Male Halfling Rogue (Scout)/1
"Marc, flank the b~@$$!" Grendel calls, knowing he may be next to fall to the vicious goblin. Hold action until Marc moves to engage. Assuming that becomes a flank attack.. Attack: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
Male Halfling Rogue (Scout)/1
Grendel strikes at the goblin, heartened by Tannithil's hit, hoping his own luck isn't running out. Will use adaptable luck for this attack role - had completely forgotten about it up until this point. Attack: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Male Halfling Rogue (Scout)/1
Grendel decides against pursuing his opponent, not wanting to be taken by surprise again. He heads into the room instead, towards the goblin with the torch, taking advantage of it's split focus between himself and Tannithil. Move to K12. Pretty sure that counts as flanking? Attack: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Male Halfling Rogue (Scout)/1
Grendel curses as his target disappears, eager to get himself into the fight, but not wanting to get caught right in the middle of things. He jumps from the roof onto the walkway at F9 and then scurries closer to the action, looking for an opportunity to strike. Double move to K9 Acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24
I know there would be some pretty major penalties on the stealth check, so even with that role I acknowledge it may not be successful!
Male Halfling Rogue (Scout)/1
Spying the other goblin approaching Xargin, Grendel vaults over the side of the tower, landing well and moving through the the doorway ahead of him. He darts through another doorway to the right, drawing his rapier as he does so, and attacks the goblin on the walkway. Assuming nothing stops me in the room, and that falling is a 5ft move? If so Grendel moves to D17 Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
Male Halfling Rogue (Scout)/1
Grendel pops up over the lip of the tower and lets loose with a stone, aiming at the goblin below. He will go for goblin 1 unless he is getting a cover bonus, in which case he will go for goblin 2
Male Halfling Rogue (Scout)/1
Hey guys, I'm on a work trip for the next 11 days, not sure what the internet will be like on the first 3 or 4 days (which is pleasure rather than work) but the week after that I should be able to post. If at any time I'm holding things up though, go ahead and act for Grendel!
Male Halfling Rogue (Scout)/1
Not having much of a view of the action, Grendel decides to try and draw the other goblins out into the open. He flings a sling stone at the door he heard movement from, before crouching back down on top of the tower. Attack door: 1d20 + 3 ⇒ (9) + 3 = 12
Assume the damage isn't needed, but included just in case
Male Halfling Rogue (Scout)/1
Moth: Grendel will climb onto the roof at H19 and hunker down, sling out and readying an action to fire on anyone who comes through the door of the western building. Again, he will wave to his companions if they are in site before hiding on the roof Made a climb check in the previous post (20)
Male Halfling Rogue (Scout)/1
Moth: Grendel will continue south, listen at the doors at the end of the walkway, and if he doesn't detect anything, try to climb across the rooftops towards the east (starting at H20, if the tower doesn't look to challenging)
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
Not sure how much I can do in one turn, but he will also try to wave towards the party to alert them as to where he is once he is climbing again.
Male Halfling Rogue (Scout)/1
Moth: Grendel will try to climb onto the roof of the building at E15, heading over towards the walkway at G17. Stealth: 1d20 + 11 ⇒ (4) + 11 = 15
Not sure how often I need to be making stealth and perception checks, let me know if I'm over doing it
Male Halfling Rogue (Scout)/1
Grendel climbs back down the ladder, and moves back up to Marc, Haelynn, and Tannithil, whispering to his companions. "It looks like something may have already taken care of the goblins. That gate was knocked down from the inside, and I thought I heard some kind of scream just as I entered. Somethings not right."
Male Halfling Rogue (Scout)/1
Mothman: Something is really not right with this place... Grendel decides to chance entering this building, and he slips into the room as quietly as possible.
My plan is to check for lookouts over the approach to the gate, and then signal for the others if the room was clear (I'm assuming there may be a window in this room overlooking the approach to the gate - not sure if I could have discerned that from the approach to the gate? Stealth: 1d20 + 11 ⇒ (12) + 11 = 23
If needed for open locks
Male Halfling Rogue (Scout)/1
Grendel gives the remains of the gate a puzzled look. Why would they knock down their own gate? He wonders, before shrugging. Where is everyone? If it applies, he will make a local knowledge check for any recent attack on the Licktoads
He moves quietly through the gate, towards the closest ladder, climbing up and peering inside. Move to H5 Stealth: 1d20 + 11 ⇒ (11) + 11 = 22
Male Halfling Rogue (Scout)/1
Gendel starts to move towards the broken gates, moving slowly and stealthily, using the vegetation to hide his movements from any potential lookouts in the village. Once he reaches the palisade, he peers around the wall, looking for anything of interest. Stealth: 1d20 + 11 ⇒ (18) + 11 = 29
Male Halfling Rogue (Scout)/1
Marc d'Laurac wrote:
"Would he?" Grendel shrugs. "The Algotis can certainly hold their own, but if you want to check on them we can... just means we take longer to deal with the golbins. But who knows, we might learn something useful." The halflings tone suggests he is doubtful about the detour, but will go along with whatever is decided.
Male Halfling Rogue (Scout)/1
"We could, they may be able to give us some information I suppose, living so close. But as far as looking in on them, they are either well, or not. Unless they are under attack when we arrive, there would be little we could do either way." Do we have any idea how much further along the path the Algoti's is?
Male Halfling Rogue (Scout)/1
"This is the trail that leads to the Algoti Farmstead. If Walthus is right, the trail to the Licktoads should be about a quarter of a mile down, on the right. Lets keep our eyes peeled." Once the others are ready to depart, Grendel moves to the front, scanning for danger or signs of the trail to the goblin village.
Male Halfling Rogue (Scout)/1
DM Mothman wrote:
Grendel nodded, not surprised with her decision. "I wish you well." He says, though knew that her decision has just made their mission harder. I would be wise to leave too... but what would Shalelu think of me then? The thought was over quickly; he would see it through. Do we want to offload Tannithil now as well? Happy to do so, though losing 2 of the beefy fighters may make proceeding difficult.
Male Halfling Rogue (Scout)/1
Yumiko Kita wrote:
Grendel's appreciative grin turns to a slightly worried expression. "Err ... so anyone else want to have a hold?" He suddenly seems to be holding the blade further away from his body.
|