Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I still have 52 points of fire protection, and should the Unseen Servant not be up to the task, I volunteer for the job of disrupting the circle.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Snorri, Scion of Tharnhammer wrote: "Something troubling you, Oathminder? I ask because you appear somewhat preoccupied. Forgive me if I jump to conclusions." Gunnar sighs. The smart ones are discussing details and specifics that are beyond his comprehension, and he takes a moment to answer his liege lord. "I awoke to my world being broken, milord. I am now a widower, and a relic of a country begone. I hoped that Dranngvit's vengeance may fill the void in my heart, but faded rage left me with so little. What my place will be in the future, I know little of, and I would lie if I said that seeking a warrior's death holds no attractive to me. Thou will need builders for this city, and mine are killer's hands."A few tears escape his eyes and fall into his beard. "My wife was the one who should have survived. She was Heartkindler, a maker of society, a weaver of magic, a mender of souls. She would have helped you in bringing back Dammerhall. Instead she gave her life to save mine."
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
As the battle finishes before Gunnar has a chance to act further, it soon devolves in discussions of a grander nature. For the moment, Gunnar cares little for that. Instead, he moves towards the pit where the last of the foes may lay in wait.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar let's loose one more bullet aimed at incapacitating, hoping to prevent the creature from using its most destructive abilities.
Current grit: 0/3
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
As Torvi charges, a single bullet from Gunnar joins her, aimed straight at the fish's forehead. Assuming that I can manage to study the target before it comes to blows.
Current grit: 1/3
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"Thou talkest of dark energies of a negative nature, wizard. Mayhaps a channeling of blessed force such as the Lady Woundmender can bring forth will wither those energies?"
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"If the device in the other room was meant to hold a being of power, mayhaps the purpose of this one is to counterbalance it in some fashion? Bringing forth some dark horror?"
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar dashes to regroup with the others, diving into his bullet purse to grab a special one, prepared for similar occasions.
Run action. Not sure how closely we are following initiative, but given the time zone differences I'll write my next turn too. As the bullet flies, it expands to the size of a boulder, whistling through the air as if thrown by a catapult before crashing against the device.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I'm silly and played too much of D&D 5e, I moved and full-attacked. It's only the first attack and doesn't have the -2 Rapid Shot penalty, so it's a 21 against touch AC.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Dasur Deepborn wrote: "Gunnar Oathbreaker, give us your aid! This eel accosts us!" "OathMINDER!" bellows Gunnar, seeing red at the misnomer. Still, there is little time for discussing, and the eel looks like a soft enough target to warrant little more than a barrage. Bullet after bullet flies against the monster. Current grit: 2/3 Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, against touch AC: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (3) + 16 - 2 - 3 + 4 + 1 = 19
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (13) + 16 - 2 - 3 + 4 + 1 = 29
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (12) + 16 - 2 - 3 + 4 + 1 = 28
Secondary Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 11 - 2 - 3 + 4 + 1 ⇒ (13) + 11 - 2 - 3 + 4 + 1 = 24
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Number mistake when copy-pasting: my last attack is a 13, not an 18, I forgot to factor the -5 penalty for iteratives.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar moves through the magic-charged air, standing at the edge of the eldritch cloud as Glenda's spell quickens his step. He briefly considers using a caltrop bead to hamper the acquatic monstrosities, but decides against it. Instead, he unloads a barrage of shots, cold rage fueling his aim. Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (19) + 16 - 2 - 3 + 4 + 1 = 35
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (5) + 16 - 2 - 3 + 4 + 1 = 21
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (3) + 16 - 2 - 3 + 4 + 1 = 19
Secondary Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste: 1d20 + 16 - 2 - 3 + 4 + 1 ⇒ (2) + 16 - 2 - 3 + 4 + 1 = 18
Using the blessing of fervor for speed. Targeting Yellow, if it drops switching to Green who may have partial soft cover. Not that attacks 2 to 4 have much hope to hit.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Seeing Glenda in jeopardy, Gunnar focuses his attacks on the slimy monstrosities. "Away with you, foul beasts! Return to the abyss which vomited you!" Precise shot means never having to say "-4 for shooting into melee". Prioritising the ones grappling her.
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 16 - 2 - 3 + 4 + 1 + 2 ⇒ (12) + 16 - 2 - 3 + 4 + 1 + 2 = 30
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 16 - 2 - 3 + 4 + 1 + 2 ⇒ (15) + 16 - 2 - 3 + 4 + 1 + 2 = 33
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 11 - 2 - 3 + 4 + 1 + 2 ⇒ (2) + 11 - 2 - 3 + 4 + 1 + 2 = 15
Current AC: 26/20/18. Grit 1/3.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Torvi Stonesinger wrote:
Whoops, forgot to mention. I'm attacking the dragon.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Fort: 1d20 + 10 + 4 + 2 ⇒ (17) + 10 + 4 + 2 = 33
As the spell absorbs the fire and his hardiness takes care of the necromancy, Gunnar takes aim and unloads a barrage of shots. Current effects: Raging Song, Greater Heroism, Blessing of Fervor (+2 to attacks, AC and Ref), Haste
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 16 - 2 - 3 + 4 + 1 + 2 ⇒ (16) + 16 - 2 - 3 + 4 + 1 + 2 = 34
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 16 - 2 - 3 + 4 + 1 + 2 ⇒ (20) + 16 - 2 - 3 + 4 + 1 + 2 = 38
Attack, Rapid Shot, Deadly Aim, Greater Heroism, Haste, BoF: 1d20 + 11 - 2 - 3 + 4 + 1 + 2 ⇒ (5) + 11 - 2 - 3 + 4 + 1 + 2 = 18
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Glenda Dalduraz wrote: I am completely lost (50 unread messages when I finally had a free second to check) and have no idea what is going on or what to do, so... Long story short, we are in an enormous cave in deeper darkness (but glowing thanks to Torvi's celestial rage) and splattered with mud, there are several Deep Ones who tried to tentacle us and then summoned a big shadowy dragon, Dasur just dropped a Wall of Fire, and we are trying to rush to the squidfaces so that we can kill them to death.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Garnet "Garn" Ironshanks wrote: If I read it correctly, Greater Heroism makes you immune to fear. ARGH had I read it correctly that would have been a 20 on the attack!
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I think that 6x6 size is Colossal, btw. Will, mind-affecting, greater heroism: 1d20 + 7 + 1 + 4 ⇒ (20) + 7 + 1 + 4 = 32 Gunnar faces the creature from nightmares heads-on, drawing a single bullet and aiming for the head. Attack, Heroism, Targeting deed: 1d20 + 16 + 4 ⇒ (1) + 16 + 4 = 21 Oh, come on, not again! 2/3 grit
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
With a snarl, Gunnar rushes forth, cursing at the lack of targets. Double move, total of 60 ft. considering that the tentacles are difficult terrain.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I still exist! Sorry, I was out camping for a longish weekend and forgot to forewarn you. Initiative: 1d20 + 10 ⇒ (2) + 10 = 12 Which puts me just before the Deep Ones. "Trickery and lies wearing the face of the long-dead." scoffs Gunnar, turning away from the eidolon. He takes a few steps forward and accepts the blessings bequeated by the casters, readying a shot for whoever may react to the wizard's spell. Readied Attack, Haste, Deadly Aim: 1d20 + 16 - 3 + 1 ⇒ (1) + 16 - 3 + 1 = 15 Well, nevermind.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar freezes at the apparition. Be it ghost, possessed or figment, he stands ready to defend the King, loading the pelletbow with a ghost salt bullet. Anyone I would recognize?
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar frowns while gazing at the supernatural darkness which threatens to ruin his plans of ambushes. As the new King moves forward, Gunnar takes to the side, smearing mud on his armor and face in case the foes can see through the cloying blackness. Stealth: 1d20 + 18 ⇒ (5) + 18 = 23
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I waited two centuries frozen in stone, I can wait a few more days :)
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Congrats to all of your spawns! Enjoy the graduations!
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"FOR DAMMERHALL!" bellows Gunnar, half in exhultance and half in grief, as he drops to one knee, arm tight against his chest. ...we did check for traps, didn't we?
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"My eyes bore witness to the final days of thy ascendant, my liege. It still baffles my mind that, a day yet centuries after, I would see the bloodline of the High King reforged as thou ascendst to the throne of thy birthright. But this glorious seat hath remained vacant too long." "A time for careful, artful regalia shalt come later. My wife was the better storyteller, but I recall the ancient legend of Queen Freya, from a time far enough that tales only carried here."
A small voice in the back of Gunnar's head, in the meantime, is pondering his attitude.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"The scaly foes gather farther, beyond the opening in the rocks." reports Gunnar, returning to the group. "Decades in the past, our craft and ingenuity cultivated here, bringing the Sun through the deepest shadows, growing life from rocks like Torag grew dwarves from stone. Now, though, our foes take advantage of the architectures, wringing their contraptions to replicate the engine that lieth at our back, only larger by orders of magnitude. I can but assume that they labor to capture one further spirit of light- and from how they chose the location, I fear they intend to enslave the Sun itself."
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar looks at the throne room, fearing what may be inside. Who may be inside, or at least whose body. But fear and pain cannot justify faltering in the line of duty. "I shall look ahead, my liege. Surprise may won us the day." Dranngvit, let my feet be silent and my eyes sharp, that swift death be upon our foes. Stealth: 1d20 + 18 ⇒ (4) + 18 = 22 Dranngvit does not favor me much today.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I'm very good with waiting a bit more for Dasur as well. He's doing Sarenrae's own work and I don't want him to miss on the big clash.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"I shall take what help is offered to me." mutters grudgingly Gunnar.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I think so, unless Green Dwarf died in the pit without me noticing. Magically hastened, Gunnar steps towards the pit, balancing on the slope and firing at the possessed dwarf downwards. His mind still struggles to maintain denial, to avoid looking at the face of someone at whose side he once fought.
Attack, Haste, Deadly Aim: 1d20 + 16 + 1 - 2 ⇒ (10) + 16 + 1 - 2 = 25
Ref Save at +2 to avoid falling, Haste: 1d20 + 13 + 2 + 1 ⇒ (2) + 13 + 2 + 1 = 18 which is just enough not to fall, phew.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Perception: 1d20 + 15 ⇒ (10) + 15 = 25 Reflex save: 1d20 + 13 ⇒ (8) + 13 = 21 16 damage, cut to 8 by fire protection. Not noticing the state of the fallen foe, Gunnar turns to the one fighting against Snorri and unleashes another volley, aiming the first shot to bounce against the helmet, loudly but harmlessly. Using Distracting shot: I auto-miss my first attack, but Mr. Magenta loses their Dex bonus to AC for 1 round. Attack, Haste, Rapid Shot, Deadly Aim: 1d20 + 16 + 1 - 2 - 2 ⇒ (7) + 16 + 1 - 2 - 2 = 20 Spending 1 grit to also make it against touch AC. Current grit: 1
Attack, Haste, Rapid Shot, Deadly Aim: 1d20 + 16 + 1 - 2 - 2 ⇒ (7) + 16 + 1 - 2 - 2 = 20
Attack, Haste, Rapid Shot, Deadly Aim: 1d20 + 11 + 1 - 2 - 2 ⇒ (9) + 11 + 1 - 2 - 2 = 17
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I don't think it usually happens to roll FOUR critical threats in a row. I know I never had such luck when I had Snorri. I guess Gunnar is VERY angry and Dranngvit blessed him.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Oh, the website was not showing me updates. Gunnar takes aim at the horrific leader. Enhanced by Torvi's magic and Gunnar's wrath, the pelletbow whistles as elastic energy turns into mechanical as metal balls go whistling through the air one after another, all aimed at the Deep One's vitals. Some spirit from the ancient times must have blessed his aim with luck, as four times the blow is true. First Attack, Rapid Shot, Deadly Aim, Haste, Studied Target: 1d20 + 16 - 2 - 2 + 1 + 1 ⇒ (19) + 16 - 2 - 2 + 1 + 1 = 33
Hasted Attack, Rapid Shot, Deadly Aim, Haste, Studied Target: 1d20 + 16 - 2 - 2 + 1 + 1 ⇒ (18) + 16 - 2 - 2 + 1 + 1 = 32
Rapid Shot Attack, Rapid Shot, Deadly Aim, Haste, Studied Target: 1d20 + 16 - 2 - 2 + 1 + 1 ⇒ (19) + 16 - 2 - 2 + 1 + 1 = 33
Second Attack, Rapid Shot, Deadly Aim, Haste, Studied Target: 1d20 + 11 - 2 - 2 + 1 + 1 ⇒ (17) + 11 - 2 - 2 + 1 + 1 = 26
5' step to get a better angle (though there is still some cover), then full attack against flat-footed AC (as they have not acted yet), spending 1 grit per shot to make it also target touch AC. Every confirmed crit gives me 1 grit back, and I am assuming that they are confirmed when it scores above 14 (for cover), please correct me if otherwise.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
The doors are open, so we may yet have a chance for a surprise attack. Stealth: 1d20 + 18 ⇒ (11) + 18 = 29
Studying target on the magician for a +1 to attack, damage and some skills.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
At the words of the ancestors, ice spreads over Gunnar again.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"If thou pleasest... If the ancestors may tell, I would seek to know of the fate of Hilde Hearthkindler. Whether she is still to be found here, or her spirit now dineth in Magrim's hallowed halls."
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
"'t sounds like an option for a time of desperate measures, that we harness such a force of nature. I loathe the havoc it could wreak on the stone, and I fear we may not survive the ordeal."
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Definitely not stopping anyone. Dasur takes aim, ready to cover Garnet at any sign of hostility. "It said that it longeth for light! Might it be a chained foe of the Darkflame?"
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar shies away from the flames, back to the safer hall, now that he has learned all he can about the device. "The gears' function is naught but to be a conduit for the dwimmer! By magics only shall this furnace be quenched, for mechanics holdeth not the key to its working." If I were Torvi, I'd also ask what the creature is. Or would that be Planes?
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Third party has some amazing options for prosthetics, and I have ranks in Craft(mechanical). I say, if we lose limbs, let's go for the full Yagrum Bagarn.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Strength: 1d20 ⇒ 14 "Naarah, thou blasted fool!" grumbles Gunnar, pushing through the wind and towards the device. "What manner of fiery madness didst thou bring forth?" With the protective spell quickly giving way, he slams a gloved hand against the device and quickly whispers the name of an unusual god for dwarves, but one respected by tinkerers everywhere.
Using my Engineer's Workgloves: Once per day, the wearer may touch a device and instantly analyze it, learning its purpose and general method of operation, as well as diagnosing any acute malfunctions of the device, but not its magical powers or additional non-mechanical effects. I'm trying to see if in the mechanics is some other way of dismissing the creature. Shaving off 4d6 ⇒ (5, 1, 5, 2) = 13 fire damage.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Ah, I had misinterpreted the wind, so I don't actually have line of sight to the device.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Str: 1d20 ⇒ 4 Gunnar strives to move towards the room, but the winds buffeting his body are merciless. "Fie upon this torrid air! I know of mechanics, I could tell ye the workings of gear and lever, were I closer!" I guess I'll try to see what I can discern of the device's mechanical workings from a distance.
If it's normal fire we should still have Protection from Energy absorbing 2d6 ⇒ (2, 6) = 8
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar stands ready, his body coiled and tense as the springs in his pelletbow.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar holds out a hand, signaling caution in proceeding. "Beware! Our foe appears to sit at that end, but were they to come from here they would encircle us!" The hunter moves towards the closest of the doors and lays an ear against the bronze, listening for every whisper. Perception: 1d20 + 15 ⇒ (17) + 15 = 32 In case more things happen while I'm asleep in my time zone, I plan on stealthing up to the melted doors.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Gunnar reaches down to respectfully touch the bones of his contemporary.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
I'm as mundane as they come, so I'll be happy to just sit back with Dasur and unleash pebbles.
Male Dwarf Bolt Ace 7 / Slayer (Sniper) 2 || HP 102/102 | AC: 24, T: 18, FF: 16 | Fort: +10, Ref: +13, Will: +7 | BAB: +9, CMB: +9, CMD: 25, M.Attack +9 [1d4], R.Attack +16/+11 [1d6+7] | Init: +10 | Perception: +15, darkvision | PFA 90/90, PFE(fire) 52/118 Ghost Salt 10/10, Greater Heroism
Dasur Deepborn wrote: Gunnar, Dasur has a Scroll of Cat's Grace rustling around in his bags, he will cast it on Gunnar as they fall into line/take up the rear. Unless Dasur gets grabbed, sucked into the Black Flame, and possessed :x I already have a belt, but thanks!
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