Wizard

Flory Buntzer's page

552 posts. Organized Play character for Mitch.


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Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Thanks for running!
Good game everyone!

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory’s Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Lady Gwendolyn’s Perception: 1d20 + 8 ⇒ (19) + 8 = 27

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
Swayaah Maeleranti wrote:
"Sorry about Sir Miles. I used to have a pet Owlbear but well... Ilvan got old." She stays near Flory but gives her some space to mourn.

”It’s a gift to know them”, Flory replies.

Quote:
"So, how about that last room?" If the team is up for more exploration, Swayaah falls silent again.

”Indeed” She rises and follows the others, Lady Gwendolyn settling over her heart like a brooch.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory sits on the floor next to Sir Miles, her hand on his head. Lady Gwendolyn perches on her hand, and does the same.

She looks up at Swayaah, grinning though her eyes are moist. ”He’s with Her Grace now, and will return to me in due time. He was stalwart and brave, as we should be”

Taking out her healing kit, she starts patching herself up.

Battle Medicine: 1d20 + 7 ⇒ (17) + 7 = 24
Healing: 2d8 ⇒ (8, 2) = 10

Then she offers to heal Swayaah.

Battle Medicine: 1d20 + 7 ⇒ (5) + 7 = 12
Healing: 2d8 ⇒ (2, 1) = 3

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
GM Tiger wrote:
Flory Buntzer wrote:
Would I need to use my downtime to replace Sir Miles instead of earning income?

If Sir Miles is your familiar sent by your patron, then it appears your patron gives you another familiar during your next daily prep.

Witch Class

Otherwise I am not 100% sure since I've never played a Witch before... I've been called one... but I've never played one... :)

He’s a companion. RAW, it takes a week of downtime to replace him.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Would I need to use my downtime to replace Sir Miles instead of earning income?

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Retcon: apply the attack to Jaxson instead

”Enough”, she mutters.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory awakens with a cry of pain, holding her chest where she was stabbed. Then she looks around and takes in what happened. Finally, she focuses on the thug that took her down.

”Alone and uncared for”, she mutters, as her blood-hemmed cloak snaps out once more.

Cast gouging claw, Reach Spell

Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9S

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
Ahzeem Kazzahd wrote:

Ahzeem grabs Flory by the shoulders and drags her back. He then starts searching through Flory's belongings for any potions she may have on her and administrating them.

1 action to move both, 2 actions to search/administer potion(s). I don't know what you have please post what I find/you receive.

Potion of lesser healing. Thanks!

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory curtseys to Swayaah, and takes advantage of the hole she opened up. She closes with the thug, and her cloak snaps at him.

Stride, Cast gouging claw at Red (off guard)

Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6S

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory slips behind the cultist as he looks over Ahzeem.

”Let’s open another grin on your back, shall we?”, she purrs, as her cloak lashes out once more.

Step, Cast gouging claw on Red (flanked)

Attack: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10S 2d4 persistent bleed on crit

Hero Point the attack

Attack: 1d20 + 10 ⇒ (10) + 10 = 20

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Hero Point the attack

Attack: 1d20 + 10 ⇒ (12) + 10 = 22

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

The shock on Flory’s face when Sir Miles falls soon turns to anger. Her cloak billows again, but this time it lashes out at the nearest thug.

Gouging Claw vs Red, Reach Spell

Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12S

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory’s Will save: 1d20 + 9 ⇒ (5) + 9 = 14

Sir Miles’ Ref save: 1d20 + 12 ⇒ (5) + 12 = 17

Flory drops to the ground from the blast. Sir Miles turns to look, and his stance sags a bit, before Ahzeem’s wave of healing energy revives them both. She gets to her feet, cloak billowing behind her, as her champion charges the nearest cultist.

Flory: Stand, Cast shield
Sir Miles: Stride, Strike White (off-guard)

Attack: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12P +Poison: 1d4 ⇒ 2

HP the attack

Attack: 1d20 + 12 ⇒ (8) + 12 = 20

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory tries to patch up Sir Miles. Battle Medicine

Medicine: 1d20 + 7 ⇒ (7) + 7 = 14
Healing: 2d8 ⇒ (8, 6) = 14

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
Swayaah Maeleranti wrote:
I'll nominate those without Hero Points, so Ahzeem and Jaxon.

Seconded!

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Oh yeah, I see what you mean

Flory Ref save: 1d20 + 8 ⇒ (13) + 8 = 21

Flory doubles over. She coughs as she tries to recover, while Sir Miles defends her from the nearest demon.

Flory: Cast heal
Sir Miles: Stride, Strike Blue

Healing: 1d8 + 8 ⇒ (2) + 8 = 10

Attack: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25
Damage: 3d6 + 4 ⇒ (6, 4, 2) + 4 = 16P +Poison: 1d4 ⇒ 1

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Miles Fort save: 1d20 + 10 ⇒ (13) + 10 = 23

Sir Miles Ref save: 1d20 + 12 ⇒ (16) + 12 = 28

Flory Ref save: 1d20 + 8 ⇒ (4) + 8 = 12

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Miles’ Fort save: 1d20 + 10 ⇒ (6) + 10 = 16

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory motions over Sir Miles’ head, as though she were dubbing him. He glows with a pale blue nimbus, and joins the fray.

Flory: Cast magic fang on Sir Miles.
Sir Miles: Stride, Strike Yellow

Attack: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Damage: 2d6 + 1d6 + 4 ⇒ (5, 1) + (2) + 4 = 12 +Poison: 1d4 ⇒ 3

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

”Such an impressive library!”, says Flory, as she looks around the shelves. ”Are bookworms much of a bother?”

Nature: 1d20 + 7 ⇒ (5) + 7 = 12

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory waves sadly at the broken machine as she passes it, following Swayaah.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
Hancock the Angry wrote:
Hancock pokes the machine one more time before gesturing southwest with an implied question after the gesture.

Flory shrugs. ”As good a place as any”

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory gives a little nod, and looks over at Hancock. She gestures toward the construct while curtseying to him. ”By all means”, she says.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
GM Tiger wrote:
Flory and Ahzeem, what are you up to. You can also disable it the other way... the Hancock way

Ah, didn’t realize that was an option, since Hancock wasn’t using the Hancock way ;-)

Flory approaches the giant mechanism, her cloak floating in an unfelt wind. She looks curiously at the contraption, trying discern how it works.

Stride, Cast shield, Crafting +12

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory tends to Sir Miles’ wounds, dabbing them with a poultice she cobbles together.

”There there”, she says softly. ”You were very brave. Her Grace would be most pleased”

Her eyes stray toward the giant orrery, watching the celestial motion with fascination.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Miles’ Ref save: 1d20 + 12 ⇒ (16) + 12 = 28
Sir Miles’ Ref save: 1d20 + 12 ⇒ (14) + 12 = 26
Sir Miles’ Ref save: 1d20 + 12 ⇒ (9) + 12 = 21

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

”Not so fast”, Flory intones solemnly. She makes sewing motions in the air, and the stings start to heal.

Sir Miles rolls to his eight feet, and attacks again!

Flory: Cast heal on Sir Miles
Sir Miles: Stand, Strike Red

Healing: 2d8 + 16 ⇒ (6, 2) + 16 = 24

Attack: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9S

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Miles’ Ref save: 1d20 + 12 ⇒ (1) + 12 = 13
Sir Miles’ Ref save: 1d20 + 12 ⇒ (17) + 12 = 29
Sir Miles’ Ref save: 1d20 + 12 ⇒ (1) + 12 = 13

Is Sir Miles down?

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory makes sewing motions in the air, and Sir Miles’ stings start to heal.
The stalwart knight snaps at the swarm around him.

Flory: Cast heal at Sir Miles
Sir Miles: Strike Swarm

Healing: 1d8 + 8 ⇒ (1) + 8 = 9

Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 2d6 + 4 ⇒ (2, 4) + 4 = 10S

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory looks disappointed as the swarm dances through the web.

She glances at them curiously. ”What sort of sort are you?”, she asks.

Nature check to Recall Knowledge: 1d20 + 7 ⇒ (12) + 7 = 19

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Mlles’ Ref save: 1d20 + 12 ⇒ (7) + 12 = 19

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
GM Tiger wrote:
Please use the spell templates I have either in the slides or linked under the GM account. It eliminates the guesswork on my part.

Done. Thanks for the heads up about the templates

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
GM Tiger wrote:
Flory, Web is 3 actions

Dangit! Ok, I take back the Step, and target the due north intersection of the swarm’s square (getting the swarm, but not the warrior)

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory smiles at the warrior’s invitation. She steps forward and says, ”Come into my parlor…”, before spinning a web into the chamber. Sir Miles moves up to guard her.

Flory: Step, Cast web (center burst at NW corner of warrior’s square, DC 20)
Sir Miles: Stride

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory hisses at the cicadas as Sir Miles approaches them, giving insect predator vibes.

Nature: 1d20 + 7 ⇒ (16) + 7 = 23

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Sir Miles braces four legs on a wall, four legs on the floor, as Flory strokes his head.

Athletics: 1d20 + 10 ⇒ (16) + 10 = 26

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory tries to recall what she may have picked up about distorting mazes like this one.

Arcana: 1d20 + 4 ⇒ (17) + 4 = 21

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory tends to her champion’s wounds, and eyes the thug before them. ”A shame you don’t have someone to look after you”, she says sadly. ”You’ll just die here, alone and uncared for”

Sir Miles tries to make that happen.

Flory: Battle Medicine on Sir Miles, Demoralize Blue
Sir Miles: Strike Blue x2

Medicine: 1d20 + 7 ⇒ (15) + 7 = 22
Healing: 2d8 ⇒ (3, 2) = 5

Intimidation: 1d20 + 7 ⇒ (11) + 7 = 18

Attack: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8P +Poison: 1d4 ⇒ 2

Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12P +Poison: 1d4 ⇒ 1

Hero Point on 1st attack

Attack: 1d20 + 12 ⇒ (6) + 12 = 18

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory eyes Swayaah with concern. ”Looking a bit tatty, my dear”, she says gently, as she starts making sewing motions in the air.

Sir Miles finds a new snack.

Flory: Cast heal on Swayaah
Sir Miles: Strike Blue

Healing: 2d8 + 16 ⇒ (5, 3) + 16 = 24

Attack: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8P +Poison: 1d4 ⇒ 3

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory’s Fort save: 1d20 + 6 ⇒ (14) + 6 = 20

Sir Miles’ Fort save: 1d20 + 10 ⇒ (9) + 10 = 19

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory steps up beside her champion, her cloak floating at shoulder height.
Sir Miles takes a bite at the scruffy one Folmyr attacked. He doesn’t seem to mind the smell.

FB: Cast shield, Step
SM: Strike x2 @ Red

Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10P +Poison: 1d4 ⇒ 4

Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11P +Poison: 1d4 ⇒ 4

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory’s save: 1d20 + 6 ⇒ (14) + 6 = 20

Sir Miles’ save: 1d20 + 10 ⇒ (5) + 10 = 15

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Hancock, are you missing your first hit roll?

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory tries again, this time with feeling.

Nature: 1d20 + 7 ⇒ (12) + 7 = 19

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory casts detect magic, as she extends her senses into the surrounding wilderness.

Survival: 1d20 + 7 ⇒ (11) + 7 = 18

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

Flory takes a lesser and moderate healing potion, and a frost vial.

”Insects…”, she muses, as her companions become noticeably more animated.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

We’re fine.

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3

”Has there been other ‘suspicious activity’ in the area?”, asks Flory.

She grins at Fae. ”Show, don’t tell”

Horizon Hunters

N Human Witch 4 | AC: 18/19 | HP: 32 | Per: 7, Fort: 6, Ref: 8, Will: 9 | Speed: 25’ | Focus: 1 / 1 | Spells: 1st 3, 2nd 3
Jaxon Richter wrote:
A thick-necked and tattooed thug slips in the room as tiny sprite is shouting. "What the hell is that about?" He thumbs a meaty hand towards the sprite and dwarf and he glances over to Flory. This is followed by a jump back as he registers both spiders. "Whoa, uh, are those things tame?" He very tentatively steps back up. "I'm Jaxon. I hope those things don't bite."

”Of course not”, Flory replies. ”That is, they’re not tame. Her Ladyship declines to bite people, but Sir Miles has quite the appetite”

In response, the man-sized spider clicks his jaws.