Ogre Brute

Grubgullet's page

154 posts. Alias of Newbonomicon.


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M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

It was a miracle that Grubgullet had made it this whole way. Several times in the run, the stubborn ogre had stopped, and insisted he couldn't run any further. Luckily, each time, he only took a little bit of convincing, and a quick snack, to get him back on his feet. Still, that doesn't mean he was happy about it all.

"Ugh... next time, we get bigger horse. No more runnin' around."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Help? Who we helping? I forget what we was talking about."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet tries his best to listen to the plans, but gets distracted by a funny cloud.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"I thought the only one who could make something that big poof in was Masher Good'un."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet just frowns and waits for the magic talk to be over.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"I'm hungry. What are we gonna eat?"


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"I don't wanna go back there. It's too small."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"I can take 'em! I say we go fight."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet, happy to see his friend again, lumbers over and gives Kalora a big hug. Unfortunately, he now has the Ogre Crush feat.

Constrict: 1d8 + 9 ⇒ (4) + 9 = 13


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Side tracks? How many tracks is there?"


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

That's a third party class, then? I'm not familiar with it. Also, I probably don't want to be familiar with it, but I'll try not to let my bias against third party classes affect my impression of your character.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Agreed. Grub is excellent at tanking bosses or specific powerful enemies, but less so with crowd control. Someone who can corral a load of minions would help a lot, especially considering how brutal that last skeleton fight was.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Which way to go?"


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet is in excellent spirits today, and takes every opportunity to show off his strength. He rips trees out of the ground, heaves boulders aside, and just generally seems happy. If his companions didn't know any better, they might think he was even stronger than before.

Which, actually, he is, since he gained a point of strength for hitting level 3, and he still had the damage at that point.

"How do we know it was a fight? It don't look like that much got broken. I guess it coulda been little folk fightin', like you."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Does Grub heal more strength? A successful Heal would put him back to full.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Good! I don't wants to wash nothing."


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Uh... which way is which?"


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Hey there, sorry, was sick for a while. Some kind of stomach bug, probably. I'm back now, though, and it looks like I didn't miss too much. Can we get that heal check?


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Okay."

Grub squeezes his way into the room, past the others. His muscles are still sore, but he's sure he can do it.

Strength: 1d20 + 5 ⇒ (13) + 5 = 18


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Ah, gotcha. Well, sadly, I'm a spontaneous caster, so I don't get second level spells yet.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

So, no one is capable of casting lesser restoration yet? That would mean I'm still down 4 strength, which means a -2 on just about everything. Oh well.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Alright, my header is up to date again. Does intensive care mean I recover 2 strength, or 3?


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Sadly, no, there is no way in all of Pathfinder to make the stench ability selective. It is always active, and affects every creature in range.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

It can actually be a really powerful ability with a couple more feats. There's a later one that causes targets to be nauseated for one round instead of sickened, which would be great. But again, it's hard for a party.

The possible upside is that, if you succeed at a save, you're immune to it for 24 hours. But I don't think we can necessarily rely on that.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Ugh... okay, okay, no dragging... I get up."

Grub hauls himself back up and squeezes through the door.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Oh, I should probably explain that sickened thing. At level six, Grub can take Corrupted Flesh, which means he'll have a stench aura. I figure it works, since he has the Wasting curse. I'm just not sure if it's a good idea, since A) there's no listed duration, and B) it could end up doing more harm than good.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

That'll be a big help. If you want to get it quickly, you could take Extra Lay on Hands twice, at fifth and sixth level, giving you a total of 11 uses, which is enough for it. Then again, you'll probably be able to get an enhancement bonus to charisma by then.

Also, speaking of sixth level, if anyone can get immunity to the sickened condition by then, I'd encourage it.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet groans and mumbles a bit, but acquiesces to Aury's requests. He rolls himself over to the door... and plops himself back down, completely blocking the exit.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Urgh... so weak. Just wanna sleep forever..."

He immediately makes good on that, and collapses, fast asleep, in the middle of a pile of bones.

Grub's taken a lot of ability damage, so if anyone in the party can learn Lesser Restoration now that we're 3rd level, I'd appreciate it.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Sorry for vanishing so much. I'll get Grub leveled up as soon as I can!


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

If #8 is still up, attack him. If not, 5-foot step and attack #6.

Kinetic Fist Flurry Attack 1: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 9 + 1d6 ⇒ (3) + 9 + (6) = 18

Kinetic Fist Flurry Attack 2: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (3) = 19

Grubgullet continues to swing with all his might at the skeletal creatures.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

So sorry! Wasn't expecting to be healed until after the fight, so I didn't check back.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

My concern is that, assuming we live through this, healing is still a bit scarce. We might have to rest and get back our spells, which means wasting two entire days on a side quest.

On the other hand, if this goes poorly, I might roll up a pure caster for my replacement. Maybe a Psychic//Wizard//Arcanist. Ooh, or if CaveToad is cool with the Psychic Duel mechanic, I could do something like a Psychic (Psychic Duelist)//Magus//Unchained Monk.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet makes it into position, but as he does, he falls to the ground, unable to withstand the blows of the horde of enemies. Sly manages to stop the bleeding, but the hulking lug does not stir.

After being healed, I am at -3. I don't mind this, because my only option besides letting this happen was to step back and ignore the combat entirely.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Overrun #9: 1d20 + 10 ⇒ (17) + 10 = 27

Grubgullet forces his way through the crowd into the room, though the swings and blows of the enemies, and positions himself on the other side.

I think I'm provoking five AoOs from this, assuming the skeletons don't have combat reflexes.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grub lumbers closer, but with the entrance to the room blocked off, there's not much he can do. Luckily, there is one thing he can think of. He concentrates for only a second, and the noxious fumes in his gut burst into magical flame, ready to spew forth at any moment.

Casting Firebelly.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet, being cramped, unable to see the enemy, and distracted by the gargoyle's arrival, doesn't accomplish anything this round.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet shoves his way past the others into the more spacious room.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet grumbles and groans the whole way. If anything were waiting for them, it wouldn't be hard to hear.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Are we just waiting on our new party member, then..?


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Maybe the bones is scared of us now. You know what happens when people is scared of you, right?"

Grub doesn't seem to be directing the question to anyone, but after he poses it, he turns to Shaeyl for confirmation.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet gives Shaeyl a nod, then unblocks the door once more.

Strength: 1d20 + 7 ⇒ (20) + 7 = 27


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

If the skeleton is still intact, and Grubgullet is still holding it, he squeezes it tightly, trying to crush its bones.

Grapple, Maintain to Damage: 1d20 + 17 ⇒ (11) + 17 = 28
Damage: 1d8 + 9 ⇒ (4) + 9 = 13


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Round 9

Having handled the door situation, Grubgullet proceeds to attempt to grab the skeleton.

Grapple: 1d20 + 12 ⇒ (16) + 12 = 28


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grub being rather slow, I'll say he doesn't think to attack while he's busy with the slab.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Grubgullet nods to Sly, then squeezes himself into a corner and removes the obstruction from the door.

Strength check for to move big object: 1d20 + 7 ⇒ (17) + 7 = 24


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Where exactly would I be backing up to?


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

"Uh... maybe?"


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Afraid not. Negative energy comes from channeling or Inflict spells, and it doesn't do anything to your ability scores.


M Ogre Brawler/Kineticist/Oracle 3; AC 15 (T 12 FF 12); CMB +11 CMD 24; F+9 R+6 W+8; Init +3; Perception +6; HP 49/49

Unfortunately, in these tight quarters, Grubgullet can't easily get close to the shadow and fight it the way he'd prefer. However, throwing rocks at it seemed to work, at least partially, so he decides to keep going with that.

Earth Blast: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d6 + 6 ⇒ (6) + 6 = 12

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