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![]() Ly'ualdre wrote: But again, I'm certain Paizo figured out a reasonable ingame lore reason as to why things like Tiefling Leshy and similar creatures exist. So I wouldn't worry about it too much. Having put a little thought into this already... my concept for changeling leshies was "leshies that develop in a place where a hag coven has long brooded or has been dumping their cauldron-brews".
Paizo Blog: Battle of the Pantheons: Pathfinder Society contest hosted by the Know Direction Network
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![]() I have the dubious advantage that the ancestries (or their equivalents) I'm most waiting for don't actually exist yet. Plenty of time to build up AcP before World Guide 27.5 comes out and I can play [redacted]. :D ...of course, that would rely on my actually getting to go to PFS, and getting to run PF2. Which was pretty much out of reach even before the blessing of Urgathoa settled on the lands. :/ I'd like to play online, but I've flaked out one too many times... I don't wanna try again until I can be sure I'm not gonna leave folks hanging. ![]()
![]() Aye, when I wrote my PF1 monsters I was using Hero Lab to generate and tweak the numbers. By contrast, the PF2 monsters I've written, I was easily able to assemble in MSWord. Either way, you need a solid grasp of how the action rules work for the game, and creativity enough to come up with cool and engaging abilities for them. Regardless of how one feels about the rest of 4e, it did interesting monsters that fit into a variety of roles very well; if you need inspiration, maybe track down some 4e Monster Manuals on the cheap and pillage them for inspiration. ^_^ ![]()
![]() Taja the Barbarian wrote: Wow, I somehow read 'Armored Skirt' as 'Armored Kilt' every time I looked at this thread: I guess I still have PF1 on my mind. That was in fact part of the inspiration, for the record; it was one of my favorite PF1 items, and I wanted to bring it forward. So, it's understandable! As for the other part... it also happens to enable my character design process very effectively. ^_^ ![]()
![]() Melkiador wrote: It's that way because there is a general assumption that enemies are only there for one fight while allies are there every fight. So, while misfortune can't usually be used on the same target multiple times, you should have new enemies every fight to use it on. But protective luck is cast on allies and only lasts a very short time. If it were limited to once per target per day, then you might use up all of your daily uses in the very first combat. This, basically. ^_^ ![]()
![]() Rysky wrote: I would like the return of a Knight class that focused on Challenges/Orders/Tactician rather than mounted combat. There’s plenty to work with there. Same here, though with room for it to include some of the niches I tried to develop in some of my PF1 archetypes (sister-in-arms, green knight, warrior poet). Plus options for the toughness-through-willpower-and-dedication warrior samurai class. ![]()
![]() Having run it myself as my first Adventure Path, I've always been very fond of haunts... and cognizant of the difficulty in fighting them. Fortunately, my first-ever time writing for Paizo (Pathfinder Player Companion: Haunted Heroes' Handbook) was the perfect opportunity to address this. ^_^ ![]()
![]() keftiu wrote: Would love to see the Scarlet Rose again. They’re an awesome group /and/ canonically led by a trans lesbian? Yes please. I dearly hope I get the opportunity! Though I don't know how soon we'll be going back to their corner of Golarion. Still, hopefully when that day comes, I'll be there. ^_^ ![]()
![]() Isabelle Thorne wrote:
And now that it's released... it's for Starfinder rather than Pathfinder, I'm afraid, but lamia enthusiasts may wish to check out Book 3 of Attack of the Swarm! for my article there. ^_^ |