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Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Vorya wrote: who does not approve of RPG Yowzah! Well, noones perfect. Also, hullo, just got done catching up on my lurking. ![]()
![]() Ended up going with Duty Bound for Garroth. I imagine he is involved in all this because Flynns connections allowed him to get him in the running. He is doing this as a favor to Flynn, even though to the hustler the whole thing is to get him out and moving again like he knows he wants. Saw someone else mention background skills, which I had missed, so scooped up some more Profession (Cook) ranks and some Knowledge (History) ![]()
![]() Ok, done a bit of shuffling around on Garroth, nothing too major, though ive shifted away from combat maneuvers in general. Went with Monk of the Iron Mountain instead of the previous archetypes, since it fits the background better I think. Still cant decide on a campaign trait, none of them strike me as particularly fitting. As for a "more father" monk, that honor would have to fall on his combat instructor, though the distinction is still fairly minor. They really do share it as a group in Garroths mind. Flynn will be in his early fifties. ![]()
![]() Hmmm, so I decided to actually go look up the Maneuver Master just in case, and seems they have since added some more text to clarify and armor now interferes with the flurry. Gonna have to give this some thought. Still, I dont expect Garroth to change a whole lot. Class selection is almost certainly going to be the same by the end. ![]()
![]() Gonna throw my hat in the ring with Garroth here. He is a half orc, but doesnt place much focus on it, especially since he was raised in a way that never really made it an issue. If people take issue with it though hes not about to back down from a potential fight. Still need to work out a few things, but thought id get him into the running now since he is mostly ready to go. Gotta rewrite the ending to his backstory a bit, but the connection there would make a good hook as to why he is part of the group. Basically Garroth isnt the type to partake of a quest like this for moral reasons, its more about the opportunity for adventure and eventual recognition. An important aspect of Garroth is the Flurry of Maneuvers ability of the Maneuver Master archetype. A big thing is, it doesnt say it functions like Flurry of Blows in every other way, which means it doesnt struggle with the usual restrictions of that ability, like armor. Given your Raw vs Rai comment, I thought it best to mention this up front, though it seems to be generally accepted to work in armor. As a half orc, I wouldnt mind suggestions as to which nation he should hail from, since my knowledge of the different kingdoms is pretty superficial (I usually DM my own world, so never had much reason to memorize this stuff) ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Garroth got up from the chair he had been lounging in, busy scratching at the scabs covering his body. As he stood, he probed at the bandage draped over his eye, before pulling it off. The eye was still swollen and red, but he was starting to be able to see, a bloodshot eye peering out from within the folds of purplish grey, inflamed eyelids. A bit unsteady on his feet, he downed the remainder of whatever hard liqour had been contained within the bottle he was nursing, then strode towards the table to look at the letter. As he read, he murmered along, halfway reading aloud. His brow was furrowed, annoying grunts escaping his lips every so often when a word cause him to pause and reread it. As he finished, he looked up with a sour look. "I think that would be for the best. Let the old bastard die with unfinished business." He laughed a joyless laugh. "With any luck he will come back a ghost and haunt the others." He spat, the saliva stained pink from a mouth which still would not stop periodically bleeding. "So, what ARE we gonna be doin'?" He said, grabbing a new chair and sitting down with a sigh. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Gonna have to agree on the shirt. Its a nice thought, but in any situation where you wouldnt be able to cast Mage Armor, you would be at AC 14 for being flat-footed. You wouldnt really be much harder to hit at all. Id suggest getting a lesser Extend Rod. Pop a Mage Armor at the start of the day and that sucker will last through most of you waking hours. Then you have another two extend charges for other things. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Ive been quietly awaiting the end of this arc, since I was still unconscious. So I atleast didnt. New level you say, well hot diggidy! ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() He probably doesnt hear it regardless. Even with a roll of !, its stealth will be 21 before adding its own skill. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Well, atleast I can feel safe in the knowledge that none of that would have helped me atleast. Dont you need something like Break Enchantment at the very least for that? ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Feth wrote: I'm just saying that when we talk about templates I feel it's a road I'm going to have to go down. Which is really the core problem. From a roleplaying perspective, none of us really have much of a reason to go looking for stuff like this (I think). I know PvP tends to veer into Roll Play inevitably, but theres still character that needs to be considered. Bad guys inject themselves with the mutation serum, good guys get bitten by the radioactive spider by accident. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Its not so much that the "cattle" would be inclined to suspect anything in general and have a high enough Take 10 score to beat their Disguise results. Even a run of the mill Expert with a few levels to his name would easily sport a 17 or 18 passive Perception. Its more that it only takes a few people thinking something is up to get a rumor mill going. Soon enough, everyone will be actively taking checks when they see the lords of the city, trying to see if the rumors are true. It may not be an inevitable consequence, but theres a real chance the villains could get in a whole heap of trouble because of it. Simply discarding that whole aspect seems off to me. Or lets put it like this. If Garroth completely covers his features, would it be reasonable for him to just automatically not get noticed by anyone in your group? You all know what he looks like, but you cant see his features, so auto success? Returning to the subject of invitations, any place of commerce has an implied invitation attached to it as long as its open for business, so I agree. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() At the end of the day, a very real aspect of the rules is being circumvented though. Its like me sitting out of sight trying to hide, and claiming I dont need to roll stealth because im sitting completely still and holding my breath. To which you would say, "Well if you fail the stealth thats because you slip or something". The same is true of Disguise. You may THINK you have everything covered, but turns out theres something you didnt take into consideration. A fighter being just as passable at going unnoticed as a legendary copycat, simply because you cant see his features, doesnt sound right does it? Theres more to a disguise than the simple visibility of features you want to hide. As for being invited in, id say while a ruler may have the power to seize any building, the people who actually live in it are the ones currently afforded the power of invitation. If I had to make any explanation, id guess a person would have to feel "at home" to be able to afford a vampire entry. Though I have seen vampires in movie and TV show up with the deed to a house, exclaim "See, this? This house belongs to me now." and proceed to saunter inside. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Thats not really how Disguises works though. Theres a whole range of spells to assist in keeping ones real appearence a secret, all of which are completely irrelevant if all it takes is to completely cover yourself up. Sure, by the Disguise rules, most people wouldnt think anything of it, but for every 100 people who see you in the street theres bound to be one who has reason to wonder, and roll that Perception check. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Yeah, theres an inherent problem with the whole "seeking out a template" business, when dealing with Good vs Evil. Thematically, evil will always be more inclined to go for such options for personal power, not caring about any potential social stigma that might be associated with it. And you are right Mel, the evil themed templates really do tend towards being more powerful. On a completely unrelated note, has Marcello been rolling Disguise at all, or is he using illusions to avoid people in the streets realizing hes an abomination? ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Anyone else feeling a bit screwed? Im curious about Crystal. Did she go try to become a vampire and end up becoming a thrall? And assuming she were to become a vampire full time as a player, is Dominate legitimate on the table as an ability? These templates are getting out of hand, not only because of the amount of power vs level loss, but also because our group really arent the type to go searching for them in the first place. Or, it isnt on Garroths radar at all, I dont know about the rest of you guys. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() So im guessing Crystal is a vampire now? And in possession of what amounts to 12 animal companions. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() I honestly just trusted that everyone was right when they said I was dead, but with everyone seemingly forgetting Mels channel, im wondering if Garroth is still alive. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Im in a weird place emotionally here. I wouldnt say im "mad", but getting mind raped (apparently off screen) when teamed up with enemies who would have no problem killing him didnt exactly seem like anything but a death sentence. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() "Dont make this any harder than it needs to be!" Garroth shouted, staring intently at the vampire, seemingly addressing him. Eying the others, weighing his options, he then shifted his position, stepping inside Sarcons now massive reach. He then swung at Sarcon, trying to bring the rather large half-orc down to his own level, before slashing him with his blade. Flurry of Maneuvers (Trip) Sarcon: 1d20 + 13 - 2 - 1 ⇒ (15) + 13 - 2 - 1 = 25 Temple Sword Power Attack: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19 Damage: 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8
EDIT: Since Marcello is still prone, Garroth instead 5 foot steps towards Sarcon, then flurries him with a trip followed by a regular attack. Edited my post. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Unless you have some kind of special version of it, it only gets another charge for every 5 caster levels. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() "Oh I bet you'd like that wouldn't you!?" Garroth shouted back, slashing at Marcello a few times, though the attacks were more quick than effective. Without much effort, Marcello avoided the slashes, rolling out of the way of most, the few that found their mark sliding harmlessly off his armor. Just a bit of fluff. ![]()
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Stats:
HP: 13, Initiative: +2, Perception:+2 , Sense motive: +1, AC: 20 (T: 13, FF: 18), CMD: 18, Fort: 5, Refl: 3, Will: 2 ![]() Well chronologically it would have gone on the AOO, yes. AOO 1: 1d20 + 9 - 1 ⇒ (4) + 9 - 1 = 12 AOO 2: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
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