Pallid Mask

GM Garmon's page

239 posts. Alias of garmon.


RSS

1 to 50 of 239 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

i have some characters on tier to play 4--07


i have a magus lvl7


iTiger if you wanna run 04-15 im interested


hello did u accept a last time character??


Quentin Coldwater wrote:
No one's claimed it yet, so go ahead!

Can you still enter or have you already started?


Hello, I have a character just created level 1 and I would like to play the bounties if there is still room in any group


With the powerful blow of Drogath the Idol is destroyed, suddenly the strange mist dissapears and monkeys are free from madness.

Nigel suddenly wakes up and asks you about the other Scientists in the museum and how they are,he is incredibly grateful for his rescue and gives you a rare weapon from his own personal collection to express his gratitude. The weapon is an incredibly ancient Mwangi spear that Chelish explorers found near the colony of Sargava during the reign of the
expansionist Chelish prince, Haliad I. It would be worth a great deal to the Pathfinder Society and they’d hungrily pay to include it in their collection.

Ok game is finished, make dayjob roll to complete Chronicles, First of all, I apologize for the slow pace of the posts, it seems that the pandemic is decreasing and they will have to give me the days off they owe me to edit the next game


[ooc] Drogath plz make another roll to confirm critical[/dice]

Combat start round 1 :Bold can act
Leodarwin
Fyl
Magellia
Drogath
Primwell
Kalak
Danibas
Datunga died
Tik Idol -8


With Leodarwin fyl and magellia hits DaTunga fall down but the tik Taan is hidden on the group but all see where is hidden

Perception:

Drogath: 1d20 + 6 ⇒ (4) + 6 = 10
Kalak: 1d20 + 4 ⇒ (19) + 4 = 23
Primwell: 1d20 + 4 ⇒ (19) + 4 = 23
Leodarwin: 1d20 + 6 ⇒ (20) + 6 = 26
Fyl: 1d20 + 5 ⇒ (11) + 5 = 16
Magellia: 1d20 + 7 ⇒ (14) + 7 = 21
Danibas: 1d20 + 7 ⇒ (19) + 7 = 26

Combat start round 1 :Bold can act
Leodarwin
Fyl
Magellia
Drogath
Primwell
Kalak
Danibas

Datunga died
Tik Idol


"A long hallway leads to this grand hall, wherein the Blakros
Museum shows off its finest collections. Mock vines cling to
the walls and hang from the fifty-foot-high domed ceiling,
and huts of grass are strewn about the open area. At the
center of this sprawling chamber, a miniature replica of a
traditional Mwangi ziggurat rises out of the mist to a height
of nearly twenty feet. At the top of the ziggurat, a rail-thin
elven gentleman is strapped to an altar, his bare chest
painted with strange sigils and monkey paw-shaped blots
of paint."

When you enter the room you see that it is covered with fog although you can see quite well, once inside you see a huge group of baboon apes and other primates which scream in a frenzy leaving their champion, a huge silver back which challenges you giving blows to his chest prepared for combat on his part you see how the idol tries to hide among the other hominids

Initiative:

Drogath: 1d20 + 5 ⇒ (11) + 5 = 16
Kalak: 1d20 + 2 ⇒ (16) + 2 = 18
Primwell: 1d20 + 2 ⇒ (14) + 2 = 16
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (14) + 7 = 21
Magellia: 1d20 + 4 ⇒ (17) + 4 = 21
Danibas: 1d20 + 2 ⇒ (16) + 2 = 18
DaTunga: 1d20 + 2 ⇒ (2) + 2 = 4
Tik Tann: 1d20 ⇒ 10

Combat start round 1 :Bold can act

Leodarwin
Fyl
Magellia
Drogath
Kalak
Danibas

Datunga
Tik Idol


hello can i use a pregen for game???


No traps detected, if anyone wanna open the door plz put tokens on entrance and you can make preparations to last room


With the blow of Kalag Maadog fall down to the ground unconscious

When he recover from hits he breaks into sobs over the death of Sheg
(whose head sits upon the floor nearby), though he has
no recollection of ending the half-orc. Maldroog is a pudgy, bald human, who usually wears spectacles (they broke when he went mad) and so squints to see the party.
He tells you that when the mists came, just before he
blacked out, he saw Nigel carried away by a host of mad,
slavering apes and monkeys. Maldroog flees the museum
after he imparts this information to you.


Round 1 only bold may act
Leodarwin
Maadog
Drogath -2
Snake died
Primwell
Danibas
Fyl
Magellia
Kalak


Snake tries to bite Drogath but fails
Maadog attack Drogath and hits on face with his punch
Slam: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 + 1 ⇒ (1) + 1 = 2

Round 1 only bold may act
Leodarwin
Maadog
Drogath -2
Snake
Primwell
Danibas
Fyl
Magellia
Kalak[/b]


"These public restrooms seem to be for the use of visiting
clientele. Several stalls are here and a huge cesspool below
collects the offal. Mad laughter echoes in this cramped
stone chamber. The stench of sewage battles the cold of
the mist, but through the haze can be seen smears of blood
across the floor, walls, and ceiling, as well as the doors of
several stalls."

Once you enter the room you see a man and a snake, pouncing against you

Initiative:

Drogath: 1d20 + 5 ⇒ (10) + 5 = 15
Kalak: 1d20 + 2 ⇒ (1) + 2 = 3
Primwell: 1d20 + 2 ⇒ (10) + 2 = 12
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (3) + 7 = 10
Magellia: 1d20 + 4 ⇒ (5) + 4 = 9
Danibas: 1d20 + 2 ⇒ (8) + 2 = 10
Maadog: 1d20 + 6 ⇒ (17) + 6 = 23
snake: 1d20 + 3 ⇒ (10) + 3 = 13

Maadog tries to attack Drogath but fails

Round 0
Maadog
Drogath
Snake

Round 1
Leodarwin
Maadog
Drogath
Snake
Primwell
Danibas
Fyl
Magellia
Kalak


no traps but you can hear a voice speaking inside


Mitsrandir continues inspiring his mates

move to let me enter without generate AoO


ok guys paizo let me play again

"This simple room of unadorned stone is piled floor to ceiling
with boxes and crates, allowing room for only a few small
corridors between these towers of dusty, mothballed exhibits."

When explore this area, you hear cackling from
the other room. There is otherwise nothing
of interest here.


room revealed what you wanna do? open or check door first??


The last of Drogath's arrow strikes fiercely and finally the vargouille collapses to the ground and becomes the dust from which it emerged.

You wait a few moments and your partner comes out of the paralyzed state in which they were and some of you search the room but you do not find anything of value

where are you heading now?


The vargouille continues to flutter around the room as she is amazed that you are not succumbing to its effects.

Combat...or something like that! Round 8: The bold may post!
Leodarwind 1 round paralyzed
Drogath
Fyl
Kalak
Primwell

vargouille destroyed
vargouille1 -14
Magellia
Danibas

It is a pretty stupid mechanic, according to the module they do not physically attack until the whole group is paralyzed, but of course if you overcome the ts you are immune 24 hours, plz finish the mob


Vargouille continues shrieking while fly around room.

Combat...or something like that! Round 7: The bold may post!
Leodarwind 2 round paralyzed
Drogath
Fyl 1 round paralyzed
Kalak
Primwell

vargouille destroyed
vargouille1 -9
Magellia
Danibas 1 rounds paralyzed


yes my mistake

Combat...or something like that! Round 6: The bold may post!
Leodarwind 3 round paralyzed
Drogath
Fyl 2 round paralyzed
Kalak
Primwell

vargouille destroyed
vargouille1 -7
Magellia
Danibas 2 rounds paralyzed


Botting:
acid splash1: 1d20 + 5 ⇒ (1) + 5 = 6
acid splash2: 1d20 + 5 ⇒ (15) + 5 = 20
kalak ranged attack: 1d20 + 3 ⇒ (15) + 3 = 18
damage2: 1d3 + 1 ⇒ (2) + 1 = 3
damage shortbow: 1d6 ⇒ 2

With the group's attacks, they manage to reduce one of the Vargouilles to dust, making Primwell recover, while the remaining one continues to fly over the room howling
Combat...or something like that! Round 2: The bold may post!

Leodarwind 3 round paralyzed
Drogath
Fyl 2 round paralyzed
Kalak
Primwell
vargouille destroyed
vargouille1 -5
Magellia

Danibas 2 rounds paralyzed


The vargouilles continue to fly over the ceiling releasing their heart-rending scream as they watch how some of you are not petrified with terror

Those of you who have passed the saving throws take me 2 turns until the first of your companions recovers because the vargouilles will continue to scream in vain since those who have passed the Ts are immune 24 hours

Combat...or something like that! Round 2: The bold may post!

Leodarwind 5 round paralyzed
Drogath
Fyl 4round paralyzed
Kalak
Primwell 2 rounds paralyzed
vargouille 2 -8
vargouille1
Magellia
Danibas


Combat...or something like that! Round 2: The bold may post!

Leodarwind 5 round paralyzed
Drogath
Fyl 4round paralyzed
Kalak
Primwell 2 rounds paralyzed
vargouille 2 -8
vargouille1
Magellia
Danibas


sorry i post a wrong info the correct is the other monster begins to shout those who passed the other test take another check


Those of you who have not passed the test have been horrified by the scream that emanates from his voice, in any case be safe if he tries to attack you the effect is canceled. Anyway I find it a bit gore to put two cr2 mobs in a module for lvl1 I do not see the adjustment very proportionate.

the other monster starts screaming those of you who failed the other roll make another check

Combat...or something like that! Round 1: The bold may post!

Leodarwind 6 round paralyzed
Drogath
Fyl 5 round paralyzed
Kalak
Primwell 3 rounds paralyzed
vargouille 2 -4
vargouille1
Magellia
Danibas


Combat...or something like that! Round 1: The bold may post!
fear leo: 2d4 ⇒ (4, 3) = 7
fear prim: 2d4 ⇒ (3, 1) = 4
fear fyl: 2d4 ⇒ (4, 2) = 6

Leodarwind 6 round paralyzed
Drogath
Fyl 5 round paralyzed
Kalak
Primwell
3 rounds paralyzed
vargouille 2
vargouille1
Magellia
Danibas


When Danibas crosses the middle of the room he hears a noise of broken stones watching as gargoyles come to life and begin to fly over the ceiling while emitting heart-rending cries.

Kn.Planes DC 17:
Its a Vargouille and outsider

all make a fortitude save DC12, and Mobs are flying 10ft up you must use ranged or reach weapon

Initiative:

Drogath: 1d20 + 5 ⇒ (18) + 5 = 23
Kalak: 1d20 + 2 ⇒ (16) + 2 = 18
Primwell: 1d20 + 2 ⇒ (16) + 2 = 18
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (16) + 7 = 23
Magellia: 1d20 + 4 ⇒ (9) + 4 = 13
Danibas: 1d20 + 2 ⇒ (4) + 2 = 6
vargouille1: 1d20 + 1 ⇒ (13) + 1 = 14
vargouille2: 1d20 + 1 ⇒ (16) + 1 = 17


"A large placard above the entryway to this hall reads “Hunting
the Beasts of Legend” in great block letters. This gigantic
chamber is relatively free of mist, and darkness is held at bay by
braziers of radiant light. Behemoths occupy these halls, great
taxidermy nightmares such as a two-headed bear easily taller
than an ogre; a great desiccated beetle, its carapace larger than
the face of the clock tower of Absalom’s Clockwork Cathedral;
a massive specimen of chimera, its jaws open in a mock roar;
and an assembled skeleton of a tyrant lizard. The walls here
are studded with strange masks, staves, spears, and other
implements of long forgotten cultures, most likely used in ritual
hunts of the beasts preserved here."

you can move


They have not died, they have only become unconscious when they regain some sense and see their bloody hands wondering "what has happened to us, I only remember a strange blue mist and suddenly how I lost my mind.

At that moment, while Primwell speaks from the other side of the door, you hear how a lock opens and an obese-looking scribe comes out from the bottom, who when he sees his companions begins to tremble and shout " get them away from me, they dismembered Millgen as if they were wild monkeys"

"Nigel was taking stock of thepieces in storage in the East Exhibit storage room, i hope nigel is fine"
Saldak is fairly certain the Tik Taan idols are responsible for the museum’s current predicament, claiming “I smelled something wrong with those hideous monkey-faced things as soon as Lugizar brought them out
of his pack. I’ve a nose for trouble, I do! No one listens!”

Well now what do you want to do?


TS Vs Daze: 1d20 + 4 ⇒ (18) + 4 = 22

Kadarnik resist the daze spell but Magellia hits with pommel of her rapier leaving him unconscious.

Combat over

When you are both unconscious, you observe how the hominid features of his face suddenly begin to disappear.

You make a quick visual of the room and you find a of Mwangi cloth inscribed with strange writing. The cloth is quite ancient, . The script on the cloth may be read.

Linguistics DC 15 or read magic spell:
reveal a warning against the idols’ corrupting powers, but also apowerful chant that dispels their influence over men.

You notice some strangers tucked in a closet at the back of the room, you perceive that it is closed from the inside

you can try to open with a Str check DC20 or diplomacy check


Combat...or something like that! Round 2: The bold may post!

Leodarwin
Fyl
Magellia
Yannis (unconcious)
Kalak
Drogath -3

Kadarnik -19 NL damage
Danibas
Primwell


Combat...or something like that! Round 1: The bold may post!

Drogath strikes with his falchion and knocks the strange scribe unconscious, Kalak tries to hit the other but fails.
kadarnik tries to hit magellia but fails.
slam: 1d20 + 4 ⇒ (10) + 4 = 14
Leodarwin
Fyl
Magellia
Yannis (unconcious)
Kalak
Drogath -3
Danibas
Primwell


Combat...or something like that! Round 1: The bold may post!

Botting leodarwin
The strange scribe attacks Magellia but fails to hit him against Leo launches a bomb that hits directly

Rolls:
Slam over Magellia: 1d20 + 6 ⇒ (4) + 6 = 10
Bomb: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Leodarwin
Fyl
Magellia
Yannis -20
Kalak
Drogath -3

Kadarnik
Danibas
Primwell


Thank you very much for warning, the macro was badly made. For this fight we will leave it like this, for the next it will be solved


Once you enter the room you see that the mist invades everything as you suddenly advance from the arches that mark the ceiling, two human beings who behave like wild monkeys jump on you.

kadarnik vs Drogath: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Yannis vs Danibas: 1d20 + 4 ⇒ (13) + 4 = 17

Initiative:

Drogath: 1d20 + 5 ⇒ (13) + 5 = 18
Kalak: 1d20 + 2 ⇒ (18) + 2 = 20
Primwell: 1d20 + 2 ⇒ (8) + 2 = 10
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (17) + 7 = 24
Magellia: 1d20 + 4 ⇒ (17) + 4 = 21
Danibas: 1d20 + 2 ⇒ (10) + 2 = 12
Kadarnik: 1d20 + 6 ⇒ (12) + 6 = 18
Yannis: 1d20 + 6 ⇒ (15) + 6 = 21

Combat...or something like that! Round 1: The bold may post!

Leodarwin
Fyl
Magellia

Yannis
Kalak
Drogath -3
Kadarnik
Danibas
Primwell


"The door to this chamber was once a pane of expensive frosted
glass, which now lies in broken shards on the floor. Within,
several desks lie overturned, papers in disarray, and chairs
smashed to kindling. A sturdy steel cabinet sits against the
back wall, its doors much battered and dented. The mist here
roils near the floor and ceiling, creating a strange patch of
visibility stretching from knee-height to a few feet overhead.
The smoky tendrils flow up and down the walls unnaturally
and savage visages swirl to life, fanged mouths agape, before
dissolving into mist once more.

GM Rolls:
Roll: 1d20 + 23 ⇒ (10) + 23 = 33Drogath: 1d20 + 6 ⇒ (10) + 6 = 16
Kalak: 1d20 + 4 ⇒ (7) + 4 = 11
Primwell: 1d20 + 4 ⇒ (9) + 4 = 13
Leodarwin: 1d20 + 6 ⇒ (1) + 6 = 7
Fyl: 1d20 + 5 ⇒ (1) + 5 = 6
Magellia: 1d20 + 7 ⇒ (5) + 7 = 12
Danibas: 1d20 + 7 ⇒ (6) + 7 = 13

No matter how much you look, you do not see anything strange in the fog except everything thrown on the ground. Set tokens on room


Once you see the kukri fixedly, you realize that it is a masterpiece and that its edge has runic inscriptions and a magical aura, perhaps that is the reason why it has not risen against you.

Spellcraft+Detect magic DC 16:
The Mwangi warrior’s kukri is a masterwork jade-encrusted blade with one unique quality: it deals
normal damage of the Tik Taan idols and of any creature following
Angazhan.


Combat over.

Don't worry, I saw the rolls, Fyl melts the bones of the skeletons and scorches the ghoul, Danibas unleashes a powerful blow and Drogath unleashes a sword blow from his back, finishing him off.

Once the combat is over, you review the room and see that only one of the exposed corpses has not risen up against you. As you can see in the plaque at the foot of it, it is a Jambala warrior from the Jaeg tribe — a people who once vehemently opposed Angazhan’s followers in the Mwangi Expanse and were wiped out for their opposition.

In his hands he clutches a bone-handled kukri with a jadecarved blade.


Combat...or something like that! Round 1: The bold may post!

Magellia attacks using her rapier with subtlety and her blow rips the ghoul to pieces, against Kalak's surprise attack she narrowly misses.

Greatclub Skeleton
Leodarwin
Ghoul (destroyed)
Kalak
Primwell
Magellia
Scimitar Skeleton (destroyed)
Danibas
Fyl
Drogath

Sword Zombie


Of course if you look at the images you will see that the one to the west is a skeleton armed with a scimitar, in white a zombie with a sword. Next to drogath is a skeleton with a heavy mace and near fyl and a ghoul

Combat...or something like that! Round 1: The bold may post!

Leodarwin's bomb explodes on the skeleton, destroying it completely

Greatclub Skeleton
Leodarwin
Ghoul
Kalak
Primwell
Magellia

Scimitar Skeleton (destroyed)
Danibas
Fyl
Drogath
Seer Zombie


i hate when u have all text edited and a shutdown clear all

When the majority of the group crosses the middle of the room suddenly the skeletons and effigies next to you come to life and attack you.

Initiative:

Drogath: 1d20 + 5 ⇒ (6) + 5 = 11
Kalak: 1d20 + 2 ⇒ (19) + 2 = 21
Primwell: 1d20 + 2 ⇒ (15) + 2 = 17
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (6) + 7 = 13
Magellia: 1d20 + 4 ⇒ (13) + 4 = 17
Danibas: 1d20 + 2 ⇒ (13) + 2 = 15
Ghoul: 20 + 2 = 22
Seer Zombie: 1d20 + 0 ⇒ (4) + 0 = 4
ClubSkeleton: 1d20 + 6 ⇒ (20) + 6 = 26
ScimitarSkeleton: 1d20 + 6 ⇒ (11) + 6 = 17

If you wanna more information about mobs made a religion Check for each type of monster

Combat...or something like that! Round 1: The bold may post!

A very big skeleton armed with a greatclub tries to hit Drogath but fails

attack:
greatclub attack: 1d20 + 3 ⇒ (13) + 3 = 16

Greatclub Skeleton
Leodarwin
Ghoul
Kalak
Primwell
Magellia
Scimitar Skeleton
Danibas
Fyl
Drogath
Seer Zombie


You keep moving through the room and you don't see anything remarkable apart from the skeletons and sarcophagi


Ok guys move tokens with your movement rate


all chronicles updated it was a pleasure to play with all of you and i expect to see on next convention.


1 person marked this as a favorite.

Chronicles

try again guys


"The mists here congeal into a thick and silvery fog that cools the lungs. Arranged throughout this large hall are exhibits on the funerary traditions of several civilizations, along with preserved corpses arrayed in grim stillness. A giant warrior looms from the haze, his arms crossed at his chest, his helm solemn and still. Beyond lie sarcophagi of varied designs, and a few glass cases wherein withered dead are held upright by rods and string; grim exhibits of long-dead citizens whose fallen empires were erased an age past. A placard above this hall reads “The Honored Dead” in blood-red calligraphy."

From the entrance you can see that this room shows warriors from various times and ancient cultures dressed in their ancient weapons and armor.

Full Name

George Jenkins

Gender

Male

Location

Miami

About georgejenkinnns

I function being a programmer in a very company DrWriting.com. I'm engaged in many computer science essay writing different major assignments inside of the enterprise. I haven't doubted at DrWriting.com for your solitary working day, given that the business supplies high-quality university student guidance solutions. Which is neat. Often I take advantage of the solutions myself, as I review in better education and learning within the identical time. In my down time I do vehicles and paint. Occasionally I like to sit and perform on the net flash video games.