Stronfeur Uherer

Haskyll Stonereaver's page

1,365 posts. Alias of Mokshai.


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Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

knocking on wood that Mazra runs curse of the Crimson Throne.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

And so all good things must come to an end. The game was enjoyable. If you ever intend to run another game, give me a shout, as I enjoyed the games that you ran. Thank you to everyone, it is a good group.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Def sounds like fun.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll moves up slightly, and expands his aura of protection to anyone that it will reach.

He then readies heartspit for any attacks.

AOO: 1d20 + 7 + 4 + 1 + 1 - 2 ⇒ (6) + 7 + 4 + 1 + 1 - 2 = 17
damage: 2d6 + 6 + 6 + 1 ⇒ (1, 2) + 6 + 6 + 1 = 16

+3 Deflection AC, 10 Resist all elements

I may only be getting 2 or 3, but it should make a difference.


1 person marked this as a favorite.
Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Sorry so long

Haskyll seeing Ulfgard getting ready to charge in, and Liera behind him lying on the floor, makes a hard choice.

Anga, keep her safe for a moment.

He then moves towards both of them.

Ulfgard, wait for assistance

Not being close enough, Haskyll creates more water on the Hapless #4.

Create Water RTA: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Dunno about damage


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Moving towards Ulfgard and Leira, Haskyll pauses.

Water, Aye, I can bring the rain.

He then brings forth a deluge of water upon the hapless #4

This will drop aprox 20 gallons of water on it.

RTA: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Dunno what the damage would be


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Ok, I misunderstood. I got it straight in my mind now. I will change my action.

Stopping where he is due to the blast furnace heat Haskyll calls for Assistance.

Acid Dart RTA 4: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
damage: 1d6 + 5 ⇒ (4) + 5 = 9

Lets concentrate on that one there (4) to allow people to break through.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

If you would let me retcon this, I will move up and do the javelins of Ice in round 1, and for the surprise round, would be another movement. I was doing this in my mind, as my phone didn't let me see the map.

Edit, round 2, would have me moveing up some more, and trying to get as many people in the aura as I can.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Round 1

Seeing the fire oozing out of the forge with the swords, Haskyll quickly extends Torags protective aura out to cover everyone.

+3 deflect AC, and 10 resist 10 to all elements

Round 2 skipping back slightly, Haskyll pulls out a bottle of holy water.

He then calls upon the might of Torag to freeze them, then launch them as javelins of ice. 2 to each, with last 2 going to #1

javelin 1: 1d20 + 7 + 5 ⇒ (2) + 7 + 5 = 14damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
javelin 2: 1d20 + 7 + 5 ⇒ (7) + 7 + 5 = 19damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
javelin 3: 1d20 + 7 + 5 ⇒ (16) + 7 + 5 = 28damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
javelin 4: 1d20 + 7 + 5 ⇒ (7) + 7 + 5 = 19damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
javelin 5: 1d20 + 7 + 5 ⇒ (3) + 7 + 5 = 15damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
javelin 6: 1d20 + 7 + 5 ⇒ (14) + 7 + 5 = 26damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6
javelin 7: 1d20 + 7 + 5 ⇒ (11) + 7 + 5 = 23damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
javelin 8: 1d20 + 7 + 5 ⇒ (13) + 7 + 5 = 25damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
javelin 9: 1d20 + 7 + 5 ⇒ (7) + 7 + 5 = 19damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
javelin 10: 1d20 + 7 + 5 ⇒ (4) + 7 + 5 = 16damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
BAB, Wis Mod vs AC; Holy Water, Cold


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I be thinking that we rest for the night brother. We don't know what will happen.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Thank you. As I am tied up for at least 15 minutes, it will be up to Ulfgard and Anga to do things. :)


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Give me a few moments

Haskyll sits down and starts preparing a lesser restoration.

After 15 minutes, he hits Ulfgard with that.

Don't have my books with me at work, gm, can you check, but I think its D4 damage restored.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Ulfgard, I know that all to well. I usually try to go for deities that have a decent martial weapon. but sometimes beggers cannot be choosers.
:)


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll moves up slightly and drives heartspit at the really big centipede.

Torag guide my strike

attack: 1d20 + 7 + 6 + 1 - 2 - 2 ⇒ (20) + 7 + 6 + 1 - 2 - 2 = 30
BAB, Enlarged STR, Magic, Size, Power
damage: 3d6 + 9 + 1 + 6 ⇒ (6, 2, 5) + 9 + 1 + 6 = 29
Base, STR, Magic, Power

confirm: 1d20 + 7 + 6 + 1 - 2 - 2 ⇒ (16) + 7 + 6 + 1 - 2 - 2 = 26
BAB, Enlarged STR, Magic, Size, Power
damage: 6d6 + 18 + 2 + 12 ⇒ (1, 4, 4, 3, 4, 3) + 18 + 2 + 12 = 51
Base, STR, Magic, Power


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll knowing they need all the power they can get, steps sideways and taps Ulfgard on the shoulder.

Shield of Faith, +3 deflection AC

attack of Opp: 1d20 + 7 + 6 + 1 - 2 - 2 ⇒ (5) + 7 + 6 + 1 - 2 - 2 = 15
BAB, Enlarged STR, Magic, Size, Power
damage: 3d6 + 9 + 1 + 6 ⇒ (6, 1, 5) + 9 + 1 + 6 = 28
Base, STR, Magic, Power

Folk, I think we need to hit this thing with everything we have.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Forgot to change the damage, its now 3d6

damage: 3d6 + 1 + 9 + 6 ⇒ (3, 5, 6) + 1 + 9 + 6 = 30


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Sorry so long, but life attacks. :(

Taking a deep breath, and then suddenly looking at an oversized tapeworm.

By Torags beard.

He takes a couple of steps back in awe, and then brings upon himself
some rightous might.

Lass, we may have to leave quickly, be ready

attack of Opp: 1d20 + 7 + 6 + 1 - 2 - 2 ⇒ (17) + 7 + 6 + 1 - 2 - 2 = 27
BAB, Enlarged STR, Magic, Size, Power
damage: 2d6 + 9 + 1 + 6 ⇒ (6, 4) + 9 + 1 + 6 = 26
Base, STR, Magic, Power

+20 hp, DR 5 Evil - AC no change, (-1 for size, -1 Dex, +2 for spell


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

The only real complaint about the cleric class, is how skill starved they are. :(

But I do like the class, and agree that it is one of the best all around classes.

Before they came out with the warpriest, I usually took a level of fighter, for the proficiencies, then stuck with cleric for the rest.

My method of creating a militant cleric. :)


1 person marked this as a favorite.
Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I've played clerics since AD&D.

I prefer to play them as a combat medic. . .

ah that is only a flesh wound, get back in there, and take on the black knight. :)

honestly though, I try to play as a solid scrapper, with magic support as I don't like being buttonholed into just healing.

Can I do it, yes, shades of AD&D where healing had to be prepared for. :)
I much prefer the spontanious healing that comes out of pathfinder.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

We got a good mix.

I have had people say clerics are bland, but the versitility that a good cleric has, in my opinion makes them a solid class.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

My will save is really good, but my reflex save really sux. :) However, I still fail if I roll a 1.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

To prevent continuing to kill giants. will: 1d20 + 15 ⇒ (11) + 15 = 26 DC-15

I be thinking that we all go, and come back. We can leave the poor mule here, as we travel.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Agreed. But I do have to apologize about my attendance.
Things are a little busy for me right now.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

With a belly laugh, at the byplay, Haskyll grins at the two giants that are now in the nail mail range.

Look upon us and know fear, the Steelhand reborn is here to claim your souls.

The threats and promises don't seem to work as well, with the RNG hating on me like it does. :(


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

The now larger Haskyll moves up behind Ulfgard, and drives heartspit over his shoulder at the giant.

Attack: 1d20 + 6 + 6 + 1 + 2 - 1 - 2 ⇒ (12) + 6 + 6 + 1 + 2 - 1 - 2 = 24
BAB, STR, Magic, Bane, Size, Power
damage: 3d6 + 2d6 + 9 + 6 + 1 ⇒ (3, 5, 4) + (2, 1) + 9 + 6 + 1 = 31
Base with Size increase, bane, STR, power, magic


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Pulling the chariot up, Haskyll calls to Djora, Hop off Lass

Torag grant me the strength to smite your enemies down

He then becomes the same size as the enlarged Ulfgard.

AOO: 1d20 + 6 + 6 + 1 + 2 - 1 - 2 ⇒ (10) + 6 + 6 + 1 + 2 - 1 - 2 = 22
BAB, STR, Magic, Bane, Size, Power
damage: 3d6 + 2d6 + 9 + 6 + 1 ⇒ (3, 6, 6) + (5, 6) + 9 + 6 + 1 = 42
Base with Size increase, bane, STR, power, magic

Righteous Might
School transmutation;
Level cleric 5
Casting Time 1 standard action
Components V, S, DF
Range personal
Target you
Duration 1 round/level (D)
Your height immediately doubles, and your weight increases by a factor of eight. This increase changes your size category to the next larger one. You gain a +4 size bonus to Strength and
Constitution and take a –2 penalty to your Dexterity. You gain a +2 enhancement bonus to your natural armor. You gain DR 5/evil (if you normally channel positive energy) or DR 5/good (if you normally channel negative energy). At 15th level, this DR becomes 10/evil or 10/good (the maximum). Your size modifier for AC and attacks changes as appropriate to your new size category. This spell doesn’t change your speed. Determine space and reach as appropriate to your new size.
If insufficient room is available for the desired growth, you attain the maximum possible size and may make a Strength check (using your increased Strength) to burst any enclosures in the process (see Chapter 7 for rules on breaking objects). If you fail, you are constrained without harm by the materials enclosing you—the spell cannot crush you by increasing your size.
All equipment you wear or carry is similarly enlarged by the spell.
Melee weapons deal more damage. Other magical properties are not affected by this spell. Any enlarged item that leaves your possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown and projectile weapons deal their normal damage.
Magical effects that increase size do not stack.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Watching the magical artillery hitting the wall, Haskyll grabs the reins and drives the chariot past the other and gets closer to the wall.

I really doubt the mule was driving, as talented as a mule can get, I just cannot see it. :)


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Closer, I need to get closer.

Haskyll urges (Insert Name of Driver of second chariot),

He then hangs on as the chariot goes careening over the map to dodge the boulders on the ground.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Agreed, a rest will do us well

Haskyll channels his last channels for the day.

channel: 5d6 ⇒ (6, 2, 6, 3, 3) = 20
channel: 5d6 ⇒ (1, 1, 6, 1, 4) = 13

He will then determine what types of spells will be needed for topping everyone up on their health.

I will have up to 4 CLW at d8+5, 4 CMW at 2d8+10, 2 CSW at 3d8+10, and 2 CCW at 4d8+10 on top of the channels, will you want me to roll them ??


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Lass, I don't think that we need to push that far down below.

Haskyll passes on what he knows about the horn.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Sorry I have been lagging. I got moved to days from nights, and I have been going about as many different directions as a one legged man at a butt kicking contest.

Hoping for things to slow down a hair, so I can catch up on everything else. :(


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

traits: 1d100 ⇒ 19 I prefer low


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I have no complaint over you getting that pick, let me look at that horn

spellcraft: 1d20 + 15 ⇒ (2) + 15 = 17

it has been a long day, I cannot ken this.

59% chance of determining attributes of an artifact

Need another day before I can get the loot sheet caught up.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Well done lass, now we just need to do that with Ulfgard when he finally gets back up here.

Kaos, lets be looking to your injuries a bit more

Resistance to Energy: 3d8 + 10 ⇒ (1, 2, 7) + 10 = 20 Burning spell for healing, then recovering same spell through a pearl


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I don't know what these spots are, will have to try a simple remove curse when I can. But I think it is a necrotic poison that was with the bite of the drake.

He then keeps Kaos lying down.

Lad, don't be stressing yourself right now, that fight took a lot out of you, and all of us.

Once everyone is inside the 30' circle from Haskyll he quickly channels

channel: 5d6 ⇒ (5, 2, 1, 1, 6) = 15

Given a bit of time, Haskyll will look over the main items, while he figures what they will throw in the bags of holding.


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Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Cursing slightly as the healing magic sloughs off Kaos, Haskyll responds.

Lass, I dunno what is happening, but I do know that I have other tricks up my sleeve. That drake probably poisoned him, with something that doesn't allow that healing.

He then quickly pulls out his healers kit, and his surgeons kit.
As he notes Leira stabalized him.

treat deadly wounds: 1d20 + 18 + 3 ⇒ (3) + 18 + 3 = 24 DC20

Surgery, the art of stabbing someone back to life.

This would give him 10 hp back


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Glad that you came back up, after all, the only way I could have gotten to you in time, would have been dive bombing the mule myself, and the landing would have hurt.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll seeing Kaos collapse, runs over to him.

Ach, ya bloody lad, I be talling ya to duck those.

blessing of Fevour: 4d8 + 10 ⇒ (2, 5, 2, 4) + 10 = 23
Burning spell for healing


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Seeing that most of his attacks were thwarted with magical defences, Haskyll calls upon Torag for assistance.

Casting prayer,SR applies, Allies get +1 to basically everything, opponents get -1 to everything.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Oops I knew I was forgetting something.

attack 1: 1d20 + 7 + 5 ⇒ (10) + 7 + 5 = 22
attack 2: 1d20 + 7 + 5 ⇒ (3) + 7 + 5 = 15
attack 3: 1d20 + 7 + 5 ⇒ (2) + 7 + 5 = 14
attack 4: 1d20 + 7 + 5 ⇒ (19) + 7 + 5 = 31
attack 5: 1d20 + 7 + 5 ⇒ (12) + 7 + 5 = 24
attack 6: 1d20 + 7 + 5 ⇒ (9) + 7 + 5 = 21
attack 7: 1d20 + 7 + 5 ⇒ (15) + 7 + 5 = 27
attack 8: 1d20 + 7 + 5 ⇒ (7) + 7 + 5 = 19
attack 9: 1d20 + 7 + 5 ⇒ (17) + 7 + 5 = 29
attack 10: 1d20 + 7 + 5 ⇒ (11) + 7 + 5 = 23

damage 1: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 81 Ice, 1 Holy
damage 2: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 61 Ice, 1 Holy
damage 3: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 71 Ice, 1 Holy
damage 4: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 81 Ice, 1 Holy
damage 5: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 71 Ice, 1 Holy
damage 6: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 71 Ice, 1 Holy
damage 7: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 41 Ice, 1 Holy
damage 8: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 41 Ice, 1 Holy
damage 9: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 41 Ice, 1 Holy
damage 10: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 61 Ice, 1 Holy


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

will: 1d20 + 15 ⇒ (6) + 15 = 21

Cursing slightly, Haskyll calls upon Torag as he pulls out a small vial of holy water.

Casting Holy Ice

Holy Ice Using Javelins.

School transmutation [cold, good, water];
Level cleric 5
Casting Time 1 standard action
Components V, S, M (a flask of holy water or 5 pounds of powdered silver worth 25 gp)
Range medium (100 ft. + 10 ft./level)
Effect wall of ice or flying ice javelins (see text)
Duration 1 minute/level, instantaneous, or until expended (see text)
Saving Throw Reflex negates or none (see text);
Spell Resistance yes

This spell creates a large mass of frozen holy water that can be used for one of two effects.

Holy Ice Wall: This functions like wall of ice (hemisphere or plane). Any creature that takes damage from holy water takes 1 point of damage every time it touches or attacks the ice wall
with melee attacks; extended contact with the wall (such as standing or walking on it) deals 1d6 points of damage. Even when the ice has been broken through, a sheet of frigid holy air remains. Any creature that steps through it (including the one who broke through the wall) takes 1d6 points of damage + 1 point per caster level (no save); half of this damage is cold damage, half is damage from holy water (creatures unharmed by holy water do not take the damage).

Holy Ice Javelins: The spell creates a number of javelins of frozen holy water in your square equal to your caster level (maximum 15), which hurl themselves toward one or more targets that are no more than 10 feet away from each other.
You must succeed on attack rolls (one per javelin) to hit the target with the javelin, using your base attack bonus + your Wisdom modifier. The javelins deal 1d6 damage each, plus 1 point of cold damage and 1 point of damage from holy water.
The javelins are destroyed by this attack.[/ooc]


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I currently cannot do rings. I already used 2 feats on a feat starved class for the 2 that I do have.

Can I suggest someone else does rings, and or wands ?


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

As they get dimension doored,
What is their breath weapon

As soon as he hears what it is, he will cast protection from energy communal with the appropriate subtype (Fire, Cold, Acid, Sonic, Electric).


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Kaos, I will get on that, after I finish Ulfgards request.

I have been trying to get everyone in kind of an order.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll glances at the corpses on the ground, and the spines.

No so much about what ate them, but what are those spines.

Haskyll pauses, well, lets go see what this is all about

GM, sounds good, but during the adventuring time, I can only work so fast 1 day of downtime, is worth 5 adventuring days. So his shield is going to be usable during the time that I will be upgrading?


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

No idea, but I don't want it to come back right now. Shall we pack up and carry on.

GM, I am not sure how you want to do this, while I am going to be upgrading Ulfgards shield from +1 to +2??


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

In the morning I should be able to assist you. but right now, we need to see if the affect is permanent or temporary.

If permanent, will need a restoration, which I don't have prepared, nor space for. if temp, a lower restoration will work as well as a days rest.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

I would think so


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Haskyll steps up beside the rapidly enlarging Ulfgard.

Beside you brother
He then casts shield of faith on Ulfgard.

Ulfgard +3 deflect bonus to AC.

AOO: 1d20 + 7 + 5 + 1 + 2 + 1 - 2 ⇒ (17) + 7 + 5 + 1 + 2 + 1 - 2 = 31
BAB, STR, Magic, Bane, Bless, Power
damage: 2d6 + 2d6 + 1 + 6 + 4 ⇒ (6, 5) + (6, 2) + 1 + 6 + 4 = 30
Base, Bane, Magic, STR, Power


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Ulfgard, I forgot that I had that, will improve your shield, but it will take time.

Seeing that these are large and specters, Haskyll calls forth one of his more potent spells. Centreing it off between 1 and 2

Holy Smite: 5d8 ⇒ (4, 3, 7, 4, 2) = 20
or
holy smite: 10d6 ⇒ (1, 2, 5, 5, 5, 4, 6, 5, 3, 5) = 41
Will DC 19 save for half.
If evil, also blinded, save for no blind.
If neutral, half damage no blind.
If good, no affect.

AOO: 1d20 + 7 + 5 + 1 + 2 + 1 - 2 ⇒ (11) + 7 + 5 + 1 + 2 + 1 - 2 = 25
BAB, STR, Magic, Bane, Bless, Power
damage: 2d6 + 2d6 + 1 + 6 + 4 ⇒ (2, 6) + (4, 4) + 1 + 6 + 4 = 27
Base, Bane, Magic, STR, Power