Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
"Alright boys. Decision time. Every time that woman flicks her fire, one of us goes down, mortally wounded. She's racing off now, down the hall behind this door. If we follow... its going to be tough, maybe impossible. Part of me wants her to pay for her crimes, part of me wants to wake up tomorrow." He grasps the pommel of his sword tighter, the strain of the past few minutes clearly evident on his face. "So what is it? Want me to open this door? Just say the word." Delay long enough this round to get everyone's thoughts on whether to let her escape or not.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jarretti will rush to the door she exited. "Don't worry, we'll save your brother." He forces a whisper to the worried dwarf. Double move to door, sword in hand.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti races to the other hole and leaps down, landing like a hero. "Don't let her out of the room Gearwrights! You've got this!" acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25 Double move with a jump down
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
disable device: 1d20 + 10 ⇒ (14) + 10 = 24 Waiting until everyone gets their strikes in, Jaretti moves in to jam the door. "Maybe this will cool her down. Magic won't last forever."
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Sensing the fire will keep flying, Jaretti will grab Dexus's limp body and drag him out of the danger zone. Carrying capacity (drag, medium encumbrance) is about 250 lbs with a 20 foot move speed
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti channels his inner daredevil and tries to move past the hidden woman. Overrun maneuver as part of my move. Provokes an AOO if she can. Overrun attempt vs CMD(+5): 1d20 ⇒ 17
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti, after getting healed, will try to move the bodies away from the door (to the north wall) in case bombs start flying, and encouraging the dwarven brothers to help.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
With everyone gathered, Jaretti will move over and shut the door. "She flings fire like nothing else... we're going to have to heal up and rush her as one."
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
"This is a fight we can't win yet Ankird - retreat into the other room!" Feeling the life ebb from his body, Jaretti turns and runs back to the other room. As he passes the dwarven brothers he exhales. "Choose your own path fellas. She hits hard!" move 20 feet and standard action total defense (+4 dodge bonus to AC for 1 round).
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Seeing the group drop like flies, Jaretti leaps over their bodies and plunges his sword into the nasty bottle-flingin' woman. attack: 1d20 + 3 ⇒ (20) + 3 = 23
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Using the wall to his advantage, Jaretti waits to strike the man if he steps into the room. readied attack: 1d20 + 3 ⇒ (17) + 3 = 20
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Hearing the familiar refrain of Aurk's battle cry, Jaretti rushes into the room and angles his way out of reach, sliding into position behind the strange creature. Double move while drawing short sword, and using acrobatics to avoid AOO to get into flanking position at end. acrobatics to avoid AOO: 1d20 + 7 ⇒ (6) + 7 = 13
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti will take a knee, whip out his tools and try to free the brothers. disable device: 1d20 + 10 ⇒ (3) + 10 = 13 Keep trying if that doesn't work...Take 20 = 30
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti climbs downstairs and redraws his sword. Leaning over to Aurk, he whispers. "'Member that wand I lent you? Yeah, I'm not feeling too good."
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
"Aaagh!" As he stumbles forward to take some bit of cover from the box in front of him. "I'm done for sure." Bluff to feint (green) for next round's attack, let me know what kind of effort it is to navigate around the box. bluff: 1d20 + 7 ⇒ (6) + 7 = 13
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti stares at the gash on his chest and considers the dwarf's words. With a shrug, he moves over to the file cabinet. perception: 1d20 + 6 ⇒ (10) + 6 = 16 +1 if traps
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
"OUCH!" Jaretti instictively drops the sap and draws his own sword to strike back. to hit with short sword: 1d20 + 3 ⇒ (4) + 3 = 7
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti moves to the door as well, drawing his sap (from earlier). "No need to get worried now, huh. We just want some answers to our questions."
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti sneers at the door and follows the druid. perception: 1d20 + 6 ⇒ (14) + 6 = 20 +1 if traps
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti will follow, instinctively pulling out his tools in case it is trapped or locked. perception: 1d20 + 6 ⇒ (18) + 6 = 24 +1 if traps
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti takes the wand from her. "Will do. I love solving a caper." Rubbing the place where his wounds once were, he nods a thanks to Aurk and hands him the new healing wand and chuckles. "Here. Don't say I never gave you nothin'."
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
to hit: 1d20 + 3 ⇒ (9) + 3 = 12
Jaretti takes a careful stab at the bouncing boy.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti scoots across the floor and takes a mild swing at his ankles. "No escape, sir, no escape." to hit: 1d20 + 3 ⇒ (11) + 3 = 14
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
With his eyes blurred, Jaretti steps to the side and takes a wild swing to match the thug's prowess at combat. to hit: 1d20 + 3 ⇒ (1) + 3 = 4 move to overcome blindness, 5' step over and standard to attack
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti bounds into the room and up on to the bed, leading with his short sword and a stab. acrobatics to leap onto the bed: 1d20 + 7 ⇒ (1) + 7 = 8 2 foot bed? to hit: 1d20 + 3 ⇒ (17) + 3 = 20
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
"Guess we're going..." Jaretti winces and bounds up the stairs. acrobatics: 1d20 + 7 ⇒ (14) + 7 = 21 Double move with acrobatics to dodge the AOO.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Feeling the pain from his wound and the rain of daggers from above, Jaretti withdraws to a safe space under the stairs. Hoping that the dwarf and cavalier have the last thug to rights, he shouts. "Let me know when we are ready to make our charge upstairs!"
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
to hit: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Sensing the walls closing in, Jaretti will stab the prone foe and step out of danger. If yellow goes unconscious, Jaretti will step into his square, otherwise he will step out of flank to the NW
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
acrobatics to avoid AOO: 1d20 + 7 ⇒ (8) + 7 = 15
Jaretti will wind around the foyer, attempting to get behind his foe and take a quick stab at him with his drawn sword.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
For a moment, Jaretti thinks he could go ahead and search the whole house by himself. That moment passes, and he returns stealthily to the group. "Don't see anyone up front beyond the door. We should be able to get in without notice." Take 10 on stealth if needed. I'll go back to the door when the group is ready.
Male CN Halfling Rogue 3| HP 25/25| AC 19 T 15 FF 16 | CMB +1, CMD 15 | F: +4, R: +7, W: +2 | Init: +5 | Perc: +8, SM: +4 | Speed 30 ft | Active conditions: None.
Jaretti will skirt along the treeline, duck under the window and then peek inside the door. perception: 1d20 + 6 ⇒ (12) + 6 = 18
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