Pathfinder Lost Omens Character Guide

4.60/5 (based on 7 ratings)
Pathfinder Lost Omens Character Guide

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An adventurer's life can be difficult, but long journeys and heavy burdens are easier when you have company. This guide to the world of Pathfinder presents the people and organizations that can help—or hinder—heroes like you!

The Lost Omens Character Guide features new heritages and feats for existing ancestries, as well as three brand–new ancestries for unusual heroes forging a place for themselves in an uncertain age. Join five of Golarion's most influential organizations, fight alongside the rank–and–file members provided in these pages, or clash against them in pursuit of your own passions and goals!

This must-have 136-page guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game—the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk—provides 10 new heritages for the game's core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world's most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!

Written by: John Compton, Sasha Lindley Hall, Amanda Hamon, Mike Kimmel, Luis Loza, Ron Lundeen, Matt Morris, Patchen Mortimer, Andrew Mullen, Mikhail Rekun, Michael Sayre, Owen K.C. Stephens, Isabelle Thorne, Linda Zayas-Palmer

ISBN: 978-1-64078-193-1

Note: This product is part of the Pathfinder Lost Omens Subscription.

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4.60/5 (based on 7 ratings)

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Character and World as One

5/5

A perfect companion to the Lost Omens World Guide, as I'm sure it was intended! Between the loads of heritages and organizational archetypes, this book serves the singular purpose of giving players ways to tie their characters into Golarion not just through flavor, but through mechanics, which is one of my favorite design elements to see in RPGs.

Using the Lost Omens Character Guide to make characters inseparable from the world they inhabit (down to when and why they roll dice) is sure to enrich whatever a GM cooks up using the Lost Omens World Guide. Between these two books, I could run campaigns in Golarion for the foreseeable future and practically guarantee player investment.


Impressive

5/5

The Pathfinder Lost Omens Character Guide really impressed me with the quality of character options, lore, and artwork. I'm used to some pretty great material and this really showcases why. There are several options for characters that are interesting and thematic enough to build entire characters around, and the lore detailing them is extensive enough to naturally integrate them into a campaign without feeling like these characters appeared out of nowhere. A great purchase overall, I hope this book sets the standard for the Lost Omens line of products.


A return to quality with a questionable price tag.

4/5

When the Inner Sea World Guide hit a decade ago, I was blown away. More than the elegant refinements made to the 3.5 system, it was the richly detailed and innovative setting that cemented my loyalty to Pathfinder. Over the years, that began to change. I started seeing a lot of supplemental books that had a lot of space allocated to either pitching other products (multiple sidebars that essentially said "if you want to make full use of these rules, check out these other books we make.") and consolidating materials that had already appeared in other sourcebooks. Until 2nd ed hit, I think it had been two years since I purchased a Pathfinder product. They were getting sloppy and they were getting lazy.

This book, and the Lost Omens World Guide, was like going back a decade in many respects. It's not wanting in either crunch or fluff. In addition to new options for all existing ancestries, it goes into new, previously unexplored detail on non-human ethnicities (and a few new human ones), something I've wanted to see approximately forever. The three new ancestries get a similar treatment, though they are, being new, a little heavier on the crunch side. While I'm a little bummed that we still don't have rules for playable Aasimars and Tieflings, it seems Paizo wants to forge its own path in this edition, and that includes branching out with their first non-core PC races. Lizardfolk seem cool, and with Oparak being added to the setting hobgoblins are a natural choice, though the leshy really come out of left field.

Ancestries comprise about half of the book, and the other half is organizations and factions. Though the Firebrands seem like uninspired ("we're a loosely organized and generic chaotic good faction, but we also dress fashionably so as to not be TOO generic!"), the rest are fantastic. We get expanded or new archtypes for all of them, as well as more feat support, and that's on top of histories, information on how they've evolved since 1st ed, and (very) brief writeups of major NPCs.

What impresses me most is that the book is all about ancestries and factions, but I didn't feel like it was stretched or padded. All 138 pages are worth reading.

But are all 138 pages worth paying for? If you like hardcover, it's probably just a little overpriced. If you prefer PDFs, though, it's almost insulting. At 10 bucks for its PDF, the Inner Sea World Guide was a steal. I happily would have paid twice that. And though this book's overall quality is similar to the ISWG, it's less than half the length for more than twice the price. Even if we account for inflation, this kind of increase is about 15 years ahead of schedule.

Overall, the books has great fluff and provides more options that are a bit inconsistent in their viability. Definitely add this to your wishlist, but unless you have a lot of disposable income, wait for a sale.


Update review.... 3.5 stars

3/5

Ok I was at first disappointed with this book/purchase. However after about a 3-4 days of going through it I have to change my rating from 2 stars to 3.5 stars. There is some good stuff in this book and as a player/DM I would have to say it a worth buy. However I still recommend you wait till this is on sale...


Another great Pathfinder 2E product!

5/5

This is probably my favorite of the 2E products released thus far (excluding the core rulebook of course).

Not a thick book by any means, but Paizo managed to fill ever last corner with an insane amount of valuable information that was as fun to read as it will be to implement in our 2e game. I feel like there was no wasted space in this book. New ancestries, new heritages, new archtypes, new feats, and plenty of lore to go along with it. Extremely high quality product from Paizo. Pathfinder 2e has become my TRPG of choice, and many of my gaming groups are converting over to Paizo's masterpiece from 5e, some of which are old Pathfinder purists, and others that are entirely new to Golarion. This is an exciting time to be a table top gamer!


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Silver Crusade

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Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Yay! Thank you both ^w^


1 person marked this as a favorite.
Rysky wrote:
Tian-dan

Vietnamese fire breath, neat.


1 person marked this as a favorite.

Finally got around to reading about that Crimson Reclaimers

Even more convinced of the identity of the mysterious Patron now.


I'm not sure how broad Keeping Up Appearances is supposed to be... If an enemy intimidates you, can you roll Deception to negate the effects of Frightened against anyone who's Perception you beat?

Dark Archive

2 people marked this as a favorite.

Thanks, Sasha and Mikhail! It's great to hear these insights from you, although I'm fairly sure you couldn't have called a feat "Stiff Upper Lip" (TM) without inciting the wrath of the British people! ;)


1 person marked this as a favorite.

Thank you to the creators/designers who have been here to communicate with us!


1 person marked this as a favorite.
Asgetrion wrote:
Thanks, Sasha and Mikhail! It's great to hear these insights from you, although I'm fairly sure you couldn't have called a feat "Stiff Upper Lip" (TM) without inciting the wrath of the British people! ;)

This is quite correct.


3 people marked this as a favorite.
Asgetrion wrote:
Thanks, Sasha and Mikhail! It's great to hear these insights from you, although I'm fairly sure you couldn't have called a feat "Stiff Upper Lip" (TM) without inciting the wrath of the British people! ;)

Alas. Thus is my creativity constrained by cruel reality, and Golarion forever loses a spark of genius.


1 person marked this as a favorite.

Very disappointing book. The races are weak or uninteresting compared to PHB races. The new archetypes aren't very good. The feats are all weaker or too wordy.

Not a good purchase.

Silver Crusade

6 people marked this as a favorite.
Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Iruxi and Leshies are less interesting than dwarves and halflings? Huh.

Dark Archive

Mikhail Rekun wrote:
Asgetrion wrote:
Thanks, Sasha and Mikhail! It's great to hear these insights from you, although I'm fairly sure you couldn't have called a feat "Stiff Upper Lip" (TM) without inciting the wrath of the British people! ;)
Alas. Thus is my creativity constrained by cruel reality, and Golarion forever loses a spark of genius.

Blimey! That is true, but jolly good you noticed your error before the book went into print, eh? That's a strapping fine lad, innit? ;)

(Er, I better stop mangling the Queen's English before I commit some horrible grammatical mistake and draw the ire of our good Captain)

Dark Archive

1 person marked this as a favorite.
Sparksfanboy wrote:

Very disappointing book. The races are weak or uninteresting compared to PHB races. The new archetypes aren't very good. The feats are all weaker or too wordy.

Not a good purchase.

Hmmm... can you give any specific examples of weak or uninteresting mechanics?

Almighty Asmodeus willing, I'll get the book on Saturday, but I've already taken a good look at the contents on Archives of Nethys, and I really like what I see. Naturally there's a feat, ancestry or item I'm not so keen about, but I can honestly say I think this is a great book. My favorite is probably the Knight Reclaimant which just oozes flavor and cool abilities. I'd want to play one, but as a GM it's unlikely to happen; however, it'd be great to read the Crimson Oath aloud during gameplay! :)

Grand Lodge

1 person marked this as a favorite.
Asgetrion wrote:
My favorite is probably the Knight Reclaimant which just oozes flavor and cool abilities... however, it'd be great to read the Crimson Oath aloud during gameplay! :)

I made sure to include it, so you can! And thank you for your kind words. ^_^


1 person marked this as a favorite.
Asgetrion wrote:
Mikhail Rekun wrote:
Asgetrion wrote:
Thanks, Sasha and Mikhail! It's great to hear these insights from you, although I'm fairly sure you couldn't have called a feat "Stiff Upper Lip" (TM) without inciting the wrath of the British people! ;)
Alas. Thus is my creativity constrained by cruel reality, and Golarion forever loses a spark of genius.

Blimey! That is true, but jolly good you noticed your error before the book went into print, eh? That's a strapping fine lad, innit? ;)

(Er, I better stop mangling the Queen's English before I commit some horrible grammatical mistake and draw the ire of our good Captain)

No horrible crimes against the Queen's English have yet been committed by your good self. Jolly good show to recognise limitations of being used to the debased colonial education, though. Carry on.

PS: Don't get too comfy. I've got my eye on you, son.


Lucas VerBeek wrote:

Finally got around to reading about that Crimson Reclaimers

Even more convinced of the identity of the mysterious Patron now.

Honestly, it's so obvious that I'm almost inclined to think it must be a fake-out, that it's actually going to be someone else.


Anyone know why adding the PDF to my cart is giving me errors? This is the message I'm getting: Your request produced an error. and then I need to reload the page in order to see the prices again....


3 people marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I would like to thank Paizo for including the glossary and index in 2nd edition, they're a huge help!

Thank you!!


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Dracala wrote:
Anyone know why adding the PDF to my cart is giving me errors? This is the message I'm getting: Your request produced an error. and then I need to reload the page in order to see the prices again....

See this thread.


Pathfinder Adventure Path, Companion, Lost Omens Subscriber

Just got my copy (yay US to AU shipping), and I've noticed that the back cover is slightly bowed, which would normally bother me, but it has somehow resulted in the strangest air pocket forming between pages towards the middle of the book.

It's only noticeable when running my hand across the left-side page, from spine outward, at which point I'll hear a tiny pop and the corner of the page jumps. It's actually quite funny, to be perfectly honest, and I'm going to accept it as a little quirk.

Has anyone else experienced this with their copy, or am I lucky enough to have an entirely unique copy of an already fantastic book? =3


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Mine's the same way, at least with the cover. I haven't noticed any page popping.

Dark Archive

1 person marked this as a favorite.

Something I just realized: Despite lizardfolk on cover having terbutje, terbutje isn't actually statted out in 2e yet nor do iruxi get proficiency for it.

That is disappointing for me D: Where I can inform devs about needing dat lizardfolk terbutje profiency even though weapon doesn't exist yet?


1 person marked this as a favorite.

The Lost Omen Character Guide, or why Paizo hates the English language.

I'm sure many people will find this a very minor complaint and that's fair, but for autistic little me, the mangling of the English language makes this book quite hard to read. Apparently the writers, nor the editors seem to know when to use singular or plural form, it is full of small grammar mistakes, and whoever wrote the bit about the Mualijae seems to fancy the words: 'for reasons unknown' way more than anybody should.

As far as the content goes, this is a wonderful addition to the Core Rulebook, but for a professional work that has several editors and has undergone various stages of quality control, I had expected Paizo to take a bit more pride in their work.


6 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It is a good idea to proofread one's own post before criticizing another's grammar.


1 person marked this as a favorite.
Fumarole wrote:
It is a good idea to proofread one's own post before criticizing another's grammar.

Even ignoring the fact there are no errors in my post, it is a bit of a weak comeback, considering I'm not a publishing company.


7 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
katataban wrote:
Apparently the writers, nor the editors seem to know when to use singular or plural form, it is full of small grammar mistakes, and whoever wrote the bit about the Mualijae seems to fancy the words: 'for reasons unknown' way more than anybody should.

Two errors just in that sentence.

The Concordance

2 people marked this as a favorite.
CorvusMask wrote:

Something I just realized: Despite lizardfolk on cover having terbutje, terbutje isn't actually statted out in 2e yet nor do iruxi get proficiency for it.

That is disappointing for me D: Where I can inform devs about needing dat lizardfolk terbutje profiency even though weapon doesn't exist yet?

Hear hear!

This is lizardfolk cultural erasure!
More vaguely mesoamerican weapons now!

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