damage Roll: 1d8 + 4 ⇒ (3) + 4 = 7


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi swung his blade into the Goblin in front of him.

Attack Roll w/Power Attack and Flank: 1d20 + 5 ⇒ (9) + 5 = 14
Damage Roll: 1d8 + 4 ⇒ (1) + 4 = 5

If he drops the Goblin, Tenchi will move into the room to confront the other Goblins, moving adj. to the 3 in the room.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

AoO w/Power Attack and Prone: 1d20 + 7 ⇒ (6) + 7 = 13
Damage Roll: 1d8 + 5 ⇒ (6) + 5 = 11


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi turned and moved towards the new threats, bringing his blade down on the purple goblin as he strode down the hallway.

Attack Roll w/Power Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Damage Roll: 1d8 + 5 ⇒ (2) + 5 = 7


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Ya, I'm tanking cause my pride won't let anyone else go first.

Tenchi swung his blade in a two-handed arc, attempting to kill the Goblin who severely stabbed him.

Power Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage Roll: 1d8 + 5 ⇒ (6) + 5 = 11


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Attack of Op w/prone and Power Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage Roll: 1d8 + 5 ⇒ (1) + 5 = 6


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Rerolled attack cause I r smrt: 1d20 + 3 ⇒ (3) + 3 = 6 hahaha.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Sorry, I realize when I was writing my post I didn't specify a target of my attack. I was targeting blue.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

AoO w/Power Attack + Flank + Prone: 1d20 + 9 ⇒ (9) + 9 = 18
Damage Roll: 1d8 + 5 ⇒ (1) + 5 = 6


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tiring of this, Tenchi focuses on dealing damage rather than hitting, switching to a two-handed stance.

Power Attack: 1d2 + 3 ⇒ (2) + 3 = 5
Damage Roll: 1d8 + 5 ⇒ (5) + 5 = 10


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Talios fully heals Tenchi's wounds, despite his protests.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Will Save: 1d20 + 1 ⇒ (17) + 1 = 18


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi swings at the Goblin who hit him with a dogslicer.

Attack Roll: 1d20 + 4 ⇒ (3) + 4 = 7
Damage Roll: 1d8 + 2 ⇒ (3) + 2 = 5


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi stepped into the room, then swung his blade at Light Blue.

Attack Roll: 1d20 + 4 ⇒ (8) + 4 = 12
Damage Roll: 1d8 + 2 ⇒ (5) + 2 = 7


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi will move into the room and attack, but 3 people go before I do.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Perception: 1d20 + 5 ⇒ (9) + 5 = 14


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

So I numbered my intended path through the upper floor. Feel free to stop me at the door where the next encounter starts.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

If no enemies present themselves, he will move down the path towards the next door and open it. I moved Mitsuru since she said she was following me.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi again takes point, moving out the door next to him and down the hallway. He opens it and sees hallway.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"They do not seem very smart, so perhaps they just liked the pretty explosions of color?"


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Okay, so it's pretty clear that Tenchi is badly injured; however, he is also a stoic Samurai who is supposed to feel no pain, so he says the following regarding his injuries:

"I am fine. Please attend to the others."

Also, Kage, the first rule if ninja is, you don't talk about ninja.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"Not my friend, although I do appreciate the assistance of nature itself against these creatures!"


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Reflex Save: 1d20 + 3 ⇒ (14) + 3 = 17 I think I'm okay.

Tenchi moves up and with his free hand attempts to snatch the Alchemist to prevent him from throwing more bombs. Provoking if he threatens.

Grapple: 1d20 + 4 ⇒ (11) + 4 = 15


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Reflex Save: 1d20 + 3 ⇒ (7) + 3 = 10


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

AoO: CMB to trip (provoking): 1d20 + 4 ⇒ (9) + 4 = 13


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi moves into the room and attacks the Red Goblin.

Attack Roll: 1d20 + 4 ⇒ (16) + 4 = 20
Damage Roll: 1d8 + 1 ⇒ (1) + 1 = 2


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi smashes his blade into the flanked Goblin again.

Attack Roll w/Flank: 1d20 + 6 ⇒ (10) + 6 = 16
Damage Roll: 1d8 + 2 ⇒ (3) + 2 = 5


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Ya, light blue. I'm hoping to kill him with an AoO for throwing a bomb.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Attack of Op: 1d20 + 4 ⇒ (4) + 4 = 8
Damage Roll: 1d8 + 2 ⇒ (2) + 2 = 4

Having missed, Tenchi swings at one of the other Goblins, hoping to drop him and fall back on smashing the one throwing explosives with his reactions.

Attack Roll: 1d20 + 4 ⇒ (12) + 4 = 16
Damage Roll: 1d8 + 2 ⇒ (1) + 2 = 3


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

You guys might wanna hold up and see what happens when Red Oni opens the first couple of doors. She likely triggered encouhters.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Not that it would have changed anything, but I was trying to open the door that Mitsuru was standing in front of.

As the firework exploded near him, Tenchi shouted something in Tianese in response and swung his blade on the Goblin in between him and the one wielding the fireworks.

Attack Roll: 1d20 + 4 ⇒ (14) + 4 = 18
Damage Roll: 1d8 + 2 ⇒ (5) + 2 = 7

Should that drop him, Tenchi will take a 5' step into his square.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi watches the group split up, and makes a decision; he would protect the female going off on her own. Climbing up the ladder next to her, he gestures for her to back up so he can go in first, then draws his blade.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi moves to the front of the group (but not ahead of any scouts) and walks point, hand on his resheathed sword.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

"Aye, there is indeed. I wonder if it is the rumored beast of the swamps?"

--------------------------------------------------------------------------- --

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

"Let's find out." says Tenchi who pulls his still sheathed sword from his saya and stides into the village,


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

As Emili assisted the others in getting up, Tenchi pulled guard, insuring that nothing attacked while the others climbed.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Perception: 1d20 + 5 ⇒ (9) + 5 = 14
Climb: 1d20 + 1 ⇒ (10) + 1 = 11


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Unsurprisingly, I vote B.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"I am a Samurai. I do not shy away from my opponents; I seek them head-on, so that they know who it is that has wrought their end."


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"And more likely to catch any number of diseases that are rife among swamps. I personally don't want to have my body parts liquified because of an attempt to get an advantage against Goblins; or leeches, or poisonous frogs, or any number of malevolent creatures."


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"Which is the most direct route?"


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Tenchi's eyes narrows, and then he speaks "I believe that my family bears some responsibility for these attacks, thus I am required to stop them."


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

What good is having dual identity if you can't be tested on it from time to time? =P


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

As Rin starts to get up, Tenchi asked "I thought that you were staying to hear what this Red Oni person wanted?"


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"Allow me to introduce us. My name is Kaijitsu Tenchi, and this is my sister, Kaijitsu Rin." Tenchi bows while seated.


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

Quick question cause I just noticed this: would you be alright with me dropping ranks in Bluff to pick up ranks in Artistry (Calligraphy)?


HP: 12 (12) | AC: 16; T: 13; FF: 13 | Init +3 | Fort: +4; Ref: +3; Will: +1 AC: 10 base +3 dex +3 cha Challenge: 1 (1) | Resolve: 1 (1)

"I'm not sure what is happening locally, but I am recently returned from Goka. However, if these Goblins are menacing the city, then as a Kaijitsu I have an obligation to insure the safety of the people under my family's care."

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