Dinvaya Lanalei

Firewarden Yanda's page

1,622 posts. Organized Play character for miteke.


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Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Got it! Thanks.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Not seeing it in my email inbox, trash, or spam.

Please verify that it was sent to my yahoo account.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Wanda, huh? Maybe if she were a witch.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Autocorrect? Were chronicle sheets sent out?

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Day job roll...

craft alchemy: 1d20 + 31 ⇒ (17) + 31 = 48

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

No land grab for me.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Try this page. Just needed to take out the extra space before pregame.

Yanda has been entered. Slow progression, please.
A land grab costs 2 prestige, right?

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

I'll be ready when you are.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
GM Abraham wrote:
Yandra retreats to the far end of the chamber and heals herself. It looks like you put yourself inside the web so I've moved you back one square so that you are outside of it. I believe it extends 20' radius in each direction, including up and down.

Going to test the whole 3D concept here. If Yanda is 10' up, how far from the epicenter would she need to be to be out of the area of effect? How about 15' up, provided the ceiling is that high?

I'm thinking it is 20' high at the 4 squares in the center and drops 5' in height for every 5' away from that making the edges 5' high. Though if it is a true sphere that is not precisely true, but it WOULD make the math easy. In any case, at her current elevation, I'm thinking she could be over the fringe of the web and not be in the web. If she upped her altitude to 15', she could be 10' north and have a lot less obstruction.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda smiles lightly at the success of the wasps. Since they are mindless and all of that aura stuff messed with minds, she could understand their cursing. How hard could it be to wipe out a swarm of wasps? she thinks with bemusement, the bemusement of a bomb throwing alchemist so, yeah.

Yanda flies over the edge of the web spell and heads toward the back of the room (ending up at 10' elevation), then cures herself for 6 points with a wand.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

I'll keep that in mind and wait until I have an action. In the mean time I put her back where she belongs.

Attempted aid to hold door:
strength: 1d20 ⇒ 11

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda moves to the back of the room, hoping that will put her outside the dang auras. she then uses her spring loaded wrist sheath to regain some HPs.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"Yea, good idea. that fog stuff is really messing with my mind."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

@Onjatan
We closed the doors once before and they jut reopened it and the auras just continued. I think all it will do is soak up a move action on their part.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Once again Yanda feels the need for self flagellation, but not owning a whip she instead punches herself.

damage: 1d8 ⇒ 4
On the bright side, she is not strong enough to do much harm to herself instead.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Boy would I love an echolocation spell on one of us right now. Hey, you actually made that will save for Yanda!? That's two out of three successful will saves. I'll take it.
Do you want those Knowledge (dungeoneering} rolls now?

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yes, you may roll Yanda's will saves. That way if she fails, I can blame you :)

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda shakes her head violently and looks back at the others as if wondering who they were, then cocks her head and looks at the being that just appears. Finally she looks at her fist and punches herself in the face as if it were the most natural thing in the world. She looks around, smiling, blood seeping from her lower lip.

damage: 1d8 ⇒ 1

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
Firewarden Yanda wrote:

AMR will, heroism, Onjantan: 1d20 + 4 + 2 + 1 ⇒ (7) + 4 + 2 + 1 = 14

reroll if the Greater Pentacle Talisman applies
AMR will, heroism, Onjantan: 1d20 + 4 + 2 + 1 ⇒ (8) + 4 + 2 + 1 = 15

Yanda fails miserably.

dungeoneering, heroism: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24

Realized you said not to make the dungeoneering roll as a failed will save would 'affect' it. Oh well.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

AMR will, heroism, Onjantan: 1d20 + 4 + 2 + 1 ⇒ (7) + 4 + 2 + 1 = 14
reroll if the Greater Pentacle Talisman applies
AMR will, heroism, Onjantan: 1d20 + 4 + 2 + 1 ⇒ (8) + 4 + 2 + 1 = 15

Yanda fails miserably.

dungeoneering, heroism: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

On swarms:
You can move the swarm or change the swarm’s direction by spending a standard action to concentrate on the swarm, otherwise it continues moving in its current direction.

I think this came up before and if it could no longer move in its original direction it would be deflected by a wall in a new direction. Basically it would keep moving until it encounters something to bite.

I could not fine a ruling on this but I do have recollection of someone ruling it this way if not you. Whatever you want to do is fine with me. If it hits the wall and stops, that is OK.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

I think a swarm will move straight until it occupies an enemy square and then turn if if hits a wall. I will send it to the x on the map, moving counterclockwise - it will be at ground level.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Getting a little irritated, an tired of doing nothing, Yanda moves into the entyway and, provided some will save does not screw her, downs an extract of vomit (wasp) swarm and sends it into the room to track down the menace.

In case a will save is necessary:

Yanda Will: 1d20 + 6 ⇒ (15) + 6 = 21 reroll vs. control, talisman of freedom, greater pentacle talisman (2nd save)

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Sounds like a nightmare to me. 3 rolls is my limit.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

I'm thinking you guys do not want Yanda closing the door. She will probably advance into a confusion aura and fail her save.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"I don't like fighting what I cannot see. I think we should close the door."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

The cloud looks nasty so she downs an antitoxin.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

At least you caught it now.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda figures whatever is in the room is most likely hostile and just sends a flask of acid just north of Aranga which will do 8 acid damage in a 3x3 square. (Meaning just north enough not to splash Aranga).

to hit ranged touch, heroism, reduce person, range: 1d20 + 15 + 2 + 1 - 2 ⇒ (4) + 15 + 2 + 1 - 2 = 20

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda placed.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

bumping again.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"About a half hour."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"Well, I still have a few buffs extracts working, so let's head north and deal with the area there that we have not explored yet," she suggests, referring to the door to the north of the octagonal room.

Right before opening the door, though, she will down an extract of fly and then shield.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

bump.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"I might be able to make use of the staff, though I probably have better things to if we are in a fight than risk it not activating."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
Shiva Parashurama wrote:
Ring of Protection +2, slight upgrade for me if no one else needs it... and a Staff of Fire. I don't think any of us can make much use of the staff.

As a point of interest, anyone can use a staff, I think, using the spell trigger method. So if you cannot cast the spell yourself, you would need to use UMD and roll a 20 (I'm pretty sure it works the same as a wand). You would use the better of your Int/Cha and the CL listed for creating the staff (in this case CL 8). So Yanda, were she to roll that 20, could cast the fireball at level 8 since it is not something she could cast, but with a +6 to DC because of her int. So, yea, useful but risky because you will need to make a decent UMD roll and all the spells in that staff are combat spells. So, to summarize, Yanda could cast a 8d6, DC 19 fireball as a standard action but with a 30% chance of failure (assuming heroism is active). Not sure if that is worth the use of a standard action. Or an 8 round wall of fire that is 20' long. That might actually be worth it, and the int/cha does not really come into play so anyone with the UMD would benefit. Recharging it is another matter.

Please correct me if I am wrong. I just researched this to make sure I was accurate, but I may have messed up on some point or another.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"Well, give me a crack at it first. I love to test my skills with locks. If anyone has any buff spells to boost my attempt, lay them on me."

For the fun of it she uses one of her extracts of reduce person to give her an edge (9 minutes duration).

disable device, mutagen, heroism, tools, reduce person: 1d20 + 14 + 2 + 2 + 2 + 1 ⇒ (13) + 14 + 2 + 2 + 2 + 1 = 34

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda will give the wand a try, since you asked...

umd, heroism: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26

She can also activate wands of CLW for anyone interested. She will not bother healing herself at this point, so she has the time.

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

"Sure, I'm in no hurry."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

No worries. The dungeon likes to neutralize one or more of us to keep things challenging.

"A mummy resistant to fire and vulnerable to cold? What next? A good demon? I think we need to see what is inside the sarcophagus. And maybe examine the flaming room now that we have time. I'd like to leave this place as safe as we can before we leave it."

Sovereign Court

Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

Yanda floats forward 5 feet to close a bit with the antagonistic mummy. Finally free to unload a full salvo of her bombs she launches a rapid fire of them.

  • to hit ranged touch, heroism, shaken: 1d20 + 15 + 2 - 2 ⇒ (12) + 15 + 2 - 2 = 27 {ignore allies in splash due to Precise Bombs}
  • sonic damage: 6d4 + 7 ⇒ (4, 2, 4, 2, 3, 3) + 7 = 25 {Creatures that take a direct hit are deafened for 1 minute unless they succeed at a DC 20 {10 +3[lvl/2] +6[int]} Fortitude save from the Concussive Bomb discovery, 5' radius 13 damage splash, DC 20 {10 +4[lvl/2] +6[int]} Reflex ST for half splash damage}

  • to hit ranged touch, heroism, shaken, iterative: 1d20 + 15 + 2 - 2 - 5 ⇒ (7) + 15 + 2 - 2 - 5 = 17 {ignore allies in splash due to Precise Bombs}
  • sonic damage: 6d4 + 7 ⇒ (3, 3, 2, 1, 4, 3) + 7 = 23 {Creatures that take a direct hit are deafened for 1 minute unless they succeed at a DC 20 {10 +3[lvl/2] +6[int]} Fortitude save from the Concussive Bomb discovery, 5' radius 13 damage splash, DC 20 {10 +4[lvl/2] +6[int]} Reflex ST for half splash damage}

  • Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

    How about the spell Surmount Affliction or Placebo Effect or Recentering Drone. Seems tailor made for this kind of thing. keep a few around in scroll or potion form. These just remove or suppress the condition, unlike remove fear which will also 'instill courage in the subject'. I suspect that clause is the issue with the spell as it modifies your emotions.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

    After applying the balm, Yanda moves to the opposite side of the room.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

    That is fine. I'd rather that Mykel has the bonus than Yanda do her attack.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
    GM Abraham wrote:
    Firewarden Yanda wrote:
    Yanda flies up next to Mykel (and above him), takes out a Holy Weapon Balm, and applies it to Mykel's weapon of choice (assumedly his rapier).
    Yanda, do you have enough actions to do this? I think it's: move action to move (unless you only took a 5' step?), move action to retrieve (unless the balm was in a wrist sheath?), and standard action to apply

    I was thinking hasted gave an extra action, but it is only an extra attack on a full turn action. But when you move you can draw something so couldn't that be a vial? If not, then she will have to wait a turn (this turn) to deliver the oil.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

    Gotcha! Thanks for explaining.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
    Shiva Parashurama wrote:
    Firewarden Yanda wrote:
    Shiva Parashurama wrote:
    Song of Arcane Manipulation, two 4th level spell slots and 4 rounds of raging song to counterspell as an immediate action.
    Why 2 4th level slots? I think you could do 1 4th level slot or 2 2nd level slots, as long as the total is 4 spell levels. The example in the ability description only has the charcter expending 1 3rd level slot to counter a 3rd level spell.
    because I don't have a 4th level evocation spell yet. It's one spell if I match or two if I don't. 11th level my greater counterspell will let me counter 1 to 1 regardless of school.

    Moving to discussion...

    I'm trying to parse the ability as shown below. Nowhere does it say that you expend two spells of one level less if you do not have a spell of the level being dispelled, only that it may take more than one spell slot. Frankly, I just assumed the sum of the lost spell levels had to match the dispelled spell level. In these cases I am usually missing something. Why do you think it takes 2 3rd level spells to dispel the 4th level spell? Is it somewhere I am not reading? Did you find an explanation elsewhere on line? Am I just missing something in that paragraph?

    Song of Arcane Manipulation (Su): At 10th level, a spell warrior can sacrifice his own rage magic to counter an opponent’s spell. When using raging song, he can counterspell as an immediate action without interrupting his raging song. However, in addition to expending a spell slot (or spell slots) to attempt to counter the opponent’s spell, the skald must expend 1 round of raging song per spell level of the opponent’s spell (for example, if attempting to counterspell a 3rd-level spell, the skald must expend one of his own 3rd-level spell slots and 3 rounds of raging song). This ability replaces the dirge of doom raging song.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
    Shiva Parashurama wrote:
    Song of Arcane Manipulation, two 4th level spell slots and 4 rounds of raging song to counterspell as an immediate action.

    Why 2 4th level slots? I think you could do 1 4th level slot or 2 2nd level slots, as long as the total is 4 spell levels. The example in the ability description only has the charcter expending 1 3rd level slot to counter a 3rd level spell.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life

    Yanda flies up next to Mykel (and above him), takes out a Holy Weapon Balm, and applies it to Mykel's weapon of choice (assumedly his rapier).

    Taking a breath now that she is out of the smoke, she says, "Mind if I add this to your weapon, Mykel? It should help against the mummy."

    Frankly, lobbing bombs when there is a large miss chance is not the best idea.

    Sovereign Court

    Female L/N Sylph Alchemist/10 | HP: 73/73; 0 NL (0/? false life) | AC/FF/Tch: 28/20/18 20/15/15 | CMD 22 22 | Fort/Ref/Will +11/17/5 +11/17/5 +4 will enchantment foil | Init: +5 +5 | Speed 30 ft | darkvision | Disable Device +22, Fly +20, Heal +13, Kn Arc +10, Kn Dung +7, Kn Local +16, Kn Nat +12, Kn Planes +7, Perception +12, Spellcraft +12 | Active Conditions: ant haul, protection from arrows (100/100), ablative barrier (50/50), mutagen (dex), heroism, barkskin (+4), false life
    GM Abraham wrote:
    Seeing that the creature has resistance to fire, Yanda perhaps alters her strategy. If you would have used a different bomb or resource after seeing the fire resistance feel free to retcon that, though it only matters for your resource management since it was a auto-fail regardless from the nat 1.

    she would have used a concussive bomb on the second try doing 15 splash damage.

    will vs. fear, heroism: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
    will vs. evil evocation, heroism: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
    +6 vs. poisons - alchemist poison resistance
    +1 vs. earth/acid - boon from The Cosmic Captive
    +1 vs. water/cold - boon from The Cosmic Captive

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