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GrandChefPanda wrote: I can't find out which products I own and which I don't own, it's not displayed in the store anymore. (it was in the old store and I used that to follow my collection as I own 2/3 of all pathfinder pdf. I know I've harped on this in a couple places, but I would trade the entire new store to have this back. It is near impossible to navigate which products I do and do have without it - it is certainly now requires far to much effort for me to even consider picking up the parts of Paizo's back catalogue that I don't own. If it is creating that much friction for consumers, I would consider it a major problem that requires a priority fix. Being able to see which PDFs you on on the store front and receiving an alert in your cart when you try to purchase something you already own is a basic functionality of a modern digital store front.
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Also because while exact dates are fun for nerd purposes and great for worldbuilding a novel, having more degrees of freedom allows different tables to nail down specific dates to help tell the stores they want. So going to your character’s backstory… what dates would make the most compelling story for that character? Is the rest of the table okay with pinning those dates down? If so, you have the dates you need.
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Supporting what others have said, having physical/PDFs as different entries and no longer being able to see what is in our library on the store front is a major QoL loss. The new store is much prettier, but much harder to navigate. I could handle the former if I could see what I already had at a glance and filter by physical vs PDF, but as it stands it is very difficult for me to use this storefront.
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I must agree. There is no doubt to me that Paizo wants and care about a good relationship with customers, but fees I did not sign up for and was not made aware ofmake me reconsider if a subscription is financially viable. At this rate, it may actually be cheaper to buy PDFs separately and just buy direct from my FLGS. But that decreases my chance of getting hardbacks at all.
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Jim Butler wrote:
Can please we get an update/clarification on this? Totally understand that it is a process that will take time, so if it’s coming it’s coming, but there were several replies pointing out that there people with Legacy Paizo Advantage who weren’t subscribers since the start. I am certain I am not alone in wanting to know if we will be getting that discount going forward, especially in light of increased shipping costs and rising international tariffs.
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You definitely aren’t alone and from the sounds of it, I don’t think you have been. This is the main post on the December thread. The 15-20% figure is from 4.5 hours ago, so maybe we are sitting around 60-70% now, but it could be lower. Jim wrote:
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magnuskn wrote:
Agreed, and this feels like this is the source of miscommunication that has been plaguing this changeover. My 2e receipts have always shows the Legacy Paizo Advantage as their discount and I am solidly a subscriber since Hell’s Rebels
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Christopher#2411504 wrote:
On top of all that, the Nile is a supremely bad example to cite as flooding = agricultural productivity since it was almost freakishly predictable and calm. The Yellow River is key to China’s development of agriculture, but it’s floods also earned it the moniker “China’s Sorrow” because of how utterly destructive and vicious it could be. Flooding rivers are not a safe things to live by, people did it out of necessity. The Nile is the exception rather than the rule, as is the River Sphinx on Golarion by extension.
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Originally posted this in the Gatewalkers Remaster product page as a reply one of James' post, but decided to move it over here where it is more appropriate. Link to the post I'm replying to. James Jacobs wrote: We often cut the secondary articles in Adventure Path compilations like this, especially in cases (as with the Findeladlara article) the material isn't directly "load bearing" for the adventure itself. This is one of the many ways we keep costs down for hardcovers (every page we save can translate into a significant cost savings, depending on overall page count), but also to be frank one of the benefits of buying the first run of an Adventure Path too. This makes perfect sense to me in the context of the Gatewalkers Remaster. One thing I am hoping as I scroll back through this post-Hellbreaker announcement is that new APs still have a good chunk of backmatter in them. The world building that happens in Adventure Paths is one of the most valuable things for me... literally, that is often the value I get since Desna knows I don't run all of them. I know it was meantioned on the announcement stream that backmatter isn't going away... but I do hope new adventure paths error on the side of more backmatter rather than less. There are things I love about Stolen Fates and I know why it didn't get as much backmatter... but it is a bummer to me. And there are times I feel 2e already has less backmatter than 1e APs, but that may just be my perception. So yeah, I get trimming the backmatter of Gatewalkers in this context. I really appreciate you took the time to explain it. But I really really really want to see that backmatter worldbuilding continue in the quarterly adventure paths!
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Terevalis Unctio of House Mysti wrote:
Is this a discussion that needs to be in multiple product threads? If you are that frustrated, make a thread about shipping or write an email to customer service rather than gumming up a thread for product discussion.
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Maya Coleman wrote:
I would absolutely love a pocket edition of the Lost Omens line!
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JiCi wrote: and a deity without followers is a dead one :O Nope. That's a D&Dism as well. I can't point you to an exact quote at the moment, but James Jacobs has corrected it multiple times in the Ask thread. EDIT: And here's the link
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CULTxicycalm wrote: At the very least we need a timeline with ALL products on it. Figuring out the temporal sequence of one line of products is fairly easy, but figuring out how ALL the lines fit together is practically impossible at this point without constantly begging strangers to help you. Just the other day I found a thread that listed the Korvosa content in order, and I didn’t even know there was an order to it. And that’s just ONE city on one continent! Well, I only saw this topic because I was updating my own, but I have been working on a visual timeline of Golarion for a good chunk of years now. It hasn't been consistent work and I am one person, so its in even less a complete state than the wiki, but I'm trying to pick away at it. You can find it over here.
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Holy cow, the number of little details jam packed in the Ancestry NPC section! This is an absolutely treasure trove and those worried it would just be human NPCs should be reassured: not only are there ancestry specific NPCs, there is a massive amount of worldbuilding in this book too.
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keftiu wrote:
I would not complain about that either!
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Unicore wrote: It is not a satisfying answer, but I think it is probably best to not have static rules-based answers about how people in world generally understand magic, because that creates a lot of narrative restrictions that have to be consistently followed in many different contexts. THIS. The game engine is not the in-universe physics engine that Golarian runs on. It is a useful starting point (gods know I've written a lot using mechanics as starting points), but adhering too closely to mechanics as simulation robs you of narratives.
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Squark wrote:
Eh, right. Fair point, although pick a different skill does resolve it easily.
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Squark wrote:
Clerics and Champions aren't the only ones who can take the background though, so it's not really an issue? They just choose a different skill like any other background.
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scary harpy wrote:
To be fair, Sobek was CN in 1e. And ooooo, I hadn't noticed those changes to Set. I like that much better than what we had before!
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So I know I did this when Gods and Mysteries came out, but I'm doing it again... I really, really want a book that gives everyone in the Other Gods section (and all the new dieties in the Lost Omens books) the full 4-page spread the Core 20 got. Or at least book that does that for the dieties who weren't in Inner Sea Faiths and Faiths of Golarion. While things like realms and divine allies won't play a role in every game, they are very useful and they play a roll in a lot of my games :)
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Arita wrote:
Yeah, it’s a thing that is regular if you aren’t in the US. Heck, new products drop tomorrow and my subs still haven’t shipped, so there’s at least a decent chance I won’t have the PDFs when things go on sale. It’s not world ending for me, but it can be an irritant and I see how other may get reasonably upset by it.
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BookBird wrote: I appreciate your clarification, but I feel parts of that aren't really directly applicable? Real life Set might've been all that, sure, but here we're dealing with Pathfinder Set, and I'm not sure if we can apply much of the real life stuff to it. Maybe. It's weird with Earth existing in the world as well. And also because he's pretty undeveloped, likely because... Real mythology exists. But I digress. In Pathfinder, Set is the lord of the dark desert, and he's really into murder and the undead. Doesn't necessarily match with the real myths. If that's the conclusion we come to, its one more case of cultural appropriation of a non-European mythological and religious tradition by a Western game - one that doesn't have many modern worshipers, but does have an active worship in neopagan communites. See also the implicit Orientalism that was already meantioned. Thanks, but no thanks.
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keftiu wrote:
Oooooooo - the Mzali trinity in Osirion would be rad! Gimme, gimme, gimme!
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BookBird wrote: Are we to believe that Set and Horus or others buddied up? Doesn't make much sense. Um... yes? Set was one of Re's most ardent defenders against Apep? There is obviously the longstanding rivalry with Horus and the murder of Osiris, but he was still depicted as a leader and an extremely important God within Kemetic myth. Perennial reminder that Seti I and II were both named after Set still conceived of as being divine manifestations of Horus on earth. This is one of the reasons I'm with keftiu - Kemetic mythology and culture is vastly more nuanced than what fantasy RPGs tend to portray and it really needs an RPG dedicated to IRL mythology to do it justice (games like Scion spring to mind). Set is vastly more than a one note evil deity and bluntly, the way Pathfinder has portrayed him bothers me more and more as time goes on.
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Michael Sayre wrote:
Heh, I don't know if its possible to share, but having freelanced for other RPG companies, I would love to see what those recommended media lists look like for Paizo projects. Always facinating to see how other people bake the cookie.
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I do find it very interesting...
Spoiler: That the three demigods watching Norgorber's rise are each diabolic demigods who aren't quite devils. Mahathallah started as a psychopomp usher.
Could be coincidence, but feels like it isn't. Wonder if it is just a neat Easter egg or if there is some deeper implication.
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emky wrote:
You said they were pathologically obsessed with with everything being on PFI. You may not see that as an insult. My immediate reaction reading that was that it crossed a line, despite agree that there should be space for free fan works to not be on Infinite. If you are hurt and disagree with that interpretation, I cannot control that. But to me, that absolutely was an insult. And in light of that interpretation, entirely counter productive to your stated goal of convincing Paizo to change directions.
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emky wrote:
Then maybe cool it on slinging insults at Paizo’s staff? I am 100% sure that’s what got your post deleted, not your criticism of their policy choices.
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Thanks for taking the time to address all of these questions and concerns Mark, it must be draining. I do have a question about how these changes interact with stock art with proper names. This is something that Infinite clearly allowed and still allows (see my art of Daclau-Sarh as an exemplar). No changes on that front. However, if I wanted to create stock art of Aldinach, would the new Fan Content Policy clear the way for me to sell that new stock art with the proper name on DTRPG instead of Infinite? Would the answer be any different if it was on Patreon? Again, really appreciate the clarifications!
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Benjamin Tait wrote:
At work, so can't nessacerily going into detail, but... Spoiler: Blight Bonded - elementals and beasts mutated by Ayrzul's Blight - three of them, two Lvl 10, one Lvl 13. The Creeping Cone is some of my new favourite monster art. Leshies - A Lvl 11 troop and a new Lvl 10 leshy. Gritblight - Lvl 13 earth elemental. Not going to say where they come from, but if you read between the lines you can probably partially figure it out. Speaker in Spores - Sentinet fungal offgrowth. Saying anything more would be double spoilers. Lvl 13 Wood Elementals - Two new ones. A Lvl 12 hydra and a Lvl 14 spider. Love them.
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Pretty straight forwards... what books do you want to see after Starfinder 2e launches? Both as an interesting thing to talk about and in hopes that the 2e team sees your list and thinks its a good idea. 1) Planar book. I've heard this one was planned for 1e before the OGL/ORC debacle pushed it in favour of 2e. Starfinder is a very planar-heavy setting including FTL that takes you through planes other than the Drift, so it really feels like we need this one. 2) Pact World Species. Oppertunity to get plenty of new species into the game, as well as flesh out the core species that never got the spotlight in 1e. 3) Pact World Gods. Galatic Magic is a thing, but I would really love to have a deeper dive on the gods and faiths of Startfinder. Ideally something like Inner Sea Gods rather than LO Gods & Magic (which is great, but I love those in depth summaries) 4) Some sort of lore line analagous to the Lost Omens line for Pathfinder. We do have the Pact World and Near Space books, but it feels like there is a lot more to explore on every planet. Plus, it would give use an oppertunity to go deep on other planets and systems outside the big two. 5) Azlanti Star Empire. Think this one is pretty obvious. They are big recurring villans and we've seen some glimpses inside the Empire, but I'd love to see more.
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Jonathan Morgantini wrote:
The audiobook for Shy Knives is quite good!
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TriOmegaZero wrote: It would be very cool to have a list of possible representatives, with the idea that the GM selects who shows up based on what kind of characters the players bring, choosing people that could align with and know the PCs already or be a foil to others. I would not be surprised to see that in the Player's Guide.
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The Raven Black wrote:
While I would be bummed because this would break up the Prismatic Ray, this outcome would be rad as (non-Asmodean) hell.
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