Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit moves over to the next tower girl, this time getting a flank with Strawflower. He giggles as he lines up his mace with the distracted rat woman's head and swings it with all his strength. Attack: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 "Got it!" Ferit replies to the gladiator. He hops down from the crate nimble as a monkey, and whacks the tower girl in front of him with burly two handed swing. Her head splatters across the room onto her sister tower girls standing next to Terisha. Despite being heavily wounded, the savage orc shows no signs of slowing down. "Which one of you rat-c#+%s is next?" he asks the nearby clump of wererats. 5' step down.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Uhm, I didn't challenge. Ferit swings at the tower girl in front of him, hoping to drop one of his attackers. He then hops away from them again, planting himself shoulder to shoulder with Radyx. "Oi!" he says by way of greeting. Attack on TG#3: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit screams as the rat whores bite him. "Ye'll pay fer 'hat missy!" he snarls, swinging his mace like Babe Ruth at Terisha's head. There's a sickening crunch as the silver weapon impacts with the tower girl's skull, whipping it to the side. Unless a 19 misses...in which case..poo. He then hops nimbly out of reach of one of the three. Attack on Terisha (higher ground): 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Run into the cloud of mist, and do a running jump to try and clear the caltrops and land on the crates.
Ferit bolts into the cloud of mist, loping like a charging gorilla. He tries to leap directly onto the line of crates, but misjudges the distance in the mist, and hops onto the caltrops instead. Luckily, he lands with his feet planted on bare ground. Growling in frustration he crouches down in place, and then hops gracefully up onto the crates. "BOO!" he screams in the rat girls' faces.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit darts across the hallway, calling "Rats!" to the other cyphermages. He positions himself with his back against the corner, ready to smash any vermin that come within his reach. Move across hallway.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 With everyone up on the next level, Ferit sneaks forward to the first intersection to have a peek about. He motions for the others to hang back, or be quiet if they come forward. Well, wot 'ave we got here then? Stealth: 1d20 + 5 ⇒ (11) + 5 = 16
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit grabs the pole and opens the door. "Don't see yeh getting a tiger up this thing, but good luck, bucko!" he quips to Hoosible. "Let's go," he says, clambering up into the next chamber quietly. "An' this time, wait for my all clear, Felston!" the orc demands of Radyx. Go up in there, taking 10 on stealth and looking about. If it's clear, call the others up.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit squints at the giant. Is he trying to make a joke? "The rest of the Tower Girls you lumbering fool! Do ye have the memory of a gerbil or something?" The orc shakes his head, as he wanders over to the spot Take 10 on perception for a 13. Not sure if I saw anyone open it. If not take 20 on perception for a 23 to find the release. Then wait until the tiger is in the front, and open the door. Then, follow the tiger.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Auto pass the two acroboatics checks, my minimum is 6. Ferit hops nimbly across the demolished rope bridge and onto the platform, like the great ape he resembles so much. "Thot ye might get away, eh dovey?" he asks the rat-b@@*&. "Nobody gets away from th' Skuller!" Soooo glad I became a Cyphermage! I haven't had this much fun since the winter of '10 in that elven village... He swings his silvered mace at Sasha with two hands like a baseball bat. Move onto platform.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit continues to run forward, grinning as he closes with the woman. Time fer some batterin'! he thinks excitedly. "Won't be openin' no door when Oi'm done wiv yeh, little bird," he cackles at the woman. Double moved myself on the map.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit whirls as the light begins coming up the steps. He rushes (quietly) over to the top of the steps and mimes for Radyx to stop. Then he holds up a finger to his mouth for silence, before pointing towards the rat. Then the orc screws up his visage into a rodent like shape, exposing his top teeth and begins pawing at his face making rat like motions.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 "There's a big rat up ahead. Might be one o' them girls," Ferit whispers in Valko's ear. The scent of garlic, onions and peppers mixed with the bits of rotting meat stuck in Ferit's tusks nearly overwhelms the poor Investigator as it wafts past his face.
Stats: HP:3/19
AC 16, T 12, FF 14; Fort +3, Ref +5, Will -1; CMD 17 Ferit listens, screwing up his face in an expression of deep thought. It seems that he doesn't really understand most of what is being said. But once Valko reveals the location of their next goal, and that they will get to bash in the tower girl's faces he grins. "Oi'm ready to batter some birds soon as I take a wee kip," he says.
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