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Jelissa M'Barra's page
131 posts. Alias of BloodWolven.
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HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"Dont act so fresh to it all. Thorn shape up. As you probably have guessed but can't wrap your mind around it, we are all from different worlds. We were all likely given tasks to do here. Mine was to bring magic to this land. Of course we are here to destroy undead. Thorn and I come from a world called Golarion, Kealen likely comes from there too. I know Titus and Eliza do as well, or at least close enough. As the harvest festival came to a head the walls of our worlds were weakened, allowing strong magic to summon champions for this world's sake. We arent extremely strong but we are specialized. Azana comes from the same world as you Hellfire or at least one close enough. Like Thorn said, those words we don't know. As the words I say next might be foreign to you as well. I am a cleric, a battle priest, devoted to destroying undead. Most of my tools are simple but I still have my divine powers and spells. I can detect undead, make us hidden from undead, cure wounds, and many others though I may need a day to fully prepare for a special encounter. I pray for my spells and my Lord grants them to me. I know even less than Thorn about firearms."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She turns on her heel not needing to see it from Azana's description. "I am not sure what spells would affect it. Sticking to brawn might be best."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
As the first body began to burn she would press the close button as she said, "We ladies have your back, just call and we will open the doors."
She opens the doors and does her best to hold her breath. Once Thorn is in the room she tries to breath and becomes nauseated. She is able to keep the soup down in her stomach for now. She presses the down button.
fortitude save DC 14: 1d20 + 5 ⇒ (4) + 5 = 9
fortitude save DC 14: 1d20 + 5 ⇒ (12) + 5 = 17
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"So should we go up and check the 4th floor and then the floors above that today?" She offers as the group collects.
Everyone take away one ration.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"I think I will go with Hellfire." She states and on the 6th floor gets off following him, scythe in hand.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Jelissa follows the group staying in the back of the elevator.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She checks in on Thorn and then follows Hellfire, scythe in hand...
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She stood up and followed joining them onto the elevator.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She goes over and sits in the corner until someone involves her or worse...
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She gets to where Titus is in the elevator shaft, then being pulled into the room she begins to look around and asks, "Are you going to send a rope down to Thorn?!"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She shakes her head after she stops and looks down, "My whole healing kit has been used. I hope we can find a replacement soon!"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She puts her scythe up through the hole of the latch and with her other hand on Azana's she easily pulls herself up. She sees a ladder and begins to climb with one hand on her scythe and the other on the rungs above her.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She yells at the robot, "REX, close those doors and get us out of here!"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She quickly moves ahead of Thorn looking for any zombies. Luckily there is none and is the first into the elevator.

HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She grabs the gloves with the sapphires upon them and slips them into her pocket.
Then she looks at the locks and screens before her seeing what she can do... having no clue she leaves. Not trained in any of those skills. :(
At Thorn's insistence she stays and casts guidance on him and the others, she had prepared it and other spells since they had lost their wizard to that horrible black goo.
She also begins to identify the magical items in the lockers to check out what they are to know what to take and what to leave.
Magic books
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Old Bag
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
an electrified morningstar, a caustic halberd, a fiery warhammer, a frost rapier,
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20 +1 acid halberd
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Spellcraft, DC 20: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 +1 cold rapier
Knowing what some of the weapons were would help her make a guess as to what they others would do:
Perception, DC 20: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26 +1 shocking morningstar
Perception, DC 20: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Don't feel too bad Titus, I moved up the science lab. It was going to be in the next actual town. Good thing I changed it.
Jellisa takes the tome from the robot, her eyes turning blue after casting a spell and flips its pages and then says, "Nope. Though it does look like a magical tome of some kind. Nothing my spell craft can identify though."
INT check DC 12 to recognize it: 1d20 ⇒ 7
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
With plenty of rounds to heal her... She would reply and wait for an answer before continuing to heal, "I thought you were going to be gone as well, it surely was a close one. Azana do you need more healing?"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 4
Since you don't want to stand yet, lets heal you again, 1d8 + 5 ⇒ (2) + 5 = 7
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 2
Seeing Azana drop she then channels hoping to heal the woman and any living creatures within 30 feet.
3d6 ⇒ (1, 4, 4) = 9
Dont forget your DR Azana, so you would be at -8, after my channel you would be at 1 hp.
Round 3
She moves forward to heal Azana with a cure light, 1d8 + 5 ⇒ (6) + 5 = 11 and offers her hand to help her up.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"Hey little metal thing, we aren't doing nothing. We are drawing the infestation out so we can excise it. As some of us are holding back until we are needed. Do you have a name?" she states and then asks.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She looks around to see if she needs to do anything and then waits again leaning against the wall.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
After helping clean up the bloody mess she collects her scythe and stands behind Thorn ready to help out as needed.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She shrugs and follows Thorn.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"I like Thorn's idea, if any undead or perhaps even worse living, hear us they should come running. It would be better to hold out for what we know." She suggests. She continues to scan the area hoping to get a ping of undead but the walls could be too thick. She cringes each time their is a loud noise made by the group.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
As the elevator allows you to see the top of the hallway, she taps her scythe twice on the ground and prays, "Oh dark mistress may you grant me vision to see the undead blight!"
Her eyes begin to glow red. Once the elevator stops she announces, "No Undead within sight for 60 feet."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
k geo: 1d20 + 5 ⇒ (20) + 5 = 25
"There is nothing really in a 2 mile radius. I will stay with Thorn to clean the cows. You four can go look and see what you can find."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She nods and says, "I will make more spells to help with cleaning tomorrow."
Then she would make her bed next to Thorn casting a spell upon him before she goes to sleep.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Once Kaelen is done she begins to build a pyre over the blood with Thorn's aid. Then they place the corpses on top.
With the lighting of the funeral pyre she begins to pray. Ending with thanks to the dead for their home.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
You might want to read our posts.

HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Jelissa would disrobe and then put on her funeral shift. Putting a handkerchief around her mouth and nose as a mask. Finally putting on fine silk gloves. Then she goes into the room...
She rolls the sheets and blankets on the bed around the corpse. Then securing it with straps of rope she makes sure there is no holes. "Can someone hold the door open for me!" She would yell and with a response and the doors open she would come out. She brings it out in her arms like a child. Still the smell of decay is pungent and could easily make someone gag or worse if they were not prepared for it.
Then she grabs some more blankets to get the other body. Repeating the cycle.
She would ask Thorn to cut some wood and create a pyre for the funeral tonight.
Then back to work after finding cleaning supplies: "Azana would you be so kind to find what cleaning supplies this house would use and explain them to me." Using bleach she would scrub down the whole room. Even tearing out the carpet that covered a hard wood floor. Eight hours later she would disrobe in the one bathroom and take a hot shower. Once done she would stride out of the room naked and pull on her official attire for her work in funerals, the outfit you are used to her wearing. Then she would call to the group, "I will be having a funeral for these unfortunate souls, you are welcome to come or stay. It is your choice."
Then outside she would thank Thorn for the wood, and help prepare the pyre. She would ask Kaelen, "is the cow bled? If so then we could put the pyre on the blood to get rid of the attractant."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"If we are going to make this a 'base camp', then I will start working on cleaning out the corpses and decay." She offers and heads back to the bedroom if no one says anything else.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Not hearing what Azana said at all, popping into the kitchen she sees the last of the food put into a bag and she offers, "Good thinking Azana we will have food for the road."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She was a bit more worried about where everything was and that there were no threats hiding. Checking all the rooms and doors.
After opening the bedroom door she quickly shuts it. Then pulling out some chalk marks it with an x. Finding the door to the basement in the same way she quickly shuts it and marks it with an x too.
She then alerts the group in a loud voice, "Doors with x's on them have a corpse in that room, be ware."
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"That is fine, most people including most adventurers don't take death lightly. Nor should you get used to it, dear. Once we clear this farmstead we will take a break. Try to hold it together until then." She says trying to comfort Azana while making a few side glances at Thorn.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"Sudden is what normally happens in my kind of work. I have survived 22 missions so far and we lose half of our members or more each time. It was Black Blood, if you are not strong enough its touch can kill. Though that felt more alive... or maybe it was Dark Water. But we arent in the ocean. Hopefully whatever spell the dark one used to summom it took a lot of effort. Video Game?"
"Titus, we should call out to them. Then the undead will leave any hidey hole they are in to get us." She suggests.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"Yes Azana that was for sure an unsettling sight. Come down here and float by me for a while." She asks her to come down. If she does she would give her a hug and hold her while she walked with one arm.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
First she slams her scythe into the ground. "Good we are all here, well... except for Kyrie and her gunman. Shall we move South to those buildings?" She says after catching her breath. Wiping sweat from her brow, then pulling out her waterskin to take a drink.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 10
She runs... getting to the rock she stops before running into it.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 9
scythe +1: 1d20 + 7 ⇒ (4) + 7 = 11
damage: 2d4 + 6 ⇒ (4, 2) + 6 = 12
Slice and a miss, she then yells, "You dont want to know! Kill the zombies and RUN! DONT LET THE BLACK BLOOD TOUCH YOU!"
She is barely keeping it together, ready to retreat next round.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 7
She smiled at Elize and says, "Any time, beautiful." Then she charges forward and misses the target behind Thorn.
scythe +1: 1d20 + 7 ⇒ (2) + 7 = 9
damage: 2d4 + 6 ⇒ (4, 1) + 6 = 11
She yells in surprise, "Run, I have never seen anything like that before!"
Round 8
scythe +1: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 2d4 + 6 ⇒ (4, 2) + 6 = 12
Hiting the target and putting it down again for good. She then takes a move away from Tar Thing!
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 6
She quickly leaps to the side aiming to take down the zombie in front of the alchemist. Dropping it in one strike of her scythe.
scythe +1: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 2d4 + 5 ⇒ (4, 4) + 5 = 13
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 5
She steps up between the felines and waits stewing in anger, "Yes, I can blast them away with all my healing then, once we are done with the fight who will heal us. Well Titus takes damage from my positive energy, you should be on the fringe from me if I am going to be blasting." She says rather vehemently.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 3 & 4
She starts to get the zombie off of her but as the rest of them calmly talk it infuriates her. She shouts, "By the power of Pharasma I lay you to REST!"
CHANNEL: 3d6 ⇒ (4, 5, 5) = 14
The blast eradicates the zombie on her and washes over the other undead in a white surge of energy.
In an annoyed almost whine she states, "Yes I have positive energy and would have liked one of you to come help me. But I handled it myself." She then steps back and cures her wound.
1d8 + 5 ⇒ (6) + 5 = 11
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 2
She continues to reap the one she already hurt.
scythe +1: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 2d4 + 5 ⇒ (4, 3) + 5 = 12 x4
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Round 1
Ready for blood she charges forward 30 feet and sets her scythe in an offensive stance. Ready to strike the first one that gets to her.
scythe +1: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 2d4 + 5 ⇒ (3, 2) + 5 = 10 x4
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
"With Lay of the Land I know the gist of the area. It is mostly desert. But there are a few bodies of water and even less buildings."
She explains and then once all are ready she leads the group...
perceptiin: 1d20 + 5 ⇒ (4) + 5 = 9
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She packs up her bedroll and secures her pack before grabbing her scythe. She then kneels, prays for about a minute then taps her sycthe to the ground. A white strobe of energy washes out from the scythe in all directions in a moment. Then as she stands she asks, "Do we want to go towards buildings or water?"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She gets up earlier than most and prays to Pharasma. Then she goes back to bed seeing most still asleep and Titus still on alert. She nods to him and then gets comfy again before nodding off in her bedroll. Titus would have noticed she is in a silky black nighty and skimpy underwear of the same material. Her holy symbol around her neck as an amulet, a circle with black and white fire chasing each other on the circle of silver.
As the group starts talking she wakes up again, staying in her bedroll to keep resting she listens. She offers, "Being able to see a threat does out weigh most of the other issues. Titus do you have problems with the sun?"
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
She walks up behind Thorn and lays her hand next to his cheek from behind. He quiets down and she whispers with him once he turns around, "I know... I know... but... but there is nothing we can do now. We don't know when they separated from us. Titus will protect me go." Seeing the determination in his eyes she lets him go.
HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
As the group decides to stay here for the 'night' she slams her scythe into the groud and it stays standing. She states, "Do not leave from 50 feet from the scythe and undead will not detect you. Thorn and I will go find fresh water, any are welcome to come but you... well we likely will rest again under the noon sun." She begins to chant quietly spending one hour in quiet meditation, holding the stick in a Y shape in both hands and begins to walk around.
After the hour she thrusts the focus component into the ground, next to the cliff about 80 feet from the group. From that point fresh, clean water trickles forth, at a rate of 1 gallon every 10 minutes for 5 hours.
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