S0-05 Mist of Mwangi

Game Master garmon

MAPS


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"These public restrooms seem to be for the use of visiting
clientele. Several stalls are here and a huge cesspool below
collects the offal. Mad laughter echoes in this cramped
stone chamber. The stench of sewage battles the cold of
the mist, but through the haze can be seen smears of blood
across the floor, walls, and ceiling, as well as the doors of
several stalls."

Once you enter the room you see a man and a snake, pouncing against you

Initiative:

Drogath: 1d20 + 5 ⇒ (10) + 5 = 15
Kalak: 1d20 + 2 ⇒ (1) + 2 = 3
Primwell: 1d20 + 2 ⇒ (10) + 2 = 12
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (3) + 7 = 10
Magellia: 1d20 + 4 ⇒ (5) + 4 = 9
Danibas: 1d20 + 2 ⇒ (8) + 2 = 10
Maadog: 1d20 + 6 ⇒ (17) + 6 = 23
snake: 1d20 + 3 ⇒ (10) + 3 = 13

Maadog tries to attack Drogath but fails

Round 0
Maadog
Drogath
Snake

Round 1
Leodarwin
Maadog
Drogath
Snake
Primwell
Danibas
Fyl
Magellia
Kalak

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

Drogoth is shocked at the sudden attack as the man stands in front of him in the doorway. He yells out in surprise, but composes himself long enough to bring his falchion down

to hit: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
damage: 2d4 + 3 + 1 ⇒ (4, 4) + 3 + 1 = 12

Dark Archive

Male Elf Trap Breaker Alchemist 1 HP 6/9| AC 15 T 13 FF 12 | F +3 R +5 W +0 | CMB +0 CMD 13 | Speed 20ft Init +5 Perc +6 Low-light vision
Alchemy:
Bombs 2/5 | Shield, Blend | Dex mutagen
SLA:
comprehend languages, detect magic, detect poison, read magic

Per previous post, I wanted to be between the 3 crates to the SW of where Fyl is now.

Hoping to avoid hitting Drogoth, Leo tries to lob a bomb over everyone and have it land behind the man who attacked his companion. While he gets it through the door, it flies too far and misses everyone.

Ranged touch attack vs AC5: 1d20 + 4 - 4 - 4 - 1 ⇒ (2) + 4 - 4 - 4 - 1 = -3 Adjustments for cover, into melee, and range
Miss direction: 1d8 ⇒ 5


Snake tries to bite Drogath but fails
Maadog attack Drogath and hits on face with his punch
Slam: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 + 1 ⇒ (1) + 1 = 2

Round 1 only bold may act
Leodarwin
Maadog
Drogath -2
Snake
Primwell
Danibas
Fyl
Magellia
Kalak[/b]

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

Drogath reels back from the blow, but seeing the snake next to the man thinks of the dangers of a snake bite and adjusts his target, bringing his falchion down on the snake

to hit: 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18
damage: 2d4 + 3 + 1 ⇒ (2, 2) + 3 + 1 = 8


Round 1 only bold may act
Leodarwin
Maadog
Drogath -2
Snake died
Primwell
Danibas
Fyl
Magellia
Kalak

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

"Help him, love," Prim whispers in Kalak's ear as she lays her hand on the large man's shoulder and places a blessing from Shelyn on him.

Bit of Luck-You can roll a d20 twice and take the higher result.

Prim also watches intently for the next time one of their foes will attack so that she can use her goddess' blessing to keep her friends safe.

Will use adoration as an immediate action to try to prevent a foe from attacking her allies. Works like sanctuary, but against only a single attack (DC 14 will save).

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

Danibas slips around Drogath and into the room, approaching the strange man and throwing a right cross at his nose.

Attack, Flag: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
Damage, b, non lethal, flag: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Kalak advances on the man, swinging down the heavy hammer off his shoulder in a large diagonal arc, attempting to catch the man on the point of his shoulder.

Attack, power attack, flag: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Bit of Luck: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16

Damage, power attack: 2d6 + 7 ⇒ (5, 6) + 7 = 18

Confirm crit, flag: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15

if that confirms:
crit damage: 4d6 + 14 ⇒ (5, 2, 5, 6) + 14 = 32

Liberty's Edge

NN Andriod Female Magus 1/Inspired Swashbuckler 1 |HP 17/17 | AC: 18 T: 14 FF: 14| Fort +3; Ref +6; Will +3|Immune: fear, emotion, fatigue, exhaustion, sleep, disease| +4 on saves vs Mind Effecting, paralysis, stun | Init: +4 | Perception +7 darkvision 60ft|Sense Motive: -3| CMB: +2 CMD: 16 | Special Abilities: Nanite Surge 1/1 Panache 4/4 Arcane Pool 3/3 | Movement: 30ft | Active Conditions: None

Magellia moves around behind her foe to gain a better angle for her attack

Double move
Acrobatics to avoid AoO: 1d20 + 7 ⇒ (5) + 7 = 12

If the enemy makes an AoO I will attempt to parry and riposte

Parry: 1d20 + 7 ⇒ (20) + 7 = 27
Riposte: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

Sorceror 1 - HP 8/8, AC 13/T: 13/FF: 10 - Perception +5 - F: +2/ R: +3/ W: +2 - CMB: -2 CMD: 11, Speed: 30, Init. +7

"A man and a snake alone in a privy... I wonder what the bards will sing about this?" quips Fyl.

Fyl moves forward and attempts to elemental ray the snake.

ray ranged touch, -4 melee: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
fire: 1d6 ⇒ 6


With the blow of Kalag Maadog fall down to the ground unconscious

When he recover from hits he breaks into sobs over the death of Sheg
(whose head sits upon the floor nearby), though he has
no recollection of ending the half-orc. Maldroog is a pudgy, bald human, who usually wears spectacles (they broke when he went mad) and so squints to see the party.
He tells you that when the mists came, just before he
blacked out, he saw Nigel carried away by a host of mad,
slavering apes and monkeys. Maldroog flees the museum
after he imparts this information to you.

Grand Lodge

Sorceror 1 - HP 8/8, AC 13/T: 13/FF: 10 - Perception +5 - F: +2/ R: +3/ W: +2 - CMB: -2 CMD: 11, Speed: 30, Init. +7

"Any idea how the monkeys knew to grab Nigel and not the others?" asks Fyl.

...

"We should check that last room; Nigel has to be there," hastens Fyl as he starts to move down the hallway.

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Kalak shrugs at the man fleeing, Apparently he just needed a mind reset? Being hit in the head definitely sometimes helps when you aren't thinking right...

Good idea Fyl, Let's go find these spirit-crazed apes. the Shoanti sets off after the sorcerer.

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

"Aye, I suppose if I start losing my mind smack me around a bit to bring me back to my sense." Drogath says as he moves quickly with Fyl and Kalak

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

Danibas watches thean run away and looks to the others, "Spirit monkies? Now that's more interesting. Let's go fight them, er, I mean save that guy."

Liberty's Edge

NN Andriod Female Magus 1/Inspired Swashbuckler 1 |HP 17/17 | AC: 18 T: 14 FF: 14| Fort +3; Ref +6; Will +3|Immune: fear, emotion, fatigue, exhaustion, sleep, disease| +4 on saves vs Mind Effecting, paralysis, stun | Init: +4 | Perception +7 darkvision 60ft|Sense Motive: -3| CMB: +2 CMD: 16 | Special Abilities: Nanite Surge 1/1 Panache 4/4 Arcane Pool 3/3 | Movement: 30ft | Active Conditions: None

"That is making an assumption that the monkeys were not also a figment of that man's tattered psyche." Magellia flatly offers as she heads towards the hall to proceed deeper into the museum.

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Why would a man lie about spirit monkeys? Is that what you mean? Kalak looks genuinely confused at Magellia's comments. Nevertheless, he continues forward, hammer held in both hands, and on the verge of losing control of himself.

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

"Whatever." Danibas mutters as he walks, "Spirit monkies are more fun than the racings of a madman"

As he walks he keeps an eye out for traps.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

"Spirit monkeys or not, I'll see to that you come out alright, loves," Prim says, looking around to make sure nothing in their vicinity might, in fact, harm her "loves."

Perception: 1d20 + 4 ⇒ (20) + 4 = 24

Dark Archive

Male Elf Trap Breaker Alchemist 1 HP 6/9| AC 15 T 13 FF 12 | F +3 R +5 W +0 | CMB +0 CMD 13 | Speed 20ft Init +5 Perc +6 Low-light vision
Alchemy:
Bombs 2/5 | Shield, Blend | Dex mutagen
SLA:
comprehend languages, detect magic, detect poison, read magic

"Based on what we've seen so far, anything is possible," Leo adds as the group continues their search for Nigel.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8


No traps detected, if anyone wanna open the door plz put tokens on entrance and you can make preparations to last room

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Done

We shall see what spirits are beyond this door... Kalak intones as he shifts the grip on his earthbreaker....

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

Danibas prepares to follow Kalak and Drogath into the room, as has been the standard procedure on this day.

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

Drogath looks to Fyl as he moves into position in front of the door "My friend, I like the enthusiasm but please let me be the first through. I'd hate to see the result if anything sharp pokes you on the way in, if you enter first" He moves into position and nods at Kalak. Just as last time he swings the door open and moves quickly through to allow room for his allies to squeeze in quickly behind him

Grand Lodge

Sorceror 1 - HP 8/8, AC 13/T: 13/FF: 10 - Perception +5 - F: +2/ R: +3/ W: +2 - CMB: -2 CMD: 11, Speed: 30, Init. +7

Perhaps Primwell should cast guidance on everyone before opening the door in case we have to make another round of save or suck?

"By all means. I wouldn't like the result either if I was poked by anything sharp," says Fyl lightheartedly as he steps out of the way. "Sprit monkey bites. Very nasty. Big pointy teeth," he says with a shiver.

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

Before the group opens the door, Prim says a series of quick prayers to Shelyn and pats each of her loves on the shoulder as she does so, and finally, does the same to herself.

Guidance all around!

Liberty's Edge

NN Andriod Female Magus 1/Inspired Swashbuckler 1 |HP 17/17 | AC: 18 T: 14 FF: 14| Fort +3; Ref +6; Will +3|Immune: fear, emotion, fatigue, exhaustion, sleep, disease| +4 on saves vs Mind Effecting, paralysis, stun | Init: +4 | Perception +7 darkvision 60ft|Sense Motive: -3| CMB: +2 CMD: 16 | Special Abilities: Nanite Surge 1/1 Panache 4/4 Arcane Pool 3/3 | Movement: 30ft | Active Conditions: None

"Lets continue now."

Magellia opens the door and steps through, rapier at the ready.

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

The monk also pushes through, excited to fight these Spirit monkies.

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

Prim is paying close attention as the door opens and her loves move in so that she can keep them safe.

Will use an immediate action to activate Adoration if any of her loves are attacked (DC 14 will save or the foe cannot attack).

Dark Archive

Male Elf Trap Breaker Alchemist 1 HP 6/9| AC 15 T 13 FF 12 | F +3 R +5 W +0 | CMB +0 CMD 13 | Speed 20ft Init +5 Perc +6 Low-light vision
Alchemy:
Bombs 2/5 | Shield, Blend | Dex mutagen
SLA:
comprehend languages, detect magic, detect poison, read magic

Being so far back from the door, Leo readies his short bow before the door is opened.


"A long hallway leads to this grand hall, wherein the Blakros
Museum shows off its finest collections. Mock vines cling to
the walls and hang from the fifty-foot-high domed ceiling,
and huts of grass are strewn about the open area. At the
center of this sprawling chamber, a miniature replica of a
traditional Mwangi ziggurat rises out of the mist to a height
of nearly twenty feet. At the top of the ziggurat, a rail-thin
elven gentleman is strapped to an altar, his bare chest
painted with strange sigils and monkey paw-shaped blots
of paint."

When you enter the room you see that it is covered with fog although you can see quite well, once inside you see a huge group of baboon apes and other primates which scream in a frenzy leaving their champion, a huge silver back which challenges you giving blows to his chest prepared for combat on his part you see how the idol tries to hide among the other hominids

Initiative:

Drogath: 1d20 + 5 ⇒ (11) + 5 = 16
Kalak: 1d20 + 2 ⇒ (16) + 2 = 18
Primwell: 1d20 + 2 ⇒ (14) + 2 = 16
Leodarwind: 20 + 5 = 25
Fyl: 1d20 + 7 ⇒ (14) + 7 = 21
Magellia: 1d20 + 4 ⇒ (17) + 4 = 21
Danibas: 1d20 + 2 ⇒ (16) + 2 = 18
DaTunga: 1d20 + 2 ⇒ (2) + 2 = 4
Tik Tann: 1d20 ⇒ 10

Combat start round 1 :Bold can act

Leodarwin
Fyl
Magellia
Drogath
Kalak
Danibas

Datunga
Tik Idol

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Kalak will counter the Silverback's challenge with his own wordless roar as he closes with the massive primate, hammer swinging down as he comes face to face with it.

Rage, Move, Power Attack. AC is now 13, +2 Hp

Earthbreaker, Guidance: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage: 2d6 + 9 ⇒ (2, 6) + 9 = 17

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

Drogath calls down a sacred judgment of protection from Calistria then follows suit, rushing up toward the gorilla and bringing his falchion down had

Falchion to hi: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
damage: 2d4 + 3 + 1 ⇒ (4, 1) + 3 + 1 = 9

AC=19 w/ +1 bonus to ac

Dark Archive

Male Elf Trap Breaker Alchemist 1 HP 6/9| AC 15 T 13 FF 12 | F +3 R +5 W +0 | CMB +0 CMD 13 | Speed 20ft Init +5 Perc +6 Low-light vision
Alchemy:
Bombs 2/5 | Shield, Blend | Dex mutagen
SLA:
comprehend languages, detect magic, detect poison, read magic

With his companions engaging the gorilla, Leo enters the room and shoots his short bow at the idol.

Ranged attack: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage (P): 1d6 ⇒ 3

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

I'm not in the initiative, but Prim is ready to use adoration and will guidance a nearby ally whenever she goes.

Liberty's Edge

NN Andriod Female Magus 1/Inspired Swashbuckler 1 |HP 17/17 | AC: 18 T: 14 FF: 14| Fort +3; Ref +6; Will +3|Immune: fear, emotion, fatigue, exhaustion, sleep, disease| +4 on saves vs Mind Effecting, paralysis, stun | Init: +4 | Perception +7 darkvision 60ft|Sense Motive: -3| CMB: +2 CMD: 16 | Special Abilities: Nanite Surge 1/1 Panache 4/4 Arcane Pool 3/3 | Movement: 30ft | Active Conditions: None

Magellia channels some arcane power through her blade.

swift action to use arcane pool to enhance my rapier

She then carefully gets into a tactical position.

Double move

She gets ready to defend herself and exploit openings.

If it attacks me I will Parry and Riposte

Parry + flank: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19

Riposte + flank: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Riposte Damage: 1d6 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

"Alright!", Danibas shouts as the group rushes into the room and start fighting a gorilla. Charging into range, he lashes out with a front kick at the hemmed in beast.

Attack, flag, gorilla, Power Attack: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
Damage, B, flag, power attack: 1d6 + 4 + 1 + 2 ⇒ (6) + 4 + 1 + 2 = 13

Grand Lodge

Sorceror 1 - HP 8/8, AC 13/T: 13/FF: 10 - Perception +5 - F: +2/ R: +3/ W: +2 - CMB: -2 CMD: 11, Speed: 30, Init. +7

"That's a big spirit monkey..."

The idol hides among the hominids? As in, it's visible and can be retrieved? Or struck with that dagger we found?

Fyl will lend his support against the gorilla and blast him with fire (elemental ray.

ranged touch ray: 1d20 + 3 ⇒ (20) + 3 = 23

fire: 1d6 ⇒ 1

crit? ranged touch ray: 1d20 + 3 ⇒ (5) + 3 = 8

additional fire: 1d6 ⇒ 5


With Leodarwin fyl and magellia hits DaTunga fall down but the tik Taan is hidden on the group but all see where is hidden

Perception:

Drogath: 1d20 + 6 ⇒ (4) + 6 = 10
Kalak: 1d20 + 4 ⇒ (19) + 4 = 23
Primwell: 1d20 + 4 ⇒ (19) + 4 = 23
Leodarwin: 1d20 + 6 ⇒ (20) + 6 = 26
Fyl: 1d20 + 5 ⇒ (11) + 5 = 16
Magellia: 1d20 + 7 ⇒ (14) + 7 = 21
Danibas: 1d20 + 7 ⇒ (19) + 7 = 26

Combat start round 1 :Bold can act
Leodarwin
Fyl
Magellia
Drogath
Primwell
Kalak
Danibas

Datunga died
Tik Idol

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Kalak, in a fury, crosses to the idol, raises his hammer, and attempts to reduce it to dust....

Power Attack, Banner: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Damage, power attack: 1d20 + 9 ⇒ (2) + 9 = 11

But in his anger, misses completely...

Grand Lodge

Human Varisian Pilgrim 1; 9/9 HP; 15 AC, 12 touch, 13 FF; Fort +3. Ref +2, Will +6; Perception +4; 1/1 Inner Beauty; 7/7 Adoration; 5/7 Bit of Luck; 5/5 Channel Positive Energy

Prim moves beside Fyl which means Prim is within 30' of all of her loves and lightly touches the sorcerer on the shoulder saying, "May Shelyn guide you." Casts guidance.

She then turns her attention to the fight and will use adoration as an immediate action to protect whichever of her allies is the first to be targeted with an attack DC 14 will save or the enemy cannot attack, as sanctuary, but just against that one attack.

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

seeing the gorilla fall in front of him, Drogath runs up with Kalak to destroy the Idol.

falchion to hit: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
damage: 2d4 + 3 + 1 ⇒ (3, 1) + 3 + 1 = 8
crit damage: 2d4 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

"What? The Idol now?" Danibas asks, slightly disappointed the gorilla went down so easily.

Still he walks over to the idol and slashes down on it, two handed with his largely ignored broadsword.

Attack, Flag, Power attack: 1d20 + 5 + 1 - 1 ⇒ (3) + 5 + 1 - 1 = 8
Damage, S, 2H, PA, Flag: 1d8 + 6 + 3 + 1 ⇒ (7) + 6 + 3 + 1 = 17


[ooc] Drogath plz make another roll to confirm critical[/dice]

Combat start round 1 :Bold can act
Leodarwin
Fyl
Magellia
Drogath
Primwell
Kalak
Danibas
Datunga died
Tik Idol -8

The Concordance

CN|Male| Half-Orc| Inquisitor 1| HP: 10/10| AC: 18/15/13| Fort: +4 Ref: +3 Wis:+4|init: +5|Perc: +6| CMB: +2| CMD: 15|Luck 5/5

crit confirm: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16


With the powerful blow of Drogath the Idol is destroyed, suddenly the strange mist dissapears and monkeys are free from madness.

Nigel suddenly wakes up and asks you about the other Scientists in the museum and how they are,he is incredibly grateful for his rescue and gives you a rare weapon from his own personal collection to express his gratitude. The weapon is an incredibly ancient Mwangi spear that Chelish explorers found near the colony of Sargava during the reign of the
expansionist Chelish prince, Haliad I. It would be worth a great deal to the Pathfinder Society and they’d hungrily pay to include it in their collection.

Ok game is finished, make dayjob roll to complete Chronicles, First of all, I apologize for the slow pace of the posts, it seems that the pandemic is decreasing and they will have to give me the days off they owe me to edit the next game

Grand Lodge

Male Human (Shoanti) 2 Barbarian (Un: Superstitious) HP:26 | AC:16 T 12 FF 14 | Fort +6 Ref +2 Will 0 | Perception +5 | initiative +2| Speed 40

Thank you!

Kalak bows in reverence to Nigel's gift to the Society, Thank you, we are happy you are freed from the influence of the spirits. the Shoanti says before trotting off with the others back to the lodge.

Liberty's Edge

NN Andriod Female Magus 1/Inspired Swashbuckler 1 |HP 17/17 | AC: 18 T: 14 FF: 14| Fort +3; Ref +6; Will +3|Immune: fear, emotion, fatigue, exhaustion, sleep, disease| +4 on saves vs Mind Effecting, paralysis, stun | Init: +4 | Perception +7 darkvision 60ft|Sense Motive: -3| CMB: +2 CMD: 16 | Special Abilities: Nanite Surge 1/1 Panache 4/4 Arcane Pool 3/3 | Movement: 30ft | Active Conditions: None

Thank you very much. No day job check for me

Grand Lodge

Male Human Monk (Unchained) 1| HP 11/11| Init +2, Perception +7 | AC 15/15/12 (+2 Dex, +2 Monk, +1 Dodge) Fort +3, Ref +4, Will +2|
Skills:
Climb +8; Perception +7; Sense Motive +6; Stealth +6
| Condition: Mage Armor AC 19

Thanks GM, good game folks. No dayjob for me

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