Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Hurray for Davorin!!! And hurray for GM DevilDoc for running this for us. I enjoyed it a lot.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon moves near Sarepthta, so they both can attack any incoming enemy that come into their reach. Sarepthta, if you move, please put me near you
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
GM DevilDoc wrote: Unfortunately, The first AOO doesn't meet AC, and the second AOO doesn't meet miss percentage. That aligns with my luck in this combat, but thanks for considering it. Also, my bad luck means my attack didn't hit, I scored a 50. Again
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
GM DevilDoc wrote:
If that's just a 5 steep, then I could attack him with my increased reach. And maybe force a concentration check. AoO vs spell casting: 1d20 + 13 ⇒ (8) + 13 = 21damage, precision: 1d6 + 7 + 5 ⇒ (6) + 7 + 5 = 18 miss chance: 1d100 ⇒ 89
Thanks Sareptha! I really need your help with that bad burns. acknowlodges Jhon before continue attacking the monk. Thrust: 1d20 + 13 ⇒ (19) + 13 = 32damage, precision: 1d6 + 7 + 5 ⇒ (4) + 7 + 5 = 16 miss chance: 1d100 ⇒ 50 If attacked:
Parry: 1d20 + 13 ⇒ (2) + 13 = 15 Riposte: 1d20 + 13 ⇒ (9) + 13 = 22damage, precision: 1d6 + 7 + 5 ⇒ (4) + 7 + 5 = 16 miss chance: 1d100 ⇒ 60 Extra reach 6/10 rounds
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
I think someone moved Jackie Chan by accident; I think he was adjacent to me and Davorin must be adjacent to him to attack with his falcata. So I moved him back and then moved me to flank with Davorin.
Jhon circles around the monk to flank with his friend as he continues attacking, but his rapier allways strikes a few inches away of were the monk really is. Sooner or later your potion will not protect you, and you'll feel the taste of my rapier threatens Jhon to the monk, clearly frustrated by the magic that protects him. Thrust, flank: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32damage, precision: 1d6 + 7 + 5 ⇒ (1) + 7 + 5 = 13miss chance: 1d100 ⇒ 23
If attacked:
Parry first attack: 1d20 + 13 ⇒ (15) + 13 = 28 add flank if pertinent Riposte: 1d20 + 13 ⇒ (13) + 13 = 26damage, precision: 1d6 + 7 + 5 ⇒ (3) + 7 + 5 = 15miss chance: 1d100 ⇒ 25 Yes Davoring, we're being embarrasingly bad: 5 miss chance rolls -> 5 fails. And that's only me.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Well, at least he has a discernible body. Even if it isn't easy to say where he really is. Thinks Jhon glad to see a living opponent as he thrust where the sees the monk. Even if he's not really there Stabbing the air: 1d20 + 13 ⇒ (9) + 13 = 22damage, precision: 1d6 + 7 + 5 ⇒ (3) + 7 + 5 = 15 miss roll: 1d100 ⇒ 50 If attacked:
Parry: 1d20 + 13 ⇒ (15) + 13 = 28 Riposte: 1d20 + 13 ⇒ (8) + 13 = 21damage, precision: 1d6 + 7 + 5 ⇒ (2) + 7 + 5 = 14 miss roll: 1d100 ⇒ 50 The same number again? I must be paying my previous luck Extra reach 3/10 rounds
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
I should be at 0 HP damage, as I healed before going down. I spent the 4 charges as I was healed before anyone fall and Sarephta channel Those things are hard, my teeth are unable to pierce them states Jhon as he makes a small step and relies only in his trusted rapier. [b]Darious, will you help me to flank this creature] Thrust: 1d20 + 13 ⇒ (4) + 13 = 17damage: 1d6 + 7 ⇒ (2) + 7 = 9 [spoiler=If attacked]
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Mostly as Darious said, if we have some time to heal, I want Sarepthta to use my wand on me. And pick the blue scarf in my hand If allowed:
CLW wand: 1d8 + 1 ⇒ (1) + 1 = 2 CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7 CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3 CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8 I need to tick off the charges Well, they said this was a tournament to see who's the mightiest warrior, so hard and weird combats are to be expected answers Jhon as he activates his magic scarf and moves a little to thurst and bite. Thrust: 1d20 + 13 ⇒ (7) + 13 = 20damage, precision: 1d6 + 7 + 5 ⇒ (5) + 7 + 5 = 17
If attacked:
Parry: 1d20 + 13 ⇒ (19) + 13 = 32 Riposte: 1d20 + 13 ⇒ (9) + 13 = 22damage, precision: 1d6 + 7 + 5 ⇒ (6) + 7 + 5 = 18 swift action to activate Swordmaster´s flair (blue scarf) without spending panache, 5 steep and full round attacks. If I can't have the blue scarf at hand I'll pick it as a move action and not bite.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon's eyes widden when he sees how easily the oni hits him in the middle of his tumbling, avoiding his rapier as if it almost not where there. Daryus! Fall back if you need, I'll cover you he says moving toward the oni before starting to bite and thrust the creature. Rapier: 1d20 + 13 ⇒ (13) + 13 = 26damage: 1d6 + 12 ⇒ (6) + 12 = 18
If attacked: Parry: 1d20 + 13 ⇒ (4) + 13 = 17 Riposte: 1d20 + 13 ⇒ (3) + 13 = 161d6 + 12 ⇒ (5) + 12 = 17
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
If we move in init order, the it will Jhon who provokes. Or not, depending the acrobatics check Jhon tumbles around the oni, rapier in hand ready to parry any attack. acrobatics to avoid AoO: 1d20 + 11 ⇒ (19) + 11 = 30 If attacked when tumbling:
Parry: 1d20 + 13 ⇒ (16) + 13 = 29 Riposte: 1d20 + 13 ⇒ (16) + 13 = 29damage: 1d6 + 12 ⇒ (2) + 12 = 14 crit?: 1d20 + 13 ⇒ (1) + 13 = 14damage: 1d6 + 7 ⇒ (5) + 7 = 12 Once his in the other side of the oni, Jhon thurst near him, but not enought to even touch his armor. That's not how I expect to start he says as he shrugs, knowing he'll have more opportunities. Attack: 1d20 + 13 ⇒ (3) + 13 = 16damage: 1d6 + 12 ⇒ (2) + 12 = 14 If attacked in the oni's turn:
Parry: 1d20 + 13 ⇒ (5) + 13 = 18 Riposte: 1d20 + 13 ⇒ (8) + 13 = 21damage: 1d6 + 12 ⇒ (1) + 12 = 13 How can be be sound the gong, a performance check?
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Tomorrow I'll have to run two PFS at my lodge, so if my turn comes please bot me: I'll pursue the sorcerer, with acrobatics if necesary, and continue bitting him.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon moves past the cruel bandit toward the , slamming his chest as a gorilla will do. Or at least as he was told a gorilla does, as Jhon has never seen one. Then he tries to bite the man , being carefully of not spilling real blood, and just letting him know how sharp are his teeth. acrobatics to avoid cleric AoO: 1d20 + 11 ⇒ (13) + 11 = 24
If Jhon is attacked by the cleric, he will spend panache for Dodging Panache deed obtaining +3 to CA and moving 5 feet toward the sorcerer
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Using my abilities as indicated in discussion Intimidating due Menacing swordplay: 1d20 + 11 ⇒ (12) + 11 = 23 When Jhon bit the cruel bandit, he emitted a growl and, after realesing him from his teeth he stared intensely at him. Making it clear that he could have done much more serious damage. And now trying to resist the spell will save, charmed life: 1d20 + 2 + 3 ⇒ (11) + 2 + 3 = 16 Jhon starts to feel sluggish, his movements becoming slower, when a thought crosses his minds. He though of his parents, of the same they'll suffer when they know how makes such an awful performance. And in a private play with one of the most powerful man in the world. Resolved to not make his parents to ever fill this way, Jhon strengthes his will to resist the spell.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
From now on, in the opera, all my bites will be non-lethal and I'll be explicit.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
-Regarding natural attacks and light weapons: I asked because two of my deeds (menacing swardplay and precise strike) works with "a light or one-handed piercing melee weapon2 but precise strike adds "(though not a natural weapon)". I also searched and see no correlation, and decided is better to not roll for it and ask. -Bite making non-lethal: My bad. I tought it was attacks, but despite what advices I read, the rule states clearly "weapon attacks", so no damage for the Cruel Bandit. I would move to the same place even if that's the case, and with him rolling two nat 20s it really doesn't matter what other action I could have done). I have just reread your post and see you said no lethal damage allowed. In capital letters. As an excuse I can only said that I didn't pay much attention about magic user rules not being one. I know, is not a very good excuse
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Natural atacks doesn't count as light weapons right? only unarmed attacks. I'm interested due my menacing swordplay free intimidation attempt
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon moves around the Aspis' Cruel Bandit jumping and tumbling like a monkey, but without moving close enough to risk being attacked until he bares his teeth and bite him. draw some arrows to represent my path The Monkey King doen't have weapons, but some monkeys have sharp teeth. Like us. Fighting Defensively, bite: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20damage: 1d4 ⇒ 3 I haven't read we're forced to fight non-lethaly, bit if we are forced substract 4 from my attack roll
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Profile adjusted for no armor Let's the play begin! states Jhon, excited for being on stage one more time.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
I'f Peribras doesn't want it I'll prefer to be the Monkey King, being acrobatic fits well with my skills and having the option to spend panache.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
I'm going to be bad with whatever role I choose; weapon finesse only with the rapier and can't wear heavy armors easily. I can be acrobatic as a monkey king, but have no spells so Cruel bandit better for me if nobody has sneak attack and a caster wants that role. But choose as you want, and I'll do as best as I can in whichever role i have, as a former actor I should do great in whatever role. Or not, but I'm going to enjoy it Daryus, the Cruel Bandit can't cast spells, so better pick the Chou
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
And if you're not convinced, you can allways ask for a cleric who help you to talk with the dead. We're in a temple after all
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Wow, I was sleeping very deep. I almost didn't realize what as happening even standing up... But you solve it very well, so thanks for it Jhon bows theatrically to all of you as a way to thanks for it. Sarepthta, you said yesterday you built the temple? I'm curious about that, as I never find before anyone so involved in religion to build one. Why did you built it?
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Talking about apologizes, my kids had been sick and I didn't have spare tiome.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Davorin, even if I share your cheerfulness for having pass the tests, we should not shout like that. Remember we've been told to "maintain as much secrecy as possible", so we're only associates fighting here for the money, ok? Then he looks at Sarephta; Milady, for your words I can understand you're not very happy for all what we're doing here, but you honor your word to our bosses and do your job. I hope is not too much to ask you to keep your sorrow to yourself. Yes, it's an honorable feeling, but in this competition everybody know we'll have to fight and kill, or die. And if someone hears you, he can wonder why is in the tournament someone who will prefer to not need to kill anyone.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Regarding us dispatching easily all you throw at us, I think part of the "problem" is that we are 6 and the special was written when the usual number was 4. Also we are very melee oriented and, until now, most of the combat has been this way. We had some problems with the invisible flying oni, we are not as well prepared to counter those things. But there's no complains, I'm having lot of fun.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
will save with charmed life: 1d20 + 2 + 3 ⇒ (1) + 2 + 3 = 6 The sorcerer's spell fully affects Jhon, who starts to move slower than usual. then, seeing he could not reach anyone without some help, uses his blue scarf to increase his reach an attacks the half-orc who's attacking Dreggar. You'll need more than one spell to take me out! he shouts at the sorcerer, clearly bothered to not been able to go near him to let his rapier do the talking. Thurst, slow: 1d20 + 13 - 1 ⇒ (9) + 13 - 1 = 21damage: 1d6 + 12 ⇒ (2) + 12 = 14 Swict action and spending panache in the swordmaster flair (blue scarf), standard action attack, 5 step
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon runs over the other hallway. You want the vase? Come for it and pay in blood he threatens then to come. Also readying an attack at the first one to come readied attack:
Attack: 1d20 + 13 ⇒ (16) + 13 = 29damage: 1d6 + 12 ⇒ (4) + 12 = 16 Crit?: 1d20 + 13 ⇒ (11) + 13 = 24aditional damage: 1d6 + 7 ⇒ (1) + 7 = 8 If sattacked in melee: Parry: 1d20 + 13 ⇒ (11) + 13 = 24 Riposte: 1d20 + 13 ⇒ (14) + 13 = 27damage: 1d6 + 12 ⇒ (3) + 12 = 15
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
And if nyou can't, I could jump at your back and reach it! It'll be like a circus performance! exclaims Jhon excited to show his abilities.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
GM DevilDoc wrote: Sorry, Jhon. Group votes for the stairs! that's a good option too, better than start discussing until we reach an agreement. I think the same than you Darious, let's go there
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
[B]Staircases looks to easy for my taste, so I`ll propose to climb down. I can go first and defend myself, if necesary, as you climb down[/ooc] If everybody agrees I'll take 10 in the climb chek for a 14. If not, Jhon will follow, we must be quickier than our oponents
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
I don't need healing, so I'll go first to check the passage. Then Jhon seathes his rapier and his scarf and climbs down. Take 10 for a 14 He looks carefully around, knowing than sooner or later there will be traps and opponents. Perception: 1d20 + 8 ⇒ (11) + 8 = 19 I have an ioun torch to provide light
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Great attack Davorin!!! Now, let's spread a little. Last time I fight an invisible caster he electrocutated us, and I don't want to happen again.he states as he moves and readies his rapier in case he appears near him.. readied attack: 1d20 + 13 ⇒ (8) + 13 = 21damage: 1d6 + 12 ⇒ (4) + 12 = 16 I've moved Jhon to the middle as is the better place to reach almost everyplace when the ogre appears
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
If he's 10 feet in the air and I have 10 feet of reach I can hit him, right? I can't fly, but I can stab him in the stomach! he shouts as he charges toward the ogre. Thrusting, charge: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25damage: 1d6 + 12 ⇒ (1) + 12 = 13
Knowledge local: 1d20 + 7 ⇒ (1) + 7 = 8 If attacked: Parry: 1d20 + 13 ⇒ (1) + 13 = 14
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Weekends are hard for me to post, so I'll post in advance. Please change whatever is necesary according to the tengu's actions when Jhon's turn comes: Jhon charges foward, stoping at 10 feet of the tengu, so the birdman is surrounded by all of them. Only you against all of us? It doen't feels fair at all. But unfortunately for you I'm here to win, not to be fair. Attack: 1d20 + 13 ⇒ (7) + 13 = 20damage, precision: 1d6 + 7 + 5 ⇒ (5) + 7 + 5 = 17 If attacked
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon moves to help with the last cobra. Lets finish it before the next wave come! He states has his rapier pierces the metal body. Attack: 1d20 + 13 ⇒ (12) + 13 = 25[damage]1d6+12[/dice] minus DR GM, are all the red squares pits? We know of all of them?
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
reflex: 1d20 + 10 ⇒ (1) + 10 = 11
Jhon starts to fall to a trap when, by sheer luck, he finds a protrusion in th pit wall to recover his step and move out. Beware, there are traps! Once up he moves to flank the greener cobra and stabs it where its heart should be. Attack: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31damage, precision: 1d6 + 7 + 5 ⇒ (4) + 7 + 5 = 16
If attacked:
Parry: 1d20 + 13 ⇒ (1) + 13 = 14 Riposte: 1d20 + 13 ⇒ (10) + 13 = 23damage, precision: 1d6 + 7 + 5 ⇒ (1) + 7 + 5 = 13 I draw two arrows in the map, one for the reflex save (I assume I'll move to the nearest square and I can select which, if two are available), and a 5step.
If that's not posible: I'll move to the same place, with an acrobatics check and a parry and repost if failed. acrobatics: 1d20 + 11 ⇒ (7) + 11 = 18 Parry: 1d20 + 13 ⇒ (9) + 13 = 22 Riposte: 1d20 + 13 ⇒ (17) + 13 = 30damage, precision: 1d6 + 7 + 5 ⇒ (2) + 7 + 5 = 14 Crit?: 1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25aditional damage: 1d6 + 7 ⇒ (4) + 7 = 11
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
What? Didn't we did what you suggested? answers Jhon, clearly distracted, as he moves around to flank with Sarephta. Stab, flank: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18damage, precision: 1d6 + 7 + 5 ⇒ (5) + 7 + 5 = 17 If attacked: Parry: 1d20 + 13 ⇒ (2) + 13 = 15 Riposte: 1d20 + 13 ⇒ (2) + 13 = 151d6 + 12 ⇒ (2) + 12 = 14
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Perception: 1d20 + 8 ⇒ (11) + 8 = 19 You said what I was thinking states Jhon as he steps slightly to a side giving space for Dreggar if he wants it. Despite his putting himself in a combat stance, it's clear that he's paying more attention to the coliseum than to the cobras. What wonderful stage it will be Readied attack: 1d20 + 13 ⇒ (3) + 13 = 16 damage, precision: 1d6 + 7 + 5 ⇒ (5) + 7 + 5 = 17
If attacked:
Parry: 1d20 + 13 ⇒ (12) + 13 = 25 Riposte: 1d20 + 13 ⇒ (7) + 13 = 20 damage, precision: 1d6 + 7 + 5 ⇒ (3) + 7 + 5 = 15 Drawing rapier as part of the initiative check. Standar action to ready an attack. Move action to pick swordmaster flair. Swift action to activate it. And a 5step
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Davorin Blackridge wrote: What Shifty just said. Don't wait, post with alternative choices. I'll do that, but now, to simplify things just lets stay with shouting for no effect and then going out
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Davorin, the GM as stated that we can`t move more than our base speed but it's not difficult terrain.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Is there anyway to help Peribras? I'm pretty confident I can go out in the time limit, So I'm going to intimidate the mob to move away of the halfling. Can that lower a little Peribras DC? Intimidating: 1d20 + 11 ⇒ (17) + 11 = 28
Jhon starts shouting and waiving his rapier. Move away of my friend or you'll end like a brochette! You! Aren't you going to loook where you step? do you want to anger me? After having some threats in return he moves out of the inn and watches to see if Peribras needs more help.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
acrobatics: 1d20 + 11 ⇒ (12) + 11 = 23 I like your style, Davorin states Jhon as he follows him jumping from table to table and trying to outperform him.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Gm, To be fair Jhon failed his attack, as I rolled a natural 1 AoO: 1d20 + 13 ⇒ (14) + 13 = 27damage: 1d6 + 11 ⇒ (2) + 11 = 13miss chance: 1d100 ⇒ 75 Hey! If he doesn't fight with honor you should compare yourself with someone honorable, don't you think? Then he moves to a side to flank with Dreggar. Attack, flank: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31damage: 1d6 + 11 ⇒ (5) + 11 = 16miss chance: 1d100 ⇒ 78
I will parry and repost if necesary
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon Doe wrote:
I've been storing them too
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Jhon, who has just picked his blue scarf in his left hand before the ronin appeared moves toward it, using his scarf to distract the human before he tries to stab him. Attack: 1d20 + 13 ⇒ (1) + 13 = 14damage: 1d6 + 11 ⇒ (2) + 11 = 13 Reach 10 ft due the scarf What are you doing Jhon? Fighting this way you'll not impress anyone! If attacked:
Parry: 1d20 + 13 ⇒ (20) + 13 = 33 Riposte: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 11 ⇒ (1) + 11 = 12 Riposte crit?: 1d20 + 13 ⇒ (15) + 13 = 281d6 + 11 ⇒ (3) + 11 = 14 Previous round; pick the swordmaster flair (blue scarf). Move action to move, Swift action to activate the scarf (paying panache). Standard action attack.
Male Kitsune Swaskbuckler (Inspired blade) 5 HP: 17/39 Panache 2/4 Charmed life 2/3 | AC: 23 | T: 16 | FF: 17 | CMD: 20 | Fort: +5| Ref: +10 | Will: +2 (+5 vs Mind affecting, +8 Charms & Compulsions) | Init: +5| Perc: +8, low light vision
Perception: 1d20 + 8 ⇒ (20) + 8 = 28 Wow, it looks like many of them had fall near us exclaims Jhon as he picks and stores another one, confident he can parry any incoming attack. If attacked: Parry: 1d20 + 13 ⇒ (3) + 13 = 16 Riposte: 1d20 + 13 ⇒ (4) + 13 = 171d6 + 11 ⇒ (5) + 11 = 16
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