Wyrm Sniper

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87 posts. Organized Play character for Bristor.


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Wayfinders

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Jimbles: I've read a ton of guides over the past 10 years of playing PF1. Your Envoy guide is easily the best, and helps me as a relative newbie to SF make sense of the class and the larger game. So thanks!

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Hi all - sorry to do this so late, but feeling too stretched so I am going to bail. Sorry for the late notice.

Wayfinders

Wolffauer wrote:

Aaah! I don't know what to run for PBP Gameday!

Are folks still interested in the early Starfinder scenarios? I'd like to run something I haven't run before (like 1-00, 1-05, 1-07, 1-08, 1-10, or 1-11)

I'm definitely interested in early SFS, especially Scoured Stars related stuff as it sounds like a nice meta-plot to follow. So If you did 1-05 I'd sign up.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Thanks to GM ZD and everyone for a good double run. Had fun through out, even when failing at space combat!

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"Hmm, my gut tells me we tell them both the whole story, but I understand Patterson's point of this being above our paygrade. In the end, I'd say let the truth out."

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin moves around the obstruction, firing at Red.

attack vs. EAC: 1d20 + 3 ⇒ (19) + 3 = 22

Fire dmg: 1d8 ⇒ 6

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Oh, and I'll be forgoing day job to check a box from the last scenario:

True Savior of Tasch (Slotless Boon; Limited Use): You can forgo making a day job roll to instead devote time to assist with the growth of Tasch. Any time you opt to do so, check a box on this boon and make a note on the Chronicle sheet associated with that scenario, indicating you partook in this endeavor.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin-215
PFS #: 57774-701
Slotted Faction: Wayfinders
Fame: 4
Wayfinder Reputation: 4
XP: 2

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin moves in and snaps off a shot at Blue Robot.

do those boxes provide cover?

laser attack: 1d20 + 3 ⇒ (15) + 3 = 18
dmg F: 1d8 ⇒ 2

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

our low rolls streak continues!

Wayfinders

1 person marked this as a favorite.
NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"Azara, I believe you are our designated diplomat." Gwin says this while hiding.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin checks out the panel to see what sense he can make of it, and to see if it locks/unlocks the door.

Engineering: 1d20 + 11 ⇒ (7) + 11 = 18

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin also checks out the coveralls to see if they might fight. He'll put one on if it fits, otherwise he'll eagerly move to the door, waiting for the others to be ready.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"Snrk . . .. snss . . . zzzzz. . . . SNORK! . . . "

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin is already asleep and snoring.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin looks around trying to diagnose what the mechanical issue.

Engineering: 1d20 + 11 ⇒ (19) + 11 = 30

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin chows down. Tastes fine to him.

Fort: 1d20 + 3 ⇒ (12) + 3 = 15

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Apologies, sick child and wife and start of semester means not much time. Hope to meaningfully contribute tomorrow.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin, to his fellow Starfinders: "Perhaps ask about her wounds and if we might aid in healing her?"

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

someone more charismatic than me should have the 3rd casting, but Gwin will be happy to hear what is going on from Hish

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin might be better attuned to these bugs than most humanoids . . .

Sense Motive: 1d20 - 2 ⇒ (19) - 2 = 17

"I think we've earned their trust and she means us no harm." Gwin will step towards her in a non-threatening manner, while looking to Azara for some sense of what is going on.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin tries to see the pattern of the dance.

Percpetion: 1d20 + 4 ⇒ (6) + 4 = 10

And jumps in, doing his best.

Athletics for dancing: 1d20 + 4 ⇒ (12) + 4 = 16

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

He doesn't have any food to share, but Gwin starts looking around to see if there are any engineering improvements he could make if this "gastrodiplomacy" goes well.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

You've been putting up with our terrible rolls for awhile now, so I think we can handle it :)

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin stands supportively next to Hish, ready to pull out his own translator if needed.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"We could all use a rest after that scare."

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin bends over, hands on knees, shaking a bit as the adrenaline leaves his system, obvious relief on his face. Then he sees Azara down on the other side of the beast. "Who has medical training?"

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin tries to gut the beast, up close and personal.

knife attack w/ flank: 1d20 + 2 ⇒ (7) + 2 = 9

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Yes, please someone save us!

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin swears under his breath, and moves into melee with the beast, armed with only his survival knife, hoping to help Azara.

Attack with knife w/ flank: 1d20 + 2 ⇒ (5) + 2 = 7

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

I'd vote for #1 or #2.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

ok, finished a double move

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"Dang it. Not properly prepared for this eventuality." Gwin looks at his laser rifle with disgust. He will draw his survival knife and starts a big loop around the beast, hoping to get in a flank with Azara.

what kind of action or movement cost is there to get up on plateau I've just crossed over onto?

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Will save vs. mind-affecting: 1d20 + 2 ⇒ (5) + 2 = 7

shaken duration: 1d4 ⇒ 1 rounds

Despite rattled nerves, Gwin calmly engages the combat tracking function of his exocortex and takes a shot at the beast.

Attack vs. EAC, shaken, combat tracking: 1d20 + 3 - 2 + 1 ⇒ (10) + 3 - 2 + 1 = 12

In case that happens to hit

Fire dmg: 1d8 ⇒ 1

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

I vote for fleeing.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Once shields have been boosted . . . assuming we stay with trying to boost those more

Gwin tries to rebalance the shields.

Computers to rebalance: 1d20 + 8 ⇒ (1) + 8 = 9

will distribute evenly if that helps keep things moving, DM. Or not as it turns out.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

I’ll second to keep things moving.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Yeah, at this point it seems to me we lay it all on the platform and hope it's destruction disables the drones, or it's time to bug out (no pun on my Shirren comrades intended).

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Shield Balancing:
Forward Shields(Yellow): 5/10
Port Shields(red): 3/10
Starboard Shields (Blue): 3/10
Aft (Green): 3/10

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Once shields have been boosted . . .

Gwin tries to rebalance the shields.

Computers to Rebalance: 1d20 + 8 ⇒ (18) + 8 = 26

Leaving the +1 ship bonus for our attacks

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

That makes sense to me, Shiktal. Azara, you up for grabbing a gun?

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

I'm for Ears' plan #1. Opinions about who should take other gun among Azara, me and Shiktal?

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Can we do that now? Missiles plus guns all in one go at platform?

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin balances the shields:

Forward Shields(Yellow): 6/10
Port Shields(red): 4/10
Starboard Shields (Blue): 4/10
Aft (Green): 4/10

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin jumps back to SciOff station.

"I'll balance the shields, Shiktal, keep boosting the shields! Sounds like we're making an attack run."

Computers to balance shields[/dice: 1d20 + 8 ⇒ (14) + 8 = 22

Azara slotted a boon for extra missiles, I believe

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

Gwin switches stations to engineering.
"We have to patch that turret and try to get shields boosted, so four arms are better than two."
(that's the only action I can take, right?)

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

A little at a loss for what to do as SciOff. I could target one of the drones . . . or I could go be another gunner. Can there be more than one Engineer at a time?

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

So, I this is my first space combat - should I be concerned? Seems like we are getting housed.

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

"Attempting to pinpoint the weakness of the platform."

Computers for Scan: 1d20 + 8 ⇒ (17) + 8 = 25

"It's shields are at full capacity on all sides, but we have done some damage to it."

I didn't use the drake boost - gunners please make use of that +1!

Wayfinders

NG Android Mechanic 1 | SP 7/7 HP 9/11 RP 2/4 | EAC 14 KAC 15 | tbd | F: +3 (+5 vs. poison, disease, sleep), R: +5, W: +0 (+2 vs. mind-affecting) | Init: +7 | Perc: +4, SM: -2 | Speed 30ft | tbd | Memory Mod reroll 1/1 | Active conditions: None.

When we get to next helm phase . . .

Gwin works furiously at this terminal to rebalance the shields.

Computers to Balance Shields: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29

So rebalanced with 7 pts in each, and extra to forward with 8, if I understand the rules right

Classes/Levels

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