Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere lays a hand on Malgrim's shoulder as they start to move again I feel conflicted too he says w quietly too them seeing their expression change. Louder to the group There are some good supplies here, we can examine them and if needed I can purify it later before when we leave
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
I could, but that would be a pretty potent spell to use before heading in so that's a sis my ace up my sleave for neutralize poison or something else, so you understand my hesitation not taking my antitoxin yet as they only last an hour? fortitude: 1d20 + 3 ⇒ (19) + 3 = 22 whew, that's bad, but I've smelled worse I'm going grab 10 or so smaller palm size rocks on the trip to the caves (I figure that will be easy to find as we go through the woods) , and I'm going to cast light on one and toss it towards the hissing
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Caleb hops down in front of Malgrim and spreads his wings open. As he does he becomes taller and his leg become longer and thicker. The wings thicken into arms until he resembles a small bipedal feathered owlbear. With twinkle in his eye he bows and flaps his arms and is instantly and owls again and off in flight. show off Sighere snorts.
I have animal messenger now, currently the slot is free for me to cast it to send back to camp. If we can find a place with a notable landmark we could get one in return. Tobias was the wereraptor
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere rolls to the side and stand up staring to chant. On the opposite side of the centaur a glowing green fog appears, in it several thin vines appear and rapidly grow together, braiding tightly together and thickening. As they turn into something resembling a living club, large thorn shoot out of the thick end. the glow disappears leaving the club, which promtly swing towards the centaur. casting spirtual weapon and attacking also moved a couple squares on the map so I'm between Malgrim and Zdena, Spirit Weapon will be on the other side of centaur from me spiritual weapon: 1d20 + 4 ⇒ (15) + 4 = 19
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere palms the stone for the moments and looks around. His eyes flash green mimicking Caleb's for a second. Perception+ familiar bonus + alertness: 1d20 + 9 + 3 + 2 ⇒ (18) + 9 + 3 + 2 = 32 light, I don't' need no stinking light :P And also starting to prep entangle
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sigher cautiously moves up behind Malgrim and Ryll. He reaches out and chants quickly touching Malgrim on the shoulder. Breifly the spectral figure of an older man appears next to Malgrim and moves forward shield raised before dissipating. putting my ward on Malgrim (+1 AC and saves until hit)
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere approaches the wolf arm out stretched and head bowed. Spirit energy flows out from him and covers the area. now that the mites are taken care of channel divinity channel: 1d6 ⇒ 5 If she will let me get closer I'll use a CLW on her if she looks like she needs it after that After he finishes he catches up with the group looking at the tracks. We should clear out this rabble, this close to our camp. Hopefully she , he gestures to the wolf will understand we are not a threat and keep her den here. We can tell our foragers to avoid this area. It would be nice to know of one direction that does not pose an immediate threat. And if we're really lucky wargs may shy from her territory.
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
I'm a gonna do sometin crazy Sighere steps closer again and this time his chanting takes on a harsher tone. He raises his hand a fire shoots forth in a broad arc. Burning hands. Cone edge shown on map, trying to get Blue, Green, and Yellow in the cone but not the wolf burning hands: 2d4 ⇒ (1, 4) = 5
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
As the group looks at the cleared site and the near natural clearing Sighere takes a moment and mutters a quick incant. His eyes glow for a second and he looks around. Caleb lands on his should and he mutters quietly to the owl then speaks up. Over there, just by that tree, still signs someone slept there... Knowledge Nature + Heightened Awareness + Guidance: 1d20 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10 Maybe.. no... yes... it needs to be fixed whomever makes the survival check will get a +2 from aid another and a +1 for guidance from me
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
I'm originally from Thornwood, and she's right, not much between us and them. And as Veld said, these woods change. There's as much a chance as us finding a haven as danger. I'm not sure what to do. Maybe I need to seek some guidance Sighere nods and thinks for a moment. I think I need to sleep under the stars tonight As the group breaks up at bedtime he wanders off into the woods. I'll be back, and if I get in trouble Caleb will come get you he says over his shoulder as he disappears into the gloom, the owl hid in the tree canopy.
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere looks slightly uncomfortable with the crowd watching him expectantly. He clear's his throat. Gather all the waterskins and any other small water containers people are using, and empty them. Then find me some clean containers UNUSED for tonight, anything will do, bowls, pots, what have you. He then turns and looks at Deirdre and the small group with her. Please tell me just one of you happened to prepare Create Water? If so, and I'm sorry to do this to whomever it is, I need you to make sure folks have clean water to drink and cook with, cleaning can wait. In the mean time, myself and the other adepts will inspect the waterskins we have an see if we can find the culprits. then tomorrow we can prepare Purify Food and Drink and quickly make sure our water supply is safe By the end a note of confidence has crept into his voice. assuming I know how to identify and maybe fix the issue with the waterskins?
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Pharus! The relief in Sighere's voice palpable. are you ok? Anyone else hurt? after everyone responds and any wounds are cared for he approaches Pharus I'm not ready for this Pharus. I was expecting to help those less fortunate than me, or maybe become a healer for a small community for a couple of years, but this... He looks abashed at his confession as if he is realizing for the first time just how stressful the last hour has been.
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere lets the rest move and then quickly follows inside and moves near the alter. Raising his hand the ring flashed brightly and w a wave of celestial energy washes through the interior. using the Bless in the ring of spell storing. Going to be on site again tomorrow so next round will cast Daze on Yellow, if you want to keep combat moving, rinse and repeat with Daze (sadly need down time to have more effective spells ready but we did get caught "with our pants down")
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere quickly grabs the scroll and heads back to those looking at the bridge. I think this will help, I've heard of this spell and will allow me to alter the stone of the bridge. But I'm not sure where or how to apply it 11 ft^3 of stone can be affected, the engineer in me knows exactly what to do, Sighere....well that lad really doesn't know this stuff
Male Human Shaman 4 34hp AC 15/14/13; Fort 3 Ref2 WIll8; init 5, perc 13
Sighere starts moving towards the door and quietly chanting. The air around him seems to thicken and wisps of mist begin to form. As he concludes the casting he vanishes from sight as the mist coalesces into a thick smoke like fog, completely blocking out the front half of the common room. moving to the door and casting Obscuring Mist (my spontaneous spell for the day), so basically the front of the inn (and front of the common room) looks like it is are enveloped in smoke |