| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan keeps painting in the air (maintaining his performance), then whaps the woman again with his paint brush and takes a careful five-foot step away. Attack: 1d20 + 3 + 1 + 2 ⇒ (17) + 3 + 1 + 2 = 23
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan keeps painting, takes a careful five-foot step to the side, and whacks the lady with his paint brush! Iron Brush: 1d20 + 3 + 1 + 2 ⇒ (16) + 3 + 1 + 2 = 22
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan hurries into the room, painting pictures with his brush in the air as he goes. "Let's get BIG!" He calls out. "Show them what you've got everyone!" Everyone feels a bit stronger. Controlled inspired rage to give everyone +2 Strength.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Rosie doesn't feel well. Rosie and Jastrokan follow the others and wait for them to make the way safe. "Shhhh!" Stealth (jastrokan): 1d20 + 6 ⇒ (5) + 6 = 11
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan pulls out another paint brush and starts to paint in the air, making his friends all look stronger. "Oh, yeah! I see it now! Masterpiece!" Controlled inspired range to give everyone +2 Strength.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan takes a step back, draws a paintbrush, and throws it at the plant! Ranged Attack (iron brush): 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan uses Rasil's wand on him, then pulls out his own wand and heals himself with it. Healing Jasrokan: 1d8 + 1 ⇒ (1) + 1 = 2 He draws a magical painting in the air, making himself look healthier. Casting resistance. Seeing the way north blocked and his sister heading the long way, he gets a running start and tries to hop over the sewer channel so he can get on the other side.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"To the sewers!" Does someone in melee more want the potion of invisibility? Maybe Rasil since he's a slayer?
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"Yes, of course. Venture Captain Bosk, Bandur Clovesh, and a waitress at the Dripping Wall." He shakes his head. "Very sad." "You said 'thieves?' What thieves? Were you robbed?"
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan continues his magnificent magical painting, +2 Strength, and uses his wand on himself again. Healing: 1d8 + 1 ⇒ (2) + 1 = 3
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan keeps painting the air. "Yeah, we're getting stronger now!" Maintaining his performance. +2 Strength everyone. Jastrokan pulls out a wand and uses it on himself. Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan takes a quick five-foot step back and whips out a paintbrush! With a flourish, he mimics painting a picture in the air, which leaves a trail of magical colors streaking through the air. He paints a picture of his companions beating up the customer -- art that vanishes as fast as it appears. While he paints, he describes his art. "A stroke here, a stroke there -- a bit of embellishment here and -- Oh, yeah, I'm seeing it now! A masterpiece!" Jastrokan's art makes everyone feel a bit stronger! Five foot step and using his raging song to perform controlled inspired rage. His allies get +2 Strength as long as Jastrokan performs. All references to a paint brush are just flavour. If that's a problem he'll instead 'finger paint' in the air. Allies only need to be able to hear him for his song to work.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan nods. "Ah, I see...." He acts like he has no idea what this crazy lady's talking about. "Yes, gotta get those... bands and things..." Bluff to play dumb: 1d20 + 8 ⇒ (6) + 8 = 14 Then he takes a step back, letting Rosie sweep the shopkeep away to safety. He catches his companion's eyes, then gestures at the customer and waggles his eyebrows -- trying to hint to his friends that this customer is trouble and maybe even the killer. He grins at the customer. "Hey! I know you! Hmm... Or do I? Have we met? Maybe this morning?" Bluff to pass a secret message to his friends: 1d20 + 8 ⇒ (20) + 8 = 28
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan comforts the poor guys at the bar. "She was a friend of a friend of mine and, oh, I feel her loss right here in my heart! My condolences on your loss." He has no more questions, but is waiting to hear the responses to Rasil's questions.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan heads into the basement and gasps. "No!" He hurries off back into the common room. "I found Ramyla! She's dead! We were too late to save her!" He points at the dwarves. "You said Mack is on shift soon. Do you know where he lives? One of you should fetch him immediately." He waves the letter at the others. "I found this letter in her pocket that mentions the safe house surroundings... I wonder if the killer's headed to get... T now, or for Pemak? Oh, or there's the sewer entrance to find -- that might lead us to the killer." He looks torn. "Oh... I think lives are more important! Let's quickly go visit Pemak. We need to stop the killer from hurting him next."
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan follows Rasil, sticking close and looking around. He pays close attention to the people around... (He's looking to see if anyone sees surprised to see him, because the shapeshifting killer knows what Jastrokan looks like. Hopefully seeing me makes him nervous!)
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan looks around suspiciously. ”Careful everyone. Everyone always fights at bars. At least at every bar I’ve ever been to during a mission…”
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
I have no more questions for him. Yes, distillery next when everyone is done.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"Yeah, she's right. So, there's a killer out there that killed Brandur Clovesh the other day, then impersonated him and poisoned Bosk. And now they're both dead. So... I'm glad you're not dead yet. We found a list of targets, and you, Bosk, Clovesh, Ramyla and Pemak were all on it. We'll go check on Ramyla next. Don't worry!"
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"Hi there! Sorry to bother you, but we're Guardians of the Open Roads. Can we come in?"
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan follows Rosie. Then he looks around. Perception: 1d20 + 3 ⇒ (3) + 3 = 6
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan nods. "Yes. Let's find Timinic."
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Heal: 1d20 + 1 ⇒ (15) + 1 = 16 "Hmmm... This dwarf died a day ago! Yup, that means the dwarf saw poison Bosk was an imposter! Let's look around and see if you can find any clues about what Brandur was working on -- or maybe that the killer left behind!" Jastrokan casts detect magic on the 'drink in case of poison' vial. If it's magical, he uses spellcraft to identify it.
Are there any pets in this house? Or mice?
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"Who is this dwarf, anyway?" Jastrokan asks. "Brandur Clovesh was helping Bosk hide Timinic. But, who killed him? And why?" "Better yet, where'd they go?" Jastrokan looks around for the killer whose tracks they followed here. Perception: 1d20 + 3 ⇒ (13) + 3 = 16
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan helps Todd look in the window. Perception: 1d20 + 3 ⇒ (8) + 3 = 11
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
"I don't want to lose him! I think we should check it out." Jastrokan hurries around the back to see if there's any other exits the dwarf-that-grows could escape from.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan tries to follow the tracks! Survival: 1d20 + 1 ⇒ (14) + 1 = 15
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan can’t see the dwarf anywhere! ”Todd, do you see him?” Jastrokan follows Todd, and looks around some more after a move action. Perception: 1d20 + 3 ⇒ (9) + 3 = 12
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan runs outside after Todd and out into the hall. He looks for the dwarf! Perception: 1d20 + 3 ⇒ (11) + 3 = 14
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan looks wide-eyed at the questions. ”Me. No. He’s the king of rats, actually. Not that the rats would acknowledge that. He’s a little bit odd for a bird. Always thinking outside the box. ” He waves at Todd and Linka.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan is a chipper little golden-eyed gnome with a wide, smiling face framed all around by fluffy red hair. He takes great pride in his appearance, and keeps his hair and beard will brushed. He wears a white button up shirt and two vests -- one blue (worn buttoned up) and one orange (worn open). His pants are black and around his neck is a little blue ascot. On his feet are good sturdy walking shoes. He wears a backpack that is bulging with gear, and carries a whole bunch of paint brushes sticking out of his pockets and belt. His fingers are stained by different colours of paint. On one of his arms is a wooden buckler that has been painted with a beautiful picture of a sunset and birds. He also wears a satchel, from which peeks a colourful little songbird. While he waits for his mission to start, Jastrokan paints a picture. "Hi, everyone! I'm Jastrokan. Jastrokan Tangletop! Adventurer Artist Extraordinaire! And this little beauty," he gestures to his fat, beautiful little songbird, "Is Sking Sking the Birdie King." The little bird tweets a chipper tune. "Nice to see you again, Rosie! I'm glad we get to work together!" He gestures at Rosie and explains to the others, "Rosie is my twin sister."
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Name: gemmik
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Thanks! I had fun.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan waves his brush around in the air and paints everyone clean and whole! Prestidigitation!
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
After his sister goes, Jastrokan sneaks off after her, leaving the others to find their own gap! Stealth: 1d20 + 6 ⇒ (11) + 6 = 17 Does that get us up to the door before the curtain hall, or also through the curtain hall?
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan cracks open the door and peeks inside to see if it's safe. Perception: 1d20 + 3 ⇒ (18) + 3 = 21
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan gives Rosie a few seconds, then follows her, trying to be as quiet as she is! Stealth: 1d20 + 6 ⇒ (1) + 6 = 7 Oh, no! I use my eternal hope ability for the day to reroll that stealth check. Stealth: 1d20 + 6 ⇒ (10) + 6 = 16
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan follows his sister down the servant’s hallway. Perception: 1d20 + 3 ⇒ (14) + 3 = 17
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan follows his sister!
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan moves over to the cabinet his siblings checked out, double checking in case they missed anything. Perception (misc.): 1d20 + 3 ⇒ (20) + 3 = 23
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan keeps painting his friends stronger. After Rosie attacks he takes a five-foot step back, pulls out a wand, and uses it on Lovissa. Healing Lovissa: 1d8 + 1 ⇒ (3) + 1 = 4
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan starts to paint in the air with his iron brush, drawing a magic picture of his friends with really big muscles. ”Oh, yeah! I’m seeing it now! A few strokes here and a few lines there and baboom! Chair, it’s your doom!” Raging song to give everyone +2 Strength.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan looks surprised! "What is that?!" Knowledge Arcana: 1d20 + 7 ⇒ (12) + 7 = 19 Jastrokan tries to stab it with an iron brush! Attack: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15 Includes flank.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrow goes to help Cerryl look in the Dossiers section. Perception: 1d20 + 3 ⇒ (17) + 3 = 20
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan tries to climb down into the room. Climb: 1d20 + 2 ⇒ (19) + 2 = 21 Then he goes to investigate the desk at the front of the room. Perception: 1d20 + 3 ⇒ (17) + 3 = 20
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan peeks through the vent. Perception: 1d20 + 3 ⇒ (19) + 3 = 22
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan nods. ”Kings go with crowns.”
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Remembering the note, Jastrokan goes east, down the lion vent.
| HP: 18/18, Temp hp: 0/1 | AC 14 (T13, FF 12) | CMB: +1 CMD: 11 | F:+4 R:+2 W:+4* | Init +2 | Perc +3, SM +10, Bluff +8, Diplomacy +10*, Intimidate +3 | Speed 20 ft. | Spells: 1st: 3/3 | DL: 1/1, GS: 1/1, Pr: 1/1, SpkAn: 1/1 | Eternal Hope: 1/1, Raging Song: 14/14 | Active Conditions: None
Jastrokan, Rosie, and Lovissa all look at the two coded letters after Lovissa explains what she thinks the cypher is. "These are all names," they say, pointing at letter with the numbers and the nonsense words. "I don't know all the letters, but most of the names are on here. See?" The names we can fill in on Handout One are: Noravia A??us
"Hmmm... We'll have to wait to try to puzzle out the rest of the missing letters. We don't have the time for that." In case anything else is important, Jastrokan takes it all from the desk and sticks it in his bag. Then he peeks into the vent. "I'm going to see what's at the end of the vent. Be right back." Jastrokan goes down the vent to see where the other side ends at. Perception: 1d20 + 3 ⇒ (10) + 3 = 13
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