Grey Maiden

Ezra Scarlet Acadia VI's page

74 posts. Alias of JTMC93.


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Female Human Fighter(Two-Weapon Warrior) 11

Nice. Glad to see the one who beat me is still going strong.


Female Human Fighter(Two-Weapon Warrior) 11

So who is winning thus far?


Female Human Fighter(Two-Weapon Warrior) 11

Huh, My group never noticed Stabilize was usable at range...

"Well the old saying is: A woman is the thing that will cause a Man the most problems."


Female Human Fighter(Two-Weapon Warrior) 11

I have Potions as well. It was closer than you would think though. You were at 21 and I was at 14. If I was using my Magus or Inquisitor we probably would have been closer.


Female Human Fighter(Two-Weapon Warrior) 11

You doubled my current HP. I am 2-3 HP away from Death.

"At least I can say I got you to use a lot of your spells. That should make your future challenges a lot harder. It might just make you into a real man", she says with a smirk.


Female Human Fighter(Two-Weapon Warrior) 11

Thunderburst Fort save: 1d20 + 13 ⇒ (19) + 13 = 32 I take 17 damage.

Animated Shield 3/4


Start: P15.
Move: Pull PoCLW
Standard: Drink PoCLW

PoCLW: 1d8 + 1 ⇒ (5) + 1 = 6

Healed for 6 HP

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

I have 25. Gorik has 21.


Female Human Fighter(Two-Weapon Warrior) 11


Start: Q15.
Free: 5-Foot Step to P15
Move: Pull PoCLW
Standard: Drink PoCLW

PoCLW: 1d8 + 1 ⇒ (7) + 1 = 8

Healed for 8 HP

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11


Starting at Q14.
Move: Activate Shield.
Free: Retrieve Bow
Standard: Attack
Free: 5-Foot Step to Q15

Attacks:

1st: 1d20 + 15 ⇒ (20) + 15 = 35
1st Critical Confirmation: 1d20 + 15 ⇒ (14) + 15 = 29

Damage:

Critical Hit: 3d8 + 15 ⇒ (1, 1, 5) + 15 = 22

CRITICAL HIT! You take 22 points of Damage!

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Is he low to the ground or not?


Female Human Fighter(Two-Weapon Warrior) 11

Animated Shield Cooldown: 0/4

Starting at Q13.
Free: 5-Foot Step to Q14 staying as close to the column as possible.
Move: Pulls a Potion of CLW
Standard: Drinks Potion.

PoCLW: 1d8 + 1 ⇒ (3) + 1 = 4

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Animated Shield Cooldown: 1/4

Starting at Q13.
Move: Pulls a Potion of CLW
Standard: Drinks Potion

PoCLW: 1d8 + 1 ⇒ (4) + 1 = 5

For the next few Hours I will probably be unable to post.


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(0/11 Rounds Remaining): Fort save: 1d20 + 13 ⇒ (16) + 13 = 29
Animated Shield Cooldown: 2/4

Starting at P4.
Full Round: Run to Q13.

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(1/11 Rounds Remaining): Fort save: 1d20 + 13 ⇒ (16) + 13 = 29
Animated Shield Cooldown: 3/4

Starting at L12
Full Round: Run to P4.

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(2/11 Rounds Remaining): Fort save: 1d20 + 13 ⇒ (13) + 13 = 26
Animated Shield: 0/4
Animated Shield Cooldown: 4/4

Starting at L12.
Full Round: Full-Attack
Free: Collect Shield
Free: Store Bow

Attacks:

1st: 1d20 + 15 - 2 ⇒ (17) + 15 - 2 = 30
2nd: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
3rd: 1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 9

Damage:

1st: 1d8 + 5 - 2 ⇒ (8) + 5 - 2 = 11
2nd: 1d8 + 5 - 2 ⇒ (8) + 5 - 2 = 11
3rd: 1d8 + 5 - 2 ⇒ (8) + 5 - 2 = 11

2 Hits! you take 22 Damage! & yes I am cheating myself out of another round of shooting.
END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Mine I already have subtracted. I don't know about yours sorry.


Female Human Fighter(Two-Weapon Warrior) 11

I have used 9 Arrows. You have used 11 Arrows.


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(3/11 Rounds Remaining):
Fort save: 1d20 + 13 ⇒ (12) + 13 = 25
Animated Shield: 1/4

Starting at K12.
Free: 5-Foot Step to L12
Full Round: Full-Attack

Attacks:

1st: 1d20 + 15 - 2 ⇒ (11) + 15 - 2 = 24
2nd: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16
3rd: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23
Critical Confirmation-3rd: 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15

Damage:

1st: 1d8 + 5 - 2 ⇒ (8) + 5 - 2 = 11
2nd: 1d8 + 5 - 2 ⇒ (3) + 5 - 2 = 6
3rd: 1d8 + 5 - 2 ⇒ (7) + 5 - 2 = 10

You take 10 damage from my natural 20. Woot!

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Have I mentioned How much I hate my Bloody computer!


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(4/11 Rounds Remaining):
Fort save: 1d20 + 13 ⇒ (14) + 13 = 27
Animated Shield: 2/4 Rounds Remaining

Starting at K12.
Full Round: Full-Attack

Attacks:

1st: 1d20 + 15 - 2 ⇒ (13) + 15 - 2 = 26
2nd: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27
3rd: 1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 9

Damage:

1st: 1d8 + 5 - 2 ⇒ (1) + 5 - 2 = 4
2nd: 1d8 + 5 - 2 ⇒ (5) + 5 - 2 = 8
3rd: 1d8 + 5 - 2 ⇒ (7) + 5 - 2 = 10

2 Hits! for 12 Damage!

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(4/11 Rounds Remaining):
Fort save: 1d20 + 13 ⇒ (18) + 13 = 31

Starting at K12.
Full Round: Full-Attack

Attacks:

1st: 1d20 + 15 - 2 ⇒ (1) + 15 - 2 = 14
2nd: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
3rd: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16

Damage:

1st: 1d8 + 5 - 2 ⇒ (1) + 5 - 2 = 4
2nd: 1d8 + 5 - 2 ⇒ (3) + 5 - 2 = 6
3rd: 1d8 + 5 - 2 ⇒ (6) + 5 - 2 = 9

END OF TURN

Sonnova


Female Human Fighter(Two-Weapon Warrior) 11

You can't go to J13. Diagonals count as 10 feet in this arena.


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(5/11 Rounds Remaining):
FORT Save: 1d20 + 13 ⇒ (15) + 13 = 28

Bestow Curse Will save: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24

Starting at L12.
Move: Sheathe Sword
Move: Animate Shield
Free: Retrieve Bow
Free: 5-Foot Step to K12

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

From what I understand since you tried casting before my next turn you have to check for those factors. I could be wrong.


Female Human Fighter(Two-Weapon Warrior) 11

Don't you also have to check for Vigorous Motion & for taking damage?


Female Human Fighter(Two-Weapon Warrior) 11

How do you get a d20 for damage? Also I have a 19 DEX normal I have a MAX DEX of 3.

Fleshworm Infestation(6/11 Rounds Remaining):
FORT Save: 1d20 + 13 ⇒ (18) + 13 = 31


Starting at P12.
Move to N12.
Standard: Doublestrike against Gorik.

Attacks:

Sword: 1d20 + 19 - 2 ⇒ (2) + 19 - 2 = 19
Shieldbash/Bull Rush: 1d20 + 18 - 2 ⇒ (17) + 18 - 2 = 33

Damage:

Sword: 1d8 + 8 - 2 ⇒ (7) + 8 - 2 = 13
Shieldbash/Bull Rush: 1d6 + 7 - 2 ⇒ (6) + 7 - 2 = 11

You take 11 damage. and move to K12 (with me following to L12) do to Bull Rush.

END OF TURN

You have lost 5 HP (16 after my attack) I have lost a Net Total of 31.


Female Human Fighter(Two-Weapon Warrior) 11
Gorik Uruai wrote:

Yeah, I thought that seemed kind of odd. It seems like it could be more for positioning though. Rather than taking a single 5-foot step to follow your foe, you can move 10 feet to get into a better position on them, maybe to pin them against a wall or something?

That seems like a possibility for what follow up is for, but like I said, I don't really know.

Hmm... I never thought of that...


Female Human Fighter(Two-Weapon Warrior) 11

The thing is if it didn't then Follow Up & Strike is worthless. As no one can take a 10-foot 5-foot Step. Plus with my luck I will fail my save.


Female Human Fighter(Two-Weapon Warrior) 11

Now would his movement activate my Follow Up and Strike?


Female Human Fighter(Two-Weapon Warrior) 11

Doesn't effect me enough to decrease AC. Only decreases my Ranged Attack and such. And you don't even need to roll your Acrobatics.

Fleshworm Infestation(7/11 Rounds Remaining):
FORT Save: 1d20 + 13 ⇒ (16) + 13 = 29


Starting at S12.
Move: Move to P12.
Standard: Doublestrike against Gorik.

Attacks:

Sword: 1d20 + 19 - 2 ⇒ (1) + 19 - 2 = 18
Shieldbash/Bull Rush: 1d20 + 18 - 2 ⇒ (9) + 18 - 2 = 25

Damage:

Sword: 1d8 + 8 - 2 ⇒ (5) + 8 - 2 = 11
Shieldbash/Bull Rush: 1d6 + 7 - 2 ⇒ (3) + 7 - 2 = 8

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(8/11 Rounds Remaining):
FORT Save: 1d20 + 13 ⇒ (9) + 13 = 22


Starting at Q14.
Move: Move to S12.
Standard: Doublestrike against Gorik.

Attacks:

Sword: 1d20 + 19 - 2 ⇒ (4) + 19 - 2 = 21
Shieldbash/Bull Rush: 1d20 + 18 - 2 ⇒ (1) + 18 - 2 = 17

Damage:

Sword: 1d8 + 8 - 2 ⇒ (6) + 8 - 2 = 12
Shieldbash: 1d6 + 7 - 2 ⇒ (4) + 7 - 2 = 9

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Gorik I accidentally put the wrong Letter on my last move if you wish you can change your Move. I will edit this post once you give your answer.


Female Human Fighter(Two-Weapon Warrior) 11

Fleshworm Infestation(9/11 Rounds Remaining):
FORT Save: 1d20 + 13 ⇒ (10) + 13 = 23

Starting at M11.
Move: Move to O13 while drawing my sword.
Move: Move to Q14.

END OF TURN

Edit: I put O14 instead of Q14 sorry. If Gorik wants to change his Move he can.


Female Human Fighter(Two-Weapon Warrior) 11

FORT Save: 1d20 + 13 ⇒ (5) + 13 = 18
Spell Damage: 1d6 ⇒ 3

Starting at M11.


Actions:
Free: Store Bow.
Free: Retrieve Shield.
Standard: Shieldbash.

Attack:
Shieldbash/Bull Rush: 1d20 + 16 ⇒ (1) + 16 = 17
Damage:
Shield Damage: 1d6 + 5 ⇒ (4) + 5 = 9

END OF TURN

EDIT: Sonnova leave it to me to fail EVERY, SINGLE ROLL!


Female Human Fighter(Two-Weapon Warrior) 11
Setting the Stage wrote:
@Ezra the whirlwind that sweeps arrows away would be very obvious and noisy.

Ok then...


Female Human Fighter(Two-Weapon Warrior) 11

Sorry my computer posted before I was finished updating my actions. Will edit this post with what I was going to post.

"Meh, It is mostly annoying to fight a Man who fights like a Little Girl. Seems like that is all I fight here recently."

Starting at M11.


Actions:
Move: Release my Shield for the Animated Property
Free: Draw bow from GoS
Standard: Fire a Single Arrow at Gorik to test if Fickle Winds is still up.

Attacks:
1st: 1d20 + 19 ⇒ (6) + 19 = 25
Damage:
1st: 1d8 + 5 ⇒ (2) + 5 = 7

BTW: How are you getting +8 Armour?

END OF TURN


Female Human Fighter(Two-Weapon Warrior) 11

Of course you get Initiative...

"Of course going for your Bow." she says as she dons her helm.

I will start with my shield equipped and my sword sheathed. NOTE: Readying a Sword refers to both drawing or prepping to draw the blade.


Female Human Fighter(Two-Weapon Warrior) 11

Initiative If Needed: 1d20 + 6 ⇒ (3) + 6 = 9

Readies Sword & Shield

"I have a horrible feeling..."


Female Human Fighter(Two-Weapon Warrior) 11

Preps for her Magus training the next day.


Female Human Fighter(Two-Weapon Warrior) 11

"We all are servants of something. Whether it be a God, hatred, or our own pride."

As she walks to take a seat on the rim of the fountain she looks back, "And what I called cowardly was the invisibility."

When she found her seat she pulled part of this days ration out to eat.

"You wouldn't happen to know if those tentacles outside these walls would be the "Great Old Ones" would you?"


Female Human Fighter(Two-Weapon Warrior) 11

"Yeah well I figured this fight would be my chance to fight people who fight like Real Men, True Warriors. Not little girls whom act like men but fight like cowards. You bear Orc Blood yet you fight like an Elf. What's worse is if I placed my bets without your Magic you couldn't last a minute against me. If we stop fighting and take this chance and start anew we could probably start a Fair Fight or at least a fairer fight. You with fully recharged spells and me with my wounds healed."

Stopping she takes a deep breath.

"Besides I figure you are an Oracle. Either that or you are a cleric with a wounded leg. I doubt a God would want to lose a servant regardless of their circumstances. Plus you must have goals other than winning this contest. Why don't we make a deal. We rest up and recover our full strength then start anew and fight using Acadian Dueling Arena Rules. No death if I was to fell you in battle I would revive you using a Potion, if I fall you revive me. That way we all can return home and achieve our goals."

She takes another deep breath and removes her helm revealing her face framed by shoulder length red hair. A scar running across her right eye and vague orcish features showing. "Just because we are enemies doesn't mean we must kill each other. Or would you rather prove my people right that anyone who even has a hint of non-human blood can't fight with honor?"


Female Human Fighter(Two-Weapon Warrior) 11

Shouts: "Hey Half-Orc! What do you say we call a temporary truce!"


Female Human Fighter(Two-Weapon Warrior) 11

I still have one round remaining on Enlarge.

Debilitating Portent Will Save 6/11 Rounds: 1d20 + 7 ⇒ (19) + 7 = 26
Enlarge Person: 1/10 rounds remaining
Animated Shield: 2/4 rounds remaining

Free Action: Stores her bow is her Glove.
Move Action: Retrieves a Potion of CLW.
Standard Action: Drinks the Potion. CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Shouts: "At least I don't fly around in the air like a Pansy Arse Girl!"


Female Human Fighter(Two-Weapon Warrior) 11

He couldn't hit me. Cover adds +4 to my 29 AC for a Total of 33AC.

Debilitating Portent Will Save 7/11 Rounds: 1d20 + 7 ⇒ (8) + 7 = 15
Enlarge Person: 2/10 rounds remaining
Animated Shield: 3/4 rounds remaining

Full Round Action: Run to P5:Q6 I gain cover from the tree and lose DEX for Next Round.


Female Human Fighter(Two-Weapon Warrior) 11

Debilitating Portent Will Save 8/11 Rounds: 1d20 + 7 ⇒ (2) + 7 = 9
Enlarge Person: 3/10 rounds remaining
Animated Shield: 4/4 rounds remaining

Standard Attack:

Attack Rolls:
1st: 1d20 + 16 ⇒ (13) + 16 = 29
Damage Rolls:
1st: 1d8 + 6 ⇒ (3) + 6 = 9

Total Damage: 4
Move Action: Move to E5:F6

I am getting crap rolls for my Will Save!


Female Human Fighter(Two-Weapon Warrior) 11

Gorik and Me are only on turn 6.

Debilitating Portent Will Save 9/11 Rounds: 1d20 + 7 ⇒ (5) + 7 = 12
Enlarge Person: 4/10 rounds
Animated Shield: 4/4 rounds active

Free Action: Retrieve my Longbow

Full Attack::

Attack Rolls:
1st: 1d20 + 16 ⇒ (10) + 16 = 26
2nd: 1d20 + 11 ⇒ (7) + 11 = 18
3rd: 1d20 + 6 ⇒ (4) + 6 = 10
Damage Rolls:
1st: 1d8 + 6 ⇒ (5) + 6 = 11
2nd: 1d8 + 6 ⇒ (3) + 6 = 9
3rd: 1d8 + 6 ⇒ (5) + 6 = 11

Total Damage: 5


Female Human Fighter(Two-Weapon Warrior) 11

Debilitating Portent Will Save 10/11 Rounds: 1d20 + 7 ⇒ (18) + 7 = 25
Enlarge Person: 5/10 rounds

Move Action: Moving to G3:H4
Move Action: To Release my shield using the Animated Property.
Free Action: To Replace the Longbow into the Glove Of Storing.


Female Human Fighter(Two-Weapon Warrior) 11

What is the round number since I drank my potion? I can only have it up for 10 rounds.

I am at 87 HP.

Move Action: Sheath my blade.

Move Action: Move to H8 with my lower righthand corner.

Free Action: Pull my Longbow from my Glove of Storing

End my turn.


Female Human Fighter(Two-Weapon Warrior) 11

Perception: 1d20 + 11 ⇒ (4) + 11 = 15


Female Human Fighter(Two-Weapon Warrior) 11

It is Gorik's turn.

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