Grey Maiden

Ezra Scarlet Acadia VI's page

74 posts. Alias of JTMC93.


Full Name

Ezra Scarlet Acadia VI

Race

Human

Classes/Levels

Fighter(Two-Weapon Warrior) 11

Gender

Female

Size

Medium

Age

21

Special Abilities

Bravery +3; Defensive Flurry +3; Twin Blades +2

Alignment

Chaotic Good

Deity

Cayden

Location

The Arena Obelisk in Acadia

Languages

Common, Dwarven, Elven

Occupation

Head of Acadian Military Academy

Homepage URL

Ezra

Strength 19
Dexterity 19
Constitution 16
Intelligence 14
Wisdom 10
Charisma 10

About Ezra Scarlet Acadia VI

Vital Stats:

Current HP/Total HP: 103/103 (11d10+33)
AC: 30 Touch: 13 FF: 26 (Armour +11; Shield +5; Dex +3; Natural +1)
CMB: +15 CMD: 29 (40 vs. Trip & Disarm)
Fort: +13
Ref: +10
Will: +7 (+10 vs Fear)
INIT: +6
Speed: 20 ft. (4 Squares)
Space: 5 ft.
Reach: 5 ft.

Offense:

MELEE: +2 Longsword +17/+12/+7 (1d8+6; 19-20/x2)
MELEE: +1 Spiked Heavy Mithril Shieldbash +16/+11/+6 (1d6+5/x2)
MELEE: Mithril Gauntlet +15/+10/+5 (1d3+2/x2)
MELEE: +2 Longsword +19/+14/+9 (1d8+8; 19-20/x2) with
+1 Spiked Heavy Mithril Shieldbash +18/+13 (1d6+7/x2)
RANGED: +1 Adaptive Comp. Longbow +16/+11/+6 (1d8+5/x3)

Skills:

Acrobatics +12
Appraise +2
Bluff +0
Climb +15
Diplomacy +0
Disguise +0
Escape Artist +1
Fly +1
Heal +0
Intimidate +0
Perception +11
Ride +1
Sense Motive +0
Stealth +1
Survival +0
Swim +15

Hero Points:

Current/Total: 3/3

Class Abilities:

Bravery: +3 bonus to Will Saves versus Fear.
Defensive Flurry: When Ezra makes a full attack with both weapons, she gains a +3 dodge bonus to AC against melee attacks until the beginning of his next turn.
Twin Blades: Ezra gains a +2 bonus on attack and damage rolls when making a full attack with two weapons.
Doublestrike: Ezra may, as a standard action, make one attack with both her primary and secondary weapons.

Potion Effects:

Enlarge Person: +2STR -2DEX, -1 Attacks & AC. Reach and Space: 10ft. Size: Large Weapon Dice: Longsword(2d6) & Heavy Shield(1d8)
Cure Light Wounds: 1d8+1 HP restored

Racial Abilities:

Dual Talent: +2 racial bonus to two stats (STR & DEX)

Traits:

Reactionary: +2 Initiative
Indomitable Faith: +1 to Will Saves

Feats:

L01: Two-Weapon Fighting
F01: Improved Shield Bash
F02: Shield Focus
L03: Double Slice
F04: Step Up
L05: Following Step
F06: Improved Two-Weapon Fighting
L07: Shield Slam
F08: Greater Shield Focus
L09: Step Up And Strike
F10: Combat Reflexes
L11: Shield Master

Combat Gear:

+2 Mithril Full Plate
+1 Animated Spiked Mithril Heavy Shield
+2 Longsword
+1 Adaptive Composite Longbow
Potion of Cure Light Wounds (x48)
Potion of Enlarge Person (x23)

Other Gear:

Handy Haversack
Glove Of Storing
Efficient Quiver(43)
Cloak Of Resistance (+3)
Belt of Physical Perfection(+2)
Amulet of Natural Armour(+1)
Boots Of The Cat
Fighter’s Kit[backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin]
Soldier’s Uniform
Ioun Torch
Arrows(940)
Climber’s Kit
Tender(41GP)

Background:

Ezra is the current head of the Acadia Family. They founded the Acadian Alliance ages before but chose to step back and train the future military of the Alliance. As the Head of the Family, she is in charge of the academies administration. Unfortunately she normally “delegates” those responsibilities to her assistants in favor of disguising herself with magic and heading to the local Arenas to test her Mettle.

When she heard of The Arena Obelisk appearing and the call for Combatants she gladly stepped forwards to participate. She can’t wait for this trial by fire.