Envoy of Balance

Gwendolyn the Strange -CORE-'s page

754 posts. Organized Play character for Great Green God.


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Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

HERE COMES THE BOON! 1d20 ⇒ 15

Oh, and then Hera gets to roll. Where is that flying feather duster? ;)

GG everyone!

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Zzzz.... Zzzz.... Zzzz...."

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Miriel Magol wrote:
"I have an antitoxin but I don't know if it would help Gwendolyn to wake up", Miriel says to Keynala.

"...." replies Gwen.

There probably needs to be a heal check to diagnose the problem first as know one present really knows what's wrong with Gwen yet, as she's not really wounded.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Ow! That looks painful." says one Gwen.

"I loved these pants." says a second.

"Hey you don't look so well." says a third.

"Maybe you should sit down." says the last.

Fort: 1d20 + 4 ⇒ (10) + 4 = 14

Then all four Gwens keel over into a strangely symmetrical pattern.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

All the Gwens race around the stone hands outstretched and crackling with power toward the lead spriggan.

shocking grasp v Dot (touch, add +2 if wearing metal): 1d20 + 2 ⇒ (14) + 2 = 16 electricity: 5d6 ⇒ (2, 3, 2, 5, 4) = 16

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Go for the eyes, Hera!"

Gwen charges up her hands by rubbing them smartly together. She casts shocking grasp on herself.

"Ready girls?" she says to her copies. They all nod.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Miriel Magol wrote:
"What, you have a body double to handle the fight scene? Well, now you have a dialog with my bow!" Miriel shouts and prepares to shoot the new enemy.

The Gwens look up at Miriel's proclamation wondering if they should be annoyed.

I mean really, a paladin hanging back with her bow, while the sorcerer charges in? The Gwens shake their heads in disapproval--mostly because Gwen herself is the sorcerer in question just now.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
It is at this point that a second quickling emerges from behind one of the other standing stones, sprinting over to the fallen fey and snatching up a bundle from its body before running off.

Which way? As it might effect Gwen's actions.

"I'd like to see rabbit in someone's pocket do that." Gwen says to herselves of their owl as she and her fellow Gwens dart in the direction of the tall stone. They all take cover behind it looking around both sides to get a clearer view of the fight.

The quartet ready themselves to cast a spell when next the tiny bastard reappears.

Readied action:
Gwen readies a [url=https://www.d20pfsrd.com/magic/all-spells/m/minor-image/]minor image of a 5-foot-square cage (with bars spaced to hold something as small as the the little fey) to drop from off-screen above upon the quickling when it next appears within 35' of her (Will DC 17).

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen in turn imbues her friend with a powerful, magical, electric charge.

She casts shocking grasp upon her surrogate delivery owl.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Probably a lead-lined box." Gwen says to no one in particular.

How tall are the stones? And does Hera see anything from above?

Gwen continues using detect magic hoping to flush out anyone who might be using illusion magic to cloak their location.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Keynala Smith wrote:
Move and Perception to look around, looking for the lore stone and the enemies and trying to figure out why the sunlight would destroy it now if it is normally out in the open all the time.

Poor encounter design? ¯\_(ツ)_/¯ ;)

The quartet of Gwens takes up a position by one of the menhir and looks across the space her eyes going a weird shade of mustard purple as she summons up her ability to see into the octarine spectrum of colour--the colour of magic.

Gwen moves from the shoreline and casts detect magic to try and find the stone in question, assuming of course that it's not just sitting out in the open somewhere like that big central stone that Hera's flying by. ;)

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Reflex save: 1d20 + 4 ⇒ (20) + 4 = 24

"Hah!"

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Well, good. I haven't lost my touch. Now get out here and help pull me down!"

GM some map distances might be needed now. What space is Gwen actually in? How far down to the bridge? How far down to the water? Etc....

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Does this look like an illusion?" say all four Gwens.

They climb up over themselves toward the rope.

climb: 1d20 ⇒ 17

Hanging there by their co-joined ankles and the rope, they each draw a cold iron dagger with their free hand.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Reflex: 1d20 + 4 ⇒ (1) + 4 = 5

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
As Gwendolyn approaches the log bridge (and is she planning to cross it ahead of the rest of the party, even with potential enemies on the far side?)

Sure. Don't sorcerers always take point? Besides there are four of her and Hera can glide within arm's reach just ahead of her to help point out any traps. She kinda hopes there are more enemies at hand if only so that when the snakes attack them she can hit them all with the same spray of color. However, Gwen's no glory hog or tyrant other people can do things too if they like.

acrobatics (half-speed to cross slippery logs): 1d20 + 1 ⇒ (11) + 1 = 12
acrobatics (half-speed to cross slippery logs): 1d20 + 1 ⇒ (10) + 1 = 11

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Follow along and hit them with magical rainbows (see above).

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Is the map still correct since the illusion moved across the bridge and into the treeline? Though I suppose Gwen can continue to concentrate on it, have the illusion run back the other way and draw them closer to our side of the stream.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
OK. One other question: is false-Gwen ignoring the snakes? The illusion has to walk over one of them to reach the other side of the bridge.

It walks through their spaces but tries not to touch either of them.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
I understood Gwendolyn to be casting a single image of herself using a minor image spell. Where did the false Gwens (plural) come from?

My bad. I couldn't remember if I had made the illusion look as though it had been magicked itself.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Fortunately for us, snakes and crocodiles are natural enemies." ;)

Gwen let's the illusion play out letting the false Gwens dissappear into the trees on the other side. Then, she casts mirror image on herself again before racing out to deal with the creatures with another cone of rainbow dazzle (Will DC 16) if any two of them are in the area of effect. It's about two rounds of actions. She keeps an eye out for the croc while she's casting and changes her next action at need, but that's the plan. If anyone wants to snipe the revealed snakes that's fine too.

If all goes well, she kicks the stunned snakes into the water and proceeds across in the company of her multiple selves like a repeat of the illusion.

mirror images: 1d4 + 1 ⇒ (2) + 1 = 3 Counting this one as cast in the count above.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Upon hearing the owl's report, Gwen suggests folks stay out of the water until it is cleared of threats, or that those threats are at least quantified.

Where abouts are the "underwater lump" and the people she saw on the other side? Everything beyond this depends a bit upon this info.

Gwen readies to cast an illusion from cover covering the highlighted area on the map as soon as folks are ready. Leading up that she tosses some magic upon Miriel (mage armor) and possibly invisibility (probably from her CL 3 wand) if she wants to get in close to deal with whatever might be guarding the bridge since shooting in watery cover is quite hard going by the aquatic combat rules.

Did anyone want to move faster by between 10' or 30' via scrolls or wands? Lemme/Nala know who needs what before we go.

Then she projects an image of herself moving through the undergrowth sneaking carefully across the bridge, her boots sounding upon the wood.

She secrets herself behind a tree (as now indicated on the map).

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Miriel Magol wrote:

"Having a plan is a really novel idea, just for the unusual experience it might be interesting. I am not that bad at sneaking, it's just that the metal armor is producing an unfriendly amount of noise. But, maybe if you can lend me a touch of the same protection Hera got, I could stay here behind a well-formed bush and engage enemies fooled by illusions with my bow." Miriel agrees the general sentiment.

Taking off the breastplate and with mage armor Miriel would have AC of 17, only drop of 2. Stealth would be at +7. Making us all invisible would take a ton of castings, but if Miriel sneaks and Nala dives we would save some magic.

Miriel can cast Protection from Evil on herself or someone else to increase AC by 2 for 2 minutes.

Oh, and the lesser restoration is 1st level spell for paladin, so she can use them without any checks.

It would probably be best if none of us had to haul ourselves out of the water and then have stand up from prone to fight effectively (the water would slow even a good swimmer down dramatically).

Gwen can swing a mage armor though if Miriel doesn't want to risk the logs encumbered.

Before we do anything though Gwen would like to hear back from our scout. ;)

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Keynala Smith wrote:
Nala follows the group back and shrugs, ”Its a wand, you just swish it around and stuff happens. At least for me.”

Gwen takes a moment to explain how magical spell-triggers work and the vocal components required to the rustic ranger. It had been the topic of a school thesis.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

First off, Gwen ushers everyone about 60' away from the log bridge and back into what I am assuming is all difficult terrain on this side of the stream, for their planning session.

Keynala Smith wrote:

Nala replies sweetly while she pulls out a wand, ”You are very welcome. Would you or anyone else like to try to use a hit of this wand of longstrider?”

Need to have it on your spell list or UMD it. +10 to speed for 1 hour.

"What's the command phrase?"

Hera, I need a low altitude recon, while we straighten out all of our magical sticks. Here take this with you for trouble." she holds out a wibbly-wobbly bag of goo, a tanglefoot bag to the owl. "And remember there's someone invisible out there... or standing right next to us."

Gwen casts mage armor on Hera (assuming that it's been at least 5 hours since the last encounter--otherwise the spell is still active on the owl, but I'll assume it's been a 5-hour+ walk). Regardless she casts invisibility on her familiar.

She goes to take a long, slow drag off of Keynala's wand when she remembers she has a pair of scrolls of expeditious retreat in her handy bag.

Make you go twice as fast for a minute/10 rds. Like the wand of longstrider the target is 'you' and you need to have it on your PC's spell list or make a UMD check to get the effect.

She looks at the heavily armed and armored Miriel and considers....

So Gwen has a few spells that might come in handy here for baiting out an ambush and/or helping get in unnoticed. She packs minor image which could be used to make a pretend party crossing the logs ahead of us, and invisibility, which could make us all invisible (duh) and lasts for 3-5 minutes. Thoughts?

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Keynala Smith wrote:

Nala nods, "I am prepared for the trek. There are things I will do once we get to the lake, but I am ready for now."

__________________

She waits until they head out to raise the following question, "Gwendolyn and Malon, I saw you looking at some found potions, a scroll and a necklace. What were they and will they be useful to us in stopping these fey?"

My suggestion would be Nala take the Necklace for +1 Natural Armor. Miriel take the Barkskin potion for 30 minutes of +2 Natural Armor. Malon take the Bear's Endurance potion for 3 minutes of +4 Con (increased HP and Fort Save for a low PC out of tier). And Miriel take the scroll since she can cast it with a very low CL check. I am also cool with alternate suggestions on the loot.

Gwen explains the items Miriel fished out of the fire to everyone. and then watches as Keynala hands all the items to everyone else.

"Gee. Thanks...." she says ironically.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
Why do you think they're the sorts of gnomes who wear pointy hats? They don't look like they hang out in gardens.

There wasn't much of a description given, so I went with the gnomes I gnow. ;)

DM Carbide wrote:
The gnomes finally see reason, or something like that. "I suppose it was Cyflymder who did it."

Oh, no! They're Welsh....

DM Carbide wrote:
"Wretched little fey's been agitating practically forever, but I never thought he'd go this far. I'm sorry--Hemzel was an old friend, and I didn't think." The leader addresses Miriel. "I appreciate the offer, but we'll see him off in our own way. Oh, and if you're planning to go after Cyflymder, this may help." He hands over a fully charged wand of cure light wounds.

Gwendolyn looks it over very professionally and asks "Great! What's the command phrase?" Probably something "easy" to pronounce like 'Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch.'

DM Carbide wrote:
Examining the sheaf of papers from the hut, they appear to be written in a shorthand that's part Common and part another language none of you know. The Common word for lorestone appears in several places.

"No time for code-breaking." Gwen pulls a wand from her handy bag and twirls it about and says "Rosetta Stone." activating the magic and allowing her to comprehend (languages) the script.

Not sure how long it will take to read this way, but she recounts the major talking points as she encounters them to the rest of the party.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Keynala Smith wrote:
”Please, we are not your enemy.”

Gwen turns to Keynala and says "No. Really don't do that." and gives Hera who is perched painfully on her shoulder the look (you know the one).

Hera turns her head a full 180° away from the look.

Gwen turns back to the gnomes and clapping her hands together says with a hopeful smile "So are you going to help?"

She says it while looking pointedly around at all the destruction "Or are you just going to stand there in your colorful pointy hats directing traffic away from the site?"

diplomacy (recipient of multiple aid): 1d20 + 8 + 4 ⇒ (10) + 8 + 4 = 22

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"If you want to help Hemzel, maybe you can tell us who may have attacked him."

Gwen describes the voice and fey attackers. After consulting with Hera in owl-speech she describes the figure who ran off, hoping to gain some leads.

diplomacy: 1d20 + 8 ⇒ (16) + 8 = 24

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Probably because outside of the game it means the same thing, but sounds cooler. ;)

If you scroll down to the ability explanations though it lists Librarian and not Archivist. That and the latter doesn't really do much for her and isn't reflected in her stats. Regardless, it's fixed.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Two ranks, +2 from Int, the Librarian trait makes it a class skill (for another +3 because she has a rank in it {BTW Profession is already a class skill for Sorcerers}) and it gives her a +1 bonus on top.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Whoa! Who the heck are you supposed to be, the local welcoming committee?" says to band of gnomes, feeling a bit like she on an elevated stage performing a concert for a crowd angry construction cones.

"Why do you suppose we are still here putting out the fire? If we were here to steal the lorestone, we'd just let the place burn and find it afterward. It's a stone after all."

diplomacy: 1d20 + 8 ⇒ (14) + 8 = 22

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Malon Xilcan wrote:

Malon pats himself, trying to douse the flames still burning on his cloak.

He then casts Detect Magic on the body and the satchel, trying to help figure out what the group might have discovered.

Likewise. Gwen takes a moment to extinguish herself and cast detect magic. She uses spellcraft to identify anything she sees, taking 10 for 22.

Gwen's eyes glow a sort of purple-green color.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

GM How much does the body look to weigh? Gwen is no 'Str 7 Sorcerer' but still it is a stat that she hasn't invested in heavily.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

No she won't.

"Miriel! There's something magical under that that shelf!"

;)

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen opens the window and Hera hops in.

Gwen casts detect magic and looks around for auras, starting in the direction of the victim's body.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Still holding on to the charge of the eldritch electricity, the trio of Gwens sidestep and then reach out and zaps someone.

shocking grasp v the guy standing to her right (touch attack, flank): 1d20 + 4 ⇒ (10) + 4 = 14 +3 v metal armored foe
electrical damage: 5d6 ⇒ (5, 3, 1, 3, 6) = 18

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Not exactly sure who everyone is attacking in the scrum, so this might incur an AoO or perhaps not.

Gwen still protected by her doppelgangers, casts a spell wreathing her hands in St. Ogilvie the Unwise's Fire

shocking grasp v the guy standing to her right (touch): 1d20 + 2 ⇒ (3) + 2 = 5 +3 v metal armored foe electrical damage: 5d6 ⇒ (4, 5, 5, 3, 5) = 22

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen casts mirror image upon herself.

images: 1d4 + 1 ⇒ (2) + 1 = 3

With a cry of "GERONIMO!!" A quartet of Gwendolyns dive into the fire. I'm assuming furniture is difficult terrain for movement purposes.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwendolyn rushes to the door to open it.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Looking a bit put out Gwen lets fly another burst of rainbow energy.

Gwen casts color spray (Will DC 16) hitting the clump of dazed and now partially bludgeoned rats again--a part of the clump that Keynala isn't standing in.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Keep them talking.

diplomacy: 1d20 + 8 ⇒ (15) + 8 = 23

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:

"Oh, you'll see how much I protest when you're laid open on the forest floor!"

Miriel, you can take a single move action.

Sense Motive: 1d20 ⇒ 20

"You don't sound so sure of that! Come out! We can talk."

GM, Where is the area of the entangle effect?

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Methinks you protest too much!" Gwen shouts in the general direction of the unseen speaker.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
Keynala recalls that swarms of tiny creatures tend to resist slashing and piercing attacks, so her shield is probably her best weapon. Indeed, it does inflict rather a lot of damage on the rats. Gwendolyn retreats from the fray and looses a spell on the swarms, causing them to stop acting. Hera rises into the air and calls back to the sorceress.

Gwen, can only target one swarm (as hard as I tried to stretch that 15' cone)--the one she left behind (green).

Reflex: 1d20 + 4 ⇒ (15) + 4 = 19

Gwen avoids the entangling ground cover by reaching a bare patch earth.

Sense Motive: 1d20 ⇒ 16

Hm....

Fun Fact I once killed someone with strangling grass in a Call of Cthulhu game. So this is secretly terrifying. ;)

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Ack!"

Fort vs thing: 1d20 + 4 ⇒ (19) + 4 = 23
Fort vs other thing: 1d20 + 4 ⇒ (7) + 4 = 11

climb maybe?: 1d20 + 9 ⇒ (8) + 9 = 17

Gwen retreats up(?) the ridge to get away from the swarm and get a bead on all the rats. She shouts a word in some language other than the Common tongue and scintillating light sparkles forth from her finger tips.

Gwen casts color spray (Will DC 16) hitting the clump of rats she just exited.

"Hera! See what's going on around the house!"

Dark Archive

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Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
Just as the party reaches the edge of the bramble barrier, though, a high-pitched voice cackles from behind the hut. "Too late, too late for Hemzel! Gire, finish them!" In response, a fallen log on the other side of the barrier bursts, releasing a torrent of rats.

Gwendolyn half turns to Keynala, and says in an almost bored tone "So, which one do you suppose 'Gire' is?" while nodding toward the swarms of oncoming vermin.

"And Miriel, she's got this, right? I mean she just ran at them. You don't just run at a horde of hundreds of ravenous rats without a plan, right? She's a pala--Oh, no." Gwendolyn remembers her roommate, Apollyanna, the only other paladin of Shelyn that she knews. They can't all be like that? "...Oh, no."

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Previously.

"Nǐ hǎo, Miriel. Nǐ duì Tiān Xià de yánjiū yǒu gēn shàng ma?"

Tien:
"Hello, Miriel. Have you been keeping up with your studies of Tian Xia?"

....

....

"Er, I'm guessing 'not'. Still it's good to see a friendly face."

She'll reminisce in the Common tongue with the elven paladin, about their adventures in Dtang Ma and how she expects there to be even more snakes here in the woods than there were along the mountain path to the ruined temple of Yamatsumi.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
DM Carbide wrote:
“Break out your skills of persuasion and get me that lorestone. Do what you need to—sweep the floors or plant some trees for the old man. Something nice—let him know we’re there to study and not to slash and burn.”

Gwen gives the Venture-Captain (and his axe) a suspicious look at that last statement, and leaves on him hoping to illicit a response.

-----

Malon Xilcan wrote:
The elf had spent the majority of his time traveling complaining most loudly about the forest. ”Its too hot out here! And there’s creepy crawly things everywhere. Why couldn’t this mission have taken place in a cool library...”

"A men to that." Gwendolyn says out loud. She would have loved nothing more than to be back at her librarian job on the Society campus. Even having to share a room, with her highly chaotic roommate, the young paladin Apollyanna would be better than this. She was a city girl and despite that the Society was always sending her (often by long ship journey) to all sorts of horrible places like frozen, witch haunted Irrisen, and even once into the distant past via a time traveling flower bed he felt for sure had been invented by someone who just didn't want to cut the campus' lawn. The very thought of that excursion had flashing back to her younger self nervously looking about for butterflies to not trod upon. It gave her the willies. It also made her worry what other harebrained scheme some of her "superiors" might try to pull off while she was not around. "A men to that."

Malon Xilcan wrote:
”I at least wish he’d told us to wear a hat. My ears are getting burnt!”

"If you want, Malon, I have a spare scroll of endure elements."

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Player Great Green God
Character Gwendolyn the Strange
PFS # 139009-12
Faction Dark Archive
Advancement Standard
Day Job profession (librarian): 1d20 + 5 ⇒ (1) + 5 = 6



Hi.
Iv read in the rules that it states:
Multiattack

An animal companion gains Multiattack as a bonus feat if it has three or more natural attacks and does not already have that feat. If it does not have the requisite three or more natural attacks, the animal companion instead gains a second attack with its primary natural weapon, albeit at a –5 penalty.

So im wondering, is this something an animal with minimum 3 attacks gets at level 1, or are we talking about the level level 9?


As the tekst says.

Does animals like cats, wolfs etc with the trip feature have the same abilities as improved trip?:

Improved Trip (Combat)
You are skilled at sending your opponents to the ground.

Prerequisite: Int 13, Combat Expertise.

Benefit: You do not provoke an attack of opportunity when performing a trip combat maneuver. In addition, you receive a +2 bonus on checks made to trip a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to trip you.

Normal: You provoke an attack of opportunity when performing a trip combat maneuver.

Or is it just this with no +2:
Trip (Ex) A creature with the trip special attack can attempt to trip its opponent as a free action without provoking an attack of opportunity if it hits with the specified attack. If the attempt fails, the creature is not tripped in return.

And is that also with animal companions?


Hello.
Iv been playing pathfinder for a couple of months, but have been plowing the books to learn new thing.
I found Threatmonks guide for a switch hitter as a great inspiration, and have used that to great succsess. Currently Im level 2 going on 3. next sesion.

I am unsure doh what feats I should choose the next levels. The guide is great but doessent say mutch about melee feats and also im thinking there might be other options.

Hoping someone can guide me.
I have to add since there is no fighter/pally in the party, im, the main "meat shield" and are using a 2 handed greatsword for most of the encounters, and normaly gets 90%-10% between ny sword bow. This wil change some doh since we have been in a dark dungeon with limited time to use the bow before attacks.

I started on level 1 with human, and took Power attack and quick draw. I could have chosen cleave insted of quick draw, but was unsure about cleave so I waited.

Now on 3. level I can choose again, and I feel there are a few good choises, but there might be more so feel free to shout out.
As I see:
Cleave - Great damage dealer
Shield of swings - Great AC when push comes to shove. But is it more worths a feat than fight defensivly?
Furious focus - Great feat, but not that mutch more to hit(+1 on level 1-3 and +2 on level 4-8)
Combat expertice - Wel its handy but costly if im not goind for trip/grapple.

In addition to these iv started looking forward. Since I on level 4 get a animal companion iv been looking at teamwork feats and found a couple that interests me.
Mostly the Precise strike that gives both me and the animal a +1d6. Thats pretty big for the animal companion, and a good deal for me aswel, and could outperform the cleave in damage... Specialy since im going for a small cat which have 3 attacks, and therefore +3d6 each round+ mine 1d6.
Also the Back to back looks good, where you get +2AC for teaming up defensivly.

So Id love som feadback on the above.

What iv been thinking about is something like this, and feel free to add your ideas:

Level 3.
I could take Cleave... But im wondering about taking the Precise strike, so that when I get to level 4 I can add that to the animal companion. Offcource thats a long wait...
On level 5 and 7 Im split between deadly aim as the guide says, but taking Boon companion is also a good choice. Offcource boon companion wil be better at level 7, but then I have to live that far :)

SO maybe:
3. Cleave (or shield of swings)
5. Precise strike
7. Boon companion
9. Deadly aim

Also is there anyway an animal can get more armour without taking the armour feats? Im guessing they can use an colar/amulet of armour, but real armour?


Hello.
Im faily new to pathfinder, and have chosen to play a switch hitter ranger.
With my Dm that means that im primarly melee, but some ranged. And since we have no fighter/pally im the main meat shield *sigh*.

Im soon to hit the level where I can get a animal companion, but unsure which I should choose, so im hoping for some ideas.
There are a few things to think about, offcource HP and damage.
But if you go beyond this, many animals can take feats that improve damage if they have single attacks (wolf etc), a feat to use their dex to hit (cheetah/leopard etc), flying mounts(roc etc).
But im also thinking about that an animal companion maybe can use teamwork feats? Like Precise strike and back to back.
http://www.d20pfsrd.com/feats/combat-feats/precise-strike-combat-teamwork
http://www.d20pfsrd.com/feats/combat-feats/back-to-back-teamwork

Also a creature that can trip/grapple seems cool, and helps the group get better attacks on phrone targers or just targets with high AC and lower CMD.

Iv also located this CR rating, but unsure how acurate it is:
http://www.geekindustrialcomplex.com/articles/animal-companion-comparisons

Id love to hear what you think are the best animal, and why!
Hoping that someone can help a digger for knowledge!


Hi.
I wanted to check something.

The rules states that:
Weapon and Armor Proficiency Clerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.

So obvious they can use shields. But what with shield bash?
Bashing description states:
A shield with this special ability is designed to perform a shield bash. A bashing shield deals damage as if it were a weapon of two size categories larger (a Medium light shield thus deals 1d6 points of damage and a Medium heavy shield deals 1d8 points of damage). The shield acts as a +1 weapon when used to bash.Only light and heavy shields can have this ability.

So far so good. But when you go under the different shields it says:
Shield Bash Attacks: You can bash an opponent with a light shield. See “shield, light” on Table: Weapons for the damage dealt by a shield bash. Used this way, a light shield is a martial bludgeoning weapon.

So how do you rule this for a cleric? He can obvious use the shield for defence, but can he use it to shield bash since he hasent got martial weapon profency?

1. Either he can use it for defence, but gets the normal penalties to attack with it.

2. He can use it for a shield and also shield bash withouth any penalties.

Or maybe other have another idea!

So what do you say? Put it to a vote?


Hi.

Might be a stupid question, but im having trouble getting the logic on + to Armour.

In the rules it says that Armour check is lesened with 1 for masterwork armour. Ok thats good.
But does it give +1 AC protection aswel?
Or is that just magic?

As an example. In The book "Crypt of the everflame" you might find a +1 chainmail. So wil this give you extra AC, or just one less armour check.
Because its not stated if its masterwork or magical in the book.


Im wondering.
If you are prone with -4AC and try to stand up, you wil suffer an attack of oppertunity from enemies.
But do you have the -4AC until you stand up, or have other penalties for the round they attack?

Just seems to me that while standing up you are far more easy to hit then when you are back on your feet.