Lark Glasswright wrote: OOC: Adopted makes more sense anyways, I'll probably go that way. Adaptive was lazy data entry to avoid str score on the bow. Enlarge is for whichever melee we get. No, I think they were trying to be more realistic. Although, Adapative would be better fitting for a compound bow and not a composite longbow.
BigP4nda wrote:
I agree, adopted is much better, but Heirloom would still work because they change the verbiage not to be masterwork any longer because a lot of people were starting with masterwork weapons, then it was not possible because you had to pay for it at level 1 which is impossible unless you take Rich Parents, and it lead to non-masterwork simple/martial weapon.
Alexstraza Defoe wrote:
But all she needs is a composite longbow, for now anyway.
Inalynn wrote:
Nice suggestion and that will work; Heirloom Weapon trait You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family. Benefit: When you select this trait, choose one of the following benefits: * proficiency with that specific weapon
BigP4nda wrote: @Ikari, that's fine, idk if you knew about it, but there is a trait that let's the monk ignore the lawful restriction. EDIT scratch that, it's an aasimar trait There is also a Mythic Feat that allows this too but that is currently out of scope since I haven't been chosen {yet - crosses fingers}, nor do we start off as mythic characters, nor is it a Tier 1 feat ... LOL
BigP4nda wrote:
I have a similar engagement and it is a double feature of 1 and 2 ... :-)
BigP4nda Having Kasatha blood (DNA, whatever), do you want me to take Multiweapon attack as my Level 1 feat so it ties in with Flurry of Blows? Or does Flurry of Blows cover multi-arm attack including monk weapons? I can see an argument for both.
GM BigP4nda Please Review: Can I use this race if I shed 5 Race Points off? Original Kasatha [20 RP] Ability Score Racial Traits: Kasathas are nimble and perceptive. They gain +2 Dexterity and +2 Wisdom) (2 RP)
Defense Racial Traits: Defensive Training, Greater: Kasathas have a +2 dodge bonus to Armor Class. (4 RP)
Feat and Skill Racial Traits Stalker: Perception and Stealth are class skills for kasathas. (1 RP)
Movement Racial Traits Jumper: Kasathas are always considered to have a running start when attempting Acrobatics checks to jump. (2 RP)
Other Racial Traits Multi-Armed: A kasatha has four arms. One hand is considered its primary hand; all others are considered off hands. It can use any of its hands for other purposes that require free hands. (4 arms; 8 RP) Remove The Following: Original Kasatha = 20 RP
Ability Score Racial Traits: Kasathas are nimble and perceptive. They gain +2 Dexterity and +2 Wisdom) (2 RP)
Defense Racial Traits: Defensive Training, Greater: Kasathas have a +2 dodge bonus to Armor Class. (4 RP) Feat and Skill Racial Traits Spinal Sword Proficiency: Kasathas treat kasatha spinal swords as martial weapons. Movement Racial Traits Jumper: Kasathas are always considered to have a running start when attempting Acrobatics checks to jump. (2 RP) Other Racial Traits Multi-Armed: A kasatha has four arms. One hand is considered its primary hand; all others are considered off hands. It can use any of its hands for other purposes that require free hands. (4 arms; 8 RP) If Multi-Armed and Greater Defensive Training is still over the top, can I add Stalker back in to Feat and Skill Racial Traits and remove Greater Defensive Training?
BigP4nda wrote:
Cool thank you! Back to the drawing board.
Do you want to be Sith Lord or a Jedi Grand Master? Peace is a lie, there is only passion.
There is no emotion, there is peace.
RE-IMAGINED SAMURAI WIP
Quote: I lightly threw it off my bed and it took offense. Regardless, I expect to get a new one in the next month or so but in the meantime I'm limited to work. I work on a computer in a call center though so it's not much of a limit, just stuck responding between calls haha I think this is causing the disconnect and he may be no longer working in the call center or too busy to log in or they are now blocking access to Paizo with an URL Content Filtering Server.
RE-IMAGINED SAMURAI WIP
Ikari continues his flurry of blows assault against "The Rabbit" with his Mind Blade Monk Spade. Attack1: 1d20 + 13 ⇒ (14) + 13 = 27
ICEEE! Attack2: 1d20 + 8 ⇒ (6) + 8 = 14
ICEEE! Attack3: 1d20 + 13 ⇒ (19) + 13 = 32
SHAAA!
RE-IMAGINED SAMURAI WIP
I am still at AC 29, FF 24, Touch 29 the bubble lasts 6 hours and I didn't drop the bubble because The Rabbit may have still be present (which he was) and it lasts 6 hours! However since I didn't change my stats to show that, I'll take the damage and notate my real AC. EDIT: Ok, everything is adjusted.
RE-IMAGINED SAMURAI WIP
Ikari replies to the rabbit, "Hence the reason why I stated you were still here." ... Ikari focuses in striking the "Rabbit". Ikari attacks the rabbit with his triple combo... Attack1: 1d20 + 11 ⇒ (20) + 11 = 31
Although it was a normal miss, it is a natural 20 CriticalCheck1: 1d20 + 11 ⇒ (15) + 11 = 26
The bottom two were a miss and changed after the crit check. "ShaAA Attack2: 1d20 + 6 ⇒ (1) + 6 = 7
Attack3: 1d20 + 11 ⇒ (18) + 11 = 29
"SiAHH"
RE-IMAGINED SAMURAI WIP
Ikari shakes his head and then hears the commotion. Seeing TK in trouble and as a free action, Ikari spawns his Flaming Monk Mind Spade and flies normally at 70 towards the Rabbit. While moving, he yells out, "The "Rabbit" is still here! and attacks the Rabbit upon contact with a loud kiai... Full Attack/move round: 1d20 + 11 ⇒ (3) + 11 = 14
But the "Rabbit" was too quick for the monk.
RE-IMAGINED SAMURAI WIP
Ikari responds calmly, respectively, and with a royal bow, "Your Highness, if you respect all of your people, they will respect you. Great power is both a gift and it must be earned like everything else. Sure, you can lead by fear but you will never have the support like you would if you were a leader of good heart and brought prosperity to everyone. Sure you will have to deal with the 10% but at least it will not be greater than 10%. Lastly, your highness, karma was on the side of the bandit I recovered and those that surrendered, do you want to test karma and fate? ... Your Highness" Ikari bows in respect. Do any of us hear the commotion with TK?
RE-IMAGINED SAMURAI WIP
Since Ikari took off before hearing the Prince's response, he did not reply nor will Ikari be happy to hear that his bandit was crispy crittered. Ikari goes as high as he can to get the best view below the canopy. If he does not see anything below the canopy, he goes above the canopy just in case "The Rabbit" is sitting on top kicking back taking in the rays."
RE-IMAGINED SAMURAI WIP
Using the same tactic in minimizing becoming a pin cushion, Ikari flies to the next tree containing a bandit and makes the attempt to trip him out of the tree to cause him to dangle him by his rope. Trip Attack: 1d20 + 4 ⇒ (10) + 4 = 14
RE-IMAGINED SAMURAI WIP
Ikari ducks out of the way of the surprising strike and almost caught him off guard. In return, Ikari strikes back with a primary and off hand triple strike. His first strikes ends with a kiai... Primary hand attack1: 1d20 + 11 ⇒ (7) + 11 = 18
Then his offhand attack follows... Offhand hand attack2: 1d20 + 11 ⇒ (18) + 11 = 29
Then his returning primary hand attacks and he ends the attack with a kiai... Primary second attack3: 1d20 + 6 ⇒ (10) + 6 = 16
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