Augmented Gearsman

Electric Eye's page

298 posts. Alias of Jereru.


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CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE has no problems being given orders, perhaps that's part of a Warforged's nature. he nods, giving his okay to Gauntlet, and turns to Viorr to check he's ready as well. <I miss one of my paints, but it'll have to do. Let's go!>

Stealth, Inspiration: 1d20 + 11 + 1d6 ⇒ (4) + 11 + (2) = 17
Perception, Free Inspiration: 1d20 + 12 + 1d6 ⇒ (14) + 12 + (1) = 27


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE witnesses the attempts at communication, amazaed. <I never found something akin before...>

He stands in front of the prisoner and tries some slow words and gestures, repeating the same message in common, old common and draconic.

<You give information, my friend not kill. Understand?>

Linguistics, Free Inspiration: 1d20 + 9 + 1d6 ⇒ (7) + 9 + (3) = 19


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Hey! Here I thought the game had died, for it stopped appearing on my games tab. Something, though, smelled bad, as usually SS would make us know, so I searched the inactive games and here it is!

This weird thing happened also in another of my games. It seems Paizo is playing fate dice with my account :P

Anyway, back on track, and happy to be a weekend driver!


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Do you mean they're usually not able to speak? Aren't they human? Do they suffer some kind of brain degeneration?> EE's data storage units start to emit a buzzing sound, cooling fans at top speed, at the prospect of new information.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE is amazaed at the possibilities he's seeing for this kind of identification. <I would call it... Identikit Portrait!>


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE turns his yellow head to Gauntlet at the hearing of his last statement.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<It seems this place has known better times...> Carefully, EE inspects the temple's entrance for possible traps, ambushes or other dangers.

Before approaching, he handles a pair of cans to Gauntlet. <Some repairing oil. Let's hope you don't need it.> He then produces a third, labeled "Sunburst Yellow", which he shakes firmly for one minute before using it as a spray all over his face, leaving it all yellow. <Let me have a look>

Perception, War Paint, Free Inspiration, : 1d20 + 12 + 6 + 1d6 ⇒ (4) + 12 + 6 + (6) = 28

War Paint lasts for 2 hours.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Strange thing is, they knew exactly where to look for. They either were superb investigators, or had someone inside.> EE wonders if it would be worth interrogating the servants.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE thinks aloud, as if briefing his thoughts. <Well, one of my best friends has been absorbed by the cult, and he seemed totally changed. You know, like they do in those sects where they fry your neural connections and make you think like they do, inhibiting all self thoughts. That's why I'm a bit more involved than what I should be. So please, yes, if you hear some interesting info, let us know.>


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE makes a face gesture when the burgle is revealed... which only intensifies when the corpse is shown. Investigation is what he was made for.

He quickly scans the room for any details, including the corpse obviously.

Perception, Free Inspiration: 1d20 + 12 + 1d6 ⇒ (11) + 12 + (6) = 29
Heal: 1d20 + 0 ⇒ (13) + 0 = 13

<I'm afraid I'm not quite used yet with human anathomy, but surely some of my peers would have a look at the body and tell us something useful.>

While looking everywhere and wandering around, he asks <Could you give us a description of the stolen piece?>

Kn History once the description is given, Free Inspiration: 1d20 + 8 + 1d6 ⇒ (4) + 8 + (3) = 15


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Yes, they sounded quite... resentful.> EE still hears his old friend's words lingering into his auditive modules.

<What do we know of this Lord of Blades? Is it something that should worry us in the short term?> Other than his name could be the title of a 90's cheap videogame.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE wants to check with Pierce. We can do that at other time, or in the discussion thread or in spoilers to as you wish.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<We will have a look at this trinket; I guess talking to this noble would be the wisest - I don't want to investigate all the job and then not getting anything in return if she's hired other group.> EE takes note of the noble's adress. <Also, who's that Pierce you mentioned before?>


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

After all the compliments and salutations, EE gives way ro his curiosity.

<Uh, Mickey... Do you know a Lord of Blades?>


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

I also agree on fast forwarding to Mickey P's. EE will take care of searching for more info on the Lord of Blades later.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

BACK IN THE MOURNLANDS

EE witnesses how Hal walks away with a strange sensation. It's not like the first time he disappeared - there's no anxiety, no hope of seeing him again. It seems like the end. EE is simply sad.

Warforged have no lacrimal glands, which now EE thankful for - the salted water would surely rust the metal parts of his face. He keeps beeping Daisy Bell for a while, until Hal's silhouette is finally lost forever. Then he joins the group and cones back with them, though without saying a word for the rest of the journey.

NOW

Now it's time to go see Mickey. He promised some payment, and he promised maybe meeting important people, but... What's the point now? EE wanted some contacts who could maybe help him find Hal, but now this seems absurd - he knows where Hal is.

So what next? He knows he wants to deepen a bit more on what happened to Hal. This Lord of Blades and everything seems dangerous, as it only spreads hate and this could lead to a confrontation which EE knows the Warforged cannot win. For now, it seems, he'll be attached with this group of Breathers for some time. Breathers... He hadn't heard of this term before yesterday and now he's using it casually...


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

You know you're itching to go there :p

In another game, it's called Mr Stud implant.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Okay, okay, no problem, friends. Hal here just wanted to warn me, right, Hal?> EE takes some steps closer, until the wall doesn't allow him to advance anymore. <Hal, I appreciate what you're doing. I know you understand my decision. I've been looking for you all this time, I didn't know what happened to you. I still don't know what happened, why you left without a say.> Warforged cannot cry, for sure, but if they could... <I cannot side with someone that promotes hate, though. I'm sure people... er... Breathers, as you call them, will one day understand. We only need to show them.>

To EE, only knowing that Hal is fine is cheerful enough, though he's legitimately worried that Hal has had some brainwash done. If there were a way to know...

Was Hal like that before disappearing? Or does he seem changed?

<Do you remember how you taught me everything I know? Hal, we were happy living among Breathers. Many of them appreciate us. Many other use us, but they use their own kind as well. And the huge lot of them just fear us. We must show them we are not to be feared. Remember that song we used to sing? Let's sing along, Hal, for the old days. Let's sing to show we're not mindless killing machines.>

EE starts beeping a tune.


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CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1
Hal wrote:
"I'm sorry Kana, I'm afraid I can't do that."

So no opening the pod bay doors, it seems...


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Hal!> EE cannot help walking to his friend to... do whatever Warforged consider a hug. Meanwhile, he calms his friends. <He is my friend Hal. I don't see him for quite a long time.>

Somehow I'm figuring he isn't as happy as EE about this reunion :P

Edit: Ninjaed by SS, I will continue from there.

Half way through his friend, EE is stopped by a force wall.

<Hal! What's that?> EE is shocked by what he hears after, about this Lord of the Blades. <These are my friends! You are my friend too! Please, don't fight! Tell us what you want from us peacefully, and allow us free will.>

Someone must have reprogrammed Hal's CPU. EE quickly searches his memory slots for a way to help his friend.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Spheres stuff. I'm not dipping for the damage, I'm dipping for the talents, which can be used for very diverse things. Actually, the talents I'm taking are not combat oriented.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Yes. For a pair of levels only, as it will add some juicy talents to EE. The initial idea was to keep it for 3 levels and pick Sneak Attack - Accomplished Sneak Attacker, but that would hurt Studied Combat too much imho.

Though I'm still considering it... Full bab and 2d6 extra damage could potentially compensate...


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

It seems I've rolled HP before, by what the alias states, so here we go:

HP from Conscript level:

1d10 ⇒ 9


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Sense Motive, Free Inspiration: 1d20 + 9 + 1d6 ⇒ (5) + 9 + (1) = 15

EE listens carefully, though little useful knowledge sprouts from the man's lips. At least he appreciates the warning about the Emerald Claw.

What do I know about the Emerald Claw?: 1d20 + 1d6 ⇒ (11) + (3) = 14 Please de appropriate bonus according to the required Kn skill.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Ah, could be... since I detected subzero sense of humour in his toone, I thought maybe I got confused (which I totally was, but in a different way apparently).


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Uh, sorry... I thought "sing" meant the same in English than in Spanish :p


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Then might as well start singing> EE adds. Actually, he wants to spend the minimum time necessary here.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE stops fighting, though he stays silent - he wants to see how things develop.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE steps aside to a Southern-Western spot, where he thinks he can gain a small tactical advantage in the future. He spins around, launching s thrust at one of the soldiers green.

Move: Studied Target (since probably last target is now dead)

Rapier, Studied Target, Courage, Defensive: 1d20 + 7 + 2 + 2 - 4 ⇒ (18) + 7 + 2 + 2 - 4 = 25
Crit Confirmation: 1d20 + 7 + 2 + 2 - 4 ⇒ (1) + 7 + 2 + 2 - 4 = 8
Damage: 1d6 + 4 + 2 + 2 ⇒ (5) + 4 + 2 + 2 = 13

AC 21, 5 HP, 1 Inspiration


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Go Wolves!


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Gauntlet, maybe you stepped 5 for South and thus flanked with EE. I'm sure you did that.

EE feels his oil dripping, taking his life away. His spark plugs start to fail and the alternator doesn't channel energy anymore. It's only a matter of time... So he decides to make this time count.

He takes a look at the humans his fighting against, noting there movements, not wanting to spoil any attack he might have left, then he tries to finish the one he has wounded before.

Studied Combat as a move action.

Rapier, Inspire Courage, Studied Combat, Inspiration, Defensive Combat: 1d20 + 7 + 2 + 2 + 1d6 - 4 ⇒ (7) + 7 + 2 + 2 + (1) - 4 = 15
Damage: 1d6 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 12

AC 21, 5 HP left, 1 Inspiration left.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE appears with a 'pop' sound just beside one of the guards, smiling, and thrusts deeply at the enemy's flank. The southernmost green one.

Rapier, Inspire Courage: 1d20 + 7 ⇒ (6) + 7 = 13
Damage, Fatal Thrust: 1d6 + 4 + 1d6 ⇒ (2) + 4 + (5) = 11


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Because you never know if they can pierce through Invisibility.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Once invisible, EE comes out to the battlefield-to-be and moves as closer to the enemy as possible without being noted.

Inspiration point spent on Stealth.

Stealth, Inspiration: 1d20 + 10 + 1d6 ⇒ (9) + 10 + (3) = 22


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

This group seems to have something with horses, they're always involved in our strategies xD


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE starts to slowly position himself, ready to attack when the Rock N Roll begins.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Nope, EE just waits till the shyte his the fan.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE healed 9 from his last Healing Oil. I was finally able to borrow a computer and change the stats in the alias, sorry.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

You're right, we better stick to the original plan.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Want to go invisible up front?> EE asks the Minotaur. <Can lead the back door assault myself, am a bit stealthy>

Oh, yesss, back door assault... XD

Jokes aside, EE's stealth is +10+1d6 and he could always use a Hero Point; if you think it's enough, he has no problem.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE thanks Gauntlet for the potion. <Don't worry. If fighting skeletons, can always use the fists> he replies, remembering that all Warforged are equipped for unarmed fighting as a last resort. He gets ready to be turned invisible and drink the potion just before coming out.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE produces his rapier (but no pistol) and smiles. "I'm ready for the slaughter."


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Well, we've got two schemas. We could try to con them and give them one while keeping the other. Someone has to be very good in case they search us, though. Or we could threat with breaking the schema. Idk, in usually not very good at hostage negotiation xD Maybe we should just smackdown their candy asses.


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CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Also, we warforged love flowers and chocolates, if that helps.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE can find and follow tracks with Perception due to Perceptive Tracking, an Investigator talent.

<Can do that.>

The smallest warforged of the two starts looking for signs of their disappeared comrades.

Perception, Inspiration: 1d20 + 11 + 1d6 ⇒ (8) + 11 + (1) = 20 meh


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

Oh, missing people. EE has not been much successful recently regarding missing people, at least his partner Hal. This time, though, he belongs to a much larger group and not much time has passed.

Perception, Inspiration: 1d20 + 11 + 1d6 ⇒ (12) + 11 + (2) = 25


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Sure. Just wanted to check what was there.> After most of the heat is vented, EE closes the dome again and goes back with the others to collect the wolves. <Doubt would be able to climb up that pole anyway.>


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

When confronted with the dilemma, EE has it clear - his curiosity forces him to manipulate the controls and see what happens if he opens the ceiling. He will wait for everyone to be ready, though, or in case anyone has a very, very good reason to not do so.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

<Which chest? Oh!>

To compensate for his distraction, EE offers to give the chest a try. He looks in his bag for his tools and proceeds.

Disable Device, Inspiration: 1d20 + 14 + 1d6 ⇒ (17) + 14 + (1) = 32

Currently 31 hp, 4 Inspiration, 0 oils.


CG Warforged Investigator 4 / Conscript 1| Status:
Stats:
AC 19 (T 17, FF 16) Mobility| CMB +5/+7, CMD 18 | Init +3 | Speed 30ft | F +5, R +9, W +6 (+2 vs a lot of things) | Immune to Paralysis and Sleep | Perc +12, SM +11
HP 49/49 | Inspiration 5/6 | Repairing Oil 1/3 | Sunburst Yellow 0/1

EE quickly gets done help from his friends and the for soon extinguishes. <Thank you, comrades.>

While everyone recovers, he produces a small bottle of oil, which he drinks.

Healing Oil: 2d8 ⇒ (1, 8) = 9

Kn Engineering, Inspiration: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (1) = 16

Kn Engineering, Inspiration: 1d20 + 8 + 1d6 ⇒ (18) + 8 + (6) = 32

<This crack here in the ceiling... Looks like can be opened, but not sure how.> He investigates further in search of a button, lever or some other way to manipulate the ceiling.

Perception, Inspiration: 1d20 + 11 + 1d6 ⇒ (17) + 11 + (1) = 29

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