The Sand Sage

Gerri's page

202 posts. Organized Play character for Grumdar.


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The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Thank you for the slow track chronicle... 11th level now.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Thank you.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Thanks DM PeteZero for running and getting us all the way through this.

High Level mods can be hit or miss depending on the player builds, and we had some pretty powerful one.

Would you mind posting another Chronicle sheet for slow track, please?
1/2 xp, 1/2 prestige and slow gold.

Woot!!! Potion of Stoneskin (CL15) and Potion of Barksin (CL9) [hmmm... I assume that is supose to be Barkskin]

Was the Stone of Luck, the black stone I had been carrying the whole tournament?

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri looks on as the fire does not seem to affect her, looking for any effect that may help explain the results.

"Ustalationist Pad, she has some form of protection or immunity to harassing fires of our craft."

Perception: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
Spellcraft: 1d20 + 21 + 2 ⇒ (11) + 21 + 2 = 34

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibility, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (122hp), 150 min; Eagle's Splendor, +4 Cha, 3 min; Targeted Bomb Admixture, 9 rds; Haste, 5 rds; Inspired Courage (+2 damage), [Dora]; Concealment, 20% miss, Cloud;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 3

Having fought off the sickness that was churning his stomach, Gerri moves to the edge of the cloud, and lets fly a an Explosive Bomb at the Wu caster.

Explosive Bomb, vs Touch AC: 1d20 + 11 + 2 + 1 ⇒ (7) + 11 + 2 + 1 = 21 (Heroism, haste)
Fire Damage: 5d6 + 16 + 2 ⇒ (3, 1, 5, 2, 6) + 16 + 2 = 35
No Splash because of Targeted Bomb Admixture, Target on fire, Ref 23 to extinguish as full round

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibility, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (122hp), 150 min; Eagle's Splendor, +4 Cha, 3 min; Targeted Bomb Admixture, 9 rds; Haste, 5 rds; Inspired Courage (+2 damage), [Dora]; Concealment, 20% miss, Cloud;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri was in the stinking cloud on round 1, as was shown in my map update and Savage's update. As such he was beyond 5' between him and the Wu caster, obscuring him from the Wu caster, so he could not be targeted by the chain lighting. Not sure how Gerri got back out in the middle of the field again.

Also did the Absorb Toxicity, remove the poison effect form the Stinking Cloud? Anyone effected by the poison effect initially would still be effected, but the cloud should not longer have the effect and would just provide concealment like an Fog Cloud. That is my understanding.

Round 2

Gerri drinks his extract of Targeted Bomb Admixture and moves to the side remaining in the Cloud.

--- New Map ---
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibilty, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (122hp), 150 min; Eagle's Splendor, +4 Cha, 3 min; Targeted Bomb Admixture, 10 rds; Haste, 6 rds; Sickened, 1 rds; Inspired Courage (+2 damage), [Dora];

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 1

Gerri scans the area looking for the source of this interuption.

Perception: 1d20 + 11 + 2 - 2 ⇒ (1) + 11 + 2 - 2 = 12

Not seeing anything, but hearing the coughs within the cloud, Gerri attempt to identify the spell effect.

Spellcraft: 1d20 + 21 - 2 ⇒ (19) + 21 - 2 = 38

With a quick look of concern, He drinks an elixir and steps into the cloud.

Drink Absorb Toxicity, Move 5' into the cloud.

My understanding of Absorb Toxicity, is that the Poison effect of the cloud will go away, but the cloud will persist. Providing cover and concealment.

Current AC 23/14/19, 112 HP left Stoneskin

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibilty, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (122hp), 150 min; Eagle's Splendor, +4 Cha, 3 min; Haste, 7 rds; Sickened, 2 rds

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Another solid hit on Gerri, the protection of the Stoneskin absorbing some of the damage.

Current AC 23/14/19, 112 HP left Stoneskin

@DMPeteZero: What weapon are they using?

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 2

Knocked around by monks blows, Gerri feels his surrounding begin to spin and his stomach start to turn with it.

Stepping back towards Savage, he feebly tosses a fire bomb at the monk (Monk 3) Will draw an AoO when Gerri tosses the bomb

Fire Bomb, vs Touch AC: 1d20 + 11 + 2 + 1 - 2 ⇒ (13) + 11 + 2 + 1 - 2 = 25
Fire Damage: 5d6 + 8 - 2 ⇒ (3, 1, 6, 3, 4) + 8 - 2 = 23
Splash radius 5', Excluding the 8 squares around the target

performance, Energy: 1d20 + 11 + 2 + 1 - 2 ⇒ (5) + 11 + 2 + 1 - 2 = 17

Current AC 23/14/19, 122 HP left Stoneskin

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibilty, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (122hp), 150 min; Eagle's Splendor, +4 Cha, 3 min; Haste, 8 rds; Sickened, 3 rds

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Performance : 1d20 + 11 + 2 + 1 ⇒ (2) + 11 + 2 + 1 = 16

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

30 Sec Prep

Alchemcial Allocation, Heroism, Alchemical Allocation, Stoneskin, Eagles Splendor

Round 1

Gerri moves forward and throws a force bomb at one of the monks, looking to knock him prone. (Monk1)

Force Bomb vs touch AC: 1d20 + 11 + 2 - 1 ⇒ (14) + 11 + 2 - 1 = 26
Force Damage: 5d4 + 8 ⇒ (2, 3, 3, 4, 1) + 8 = 21
5' Splash radius, Target knocked prone Ref 23 to negate, 13 points splash damage, Ref for 1/2

Performance, Energy: 1d20 + 11 + 2 + 1 ⇒ (17) + 11 + 2 + 1 = 31

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 10 min; See Invisibilty, 30 min; Heroism, 30 min; Stoneskin, DR 10/adamantine (150hp), 150 min; Eagle's Splendor, +4 Cha, 3 min;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Column 2: You build more of me each day
Column 1: And every one of me you cherish
Column 4: But with age I slip away
Column 3: The oldest are the first to perish

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

I know it makes me sound like an ass, but if you want to extend a fight don't use the full effect of an abilty.

i.e. Scorching Ray, Decription: You may fire one ray, plus one additional ray for every four levels beyond 3rd.

A single ray allows for a perform check just as easily as all of the rays.

I don't have to make a direct hit with bombs, I just need to do damage to the opponent, so I target the ground. (Which can not be critted for some reason.)

Just entering a rage, get a free perform check.

We are now need 7 points.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

How much time has elapsed from when we finished our fight with the Oni and the final test?

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

This all happens before Ward gets a second set of actions in the first round.

Gerri thinks about that he knows about Oni, in particular atamahuta.
knowledge Planes: 1d20 + 10 ⇒ (5) + 10 = 15

Crap

Gerri doesn't attempt to break free, but tosses a Force Bomb at area next to the Oni/Ettin.

Force Bomb: 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 29
Splash Damage, Ref for 1/2 splash: 13 = 13

Performace, Energy Effect: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21

Black Dot on Map is bomb targeted square

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 40 min; See Invisibilty, 60 min; Heroism, 30 min;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)
Pad, Jan 30th wrote:
How much time has passed since last encounter? I am not sure what buffs are still active. DM earlier said that there really isn't a chance for us to meet the VP goal, so Pad is blasting away.
DM PeteZero, Jan 9th wrote:
In regards to VP, it is nice to finish a combat in one round, but you gimped yourself out of a huge amount of VPs. The crowd doesn't like a one round combat. And I was generous, a 24 resulted immediately in the highest attitude. You need a LOT more VPs, and the dragon won't give you anything. You are though to the semi-finals now, 2 more combats, and you have roughly 50% of the VPs needed.
DM PeteZero. Jan 10th wrote:
You don't need the VP to win the turnament, but you still want them! It is up to you, basically think of an old roman arena. If every gladiator would be crushed in seconds the audience would be unhappy. But the more goes on, with flashes, maneuvers and so on, the better it gets. All up to you. Let'S say, you are a tad bit too powerful for your opponents, so the audience doesn't see much of a game.

I guess I didn't get the post where there really isn't a chance to meet the VP Goal. I see we want VPs, we need a lot, we have roughly 50%, the crowd doesn't like 1 round combats, and the number of fights we have left.

Other than the Dragon or the fight at the harbor (which both had no chance for VP) we have not been in any real risk.

So sure, lets just kill everything as fast as we can, so we have no chance to gain any more VPs.

Needless to say, I am more than irritated with the outcome of this module as far as our lack of participation in it.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Looks like another fast battle.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Sorry I got pulled into an emergency at work this morning. This is my first break.

Round 1

Gerri uses his staff of stealth to activate greater invisibilty on himself.

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Con|-2 Cha|+2 NA, 100 min; See Invisibilty, 120 min; Heroism, 30 min; Greater Invisibilty, 10 rds

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri takes one of the rings of Protection and considers the spiked full plate momentarily, but thinks better of it in the end.

Knowing this is a final day of the tournament, Gerri had prepared 6 extracts of Alchemical Allocation.

He places 5 of the extract on the table, followed by an assortment of other vials, some chunky, some that look like a slurry, and one that has a tooth setting at the bottom.

  • Potion of blur (CL3)
  • Potion of Displacement (CL5)
  • Potion of Fly (CL5)
  • Potion of Heroism (CL5)
  • Potion of protection from arrows 10/magic (CL3)
  • Potion Stoneskin (CL15)

  • Extract of Monstrous Physique I (CL10)
  • Extract of Enlarge Person (CL10)
  • Extract of Shield (CL10)
  • Extract of Shock Shield (CL10)

"I would ask only one Alchemical Allocation each, and remember to spit the second vial back."

For the Monstrous Physique I, I would recommend the following form. Popobal, 3 primary attacks (Bite [2d6+str], 2 Talons [1d6+str]), 2 secondary attacks (2 Wings [1d6+ 1/2str]), darkvision, fly 30'(average), +2 str (size bonus, so stacks), +2 Natural Armor, and only boots are absorbed as part of change. Has two hands for weapons.

Gerri will drink is Mutagen, an Alchemical Allocation extract, and drink/spit a potion of Heroism.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

This should be interesting... Greater Infernal Healing on a Paladin. One thing to use charlatan healing on him, another to use devil's blood or unholy water. LOL

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri will take a minute to make an extrct of CLW and give it to Marthysan, untie him, and bring him and the sailors up for questioning.

CLW Extract: 1d8 + 5 ⇒ (8) + 5 = 13

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 8 min, (Small, +2 Dex, +1 NA, Swim 30');

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

hmm... no prisoners again. Guess this help supports the image of our organization.

Gerri surfaces, "I will start searching for our lost friend, most ruthless of tournament team members."

With that he swims to the boat Risha was closest to, and begins his search.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30'); Slow, 3 rds;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 2

Not sensing the two opponents closest to him moving anymore, Gerri turns and swims in the direction he know his adversaries where last at.

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30'); Slow, 3 rds; Underwater 10' (total cover from surface)

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 1

Tic, Tic

Staying under the surface of the water, Gerri continues swimming forward slowly.

Toc, Toc

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30'); Slow, 4 rds; Underwater 10' (total cover from surface)

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 1

Tic, Tic

Will: 1d20 + 3 ⇒ (9) + 3 = 12

Reeling from the force of the Chaotic Hammer blow of force, Gerri will go back underwater and continue swimming 15' to get a better position.

Toc, Toc

--- New Map ---

The tic, tic and toc, toc are a visual reminder of the echolocation effect (blindsight 40') Gerri currently has, and is not an indication of pace of play. :)

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30'); Slow, 5 rds; Underwater 10' (total cover from surface)

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri will drink his extract of Echolocation and swim out 30'.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26
Blindsight, 40'

--- New Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Mutagen +4 Dex|-2 Wis|+2 NA, 100 min; Echolocation (Blindsight 40'), 100min; Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30');

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri does the same, but from under the water and the waters edge.

If the water is too murky to see through even with darkvision, Gerri will surface and drink an extract of Echolocation (Bindsight 40').

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30') ; Mutagen, 100 min, (+4 Dex, -2 Wis, +2 NA);

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri will drink his Univeral Formula extract to duplicate an Monstrous Physique I extract, and turn into a Charda. Then he will down his Mutagen.

"Now we can check from the air and the water, my friend Savage."

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Monstrous Physique I, (Charda), 10 min, (Small, +2 Dex, +1 NA, Swim 30') ; Mutagen, 100 min, (+4 Dex, -2 Wis, +2 NA);

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

"Yes, Most Courageous and Thoughtful Allies, we should seek out our brave host, incase ill fate has befallen him."

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri, remembering his suspicions of the Hobgoblin and Risha from a couple of nights ago, asks Pad and Dora if they see members of that group anywhere, as they where with him that night.

Perception: 1d20 + 11 ⇒ (1) + 11 = 12

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects:

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri is doing the last idol, Winter Idol, after drinking an extract of Resist Cold (20), after the Elemental Body wears off.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Well I'll be... It helps when I read the entire line of text. I normally only use it for the Wind Elemental form, and that form has no resistance or immunities. Thanks for pointing out my oversight, Ward.

I hope resist fire 20 is enough, if not I don't think resist cold 20 will be enough for the Winter Idol.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

The Firey Idol is Gerri's last Idol, otherwise he has to wait 10 minutes before he can do any other idols.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

"Mighty Savage, I do not, but I would need just a minute to make an extract for you."

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri will get drink Alchemical Allocation and Potion of Stoneskin for Pain Idol.

Then use Elixir of Resist Energy, Cold (20) for Winter Idol.

Finally take an Elixir of Elemental Body I, but not swallow it. Once locked inside the Firey Idol, swallow the Elixir and turn into a small Fire Elemental (immune to fire).

Gerri suspects the Drowning Idol has to deal with water, but can not enter water (non-flammable liquid) as a Fire Elemental. I was hoping for the Kerosene. ;)

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

If we don't have to select all up front.. Gerri will also just start with the Poison Idol.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

As this should be our teams last challenge for the day, Gerri will do four idols; the Poison Idol, the Pain Idol, the Winter Idol and the Firey Idol.

Gerri will offer to do the Drowning Idol, but only if they will use kerosene as the fluid. To help keep the crowds interest.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects:

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

"If none of my Esteemed Allies object, I would offer my services to take the trial of the Poison Idol."

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

@DM PeteZero: How much time has passed since we killed Huyanwo?

I am up for a group effort.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri jumps off the cliff side, with his ultra inferior strength barely clearing the rocks.

Splunk

Take 10 swim... ready for it... Swim 16, swim speed 30'.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Resist Energy, Acid (30), 2 hrs; Water Breathing, 1.5 hrs; Telepathic Bond (Isis, Gerri, Pad, Ward), 100 min; Touch of the Sea, 10 min;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Ooc: you have a swim speed of 30 and a +8 to swim check from the Touch of Sea extract... Savage.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri hands Savage two vials.

"Drink this first and this one second, friend Savage."

1) Alchemical Allocation
2) Touch of the Sea

Then Gerri will drink the Touch of the Sea, and prepare to jump in with Savage.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Resist Energy, Acid (30), 2 hrs; Water Breathing, 1.5 hrs; Telepathic Bond (Isis, Gerri, Pad, Ward), 100 min; Touch of the Sea, 10 min;

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Gerri chuckles to himself as a funny metaphysical thought passes through his mind.

Well I know barbarians can't always read, but I did not think that lack of ability carried over to game posts.

Just jokin' with you Savage.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Dang it... Use my elixirs and then your potions. Will save on wand charges and all your potions will be empowered. Gerri would have stopped you before you drank your first potion.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

"Merciless Savage, drink this potion and extracts please. Remember to spit after the potion.

1) Amplify Elixir
2) Alchemical Allocation
3) Potion of Cure Serious Wounds, Empowered >> Spit
4) Alchemical Allocation
5) Potion of Cure Serious Wounds, Empowered >> Spit
6-10) Any other potions or elixirs may also be empowered during this time

CSW, Empowered: 3d8 + 1d8 + 7 ⇒ (8, 8, 4) + (7) + 7 = 34
CSW, Empowered: 3d8 + 1d8 + 7 ⇒ (5, 7, 1) + (7) + 7 = 27

Gerri uses the CLW Wand as he helps search for Huyanwo's lair.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Isis, Pad, Ward:
Thank you Isis. I expended 3 charges from your wand.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

"The terror of Huyanwo has ended. Mighty Savage, as long as you are there in your most frightful of rage, would you remove the great dragon's head? That we may return with it to prove our success."

"Shall we seek out Huyanwo's lair. While the rules say we may not loot from our fellow contestants, I do not believe Huyanwo falls into that classification."

"And can anyone help with these acid burns, please?

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 3

Fire Damage, Flames still on Huyanwo: 1d6 ⇒ 3

With another step forward, Gerri throws three more fire bombs at the flying geko.

Fire Bomb, vs Touch AC: 1d20 + 11 + 2 + 1 - 4 ⇒ (2) + 11 + 2 + 1 - 4 = 12 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (2, 1, 6, 1, 1) + 8 + 2 = 21

Hasted, Fire Bomb, vs Touch AC: 1d20 + 11 + 2 + 1 - 4 ⇒ (19) + 11 + 2 + 1 - 4 = 29 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (3, 5, 3, 1, 3) + 8 + 2 = 25

2nd, Fire Bomb, vs Touch AC: 1d20 + 6 + 2 + 1 - 4 ⇒ (13) + 6 + 2 + 1 - 4 = 18 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (3, 4, 3, 4, 3) + 8 + 2 = 27

--- Updated Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Resist Energy, Acid (30), 2 hrs; Water Breathing, 1.5 hrs; Telepathic Bond (Isis, Gerri, Pad, Ward), 100 min; Inspired Courage +2 (Dora);

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Savage, you used the wrong map... DM PeteZero posted a new one at the top of the page. I'll update your position in my updated map.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Correct, no SR for bombs.

The Exchange

Nueter Vudrani Alchemist 10 () - HP 42/73 - AC:22/T:13/FF:19 - Perception +11 - F:+12*/R:+13/W:+6* - CMB +7 - CMD 18 - Speed 30' - Init. +3 - DR 10/adamantine (112hp)

Round 2, Init 21

Fire Damage to Huyanwo: 1d6 ⇒ 3 Ref 26, Full-round action to extinguish

Ref Save vs Acid Breath Weapon: 1d20 + 13 ⇒ (6) + 13 = 19

Isis, Pad, Ward:
OWIE!!

Gerri takes the brunt of Huyanwo's acid breath and fails to dive out of the way fast enough. If it were not for Pad's energy ward, he would almost be dead.
48 - 30 Acid resistance = 18 points

I count Huyanwo at 80' from Gerri, so -6 for range.

Gerri takes another step toward Huyanwo, in a display of defiance inspired by Dora's song, and throws three more bombs at the flying lizard.

Fire Bomb, vs touch AC: 1d20 + 11 + 2 + 1 - 6 ⇒ (7) + 11 + 2 + 1 - 6 = 15 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (5, 1, 4, 2, 2) + 8 + 2 = 24 Inspired

Fire Bomb, vs touch AC, Hasted: 1d20 + 11 + 2 + 1 - 6 ⇒ (13) + 11 + 2 + 1 - 6 = 21 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (1, 3, 5, 3, 5) + 8 + 2 = 27 Inspired

Fire Bomb, vs touch AC: 1d20 + 6 + 2 + 1 - 6 ⇒ (1) + 6 + 2 + 1 - 6 = 4 Inspired, Hasted, Range
Fire Damage: 5d6 + 8 + 2 ⇒ (2, 2, 2, 5, 2) + 8 + 2 = 23 Inspired

Miss Direction: 1d8 ⇒ 4 1 = Fall Short, 2-8 counted clockwise
Black dot is location of miss, if last throw missed Huyanwo.

--- Updated Map ---

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects: Resist Energy, Acid (30), 2 hrs; Water Breathing, 1.5 hrs; Telepathic Bond (Isis, Gerri, Pad, Ward), 100 min; Inspired Courage +2 (Dora);

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