male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves sighed as his master gave him the patronizing warning, though he did take it to heart as he skirted around behind one of the angry dead. my 30ft move action looks to be just enough to get into flank just above blue, then swing at blue with flank and guidance. slam: 1d20 + 8 + 2 + 1 ⇒ (15) + 8 + 2 + 1 = 26
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves appreciated the atypical concern for his safety from Declan as he strode toward the skeletal creatures. After being warned that they would be best hurt by blunt force, he swung with his fist rather than draw his axe. Jeeves (now with AC 20 thanks to Shield) walks up next to Declan and attacks Red with his slam, which has 10' reach. slam attack: 1d20 + 8 ⇒ (3) + 8 = 11
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
sense motive to make damn sure he actually is convinced that working with us is to his benefit and isn't going to betray us: 1d20 + 14 ⇒ (19) + 14 = 33 "Bob speaks the truth. House Sarini is our enemy. By our side you stand the best chance of fighting back against your oppressors." diplomacy to aid Declan: 1d20 + 4 ⇒ (3) + 4 = 7
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves strips off Kossrani’s armor and gathers it along with his other belongings. ”We should have the prisoners grab the weapons from the armory and don the unsullied armor—though quickly—to help conceal that they are prisoners and protect them. Plus it will help us to carry all of this.” perception to search for valuables: 1d20 + 6 ⇒ (14) + 6 = 20
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves choked up on his greataxe and tried to end the fight. attack: 1d20 + 7 ⇒ (2) + 7 = 9
5’ step to H12, free action to grab axe with second hand, standard to attack, free action to let go with second hand to free up slam for AoOs
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves steps up behind his master’s red-skinned compatriot and reached out with his long arms to trip the human in front of him. move action to G13, standard action to trip Green (provokes if he has reach) trip on Green -4 for soft cover: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves moves a little closer to the door and said in a loud whisper, ”Shhh! I think they’ve heard us. Quick grab some of those weapons! Fight for your freedom!” Bluff: 1d20 + 6 ⇒ (19) + 6 = 25 Jeeves moves to G15 (move action), and readies an attack (standard) vs the first guard that enters melee range and attempts to lure the guards into rushing in by bluffing (free) that he and the rest of the party are just the weak prisoners who managed to get free and are attempting to flee. readied attack / AoO: Slam attack (10ft reach): 1d20 + 8 ⇒ (11) + 8 = 19 slam damage: 1d8 + 4 ⇒ (7) + 4 = 11 Slam attack (10ft reach): 1d20 + 8 ⇒ (8) + 8 = 16
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Declan allowed himself a devilish smile as Jeeves relayed the news that the guards were indeed asleep in their beds. He instructed him to make sure that everyone attempted to kill the guards simultaneously to help ensure that no alarm is raised. bluff to convey a secret message (point out instructions silently): 1d20 + 6 ⇒ (11) + 6 = 17 Jeeves then prepared to step up to the nearest sleeping guard and delivery a heavy blow with his axe for a quick, and hopefully painless, death as he held no personal ill will towards the human. He just waited for his stealthier allies to move into position.
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
After Declan let Jeeves know telepathically that the patrol just passed and entered into the main building and commented that they don't seem very alert, Jeeves gave the signal to his companions. He tapped the shoulders of those nearby and gave a thumbs up to the halflings a short distance ahead. With that signal, he readied his greataxe as he knew it was time to slip into the barracks and hopefully catch the resting guarddmen unawares. He let the halflings make the first approach then followed behind as quietly as he could. stealth for final approach: 1d20 + 1 ⇒ (16) + 1 = 17 initiative: 1d20 + 1 ⇒ (17) + 1 = 18
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves did his part, and approached slowly following a good twenty paces behind the halflings. He held his ground a block away from the barracks until someone gave word that they'd spotted a patrol. perception for patrol: 1d20 + 6 ⇒ (13) + 6 = 19
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
I am gonna be busy tonight, so I am throwing up what I assume Jeeves will do on his turn unless something really strange happens on the Purple fairy's turn Jeeves shakes off his paralysis, squints his eyes in rage, and charges the nearest fairy. I presume this will be purple. Either way I have 10ft reach so I would stop 2 squares away from my target. charge attack w/ bless: 1d20 + 9 ⇒ (17) + 9 = 26
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
I thought I posted this last night but it must not have saved, so the first roll is for Padraig's initial offer, and the second is for his response. sense motive #1: 1d20 + 13 ⇒ (17) + 13 = 30 sense motive #2: 1d20 + 13 ⇒ (2) + 13 = 15
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
sense motive: 1d20 + 13 ⇒ (15) + 13 = 28 Jeeves whispers in Leila's ear, He is terrified. Now you can come across as the reasonable one who he can relate to. Perhaps ask what he knows about the murder here.
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves strode forward drawing his bow and readying a shot at the first fool to emerge. jeeves moves 30’ NE towards the mist drawing on the move (move+free), then readying to shoot the first enemy he sees (standard). After he takes his shot he will only be holding the bow in one hand so he can be ready to take an AoO with his slam since he has 10’ reach with it. He will use non lethal with the slam. readied attack:
bow attack: 1d20 + 3 ⇒ (16) + 3 = 19 damage: 1d8 ⇒ 4 miss chance: 1d100 ⇒ 77 AoO: Slam attack for nonlethal: 1d20 + 2 ⇒ (17) + 2 = 19 Non lethal damage: 1d8 + 3 ⇒ (5) + 3 = 8
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves rolled his eyes. He would have been impressed by Declan’s little speech if he weren’t living proof of his hipocrisy. And yet he didn’t detect any duplicity. Is the silver-tongued bastard getting better? He couldn’t mean that could he? What’s gotten into him?
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Sullenly, Jeeves telepahtically spoke the words he'd begun to truly despise, Yes, master, your wish is my command. His master quickly hushed him and told him something that he'd longed to hear for years, Declan said he wasn't his master. He stopped paying attention for a moment as his mind joyfully wandered to what he might do with his newfound freedom. After a moment, he noticed that his master was still talking, and certainly still seemed to be speaking in his usual tone of unapologetic condescension. As it sank in that Declan was merely explaining a ruse for them both to act as simple peasants, Jeeves heaved an especially heavy sigh and nodded, Yes, mast--I mean, sure, Bob. He smiled to himself as he thought, I am at least going to milk this situation for all it's worth. As the two reentered Laria's office, Jeeves threw his arm over Declan's shoulder and cheerfully said, "I made it. This idiot," he said as he poked Declan in the ribs, "told me the wrong place to meet! I'm Jyvestrix. So how do you know Rexus, here?" Jeeves watches closely for how Laria reacts, looking for any signs of duplicity or mental control. Sense Motive: 1d20 + 12 ⇒ (11) + 12 = 23
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
"Yes, yes, no need to shout," Jeeves said aloud in response to his masters panicked instructions. He made his way through the door swinging on its hinges after the savage one came barrelling through, and seized the opportunity to slip behind the dog snarling at the others. "No! Bad dog!" he said forcefully as he smacked the dog's rear end, "Bad!" Jeeves walks to K8 for flanking now that blue has taken his AoO and slams blue dog. attack with flanking bonus: 1d20 + 7 ⇒ (20) + 7 = 27
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves turn after Rathgur's: Yes, yes, no need to shout, Jeeves said aloud, in response to his masters panicked instructions. He sidestepped up to the door, and threw his should into the door, throwing back the snarling dog on the other side, as he balled his fist and swung at the other dog.
Jeeves walks to L7 (pushing the door open) and slams blue dog attack: 1d20 + 5 ⇒ (17) + 5 = 22 slam damage: 1d8 + 3 ⇒ (1) + 3 = 4
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves approached a little timidly. He did not like the looks of the place and he was still a little bruised from yesterday's excitement. Jeeves moved up to look in the boarded up window making note to examine more closely anything that seemed to catch his master's eye. perception (60ft darkvision) with Declan's aid: 1d20 + 6 ⇒ (14) + 6 = 20
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
As warmth spread through his body, Jeeves groggily drifted awake. It had been such a good dream, with Declan being tormented with fire pokers, while Jeeves took delicate bites of chocolate. He blinked several times in confusion at the halfling with a hideously scarred forehead laying her hands upon him. He then blearily looked around to get his bearings. Upon seeing Declan standing over him, smugly clearing his throat as usual, he quickly rose to his feet and made himself presentable. How may I be of service, master Tanessen? Jeeves is back up! thanks, Lily!
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves looked around woozily as he lowered the punch he never got to swing. He was frankly shocked to still be standing. The arrival of reinforcements was enough to convince him that fighting would be folly and he turned to flee until he heard his master’s voice in his head again, You heard that madman’s taunts. We can’t have the blood of these men on our hands. Do your best to tend to the wounds of the one you knocked out. With a heavy sigh, Jeeves took his bloodied handkerchief and did his best to try to staunch the wounds of the loyalist bleeding next to him. Heal check for First Aid: 1d20 + 0 ⇒ (13) + 0 = 13 As consciousness faded, he chuckled to himself as he saw deep crimson soaking through his handkerchief, Looks like this one isn't going to make it. Declan can't fault me for trying. A smile crept over his face as he finally got the rest he’d been craving since this whole madness began.
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
will save: 1d20 + 2 ⇒ (18) + 2 = 20 Jeeves' eyes were heavy with pain before, and grew even heavier from magic yet he just couldn't quite drift off yet. That one still deserves a good thwop with the old grapefruit spoon he thought as he glared at black CCG.
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves showed no acknowledgement of his master’s chastisement and orders to stand down, while in his mind he spoke, Master, I suspect you’re going to be on your own here in a moment. A moment later he heard back, Very well. I suppose you have earned a little time off. See if you can’t get another blow or two in before you clock out at least. He squinted his eyes to glare over his pince nez at the militiaman as he slowly produced a white handkerchief and dabbed away the blood he was coughing up. If this stains, it comes out of my pay, you swine! he shouted as he raised a fist in warning. Jeeves takes a 5’ step (free) to E18 and readies to attack the next enemy that tries to strike him in melee. So I am hoping for an AoO on blue CCG if he tries to stand, then a readied attack on whichever of these guys tries to swing at him first (likely blue if still up after the AoO, otherwise, Black Dottari? if/when Jeeves makes an AoO:
I warned you. Jeeves said with a shake of his head, as he kicked at the militiaman trying to rise. attack including the +4 vs prone: 1d20 + 9 ⇒ (15) + 9 = 24 damage: 1d8 + 3 ⇒ (8) + 3 = 11 if/when Jeeves takes his readied attack: Jeeves rains down one last blow before collapsing with a sigh. attack: 1d20 + 5 ⇒ (11) + 5 = 16 damage: 1d8 + 3 ⇒ (2) + 3 = 5 Those nearby may have noticed a disturbing smile across his lips as he closed his eyes. Standard action while disabled, drops him to -1 HP
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves heard his master’s orders in his head, Sorry, Jeeves, but I am going to need you to be the scapegoat here. We have to stop this, but publicly I must remain loyal to House Thrune. Stop those militia and protect the people of this city. He hated constantly being treated as an expendable subservient to Declan, but now at least he got to vent that frustration on someone’s face. Halt, ruffian! You shall not harm master Tanessen! he shouted as he charged toward a member of the Chellish Citizens Group with a clenched fist. Jeeves charges to F18 and attacks the CCG in E17. charge attack: 1d20 + 7 ⇒ (19) + 7 = 26 slam damage: 1d8 + 3 ⇒ (4) + 3 = 7
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves once again introduced his master after a loud sigh, and he certainly tried to keep his asides quieter at least this time. I’ll spare you guys from reiterating it, until I come up with a new variation diplomacy to aid another: 1d20 + 0 ⇒ (13) + 0 = 13
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves found this part especially humiliating, so he took what chances he could to rebel against his pompous master. He stepped forward into the crowd and announced, May I present the lord, Declan Merriweather Tanessen, third of his name, captain of the Kintargo prep polo team (intramural), climber of the big oak (sapling), letterman, killer of three ponies (he was... a portly child), fourteenth in line to the viscount of Kintargo (behind both his younger sisters). The parenthetical sections Jeeves muttered under his breath Bluff aid another: 1d20 + 0 ⇒ (20) + 0 = 20
male Eidolon to Declan 3 HP 25/25 | Init +1 | AC 16 (T 11 / FF 15) | Fort +4 / Ref +2 / Will +3 | Perc +6 | Sense +14
Jeeves knew his role as usual was to watch for hints that his master's ploy might go awry. He watched the loyalists faces closely so he could telepathically warn his master if he needed to adjust his approach. sense motive: 1d20 + 12 ⇒ (8) + 12 = 20 |