Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar rushes behind the alchemist (likely provoking an AoO) and snaps at his heels. Attack, flanking: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
If the snake survives:
Ivar continues to attack the snake.
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
If not: Ivar rushes into attack position and nips at Krenar's heels. Green arrow. Provokes an AoO frem Krenar.
Attack, flank: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Reflex: 1d20 + 8 ⇒ (17) + 8 = 25 Ivar's swiftness saves him from having his fur singed, and he goes for the clanky snake. There sure a a lot of clanky things here... Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar continues to snap at the clanky man. Attack, IR: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Reese's song riles Ivar up as well, and he savages the construct again. Attack, IR: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Info bar updated.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar follows Rogar, though via a less optimal route. Provoking an AoO on the off chance it has Combat Reflexes. The machine-man might not look tasty, but does as he's told. Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Fort v distraction: 1d20 + 7 ⇒ (9) + 7 = 16
Ivar whines as he moves to the area indicated by Rogar. He'll start to bark if he senses any "sizable or dangerous creature entering the area".
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Attack v big spider, challenge: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Ivar attempts to rip off a spider leg, but his eagerness gets the better of him. Assuming 13 misses.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar darts over to what he assumes is a flanking position, where he catches a whiff of the odd goblin and attacks. Provoking an AoO if the gobbo has any left. Attack, flank: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar makes up for his master's lack of energy and rushes past him to snap at the last goblin. Attack v orange: 1d20 + 8 ⇒ (7) + 8 = 15
This of course subject to change if Gitano prevents the shenanigans.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar steps over Rogar's body and savages the red-garbed goblin. Attack v red: 1d20 + 8 ⇒ (19) + 8 = 27
Ivar will continue attacking red until it goes down and then defaults to defending himself. He has the exclusive trick, so no one but Rogar can order him around.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar gives the elemental a good sniffing before concluding there are no bones in it, but he gives it a nibble for good measure. Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar rushes in to the fray, baying as Rogar roars. Attack v orange, IR: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar rips into his target once more. Attack v purple, IR, flank: 1d20 + 8 + 1 + 2 ⇒ (12) + 8 + 1 + 2 = 23
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar feels Reese's song as well, and nips at the retreating homunculus. AoO: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16
With his new order, he then savages the nearest goblin. Attack v purple, IR: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar moves into the muck and around the ooze without hesitation. He provokes an AoO, though. Once in position, he bites the moving goop. Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar eyes Baied eagerly, but he's a strict follower of the church of "Good Boy" and settles for sweeping the floor directly behind him with his tail.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Following Rogar into the meeting room, is a sleek and powerful wolfhound bedecked in chainmail. He gives Gitano a curious sniffing before attending his post next to Rogar.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Also, doggy. Ivar has the Bodyguard archetype, so he always gets to act in the surprise round. His default order is to guard Rogar. He also has the Animal Focus ability on him (tiger variant).
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar tries to get a taste of the smoked gnome. Attack, IC: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
...and copies his master once more. Attack, IC, IR: 1d20 + 6 + 2 + 1 ⇒ (12) + 6 + 2 + 1 = 21
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar tries the same as Rogar. Attack, IC, IR: 1d20 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
Well, at least the dice-bot hates everyone in this combat...
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar lets the various songs rush through him and takes a bite at Rogar's target. Attack, IC, IR: 1d20 + 6 + 2 + 1 ⇒ (2) + 6 + 2 + 1 = 11
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Attack, IC, IR, flank, guidance: 1d20 + 4 + 1 + 2 + 2 + 1 + 1 ⇒ (5) + 4 + 1 + 2 + 2 + 1 + 1 = 16
Ivar tries to join in on the excitement, but he's to eager. @Glenn: I had a nice chuckle myself, when I thought it up. You're actually the first to comment on it.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Attack, IC, IR, flank, guidance: 1d20 + 4 + 1 + 2 + 2 + 1 + 1 ⇒ (1) + 4 + 1 + 2 + 2 + 1 + 1 = 12 Oh for f$~~'s sake!
Ivar emulates his master's failure.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Attack, IC, IR, flank: 1d20 + 4 + 1 + 2 + 2 + 1 ⇒ (5) + 4 + 1 + 2 + 2 + 1 = 15
Despite Constantin's aid, Ivar also struggles with harming Hagla.
Animal Companion (Dog, Bodyguard) - HP: 30/30 - AC: 21, T: 13, FF 18 - CMD: 20 - Fort/Ref/Will: +7/+7/+2 (evasion) - Initiative: +4 - Perception: +8 (+2 when adjacent to Rogar)
Ivar follows Rogar's lead and menaces Hagla's ankles. Attack, IC, IR: 1d20 + 4 + 1 + 2 + 1 ⇒ (9) + 4 + 1 + 2 + 1 = 17
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