Tournament Champion

Garrik R.T. Outwoods's page

35 posts. Alias of Amsheagar.


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Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Nothing.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I sent a PM to the GM the other day. Still haven't heard anything from him. If he bails... this somewhat sucks..


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

GM, you here?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Sooooooo, what are we waiting on?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

A wand would be good. So, we have 10gp to split up between us?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik misses all the fun while he's selling the weapons..


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik waves to John, "Have fun drinking." he says as he follows everyone into the weaponsmiths shop.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I agree, if we don't need something, we should sell it. A CLW wand would be good.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik looks at the bandit, "Do you have horses nearby?"


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Yep,

Question. For my crafting skill, it says it takes 24 hours per 1,000g... How long would it take me to craft a few rounds of ammo and black powder?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik looks at the x scribble into the tree below him. "Not to doubt your marksmen ship... but don't shoot at the tree I'm in. You might miss it and hit me instead."

That being said, Garrik climbs out of the tree and grabs some half of the arrows. Was it 20 per bandit or just 20 in total? He starts to detach the arrow heads from the shaft and tossing them into a bag. "Will be able to melt these down later for some more ammo."


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Now that his gun is cleaned, Garrik will climb a tree and keep watch. "Encase they weren't working alone, I will keep watch from up here."


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

That... and i'm also down to 7 shots remaining. I'll have to spend a day, once we arrive, to make some ammo and black powder.

Question. We are leveling... Do you want us to roll the HP, Take full HP or average +1?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik points his empty gun at the goblin and goes "Bang" then starts to clean it.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik loads his gun up with another shot at the white target and fires.
Matilda (Touch AC): 1d20 + 4 ⇒ (7) + 4 = 11 damage: 1d8 ⇒ 6

Don't have any luck with my shots today... and OUCH??


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik gets up, grabs his gun and loads it with a shot. Aims at the one in the back and looses a shot.

Matilda: 1d20 + 4 ⇒ (5) + 4 = 9damage: 1d8 ⇒ 6

And the shot goes wide. Even against a touch ac... 9 is pushing it.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik, well use to the Hal-orc's snoring, tosses his bunched up cloak at him.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I don't post often either during the weekend.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

after eating, Gerrik lays down, back towards the fire. "Wake me when you're tired." he says as he falls asleep.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik looks up at the tree the horses are tied to. "The first watch should go to someone who can see in low light, the fire will be burning for a while and give off a little bit of lite. The second watch might be in darkness, so I'll take that one, since i can see."


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik looks around at the camping site, "Well, we could have been in a lot worse places." he looks around "Think that there is any easy gain to hunt around here?"


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

But they have bigger and snmaller to express that.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I would really appreciate it if you did switch to bold. It makes it a hell of a lot easier to see dialog inside of a big block of text. Some simple writing tips would be to add that characters name at the end of one of his sentences, or at the beginning of the paragraph. Never have two different people talking in the same paragraph and to use " marks " .... this is coming from 6 years of creative writing in college. :#


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

It's somewhat standard, but if the GM wants to do it like that, it's up to him :3 However... I do have a request for the maps that you use... Instead of using Roll20, Google Docs or any other website.. could i talk you into Google Slides. People can easily access them from phones/tablets and move their pieces.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I think bold stands out much stronger than italics when it's in the middle of a huge paragraph.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

The dark half-elf looks at Sir Ignoral, "Only one boss." he points towards the messenger If he's in the room "Does he know how to fight, or do we need to protect him?"


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Okay, updated Garrik.

NOTE: i am living in Japan, so my posts will be from nowish (8am) until 10 pm.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

:( I might have seen something next to it that said strength. Odd. Need to fix that in the morning.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Just dotting in here so it will show up on my profile.

The young dark half-elf, looks out onto the city as the sun sits. He knows that tomorrow he will start on a journey that will take him years to complete. Hopefully he will find something worth while to do. He closes the window and turns to his table. His beloved Matilda is laying there, stripped bare and ready to be cleaned. He picks up her wooden handle and starts to reassemble her. She is also ready for the journey.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I am see what my stats would be like if i switch.

20 points
Str: 11
Dex: 16
Con: 14
Int: 13
Wis: 15
Cha: 10

If i do this, my HP would go up by 2, my skill points would increase. My craft Alchemy/Weapons would also go up since it takes strength.

GM, what do you think?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Garrik here.

How many of the other people are using the die scores? I've been thinking of switching to the buy system.. but if no one else is, i'll stick with my dice.


I could switch to the 20 point buy system. I would have 12 points to mess with. Bring my strength up to 10 would knock it down to 8... If I would switch.... It would be for the best....


Had to check. I'll be switching to an alternate racial trait.


Other than a background, do I need anything else for my character?


I need to work on a background, but here is Amsheagar's submission.

Personality He loves guns, the smoke of brimstone and fire. All things that go boom and anything that burns. No, he isn't a pyromaniac, he is able to control the fire if he wants to. He is a little bit insane, but all in all, not a bad guy.

Appearance He wears a baggy coat and his gun is tucked into a holster near his left arm. He is right handed, but can easily shoot with both. His hair is usually unkempt and kept under a hat to hide this fact. No matter how many times he washes them, his clothes always smell of smoke after years and years and years of working around firearms.