Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack watched as the others gave their warnings first before producing the requested sword. Reluctantly, he offered the hilt to their patron with a warning of his own. "The crown's agents have ears and eyes everywhere and they are probably already aware of this quest of yours. This is potentially volatile information and I'd hope that I don't need to spell out how something volatile is regarded. It would be in your best interests to live a quiet life. Otherwise, it will likely turn into a quick life."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack was not in the happiest of moods now that they were done adventuring. "Stupid quest. Now all that's left is turning over the stupid relic and 'proof' and then we can cause all sorts of issues in Taldor. There are already other senators who are not a fan of Eutropia. If there's someone to rally behind, things could turn quite ugly."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Redacted:
Jack arched an eyebrow at Cadimus, glanced down at the old ghost touch bracers that Jack now possessed instead, and pumped in the remainder of his arcane pool. "Bold strategy for someone who was already disarmed." With that, Jack started smacking and backhanding the ghost with the old armor in Jack's hands. 1st Attack: 1d20 + 19 ⇒ (2) + 19 = 211d6 + 10 + 2d6 + 1d6 ⇒ (1) + 10 + (3, 2) + (2) = 18
Ghost touch armor can't be used as ghost touch melee. Jack arched an eyebrow at Cadimus and pumped in the remainder of his arcane pool into his sword to deal with the ghost's intangibility. "Stick em with the pointy end." With that, Jack avoided his amusing idea and stuck with what worked.
Haste: 1d20 + 23 ⇒ (11) + 23 = 341d8 + 10 + 1d6 ⇒ (3) + 10 + (2) = 15
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Evasion, Not 1: 1d20 + 28 ⇒ (17) + 28 = 45
Control Undead, Will Save: 24 = 24
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
At least his sword is adamantine if the medusa fails the save. Fort23: 1d20 + 36 ⇒ (19) + 36 = 55 Jack did his best to ignore the damage the medusa dealt, but if he hadn't already had an excuse to be frenzied, he certainly had one now. Having been the target of that spell at a tournament, he knew exactly what just happened. His attention remained fully on his challenged target, keeping him from really registering some of his allies' casting. Holy 1st Attack: 1d20 + 30 ⇒ (3) + 30 = 337d6 + 14 ⇒ (3, 3, 5, 5, 4, 3, 5) + 14 = 42
Buffs: Active: Torch's Fly = 60'
Challenge Target = Medusa Sword / Lead Blades, Bane, Holy, Pool, Haste, Good Hope, Challenge, Naturalist = 2d6, 2d6, 2d6, 1d6, +4dmg, +9atk Fist / Leads Blades, Bane, Haste, Good Hope, Challenge = 1d10, 2d6, +3dmg, +9atk Bestow Grace / Good Hope / Naturalist = +12 to saves Shield / Haste / Naturalist= +6 to AC Focus +30' speed, Haste = +60' Good Hope = +2 ability/skill Particular Form = fast healing 2; immune to bleed damage, critical hits, sneak attacks, and other forms of precision damage Lucky Number = 8
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
While in the state of mind that he was, Jack was unable to get particularly fancy with his own additional magic in the fight. Although he wasn't able to take as much advantage of the flanking they set up since the medusa was in flight, he also didn't seem to really mind as his swiftly struck his target. 1st Attack: 1d20 + 30 ⇒ (8) + 30 = 387d6 + 14 ⇒ (6, 6, 6, 3, 3, 3, 5) + 14 = 46
Buffs: Active: Torch's Fly = 60'
Challenge Target = Medusa Sword / Lead Blades, Bane, Holy, Pool, Haste, Good Hope, Challenge, Naturalist = 2d6, 2d6, 2d6, 1d6, +4dmg, +9atk Fist / Leads Blades, Bane, Haste, Good Hope, Challenge = 1d10, 2d6, +3dmg, +9atk Bestow Grace / Good Hope / Naturalist = +12 to saves Shield / Haste / Naturalist= +6 to AC Focus +30' speed, Haste = +60' Good Hope = +2 ability/skill Particular Form = fast healing 2; immune to bleed damage, critical hits, sneak attacks, and other forms of precision damage Lucky Number = 8
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
As there was no longer a need to deal with the mooks, Jack turned his attention towards the medusa and slowed down his pursuit ever so slightly before a spiteful grin formed. Finally remembering that he had a haversack full of potential, he reached inside, pulled out an unmarked potion, and chugged it down. "Look! A distraction!" With that, he made use of the potion's potential and ascended into the air, getting right in the medusa's personal space so he could have opportunities to strike if she moved or tried to continue making ranged attacks. avoid AoO: 1d20 + 3 + 21 ⇒ (12) + 3 + 21 = 36
Active: Torch's Fly = 60'
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
After witnessing a scene that was a bit unexpected of what he knew of medusas, Jack muttered a curse for using up his flight earlier in the day. "Eiseth's breath... They'll just dimension door or teleport to corner us into a hallway where we can't maneuver. At least we have some room here." He briefly waivered like he was actually considering just closing the door, but then looked at all of the magic they had expended already and sighed. Knowing that this was going to hurt him as well, he angrily charged through, past the one that Yuri was likely going to tackle. Acrobatics to avoid AoO: 1d20 + 3 + 21 ⇒ (20) + 3 + 21 = 44 Holy Vital 1st Attack: 1d20 + 29 ⇒ (10) + 29 = 398d6 + 14 ⇒ (4, 3, 3, 5, 3, 4, 4, 4) + 14 = 44
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Active Conditions going in:
Goggles not covering eyes because will fail on a 1 anyways.
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack tapped himself with his wand of bestow grace and shook his head. "I'll take them only if no one else needs the goggles. I have a feeling that they won't make much of a difference for me other than to make me more likely to miss with attacks. We have had some really unfortunate luck hitting things and really don't need to stack the deck to make it even more likely."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack tried to workshop some creative options. "While I think that it is likely that the two of up close and personal people would be safe more than likely, I am also assuming the medusa have some form of darkvision. Making it somehow darker than dark somehow would make them as blind as everyone else trying to avert the gaze."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack tried to consider their options. "While I think that it is likely that the two of up close and personal people would be safe more than likely, I am also assuming the medusa have some form of darkvision. Making it somehow darker than dark somehow would make them as blind as everyone else trying to avert the gaze."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack shifted uncomfortably at hearing that response, somehow never once thinking about such an obvious answer, but then had to deal with the reality that others didn't either. "That's what we get for being in adventure mode instead of being creative."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack's wings faded away and shook his head at the expensive scrolls. "Wish I understood the logic in that. Being buried with a weapon or instrument makes some sort of sense as the person likely would have used then. The scrolls wouldn't seem to have the same sentimental value. Unless the dead folk were the scribes of those scrolls."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Using Dodging Panache to avoid the attack. Jack let out a laugh and dodged the fiery touch. "As useful as it would be for you to just heal me with fire, I'll pass for now." He swung his sword again as it started to glow, but he was too busy taunting his target to make contact on the first swing. "Hopefully you can do something other than use fire or this is going to go poorly for you." Bane Holy Sword: 1d20 + 24 + 2 ⇒ (1) + 24 + 2 = 271d8 + 2d6 + 10 ⇒ (1) + (2, 2) + 10 = 15
Naturalist: +3 atk/AC/saves
Dodging Panache: +7 ac v. melee
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Fortitude: 1d20 + 27 + 7 + 3 + 4 ⇒ (2) + 27 + 7 + 3 + 4 = 43 Jack blinked once at the lightshow and shrugged as if in response to the question, but instead of it being simply an answer, a set of five burning wings appeared on his back. "Same suggestion as always: throw my body at the problem until someone else makes it go away." With that, Jack took to the air and rose up to the challenge so that others could get in there as well. With sword in hand, he flew at the one to the side to let others deal with the one that was head on. Holy Vital: 1d20 + 24 ⇒ (10) + 24 = 341d8 + 1d8 + 10 ⇒ (4) + (8) + 10 = 22 Naturalist: +3 atk, AC, and saves
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack didn't seem terribly surprised by the missing body. "Sure, that checks out. I'm not entirely sure why guardians would need to protect when dead anyways. Nearly everyone is due to hit the Boneyard anyways and, once you get there, what happens in the material plane is inconsequential." He lingered on the thought and shrugged. "Superstitious loved one or an artist who could upsell on something that is out of sight."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack started off the day casting mage armor and bestow grace on himself as his temporary check to his ego was forgotten and picked up Infensus Mucro once more. "Right then. So we have what we came for. I'm not totally on board with turning it over to him considering what trouble it will cause Eutropia... and me whenever I have to get stuck in Senate hearings. Dark Archive or Blakros Museum will probably pay comparable amounts of coin for the retrieval of the sword. Continue looting this cursed tomb or just bugger off?"
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack also played with a small fire before sleep to heal some more and gave the remaining 7 goodberries to Tim. Endure Elements and Mage Armor cast as well. CLW: 1d8 + 1 ⇒ (4) + 1 = 5 jack -15
Animal Growth could help restrain Jack if the sword wins the Will contest.
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack stared at his stone jug in thought. "That was the first time in awhile that I let my rage loose that much. It usually only comes out when someone hits me... and I was hit a lot yesterday. I won't be as lucky today as I was yesterday on relying on my own strength of ego to ignore magical effects. My ego's still larger than it should be, but it's possible that our sorcerer may be a better option for handling the sword." He considered the rest of his adventuring party before finally making up his mind on what to make and spoke a brief phrase into the jug. "Anyways. Got about a gallon of plum wine to add to breakfast. I considered purchasing the food tent before this adventure, but it basically came down to that or enchanting the sword more. I do not regret my choice." "Can cast magic vestment after slaying an evil doer again." I have never ran out of rage before. Was almost out of spells as well.
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Sure. Even with the lowered AC, 19 wouldn't hit and that's less healing needed later. Jack was initially ready to flail the weapon around wildly, but after it reappeared, he took the opportunity to slow down a little and study it before trying to attack it at range. It went wide, but at least he still could make attacks if it tried to move outside of range again. Dope Monk Stuff: 1d20 + 18 - 1 + 2 ⇒ (7) + 18 - 1 + 2 = 26 Jack:-77HP
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
AoO Vital Holy Aldori: 1d20 + 23 ⇒ (17) + 23 = 401d8 + 1d8 + 12 ⇒ (2) + (7) + 12 = 21
Sensing the devil moving away, Jack took a swing at it and failed again. His rage left him and, with only having one real option to get after it, defensively cast instant weapon to equip something with a bit more reach to it. He wearily smiled up in the air as he put away his sword and the opaque kusarigama appeared in his hands. He started twirling the force monk weapon around in anticipation of movement or an attack. "Yeah, that's about right."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Is it possible to reroll on percentage miss chances? With more luck on his side, Jack rushed forward in the general direction of the remaining devils and swung his sword in hopes of hitting one of them. Vital Holy Aldori: 1d20 + 23 ⇒ (20) + 23 = 431d8 + 1d8 + 12 ⇒ (5) + (3) + 12 = 20
Jack:-58HP
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Having had experience with sandstorms in the past, Tim backed away from this one, unwilling to engage with the irritation without prompting when already wounded. But with his foe vanquished, Jack rushed back down the room to attempt to engage with another devil. Vital Holy Aldori: 1d20 + 23 ⇒ (17) + 23 = 401d8 + 1d8 + 12 ⇒ (7) + (6) + 12 = 25
Haste - +1 to hit, AC, Reflex
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Tim Fort 21: 1d20 + 27 + 4 + 5 ⇒ (15) + 27 + 4 + 5 = 51
Tim was noticably not doing well, but still stayed with the demon, attempting to get in an attack when possible. Eldritch Bite: 1d20 + 12 ⇒ (9) + 12 = 211d6 + 5 ⇒ (4) + 5 = 9 Jack taking more damage did nothing to settle any rage he felt, so he continued to unleash it against the demon, even swinging wide at the end of his assault. Holy Aldori: 1d20 + 30 ⇒ (6) + 30 = 361d8 + 16 + 16 ⇒ (4) + 16 + 16 = 36
Naturalist - +3 to hit, AC, and saves vs the devils, and +1d6 sonic damage, if you are within 30' of Daathiel
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
First time dealing with SR for myself, so I keep forgetting about it too. Were those SR rolls for everyone with SR or per person with SR? Jack has SR18 as well. Tim Will vs Fear19: 1d20 + 8 + 5 ⇒ (15) + 8 + 5 = 28
Tim was visibly not happy to be seemingly ganged up on, but as there was nowhere to flee to, the griffon begrudingly took a step forward to attack at a devil. Eldritch Bite: 1d20 + 9 + 6 ⇒ (6) + 9 + 6 = 211d6 + 3 + 2 + 1d6 ⇒ (3) + 3 + 2 + (2) = 10 Jack was predictably upset about taking damage as well and charged in to flank with the treant. Holy Aldori: 1d20 + 28 ⇒ (16) + 28 = 441d8 + 13 + 2d6 + 1d6 ⇒ (5) + 13 + (3, 2) + (1) = 24 Jack:-30HP
Naturalist - +3 to hit, AC, and saves vs the devils, and +1d6 sonic damage, if you are within 30' of Daathiel
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Fort DC 20: 1d20 + 27 ⇒ (18) + 27 = 45 Jack shook his head quickly to clear up any remaining after effects from the vision. "No. Stavian was king. Even if the mother was someone other than who was expected, that wouldn't rule them out of a claim to the throne... especially after a couple of generations. This mess just means Adella has a claim to the throne if something happens to whoever is on it at the time and there isn't a closer option." The module was written well before the AP, but the level we're playing at is past that of 9-13: The Lion's Justice.
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack watched the rest of the vision before finally laughing in spite of himself. "This is such a wonderful amount of screwed up. I wonder what the line of succession would be for our quest giver for being a great-nephew? of Stavian. Probably doesn't have any significant claim unless Eutropia kicks it..." His expression turned serious as he stared in the imagined direction of the sword. "Ah. Probably should not give the blade to him."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack gestured at the man. "Stavian the Zeroth. More accurately, Stavian the First's dad." He made the same general gesture towards the new mother. "Dear Sister that Cadimus leveraged, as he put it. Family is the worst..." He trailed off as he looked at the newborn and back to the mother. "But Stavian's mom was Finara, not Dathiel's future vampire victim. So either Micheaux was unnecessarily hands on or we have a right bastard here."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Auto-succeed on Nobility. "Based on how his corpse was kept, we can take a pretty good guess on how ending that tradition went for him." He gestured over to the junior official. "A bit more corporal back then, but that would be our ghostly greeter to the cemetery."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Nobility: 1d20 + 3 + 26 ⇒ (14) + 3 + 26 = 43 Taking advantage of being stuck in some vision, Jack started exploring the environment and trying to take everything and everyone in. He stared specifically at the general's armor. "4528 was the Great Purge, so I'm assuming around then. Pot calling the kettle black, but that is a bit garish and extra. There's no reason to spend the additional coin on looking fabulous on a shell that is keeping you alive. Strikes me as someone who is unwilling to get in a scrap himself, splurging on appearances instead of practicality, and who would be willing to fight for that?" He glanced back to the others and offered an apologetic shrug. "Also, Bartolomae Adella is fish tank corpse."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Evasion for 0: 1d20 + 38 ⇒ (4) + 38 = 42 Jack seemed slightly disappointed after dodging the explosion as he stowed away the heavy pick on Tim. "Not complaining about an easier fight than expected, but that seemed like a waste of that ability. Must have just been adamantine coated instead of all the way through."
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Jack seemed insulted that he was striking the statue and wasn't receiving the attention that the treant was earning. "What, not wanting to try that fire trick on me? Have at you!" Fossilblight: 1d20 + 20 ⇒ (3) + 20 = 231d6 + 2 ⇒ (2) + 2 = 4
no sword: -2 ac
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Registering what it was constructed out of, Jack grabbed Fossilblight instead of his sword and activated it to bypass the damage reduction. "Iron Medusa, not Adamantine Medusa." He ran in with the heavy pick in hand, not putting any extra effort to avoiding the attacks to try to lure it into making an attack on him instead of any others who wanted to get up close. Fossilblight: 1d20 + 20 ⇒ (18) + 20 = 381d6 + 1d6 + 2 ⇒ (1) + (3) + 2 = 6 no sword: -2 ac
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
In his rage, advanced partially to take advantage of the positioning of the dwarf, but mainly to attack the remaining demon when the second one falls. Holy Sword: 1d20 + 28 ⇒ (8) + 28 = 361d8 + 12 + 1d6 ⇒ (4) + 12 + (3) = 19
flank: +2 atk
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
The griffon backed up since it wasn't able to engage, but stayed within range of striking if the demons were to go after the rest of the party. As he shrugged off some of the acid damage, Jack remained focused on clearing a path because there were two more to go. Holy Sword: 1d20 + 26 ⇒ (18) + 26 = 441d8 + 12 + 1d6 ⇒ (5) + 12 + (3) = 20
Using dodging panache back into green's corpse if it comes up. haste: +1 AC/atk/reflex
Male Ifrit Melee Multiclass 16, Mythic Trickster 1 Demon Lord
Tim didn't have anywhere to move and lingered back. Jack did not. "You got you on me!" Jack flew into a rage and swung his sword recklessly to try and keep that from happening again. Holy Sword + Auspicious Mark: 1d20 + 26 + 1d6 ⇒ (3) + 26 + (1) = 301d8 + 12 + 1d6 ⇒ (6) + 12 + (5) = 23
haste: +1 AC/atk/reflex
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