|
Ellyn Fields's page
41 posts. Alias of Yokaiboy.
|
Ellyn too runs after the bugbear and tries to end his shouting by application of sharpened metal.
attack: 3d6 + 6 ⇒ (3, 1, 6) + 6 = 16
damage: 1d6 + 1 ⇒ (4) + 1 = 5
Ellyn utilising the opening created by Burt's pushed, lashes out with her blade.
aoo: 3d6 + 6 ⇒ (1, 2, 1) + 6 = 10
damage: 1d6 + 1 ⇒ (2) + 1 = 3
cmd: 3d6 + 9 ⇒ (4, 3, 1) + 9 = 17
Realizing that her ambush became unnecessary and stopping the bugbear from getting reinforcements is critical right now. Ellyn dashes forward, trying to use her enemies suprise at her sudden appearance to slip past them.
acrobatics: 3d6 + 10 ⇒ (3, 4, 1) + 10 = 18
defense,in case of failure: 3d6 + 8 ⇒ (6, 6, 6) + 8 = 26
double move behind the bugbear. Sorry for not posting for so long, work was stressful and I was preparing for an overseas trip
Ellyn follows Sileven, but because of the goblins headstart doesn't intnd to case it down and instead looks for a good hiding place to ambush whatever help it calls, if the elf doesn't stop it.
initiative: 3d6 + 7 ⇒ (6, 6, 5) + 7 = 24
I assume that the goblins don't count as unaware of my presence for hidden strike
Ellyn strikes twice at the first goblin, foolish enough to enter.
attack, twf: 3d6 + 6 - 2 ⇒ (3, 3, 5) + 6 - 2 = 15
damage: 1d6 + 1 + 1d4 ⇒ (6) + 1 + (4) = 11
attack, twf: 3d6 + 6 - 2 ⇒ (3, 4, 2) + 6 - 2 = 13
damage: 1d6 + 1 + 1d4 ⇒ (4) + 1 + (3) = 8
Ellyn tries to tell how many goblins are arguing
perception: 3d6 + 6 ⇒ (2, 1, 2) + 6 = 11
if it seems like less than 7
After judging their numbers Ellyn takes the place opposite of the door from Milah, her blades ready to end whoever comes through the door
Ellyn checks the wall for any part that could be moved or pushed
perception: 3d6 + 6 ⇒ (5, 2, 3) + 6 = 16
Sense motive, is she telling the truth: 3d6 + 6 ⇒ (3, 6, 3) + 6 = 18
With a curse Ellyn dashes after the cat.
Initiative: 3d6 + 7 ⇒ (1, 3, 5) + 7 = 16
Ellyn reacts quickly and follows Milah's lead, closing the distance to the woman with a few quick steps, drawing her blades and strikes.
attack: 3d6 + 6 ⇒ (1, 2, 5) + 6 = 14
damage: 1d6 + 1 + 1d4 ⇒ (6) + 1 + (2) = 9
'I dislike striking with that little preparation, but with what little info we have, that outcome was inevitable, but many parts could have been handled better'
Ellyn tries to judge if and how completely the woman bought the bluff.
sense motive: 3d6 + 6 ⇒ (6, 5, 3) + 6 = 20
Ellyn, realising what Milah intends, turns to the swashbuckler, wearing an unhappy"I-told-you-so look" and suddenly talking with a chelish accent " I told you, the contract sounded fishy, too good pay, too much hush hush" and adds after a long suffering sigh " but, by Asmodeus' balls, we signed the contract, so we are in, for good or ill."
bluff, aid: 3d6 + 14 ⇒ (5, 5, 4) + 14 = 28
"the last monster didn't seem much of a threat, so let's just pick a door, we should clear the whole basement before we move up, cause I don't want whatever they bread in our back."
Ellyn answers with a nod off her own, sword and chakram ready.
Ellyn, sword and chakram still in hand, also approaches the second room. "anyone knows what this thing was and if it did that" she points at the drained bodies, and proceeds to carefully poke one of them with her sword.
perception: 3d6 + 6 ⇒ (1, 6, 6) + 6 = 19
Ellyn, distrustful at the combination of dead animals and prominent plantlife, takes a closer look at the greenery.
Realising that her mistrust was justified, she curses, shouts "the plant is alive"
initiative: 3d6 + 7 ⇒ (1, 4, 1) + 7 = 13
Ellyn suddenly slaps her forehead "I totally forgot I bought that." and starts digging through her backpack. After holding the grapple hook and the rope triumphantly up, she attaches it and follows after Drek.
climb: 3d6 + 1 ⇒ (5, 6, 3) + 1 = 15
Sorry Form the lack of posts,my weekend was kinda hectic, visiting family.
defense: 3d6 + 8 + 4 ⇒ (1, 6, 6) + 8 + 4 = 25
defense: 3d6 + 8 + 4 ⇒ (2, 1, 6) + 8 + 4 = 21
Ellyn, bolstered by Derk's magic, easily avoids the goblin dogs' slobbering jaws and counters with two swift strikes of her short swords.
attack, twf flanking: 3d6 + 7 - 2 + 2 ⇒ (2, 4, 3) + 7 - 2 + 2 = 16
damage: 1d6 + 1 + 1d4 ⇒ (3) + 1 + (3) = 7
attack, twf flanking: 3d6 + 7 - 2 + 2 ⇒ (6, 5, 5) + 7 - 2 + 2 = 23
damage: 1d6 + 1 + 1d4 ⇒ (3) + 1 + (1) = 5
Ellyn, trying to capitalize on her enemy's distraction, dashes forward, drawing her blades while moving and strikes at the Goblin Dog.
'I've seen some ugly dogs, but those things top everything, maybe those goblins didn't realise those were dogs because they are so ugly.'
Attack: 3d6 + 7 + 2 ⇒ (5, 4, 4) + 7 + 2 = 22
damage: 1d6 + 1 + 1d4 ⇒ (4) + 1 + (3) = 8
Ellyn ends her charge with a few steps forward, trying to find a stable stance on the swinging bridge and throws chakrams at the closest Goblin.
[Location]5footstep, tfw-attack[/ooc]
Attack(tfw+into melee: 3d6 + 7 - 2 - 4 ⇒ (5, 3, 5) + 7 - 2 - 4 = 14
damage: 1d8 + 1 ⇒ (8) + 1 = 9
Attack(tfw+into melee: 3d6 + 7 - 2 - 4 ⇒ (5, 4, 5) + 7 - 2 - 4 = 15
damage: 1d8 + 1 ⇒ (8) + 1 = 9
Ellyn follows Milah's Charge, drawing a chakram with each hand while running.
"I'll open with a few throws and join you in melee once you cleared some space"
Initiative: 3d6 + 7 ⇒ (5, 4, 2) + 7 = 18
"while I know how to use a pike, I'm better with lighter weapons. Ich also have an sling. Do er have something to provoke them?"
After collecting and cleaning her chakrams Ellyn takes a Look at the dead goblins and looks at the cat woman while indicating the tattoo " that doesnt look Like Goblin Work, whats the story behind those?"
Ellyn, frustrated by her inability to hit her enemy, strikes with both her blades.
attack, squeeze, Two-Weapon Fighting: 3d6 + 6 - 4 - 2 ⇒ (6, 5, 4) + 6 - 4 - 2 = 15
damage: 1d6 + 1 ⇒ (3) + 1 = 4
attack, squeeze, Two-Weapon Fighting: 3d6 + 6 - 4 - 2 ⇒ (1, 3, 6) + 6 - 4 - 2 = 10
damage: 1d6 + 1 ⇒ (5) + 1 = 6
Ellyn follows the goblin with a quick step and swings her blade at the ugly humanoid.
attack, squeezed: 3d6 + 6 - 4 ⇒ (5, 2, 3) + 6 - 4 = 12
damage: 1d6 + 1 ⇒ (5) + 1 = 6
Ellyn unleashes a pair of strikes at the goblin before her, trying to finally cut down the pest.
attack,squeeze, Two-Weapon Fighting: 3d6 + 6 - 4 - 2 ⇒ (3, 5, 3) + 6 - 4 - 2 = 11
damage: 1d6 + 1 ⇒ (5) + 1 = 6
attack,squeeze, Two-Weapon Fighting: 3d6 + 6 - 4 - 2 ⇒ (1, 6, 6) + 6 - 4 - 2 = 13
damage: 1d6 ⇒ 3
Ellyn sees the opening left by Wren and decides to use that, before the goblins do. She drops the Chakram and draws her second Shortsword while dashing forward, finishing with a strike at one of the goblins.
move two squares down-left, attack red goblin
attack: 3d6 + 6 - 4 ⇒ (3, 2, 5) + 6 - 4 = 12
damage : 1d6 + 1 ⇒ (4) + 1 = 5
defense, if needed: 3d6 + 8 - 4 ⇒ (4, 2, 5) + 8 - 4 = 15
Ellyn continues to guard her allies flank, while still looking for an opening in the melee to take advantage of.
Ellyn moves forward and into the open path, drawing a Shortsword as she moves into position to guard her allies flank.
Double Move: 3 sqares diagonally to the left and up
Ellyn moves closer to the melee, not seeing the lack of space, she decides to pick up her first Chakram and wait for a chance.
moving up 2 squares and a move action to pick up the Chakram, assuming it landed around there
Ellyn moves forward into the clearing, drawing a Shortsword with her right and a Chakram with her left. Once positioned she throws her cirular blade at the goblin archer.
could someone move my marker 3 sqares to the left?
attack: 3d6 + 6 ⇒ (5, 2, 5) + 6 = 18
damage: 1d8 + 1 ⇒ (5) + 1 = 6
init: 3d6 + 7 ⇒ (5, 2, 3) + 7 = 17
Ellyn silently curses at her miss, frustration being an emotion she is neither used to nor particularly fond off.
Ellyn decides that a retreat is not feasible and thus the goblin has to die. She draws a chakram holding it ready for the moment she can make a clear throw and throws the deadly ring aiming at the goblinoids throat.
attack: 3d6 + 6 ⇒ (1, 2, 1) + 6 = 10
damage: 1d8 + 1 + 1d8 ⇒ (2) + 1 + (1) = 4
thats one of my worst rolls ever, I barely avoided it ricochetting, Xena style and hitting me in the face
sorry, I forgot. Over a week of play and no one roled a single dice :). I probably won't be able to move myself most of the time, as I am playing mostly using my phone
Ellyn fixates the single goblin reaching for her weapons, mentally weighting if a quick kill would draw to much attention or a temporary retreat would be the better option.
how is your ruling for kills from stealth, battle noises, noticability and stuff like that. More concrtly I was thinking about using a thrown chakram `
"I'll sneak closer and take a look " whispers Ellyn and sets out to do just that.
stealth: 1d20 + 10 ⇒ (8) + 10 = 18
Ellyn looks thoughtfully and slightly worried at Wesh "let's put off setting large areas of land on fire for plan C. Hmm, Wesh can you do illusion spells? Something to make a dog or maybe a horse appear or at least have it sound like there is one?"
She looks towards the elf and nods at his words and adds with a small smile"simply speaking, yes "
With a more serious face she continues with the planning "we should, if possible either get into the stronghold without getting noticed or get the goblins to come out. That would be plan A. "
"That means we should not go in without a plan. The first step to make any plan would be knowing what each of us can do." Ellyn looks at each of her allies in turn, trying to judge their general abilities based on equipment and build.
She starts by giving her own introduction "I'm good at sneaking and not to bad with a blade "
A girl wearing a travelling cloak over a studded leather armor, that had been sipping from a cup of watered down wine looks up after being addressed and introduces herself "I'm Ellyn. I've heard you have been having all kinds of trouble here, trouble I might have the skills to solve." she finishes with a confident smirk.
|