Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet thinks a lot about happened adventure. Some fleshies talk too much and Fort commander - especially. Without any point from perspective of leshy. Shaman not undersnads conception of sacrifice as a well as honour.
To adjust report Greet only notice :
Shaman than departs to contemplate eternal cycle of energies and materia to think and embrace eternity in which even demon lords are not relevant.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet seem frustrated by sir Ilivan pretty unreaonable self sacrifice.
But shaman soon finds strengh and even prepare magic bing ready to produce Sleet Storm or other natural effect to cover group retreat. Even though leshy is pretty slow, Greet accepts ALya's suggestion and just walk fast after saved captives... WIth help of yes in the sky shaman outsmarts the demonic threat and lead people back to the fort in a way they even not need to run, just walk and even sip water occasionally. -I am Greeet. - repeats leshy few times, with slight of saddness
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet nods with understanding, when Tanbu asks about sir Illivan.
Shan shaman uses healing wand few times to help injured, unless Alya graps the wand to do it herself. The leshu expects teammates with finger will release all the captives.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet sees a burned and shackled crusader who is likely feel bad and opens wormwhole and pull the captive closer. Heavens leap. Shaman than unleash a magic wand to heal poor guy at he next moment. Or maybe lady Alya will do iy earlier?
Meanwhile weapon continues shooting down same target - agressive brimorak
Skyrocket flies across 30-50 ft over land looking around for other possible threats or sir Illivan, as she is disgusted and afraid of being near brimorak.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet moves to the left to leave the cloud...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet tries to cover allies a hostages with Elemental Aegis as firebal blows up just nearby. Skyrocket Is resistant to magic SR 12 but she also wants to evade
Greet makes it out of the cloud to have better vision and Spiritual Weapon has less hazards to shoot the same still existing dretch
Despite the outcome mini dragon flies over to harras and possible help flanking the brimorak.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet not usually in need to breath, but prefes fresh air anyway
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet points with a branch another dretch and nature-tech sends impulse into another alive demon. Attack dretch with spiritual weapon, Bless?: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet finds his way uphill and at the rock and even though abought sending an open road sign to captured Pathfinders, but as usual greet is slow to react and demons were triggered mostly by Tanbu sudden attack. GM, I recently heald up Greet for +7 and Makras for +4 hp But now shaman was ready and quickly grows another nature-tech weapon - a secret gifted by awaker. Spiritual weapon attacks the same dtretch while Skyrocket rushes tothreat dretch with tail (giving flank to Tanbu) and providing a distraction for Dretch hopefully. Attack blue dretch with spiritual weapon: 1d20 + 9 ⇒ (17) + 9 = 26
Greet almost sures dretches are not resistant to these attacks...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Yeah, these are faction abilities. Here is a screenshot I've got 7 goals done to calculate benefits from faction things.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
I hope that's okay I am not rolling Stealth ad it was the plan...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet is not hiding at all likely...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet is hard to proceed so much words but Skyrocket helps leshy with her intelligent. The duo slowly goes after now invisible Tanbu. Shaman do it slowly to be sure archers and cavalry are prepared and Tanbu is able to approach demons and hostages. Soon leshy appears at the hill as if looking for food or just casually walking around. Leshy remains within 60-70 feet from demons until they notice him and ready either to run or call for nature power. The leshy climbs surprisingly good to find higher ground...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
I like complications and plan.
I know the way how to stop demons retreat. Thorny Entanglement is a main option although I got other sources of difficult terrain. I will post later in evening
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Skyrocket planes DC 12: 1d20 + 10 ⇒ (20) + 10 = 30
The pseudo dragon shares everything she found out during scouting. She is sure these demons can not fly. Greet plays with Healing wand to patch up Makras and own injuries bofore going further with gathered intelligence. Makras CLW healing: 1d8 + 1 ⇒ (3) + 1 = 4
Hearing Alya's plan Greet starts to shaking, but suddenly stops after dropping couple yellow-ish leafs.
buffs:
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Everyone says a lot of words so Greet is pretty confused what tactics to follow. Shaman sends Skyrocket closer to approach another group and see what's captives condition, if they are tied and how many demons and people are there.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Leshy finds his spot again and opens more leave catching the sun for a while after encounter with wasps. Skyrocket sometimes swings nearby but mostly flys higher to be eyes while her tree friend feeding with warm and light. Inuresd to elements Concordance now in play, and ready to provide Elemental Aegis also from season 10 faction journal. - this is generally protection from elemental damage. Details later. And one more reminder about boon reservoir. After another group was spotted - Greet returns to moving state, closok leaves.
Although Skyrocket returns from sky to find brave and talk in a anime-roarish style:
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Seems a. Bit odd, but I am glad we managed to avoid fight with the knight. I had a contingency plan actually. That's why wanted to befriend with horse :))
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet joins the party game tapping everyone injured with his Wand of CLW while Skyrocket eats crispy wasps covered with remains of alchemistt fire. I've got some medicine skills, although not really enough to treat wounds without possible fail...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
That's Burning Sands I have, not hands.
I will check my chronicles later, maybe find sometjing useful. Both me and my character see no point in this fight, although I like scenario anyway.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet is shocked goddess weapon not working but he continues to shoot and Skyrocket continues to eat wasps as snacks one by one as they fly
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Wow, I expected Spiritual Weapon to deal some damage. There is no 1 target in description. And my creator originally used shotgun with splash so. Anyway, I probably should remain in Tree Form. Feeling useless and do not understand why we fighting.
As wasps are exposed to holy water maybe Spirit Rebuke would work, but Greet'd never try to Rebuke Spirit of wasps... Anyway I am in a terrible mood last week due to life troubles. Sorry for sporadic posts. Bot me if necessary
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet usually traforms into a vine, so leshy thought to be not in danger and just by Alya. Though bushes and trees are not usually cunning or quick reactive.
But sir knight said we engage, and that means we are.
-Burn in a holy light!
I suppose Speak with Animals still working in case I'd be back to leshy form?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
I thought we were not so close... and Greet should be ride with Alya.
Skyrocket flies away to skyws looking for an insect hunt.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet suggests to just go around dangerous nest.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
After a minute of Harvest Season channeling pollen around should change to a next cycle which is growing fruits, at least Greet expects something like this to happen and stop allergic-rage reactions.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Diplomacy: 1d20 + 14 ⇒ (12) + 14 = 26
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
As situation around sir Illivan not going away - Greet explains situation. Corruption of the Abyss has destroyed many plants and mutated others, giving rise to flora you identify as rageweed. These corrupted version of plants have pollen that triggers short-lived but devastating allergic reactions.
Calm emotions, protection from evil, or effects that would completely prevent the pollen from contacting your bodies, would make you immune to the effect. Obviously Greet has no lungs so might talk without any pauses to breath. But finally pause appeared. After thinking for a while leshy adds: But maybe I'd could just stop the pollen period. Despite I wnated to do it with more proper plants. Greet is going to as local nature for ItemName=Harvest%20Season
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet enjoys this pary game and also points both Andrelis and then Makras with a stick (wand)
Also Greet decides this is the time. Shaman calls for eternal power to
Speret Rebuke spell caster level check: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19 Greet asks horse to be more cooperative and maybe help the heavy man to not fall. Or at least lick him now, so that might help heim to return to reality. -SIr Illivan, can we help you somehow?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
While other party decides what to do , Greet talks to the horse. -Some parts of me might be tasty, I can do some magic so that flora go to a harvest season.
Greet will take more care of animals further in adventure...
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet not really understands bargains and moaning, but answers Tanbu instead: "But this sir is not a paladin. He is just a bald follower of some dogmas or pricnipals. And experience with his squad seems to ruin or crack his principals. Leave him be for a while." Greet than addresses the actual battle horse of sir Illivan:
Greet is far from mastering animalistic language, but he tries hard to start at least some sort of dialog with several animals surrounding. Generally Greet intends to ask if any of the animal want to say something to him or their friend / master. Greet also tries to find out any changes in a mood of Illivans behavior lately - from the horse :)) --- Andrelis, why would you do this?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Yes, Greet calms down animals.
-Co packers. I have questions! But Watch over your 2 leg meat friends first.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Soon Greet reacts to Alya...
Lady Alya De Qill wrote:
- I can do it again, but Makras is too heavy to repeatit with him today. Shaman may ask nature ro react also, but might be harmfult to hostages. Will: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26
Shaman Calms Animals to reduce at least someones hallucinations, having no proper magic for people.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Reminder for those who role saves. Alya and sir Illivan recieved it and one more person - not sure who, probably Tanbu.
Boon Reservoir:
Once per day, a benefactor can perform a 10-minute ritual with one of her allies, plus one additional ally for every 3 shaman levels she has. All creatures that participate in the ritual (including the benefactor) gain a boon reservoir with a number of points equal to 1/2 the benefactor’s shaman level (3) for 24 hours. As an immediate action, a creature can spend 1 point from its boon reservoir to gain a +2 insight bonus on all saving throws it attempts until the start of its next turn. Boon reservoir points that are not spent within 24 hours are wasted. Greet wrote:
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet thinks a lot about cruelty and embracing reality. About demonic and humanish motives, about interference of this. When leshy finally becomes aware of reality party sterted to move. Leshy sends Skyrocket to scout hearing Cyclic talking about hour ahead... Survival: 1d20 + 9 ⇒ (20) + 9 = 29 Shaman not even need to ask local plants as everything clear enough. Planes, Greet: 1d20 + 9 ⇒ (3) + 9 = 12
Someone mentioned brimorak?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet was not old bush, and just around 7 years after awakening. I am frqiquently not rolling dices if bring roleplay, Diplomacy - en example.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet avoids social interration, mostly letting kyrocket to play with branches and even wet one orange berry, which strangely could be one of leshy's eyes. Leshy tried to feel awakward Wardstone vibration. And even tried to move Cyclic with a wormhole (Heavens Leap) just to find out if this way of teleportaion works (being not chaotic or evil). Sense Motive: 1d20 + 9 ⇒ (15) + 9 = 24 Shaman studies other Pathfinders preparation with interes and not intervention. Leshy agrees it's better to continue rescue mission. -Sir Illivan, we also not care about humans or elven life much - being dragon and tree. Our life is different. Some flesh-braineess are parasites. Some demons also. But why so much concirns? If you so sceptical and not willing to act, whats a purpose of being here? Find your resolve or think about resignation. We need you, sir - not only your body and horse, but your knights spirit! Once again we suggest you help in finding back your spirit!
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
- Greetings! I am Greet!
-We will try, commander Manaria. And what if sir Knight who with us think it is too dangerous to risk our group for helping ?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet listens stories and jokes, sometimes his outter leafs do additional cone sound-receptors. Probably he transforms in a simple vine (Tree Form), if was thinking too deep. Greet answers later, almost when dialog changed. My awaker had dark humor. Rare understanding came to me. Although I thnk i'd finish Pharasma's stairs. But why return back when you may live next life? So, I would try to laugh just to continue cycle! Shaman deffinitelly not evil. Maybe even a bit good. I see, my RP mostly brings relevant feelings. No Infernal Healing or smth. Familiar is good and shy. Is it visible, when paladin do this? If yes, than greet will ask new sir Morgan to take a look at sir Illivan also. Greet is pretty good in religios matters. Sense Motive: 1d20 + 9 ⇒ (13) + 9 = 22
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet deeply thinks about concept of not thinking - leshy spent decades in this condition while stars slowly moved above, and flora grew around. Although thing about head in place still was far from understanding. Sir meant being dumb helps to remain whole? But smoke from the fort and telepathic messages from familiar returns him to reality. - Should we show some flag to show intensions?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
I like this scenario. Moral dilemma always interesting to play around around! But I feel now my prepared spells are not proper for this scenario mostly :) we'll see!
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Skyrocket becomes eyes in the sky again, to beware of happening around and ahead of team movement.
Greet again takes his spot next to lady Alya. The leshy feels she is emotional about situation. So shaman discourses in a creaking voice, likely the way sir Knight may hear. -The man who woke me up on Castrovel was wise, despite being inquisitor and Alkenstar marshal. He told evil is to think weak should be used or oppresed, because lacking of power to resist. Being good is to protect and help weak if you have power and might. Can you feel evil as a paladin or inquisitor, sir Illivan? Can you feel evil inside you?
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet makes a move with branches producing strangely creeky sound. Spiritual Weapon disappears as battle ends.
As Greet knows sir Illivan background - he would possibly understand knights intensions... - Orders-shmolders. Sir, have you found spirit you was looking for? Why you did it without ordering me to help?
With a healing wand leshy follows Lady Allya to aid her in commoners recover. Although he takes care about familiars wounds first. CLW: 1d8 + 1 + 1d8 + 1 ⇒ (2) + 1 + (5) + 1 = 9 Greet feels it is not wise to decide villagers/farmers destiny without their consciousnesses, so he glads Andrelis wakes up proper person.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet sees no standing and agressive foes, so he let's Spiritual weapon to recharge while he looks at sir Illivan with expectations and grooms Skyrocket. The leshy descends from hill an slowly goes closer over water..
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
I believe Spiritual Weapon should overcome SR successfully just once Attack Green Worm with spiritual rifle, Bless?: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Sktrockets gets back to Greet while the leshy concentrates at attacks from afar and talks to praying paladin. - Sir! I hear you are looking for your spirit. We can rebuke their spirits if you would like to.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Attack Green Worm with spiritual rifle, Bless?: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
The weapon buzzing shortly before throwing another small star into Green enemy who appeared to be a demonic worm, as shaman redirecting enemy. He likes when folks sleep and generally stay insstaed of harming each other. He thinks that Puprle might be a tree, not human. Trees do not move so fast. Couple butterfly flew away from Greets body as he Holds Person.
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Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
GM Rutseg wrote:
Sounds Inheritorish. Good. But Greet creaks onlu:-They will learn power of Casandalee! ... as impressive and enigmatic liekly numerian weapon appears floating close to one of the leshy branches. It sounds as a attacking crowd of mosquitos. Spiritual weapon! Attack Red with spiritual rifle, Bless?: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22 Force dmg: 1d8 + 2 ⇒ (7) + 2 = 9 -- The rifle shortly charges before shoot Red foe with scythe again round 4 Attack with spiritual rifle, Bless?: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25 Force dmg: 1d8 + 2 ⇒ (3) + 2 = 5 Meanwhile Skyrocket wants to poison up possibly dominated person (not sure about colour.
At he same time leshy finds enough concentration and some sand to enchant Sleep over Purple and Green foes.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet creeck he is able to Tanbu but too slow to help this time.
-Aren't you a knight who oathed to protect humans agains demons, sir Ilivan? I am confused as you are. I am not sure what we are going to achieve if you not giving requests or commands. Technically I skip this round as most of usable spells here may harm or become an obstacle to us. Skyrocket is happy she is joined and manuers to attack again in upcoming round despite Greet busy and slow. She will targets human who moaning about oblige.
Vine Leshy Shaman 7 | Init +2 | HP=59 | AC=17/13/15 | CMD=13 |Fort=5, Ref=4, Will=13| Perception +5 (low-light, Darkvision) ---- Spirit Animal: Sage Pseudodragon => HP=29 | AC=20/14/18 | Fort=3, Ref=4, Will=7 | Perception +16 ( Blindsense 60 , Darkvision 60, Low-light) -----
Greet comes closer to the edge of solid ground thinking, that many of his powers may harm good injured people there. Who are they attacked by? Undeads? Or vermlek demons? Skyrocket unlikely to bite - she uses tail sting. Especially if she face undeads - she can realise they are likely immune to her posion.
The pseudodragon will act acordingly, she mostly just want to take attention, if these are dumby creatures. But if they spoke - maybe they are alive but dominated or intimidated too much? She stings the same person again and flies up, away from melee danger. Attack, Tail Sting: 1d20 + 9 ⇒ (4) + 9 = 13
Thereafter shaman wants to open a small wormwhole (Heaben's Leap) to send someone who'd wish to - closer to possible foe...
Heaven's Leap (Su):
The shaman is adept at creating tiny tears in the fabric of space, and temporarily stitching them together to reach other locations through a limited, one-way wormhole. As a standard action, the shaman can designate herself or a single ally that she can see who is within 30 feet of her. She can move that creature as if it were subject to jester’s jaunt. Once targeted by this hex, the ally cannot be the target of this hex again for 24 hours. I am not sure about situation, so likely Greet would drop Makras forward. Yellow line on the map...
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