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12 posts (276 including aliases). No reviews. No lists. No wishlists. 1 alias.



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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere motions to Caleb quickly and then begins chanting. The owl flys out and briefly alights on Malgrim's shoulder. when it's talons touch down there is a flash of energy and Malgrim's wound close.

using Caleb as my "touch" and casting Cure Light Wounds on Malgrim

CWL: 1d8 + 4 ⇒ (4) + 4 = 8


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

haha. I saw this a bit back. I believe Andie is watching it for both of us.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere runs in and begins greeting and examining the few survivors

just want to make sure they are healthy enough to travel and there is nothing obviously wrong with any of them

heal check: 1d20 + 10 ⇒ (11) + 10 = 21


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

my bad, it is +2. Not sure why I put 3 (must have been thinking +1 per level).


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Moving quickly from Pharus Sighere looks around at the other combatants and sees Zdena's injuries and pulls out a wand.

casting CLW via wand on Zdena (updated charges on loot tracker)

CLW: 1d8 + 3 ⇒ (6) + 3 = 9


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere lays a hand on Malgrim's shoulder as they start to move again I feel conflicted too he says w quietly too them seeing their expression change. Louder to the group There are some good supplies here, we can examine them and if needed I can purify it later before when we leave


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

I could, but that would be a pretty potent spell to use before heading in

so that's a sis my ace up my sleave for neutralize poison or something else, so you understand my hesitation

not taking my antitoxin yet as they only last an hour?

fortitude: 1d20 + 3 ⇒ (19) + 3 = 22

whew, that's bad, but I've smelled worse

I'm going grab 10 or so smaller palm size rocks on the trip to the caves (I figure that will be easy to find as we go through the woods) , and I'm going to cast light on one and toss it towards the hissing


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

a heads up tomorrow, have to up in northern NH early and then having dinner with the folks (probably straight from the job site to dinner) so I will be MIA.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Caleb hops down in front of Malgrim and spreads his wings open. As he does he becomes taller and his leg become longer and thicker. The wings thicken into arms until he resembles a small bipedal feathered owlbear. With twinkle in his eye he bows and flaps his arms and is instantly and owls again and off in flight. show off Sighere snorts.
the life spirit decided to grant me a boon, I think. I'm still getting used to it. He's gotten quite mischievous. To more pressing matters, do we want to push on? I can send a messenger back to camp, and they could respond in turn if we find the right place to camp for the night. Then on to find these "Children of the Stone" over the next few days?

I have animal messenger now, currently the slot is free for me to cast it to send back to camp. If we can find a place with a notable landmark we could get one in return.

Tobias was the wereraptor


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere rolls to the side and stand up staring to chant. On the opposite side of the centaur a glowing green fog appears, in it several thin vines appear and rapidly grow together, braiding tightly together and thickening. As they turn into something resembling a living club, large thorn shoot out of the thick end. the glow disappears leaving the club, which promtly swing towards the centaur.

casting spirtual weapon and attacking also moved a couple squares on the map so I'm between Malgrim and Zdena, Spirit Weapon will be on the other side of centaur from me

spiritual weapon: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d8 + 3 ⇒ (3) + 3 = 6


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

bare with me, I did something silly that's going to take a little bit to figure out. I'm taking improved familiar and dropping one of the templates onto Caleb, just not sure if I want Celestial or Fey touched.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

definitely not something to be disposed of without proper precautions, that's why :)


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

I see no reason to question it. Too bad the wereraptor hadn't run into it first.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere palms the stone for the moments and looks around. His eyes flash green mimicking Caleb's for a second.

Perception+ familiar bonus + alertness: 1d20 + 9 + 3 + 2 ⇒ (18) + 9 + 3 + 2 = 32

light, I don't' need no stinking light :P And also starting to prep entangle


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sigher cautiously moves up behind Malgrim and Ryll. He reaches out and chants quickly touching Malgrim on the shoulder. Breifly the spectral figure of an older man appears next to Malgrim and moves forward shield raised before dissipating.

putting my ward on Malgrim (+1 AC and saves until hit)


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere approaches the wolf arm out stretched and head bowed. Spirit energy flows out from him and covers the area.

now that the mites are taken care of channel divinity

channel: 1d6 ⇒ 5

If she will let me get closer I'll use a CLW on her if she looks like she needs it after that

After he finishes he catches up with the group looking at the tracks. We should clear out this rabble, this close to our camp. Hopefully she , he gestures to the wolf will understand we are not a threat and keep her den here. We can tell our foragers to avoid this area. It would be nice to know of one direction that does not pose an immediate threat. And if we're really lucky wargs may shy from her territory.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

I'll have the scroll of calm animal (that I've been carrying since I think our 2nd encounter) ready and see how she responds to Premek


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

haha. came upstairs to check in and had the map still up. Haven't looked at gameplay yet. Guess it work? :P And I really wish I'd realized this was in my repertoire earlier.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

I'm a gonna do sometin crazy

Sighere steps closer again and this time his chanting takes on a harsher tone. He raises his hand a fire shoots forth in a broad arc.

Burning hands. Cone edge shown on map, trying to get Blue, Green, and Yellow in the cone but not the wolf

burning hands: 2d4 ⇒ (1, 4) = 5


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

As the group looks at the cleared site and the near natural clearing Sighere takes a moment and mutters a quick incant. His eyes glow for a second and he looks around. Caleb lands on his should and he mutters quietly to the owl then speaks up. Over there, just by that tree, still signs someone slept there...

Knowledge Nature + Heightened Awareness + Guidance: 1d20 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10

Maybe.. no... yes... it needs to be fixed

whomever makes the survival check will get a +2 from aid another and a +1 for guidance from me


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

spellcraft+guidance: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16

oh, well duh...


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

I'm originally from Thornwood, and she's right, not much between us and them. And as Veld said, these woods change. There's as much a chance as us finding a haven as danger. I'm not sure what to do. Maybe I need to seek some guidance Sighere nods and thinks for a moment. I think I need to sleep under the stars tonight As the group breaks up at bedtime he wanders off into the woods. I'll be back, and if I get in trouble Caleb will come get you he says over his shoulder as he disappears into the gloom, the owl hid in the tree canopy.
Once I'm a couple minutes away from the cottage, I want to cast detect animals and for the next 20 minutes do some hunting with Caleb. looking for rabbits, squirrel, or other small edible things. try to get enough for a hearty breakfast for all of us including Veld. When done I want to sit and meditate while I clean and dress the kills. I figure this will take an hour. After that I'll head back, find a nice spot in the clearing near the cottage and the tent, call Caleb down to watch over us (and I have been feeding him scraps and such all night after the hunt to he's fat and happy), and drift off to sleep contemplating the options.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere looks slightly uncomfortable with the crowd watching him expectantly. He clear's his throat. Gather all the waterskins and any other small water containers people are using, and empty them. Then find me some clean containers UNUSED for tonight, anything will do, bowls, pots, what have you. He then turns and looks at Deirdre and the small group with her. Please tell me just one of you happened to prepare Create Water? If so, and I'm sorry to do this to whomever it is, I need you to make sure folks have clean water to drink and cook with, cleaning can wait. In the mean time, myself and the other adepts will inspect the waterskins we have an see if we can find the culprits. then tomorrow we can prepare Purify Food and Drink and quickly make sure our water supply is safe By the end a note of confidence has crept into his voice.

assuming I know how to identify and maybe fix the issue with the waterskins?


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Pharus! The relief in Sighere's voice palpable. are you ok? Anyone else hurt? after everyone responds and any wounds are cared for he approaches Pharus I'm not ready for this Pharus. I was expecting to help those less fortunate than me, or maybe become a healer for a small community for a couple of years, but this... He looks abashed at his confession as if he is realizing for the first time just how stressful the last hour has been.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

So the new job is official, and we are crazy busy, spending a lot of time on the road. Little system shock too going from sitting around for 6 months to 50+ hour weeks. Feel free to have me act accordingly.


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hehe. Apologies for the delay yesterday. Looking like it's going to be putting close to 60 hours this week when I'm done. Little system shock going form 6 months of furlough peak design time. IF you guys need me feel free to text / DM, unless I'm on site I should be able to jump right in.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere lets the rest move and then quickly follows inside and moves near the alter. Raising his hand the ring flashed brightly and w a wave of celestial energy washes through the interior.

using the Bless in the ring of spell storing. Going to be on site again tomorrow so next round will cast Daze on Yellow, if you want to keep combat moving, rinse and repeat with Daze (sadly need down time to have more effective spells ready but we did get caught "with our pants down")


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere quickly grabs the scroll and heads back to those looking at the bridge. I think this will help, I've heard of this spell and will allow me to alter the stone of the bridge. But I'm not sure where or how to apply it

11 ft^3 of stone can be affected, the engineer in me knows exactly what to do, Sighere....well that lad really doesn't know this stuff


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

damn it....stupid dyslexia

thanks


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

apologies. Still getting into the swing of working again. So Tim is a lot like Rob (I'm working for Rob Archer's brother)and apparently doesn't slow down at all. So work comes in spurts at anytime during the day / evening.


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Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13

Sighere starts moving towards the door and quietly chanting. The air around him seems to thicken and wisps of mist begin to form. As he concludes the casting he vanishes from sight as the mist coalesces into a thick smoke like fog, completely blocking out the front half of the common room.

moving to the door and casting Obscuring Mist (my spontaneous spell for the day), so basically the front of the inn (and front of the common room) looks like it is are enveloped in smoke